Cactus fixes & enhancements
This commit is contained in:
parent
bd73d1c576
commit
cce934d537
12 changed files with 507 additions and 375 deletions
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@ -1,304 +1,11 @@
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package ru.betterend.blocks;
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import java.util.EnumMap;
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import java.util.Random;
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import com.google.common.collect.Maps;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.BlockPos.MutableBlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.Direction.Axis;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.world.damagesource.DamageSource;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.item.context.BlockPlaceContext;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.Mirror;
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import net.minecraft.world.level.block.Rotation;
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import net.minecraft.world.level.block.SimpleWaterloggedBlock;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.level.block.state.properties.BooleanProperty;
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import net.minecraft.world.level.block.state.properties.DirectionProperty;
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import net.minecraft.world.level.block.state.properties.EnumProperty;
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import net.minecraft.world.level.material.FluidState;
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import net.minecraft.world.level.material.Fluids;
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import net.minecraft.world.level.pathfinder.PathComputationType;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import ru.betterend.blocks.BlockProperties.CactusBottom;
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import ru.betterend.blocks.BlockProperties.TripleShape;
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import ru.betterend.blocks.basis.BlockBaseNotFull;
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import ru.betterend.client.render.ERenderLayer;
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import ru.betterend.interfaces.IRenderTypeable;
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import ru.betterend.registry.EndBlocks;
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import ru.betterend.registry.EndTags;
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import ru.betterend.util.BlocksHelper;
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import ru.betterend.util.MHelper;
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import ru.betterend.blocks.basis.EndPillarBlock;
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public class NeonCactusBlock extends BlockBaseNotFull implements SimpleWaterloggedBlock, IRenderTypeable {
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public static final EnumProperty<TripleShape> SHAPE = BlockProperties.TRIPLE_SHAPE;
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public static final EnumProperty<CactusBottom> CACTUS_BOTTOM = BlockProperties.CACTUS_BOTTOM;
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public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
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public static final DirectionProperty FACING = BlockStateProperties.FACING;
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private static final EnumMap<Direction, VoxelShape> BIG_SHAPES_OPEN = Maps.newEnumMap(Direction.class);
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private static final EnumMap<Direction, VoxelShape> MEDIUM_SHAPES_OPEN = Maps.newEnumMap(Direction.class);
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private static final EnumMap<Direction, VoxelShape> SMALL_SHAPES_OPEN = Maps.newEnumMap(Direction.class);
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private static final EnumMap<Axis, VoxelShape> BIG_SHAPES = Maps.newEnumMap(Axis.class);
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private static final EnumMap<Axis, VoxelShape> MEDIUM_SHAPES = Maps.newEnumMap(Axis.class);
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private static final EnumMap<Axis, VoxelShape> SMALL_SHAPES = Maps.newEnumMap(Axis.class);
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private static final int MAX_LENGTH = 12;
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public class NeonCactusBlock extends EndPillarBlock {
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public NeonCactusBlock() {
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super(FabricBlockSettings.copyOf(Blocks.CACTUS).luminance(15).randomTicks());
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registerDefaultState(defaultBlockState().setValue(WATERLOGGED, false).setValue(FACING, Direction.UP).setValue(SHAPE, TripleShape.TOP));
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}
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@Override
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> stateManager) {
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stateManager.add(SHAPE, CACTUS_BOTTOM, WATERLOGGED, FACING);
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}
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@Override
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public BlockState getStateForPlacement(BlockPlaceContext ctx) {
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LevelAccessor world = ctx.getLevel();
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BlockPos pos = ctx.getClickedPos();
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Direction dir = ctx.getClickedFace();
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BlockState down = world.getBlockState(pos.relative(dir.getOpposite()));
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BlockState state = this.defaultBlockState().setValue(WATERLOGGED, world.getFluidState(pos).getType() == Fluids.WATER).setValue(FACING, ctx.getClickedFace());
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if (down.is(Blocks.END_STONE) || down.is(EndBlocks.ENDSTONE_DUST)) {
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state = state.setValue(CACTUS_BOTTOM, CactusBottom.SAND);
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}
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else if (down.is(EndBlocks.END_MOSS)) {
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state = state.setValue(CACTUS_BOTTOM, CactusBottom.MOSS);
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}
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else {
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state = state.setValue(CACTUS_BOTTOM, CactusBottom.EMPTY);
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}
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return state;
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}
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@Override
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public BlockState rotate(BlockState state, Rotation rotation) {
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return BlocksHelper.rotateHorizontal(state, rotation, FACING);
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}
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@Override
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public BlockState mirror(BlockState state, Mirror mirror) {
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return BlocksHelper.mirrorHorizontal(state, mirror, FACING);
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}
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@Override
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public FluidState getFluidState(BlockState state) {
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return (Boolean) state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
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}
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@Override
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public BlockState updateShape(BlockState state, Direction direction, BlockState newState, LevelAccessor world, BlockPos pos, BlockPos posFrom) {
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if (!canSurvive(state, world, pos)) {
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world.getBlockTicks().scheduleTick(pos, this, MHelper.randRange(1, 4, world.getRandom()));
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return state;
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}
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if ((Boolean) state.getValue(WATERLOGGED)) {
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world.getLiquidTicks().scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world));
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}
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Direction dir = state.getValue(FACING);
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BlockState downState = world.getBlockState(pos.relative(dir.getOpposite()));
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if (downState.is(Blocks.END_STONE) || downState.is(EndBlocks.ENDSTONE_DUST)) {
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state = state.setValue(CACTUS_BOTTOM, CactusBottom.SAND);
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}
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else if (downState.is(EndBlocks.END_MOSS)) {
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state = state.setValue(CACTUS_BOTTOM, CactusBottom.MOSS);
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}
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else {
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state = state.setValue(CACTUS_BOTTOM, CactusBottom.EMPTY);
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}
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return state;
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}
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@Override
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public void tick(BlockState blockState, ServerLevel serverLevel, BlockPos blockPos, Random random) {
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if (!blockState.canSurvive(serverLevel, blockPos)) {
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serverLevel.destroyBlock(blockPos, true);
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}
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}
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@Override
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public ERenderLayer getRenderLayer() {
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return ERenderLayer.CUTOUT;
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}
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@Override
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public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) {
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TripleShape shape = state.getValue(SHAPE);
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Direction dir = state.getValue(FACING);
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BlockState next = view.getBlockState(pos.relative(dir));
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if (next.is(this)) {
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Axis axis = dir.getAxis();
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if (shape == TripleShape.BOTTOM) {
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return BIG_SHAPES.get(axis);
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}
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return shape == TripleShape.MIDDLE ? MEDIUM_SHAPES.get(axis) : SMALL_SHAPES.get(axis);
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}
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else {
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if (shape == TripleShape.BOTTOM) {
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return BIG_SHAPES_OPEN.get(dir);
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}
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return shape == TripleShape.MIDDLE ? MEDIUM_SHAPES_OPEN.get(dir) : SMALL_SHAPES_OPEN.get(dir);
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}
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}
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@Override
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public boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
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Direction dir = state.getValue(FACING);
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BlockPos supportPos = pos.relative(dir.getOpposite());
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BlockState support = level.getBlockState(supportPos);
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return support.is(this) || support.isFaceSturdy(level, supportPos, dir);
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}
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@Override
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public void randomTick(BlockState state, ServerLevel world, BlockPos pos, Random random) {
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if (!this.canSurvive(state, world, pos)) {
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return;
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}
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Direction dir = state.getValue(FACING);
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if (!world.isEmptyBlock(pos.relative(dir))) {
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return;
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}
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int length = getLength(state, world, pos, MAX_LENGTH);
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if (length < 0 || length > MAX_LENGTH - 1) {
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return;
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}
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if (dir != Direction.UP) {
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int horizontal = getHorizontal(state, world, pos, 2);
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if (horizontal > random.nextInt(2)) {
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dir = Direction.UP;
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if (!world.getBlockState(pos.above()).isAir()) {
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return;
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}
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}
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}
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else if (length > 1 && world.getBlockState(pos.below()).is(this)) {
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Direction side = BlocksHelper.randomHorizontal(random);
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BlockPos sidePos = pos.relative(side);
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if (world.isEmptyBlock(sidePos)) {
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BlockState placement = state.setValue(SHAPE, TripleShape.TOP).setValue(CACTUS_BOTTOM, CactusBottom.EMPTY).setValue(WATERLOGGED, false).setValue(FACING, side);
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BlocksHelper.setWithoutUpdate(world, sidePos, placement);
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}
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}
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BlockState placement = state.setValue(SHAPE, TripleShape.TOP).setValue(CACTUS_BOTTOM, CactusBottom.EMPTY).setValue(WATERLOGGED, false).setValue(FACING, dir);
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BlocksHelper.setWithoutUpdate(world, pos.relative(dir), placement);
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mutateStem(placement, world, pos, MAX_LENGTH);
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}
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@Override
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public boolean isPathfindable(BlockState blockState, BlockGetter blockGetter, BlockPos blockPos, PathComputationType pathComputationType) {
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return false;
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}
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@Override
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public void entityInside(BlockState blockState, Level level, BlockPos blockPos, Entity entity) {
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entity.hurt(DamageSource.CACTUS, 1.0F);
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}
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private int getLength(BlockState state, ServerLevel world, BlockPos pos, int max) {
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int length = 0;
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Direction dir = state.getValue(FACING).getOpposite();
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MutableBlockPos mut = new MutableBlockPos().set(pos);
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for (int i = 0; i < max; i++) {
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mut.move(dir);
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state = world.getBlockState(mut);
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if (!state.is(this)) {
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if (!state.is(EndTags.END_GROUND)) {
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length = -1;
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}
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break;
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}
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dir = state.getValue(FACING).getOpposite();
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length ++;
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}
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return length;
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}
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private int getHorizontal(BlockState state, ServerLevel world, BlockPos pos, int max) {
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int count = 0;
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Direction dir = state.getValue(FACING).getOpposite();
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MutableBlockPos mut = new MutableBlockPos().set(pos);
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for (int i = 0; i < max; i++) {
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mut.move(dir);
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state = world.getBlockState(mut);
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if (!state.is(this)) {
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break;
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}
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dir = state.getValue(FACING).getOpposite();
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if (dir.getStepY() != 0) {
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break;
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}
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count ++;
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}
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return count;
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}
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private void mutateStem(BlockState state, ServerLevel world, BlockPos pos, int max) {
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Direction dir = state.getValue(FACING).getOpposite();
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MutableBlockPos mut = new MutableBlockPos().set(pos);
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for (int i = 0; i < max; i++) {
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mut.move(dir);
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state = world.getBlockState(mut);
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if (!state.is(this)) {
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return;
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}
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int size = (i + 2) * 3 / max;
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int src = state.getValue(SHAPE).getIndex();
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dir = state.getValue(FACING).getOpposite();
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if (src < size) {
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TripleShape shape = TripleShape.fromIndex(size);
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BlocksHelper.setWithoutUpdate(world, mut, state.setValue(SHAPE, shape));
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}
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}
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}
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static {
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BIG_SHAPES.put(Axis.X, Block.box(0, 2, 2, 16, 14, 14));
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BIG_SHAPES.put(Axis.Y, Block.box(2, 0, 2, 14, 16, 14));
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BIG_SHAPES.put(Axis.Z, Block.box(2, 2, 0, 14, 14, 16));
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MEDIUM_SHAPES.put(Axis.X, Block.box(0, 3, 3, 16, 13, 13));
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MEDIUM_SHAPES.put(Axis.Y, Block.box(3, 0, 3, 13, 16, 13));
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MEDIUM_SHAPES.put(Axis.Z, Block.box(3, 3, 0, 13, 13, 16));
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SMALL_SHAPES.put(Axis.X, Block.box(0, 4, 4, 16, 12, 12));
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SMALL_SHAPES.put(Axis.Y, Block.box(4, 0, 4, 12, 16, 12));
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SMALL_SHAPES.put(Axis.Z, Block.box(4, 4, 0, 12, 12, 16));
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BIG_SHAPES_OPEN.put(Direction.UP, Block.box(2, 0, 2, 14, 14, 14));
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BIG_SHAPES_OPEN.put(Direction.DOWN, Block.box(2, 2, 2, 14, 16, 14));
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BIG_SHAPES_OPEN.put(Direction.NORTH, Block.box(2, 2, 2, 14, 14, 16));
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BIG_SHAPES_OPEN.put(Direction.SOUTH, Block.box(2, 2, 0, 14, 14, 14));
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BIG_SHAPES_OPEN.put(Direction.WEST, Block.box(2, 2, 2, 16, 14, 14));
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BIG_SHAPES_OPEN.put(Direction.EAST, Block.box(0, 2, 2, 14, 14, 14));
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MEDIUM_SHAPES_OPEN.put(Direction.UP, Block.box(3, 0, 3, 13, 13, 13));
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MEDIUM_SHAPES_OPEN.put(Direction.DOWN, Block.box(3, 3, 3, 13, 16, 13));
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MEDIUM_SHAPES_OPEN.put(Direction.NORTH, Block.box(3, 3, 3, 13, 13, 16));
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MEDIUM_SHAPES_OPEN.put(Direction.SOUTH, Block.box(3, 3, 0, 13, 13, 13));
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MEDIUM_SHAPES_OPEN.put(Direction.WEST, Block.box(3, 3, 3, 16, 13, 13));
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MEDIUM_SHAPES_OPEN.put(Direction.EAST, Block.box(0, 3, 3, 13, 13, 13));
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SMALL_SHAPES_OPEN.put(Direction.UP, Block.box(4, 0, 4, 12, 12, 12));
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SMALL_SHAPES_OPEN.put(Direction.DOWN, Block.box(4, 4, 4, 12, 16, 12));
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SMALL_SHAPES_OPEN.put(Direction.NORTH, Block.box(4, 4, 4, 12, 12, 16));
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SMALL_SHAPES_OPEN.put(Direction.SOUTH, Block.box(4, 4, 0, 12, 12, 12));
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SMALL_SHAPES_OPEN.put(Direction.WEST, Block.box(4, 4, 4, 16, 12, 12));
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SMALL_SHAPES_OPEN.put(Direction.EAST, Block.box(0, 4, 4, 12, 12, 12));
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super(FabricBlockSettings.copyOf(Blocks.CACTUS).luminance(15));
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}
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}
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396
src/main/java/ru/betterend/blocks/NeonCactusPlantBlock.java
Normal file
396
src/main/java/ru/betterend/blocks/NeonCactusPlantBlock.java
Normal file
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package ru.betterend.blocks;
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import java.util.EnumMap;
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import java.util.List;
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import java.util.Random;
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import com.google.common.collect.Lists;
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import com.google.common.collect.Maps;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.BlockPos.MutableBlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.Direction.Axis;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.world.damagesource.DamageSource;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.item.context.BlockPlaceContext;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.WorldGenLevel;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.Mirror;
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import net.minecraft.world.level.block.Rotation;
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import net.minecraft.world.level.block.SimpleWaterloggedBlock;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.level.block.state.properties.BooleanProperty;
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import net.minecraft.world.level.block.state.properties.DirectionProperty;
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import net.minecraft.world.level.block.state.properties.EnumProperty;
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import net.minecraft.world.level.material.FluidState;
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import net.minecraft.world.level.material.Fluids;
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import net.minecraft.world.level.pathfinder.PathComputationType;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import ru.betterend.blocks.BlockProperties.CactusBottom;
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import ru.betterend.blocks.BlockProperties.TripleShape;
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import ru.betterend.blocks.basis.BlockBaseNotFull;
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import ru.betterend.client.render.ERenderLayer;
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import ru.betterend.interfaces.IRenderTypeable;
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import ru.betterend.registry.EndBlocks;
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import ru.betterend.registry.EndTags;
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import ru.betterend.util.BlocksHelper;
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import ru.betterend.util.MHelper;
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public class NeonCactusPlantBlock extends BlockBaseNotFull implements SimpleWaterloggedBlock, IRenderTypeable {
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public static final EnumProperty<TripleShape> SHAPE = BlockProperties.TRIPLE_SHAPE;
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public static final EnumProperty<CactusBottom> CACTUS_BOTTOM = BlockProperties.CACTUS_BOTTOM;
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public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
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public static final DirectionProperty FACING = BlockStateProperties.FACING;
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private static final EnumMap<Direction, VoxelShape> BIG_SHAPES_OPEN = Maps.newEnumMap(Direction.class);
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private static final EnumMap<Direction, VoxelShape> MEDIUM_SHAPES_OPEN = Maps.newEnumMap(Direction.class);
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private static final EnumMap<Direction, VoxelShape> SMALL_SHAPES_OPEN = Maps.newEnumMap(Direction.class);
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private static final EnumMap<Axis, VoxelShape> BIG_SHAPES = Maps.newEnumMap(Axis.class);
|
||||
private static final EnumMap<Axis, VoxelShape> MEDIUM_SHAPES = Maps.newEnumMap(Axis.class);
|
||||
private static final EnumMap<Axis, VoxelShape> SMALL_SHAPES = Maps.newEnumMap(Axis.class);
|
||||
private static final int MAX_LENGTH = 12;
|
||||
|
||||
public NeonCactusPlantBlock() {
|
||||
super(FabricBlockSettings.copyOf(Blocks.CACTUS).luminance(15).randomTicks());
|
||||
registerDefaultState(defaultBlockState().setValue(WATERLOGGED, false).setValue(FACING, Direction.UP).setValue(SHAPE, TripleShape.TOP));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> stateManager) {
|
||||
stateManager.add(SHAPE, CACTUS_BOTTOM, WATERLOGGED, FACING);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getStateForPlacement(BlockPlaceContext ctx) {
|
||||
LevelAccessor world = ctx.getLevel();
|
||||
BlockPos pos = ctx.getClickedPos();
|
||||
Direction dir = ctx.getClickedFace();
|
||||
BlockState down = world.getBlockState(pos.relative(dir.getOpposite()));
|
||||
BlockState state = this.defaultBlockState().setValue(WATERLOGGED, world.getFluidState(pos).getType() == Fluids.WATER).setValue(FACING, ctx.getClickedFace());
|
||||
if (down.is(Blocks.END_STONE) || down.is(EndBlocks.ENDSTONE_DUST)) {
|
||||
state = state.setValue(CACTUS_BOTTOM, CactusBottom.SAND);
|
||||
}
|
||||
else if (down.is(EndBlocks.END_MOSS)) {
|
||||
state = state.setValue(CACTUS_BOTTOM, CactusBottom.MOSS);
|
||||
}
|
||||
else {
|
||||
state = state.setValue(CACTUS_BOTTOM, CactusBottom.EMPTY);
|
||||
}
|
||||
return state;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState rotate(BlockState state, Rotation rotation) {
|
||||
return BlocksHelper.rotateHorizontal(state, rotation, FACING);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState mirror(BlockState state, Mirror mirror) {
|
||||
return BlocksHelper.mirrorHorizontal(state, mirror, FACING);
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidState getFluidState(BlockState state) {
|
||||
return (Boolean) state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState updateShape(BlockState state, Direction direction, BlockState newState, LevelAccessor world, BlockPos pos, BlockPos posFrom) {
|
||||
if (!canSurvive(state, world, pos)) {
|
||||
world.getBlockTicks().scheduleTick(pos, this, MHelper.randRange(1, 4, world.getRandom()));
|
||||
return state;
|
||||
}
|
||||
if ((Boolean) state.getValue(WATERLOGGED)) {
|
||||
world.getLiquidTicks().scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world));
|
||||
}
|
||||
Direction dir = state.getValue(FACING);
|
||||
BlockState downState = world.getBlockState(pos.relative(dir.getOpposite()));
|
||||
if (downState.is(Blocks.END_STONE) || downState.is(EndBlocks.ENDSTONE_DUST)) {
|
||||
state = state.setValue(CACTUS_BOTTOM, CactusBottom.SAND);
|
||||
}
|
||||
else if (downState.is(EndBlocks.END_MOSS)) {
|
||||
state = state.setValue(CACTUS_BOTTOM, CactusBottom.MOSS);
|
||||
}
|
||||
else {
|
||||
state = state.setValue(CACTUS_BOTTOM, CactusBottom.EMPTY);
|
||||
}
|
||||
return state;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick(BlockState blockState, ServerLevel serverLevel, BlockPos blockPos, Random random) {
|
||||
if (!blockState.canSurvive(serverLevel, blockPos)) {
|
||||
serverLevel.destroyBlock(blockPos, true);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ERenderLayer getRenderLayer() {
|
||||
return ERenderLayer.CUTOUT;
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) {
|
||||
TripleShape shape = state.getValue(SHAPE);
|
||||
Direction dir = state.getValue(FACING);
|
||||
BlockState next = view.getBlockState(pos.relative(dir));
|
||||
if (next.is(this)) {
|
||||
Axis axis = dir.getAxis();
|
||||
if (shape == TripleShape.BOTTOM) {
|
||||
return BIG_SHAPES.get(axis);
|
||||
}
|
||||
return shape == TripleShape.MIDDLE ? MEDIUM_SHAPES.get(axis) : SMALL_SHAPES.get(axis);
|
||||
}
|
||||
else {
|
||||
if (shape == TripleShape.BOTTOM) {
|
||||
return BIG_SHAPES_OPEN.get(dir);
|
||||
}
|
||||
return shape == TripleShape.MIDDLE ? MEDIUM_SHAPES_OPEN.get(dir) : SMALL_SHAPES_OPEN.get(dir);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
|
||||
Direction dir = state.getValue(FACING);
|
||||
BlockPos supportPos = pos.relative(dir.getOpposite());
|
||||
BlockState support = level.getBlockState(supportPos);
|
||||
return support.is(this) || support.isFaceSturdy(level, supportPos, dir);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void randomTick(BlockState state, ServerLevel world, BlockPos pos, Random random) {
|
||||
if (!this.canSurvive(state, world, pos) || random.nextInt(8) > 0) {
|
||||
return;
|
||||
}
|
||||
Direction dir = state.getValue(FACING);
|
||||
if (!world.isEmptyBlock(pos.relative(dir))) {
|
||||
return;
|
||||
}
|
||||
int length = getLength(state, world, pos, MAX_LENGTH);
|
||||
if (length < 0 || length > MAX_LENGTH - 1) {
|
||||
return;
|
||||
}
|
||||
if (dir.getAxis().isHorizontal()) {
|
||||
int horizontal = getHorizontal(state, world, pos, 2);
|
||||
if (horizontal > random.nextInt(2)) {
|
||||
dir = Direction.UP;
|
||||
if (!world.getBlockState(pos.above()).isAir()) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (length > 1 && world.getBlockState(pos.below()).is(this)) {
|
||||
Direction side = BlocksHelper.randomHorizontal(random);
|
||||
BlockPos sidePos = pos.relative(side);
|
||||
if (world.isEmptyBlock(sidePos)) {
|
||||
BlockState placement = state.setValue(SHAPE, TripleShape.TOP).setValue(CACTUS_BOTTOM, CactusBottom.EMPTY).setValue(WATERLOGGED, false).setValue(FACING, side);
|
||||
BlocksHelper.setWithoutUpdate(world, sidePos, placement);
|
||||
}
|
||||
}
|
||||
BlockState placement = state.setValue(SHAPE, TripleShape.TOP).setValue(CACTUS_BOTTOM, CactusBottom.EMPTY).setValue(WATERLOGGED, false).setValue(FACING, dir);
|
||||
BlocksHelper.setWithoutUpdate(world, pos.relative(dir), placement);
|
||||
mutateStem(placement, world, pos, MAX_LENGTH);
|
||||
}
|
||||
|
||||
public void growPlant(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
growPlant(world, pos, random, MHelper.randRange(MAX_LENGTH >> 1, MAX_LENGTH, random));
|
||||
}
|
||||
|
||||
public void growPlant(WorldGenLevel world, BlockPos pos, Random random, int iterations) {
|
||||
BlockState state = defaultBlockState();
|
||||
BlockState downState = world.getBlockState(pos.below());
|
||||
if (downState.is(Blocks.END_STONE) || downState.is(EndBlocks.ENDSTONE_DUST)) {
|
||||
state = state.setValue(CACTUS_BOTTOM, CactusBottom.SAND);
|
||||
}
|
||||
else if (downState.is(EndBlocks.END_MOSS)) {
|
||||
state = state.setValue(CACTUS_BOTTOM, CactusBottom.MOSS);
|
||||
}
|
||||
else {
|
||||
state = state.setValue(CACTUS_BOTTOM, CactusBottom.EMPTY);
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, pos, state);
|
||||
List<MutableBlockPos> ends = Lists.newArrayList(pos.mutable());
|
||||
for (int i = 0; i < iterations; i++) {
|
||||
int count = ends.size();
|
||||
for (int n = 0; n < count; n++) {
|
||||
if (!growIteration(world, ends.get(n), random, ends, i)) {
|
||||
ends.remove(n);
|
||||
count--;
|
||||
n--;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private boolean growIteration(WorldGenLevel world, MutableBlockPos pos, Random random, List<MutableBlockPos> ends, int length) {
|
||||
BlockState state = world.getBlockState(pos);
|
||||
if (!state.is(this)) {
|
||||
return false;
|
||||
}
|
||||
Direction dir = state.getValue(FACING);
|
||||
if (!world.isEmptyBlock(pos.relative(dir))) {
|
||||
return false;
|
||||
}
|
||||
if (dir.getAxis().isHorizontal()) {
|
||||
int horizontal = getHorizontal(state, world, pos, 2);
|
||||
if (horizontal > random.nextInt(2)) {
|
||||
dir = Direction.UP;
|
||||
if (!world.getBlockState(pos.above()).isAir()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (length > 1 && world.getBlockState(pos.below()).is(this)) {
|
||||
MutableBlockPos iterPos = pos.mutable();
|
||||
BlockState iterState = state;
|
||||
Direction startDir = null;
|
||||
Direction lastDir = null;
|
||||
while (iterState.is(this)) {
|
||||
startDir = iterState.getValue(FACING);
|
||||
if (lastDir == null) {
|
||||
for (Direction side: BlocksHelper.HORIZONTAL) {
|
||||
BlockState sideState = world.getBlockState(iterPos.relative(side));
|
||||
if (sideState.is(this)) {
|
||||
Direction sideDir = sideState.getValue(FACING);
|
||||
if (sideDir != side) {
|
||||
continue;
|
||||
}
|
||||
lastDir = sideDir;
|
||||
}
|
||||
}
|
||||
}
|
||||
iterPos.move(dir);
|
||||
iterState = world.getBlockState(iterPos);
|
||||
}
|
||||
|
||||
Direction side = lastDir == null ? BlocksHelper.randomHorizontal(random) : lastDir.getClockWise();
|
||||
if (side.getOpposite() == startDir) {
|
||||
side = side.getClockWise();
|
||||
}
|
||||
BlockPos sidePos = pos.relative(side);
|
||||
if (world.isEmptyBlock(sidePos)) {
|
||||
BlockState placement = state.setValue(SHAPE, TripleShape.TOP).setValue(CACTUS_BOTTOM, CactusBottom.EMPTY).setValue(WATERLOGGED, false).setValue(FACING, side);
|
||||
BlocksHelper.setWithoutUpdate(world, sidePos, placement);
|
||||
ends.add(sidePos.mutable());
|
||||
}
|
||||
}
|
||||
BlockState placement = state.setValue(SHAPE, TripleShape.TOP).setValue(CACTUS_BOTTOM, CactusBottom.EMPTY).setValue(WATERLOGGED, false).setValue(FACING, dir);
|
||||
BlocksHelper.setWithoutUpdate(world, pos.relative(dir), placement);
|
||||
mutateStem(placement, world, pos, MAX_LENGTH);
|
||||
pos.move(dir);
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isPathfindable(BlockState blockState, BlockGetter blockGetter, BlockPos blockPos, PathComputationType pathComputationType) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void entityInside(BlockState blockState, Level level, BlockPos blockPos, Entity entity) {
|
||||
entity.hurt(DamageSource.CACTUS, 1.0F);
|
||||
}
|
||||
|
||||
private int getLength(BlockState state, ServerLevel world, BlockPos pos, int max) {
|
||||
int length = 0;
|
||||
Direction dir = state.getValue(FACING).getOpposite();
|
||||
MutableBlockPos mut = new MutableBlockPos().set(pos);
|
||||
for (int i = 0; i < max; i++) {
|
||||
mut.move(dir);
|
||||
state = world.getBlockState(mut);
|
||||
if (!state.is(this)) {
|
||||
if (!state.is(EndTags.END_GROUND)) {
|
||||
length = -1;
|
||||
}
|
||||
break;
|
||||
}
|
||||
dir = state.getValue(FACING).getOpposite();
|
||||
length ++;
|
||||
}
|
||||
return length;
|
||||
}
|
||||
|
||||
private int getHorizontal(BlockState state, WorldGenLevel world, BlockPos pos, int max) {
|
||||
int count = 0;
|
||||
Direction dir = state.getValue(FACING).getOpposite();
|
||||
MutableBlockPos mut = new MutableBlockPos().set(pos);
|
||||
for (int i = 0; i < max; i++) {
|
||||
mut.move(dir);
|
||||
state = world.getBlockState(mut);
|
||||
if (!state.is(this)) {
|
||||
break;
|
||||
}
|
||||
dir = state.getValue(FACING).getOpposite();
|
||||
if (dir.getStepY() != 0) {
|
||||
break;
|
||||
}
|
||||
count ++;
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
private void mutateStem(BlockState state, WorldGenLevel world, BlockPos pos, int max) {
|
||||
Direction dir = state.getValue(FACING).getOpposite();
|
||||
MutableBlockPos mut = new MutableBlockPos().set(pos);
|
||||
for (int i = 0; i < max; i++) {
|
||||
mut.move(dir);
|
||||
state = world.getBlockState(mut);
|
||||
if (!state.is(this)) {
|
||||
return;
|
||||
}
|
||||
int size = (i + 2) * 3 / max;
|
||||
int src = state.getValue(SHAPE).getIndex();
|
||||
dir = state.getValue(FACING).getOpposite();
|
||||
if (src < size) {
|
||||
TripleShape shape = TripleShape.fromIndex(size);
|
||||
BlocksHelper.setWithoutUpdate(world, mut, state.setValue(SHAPE, shape));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static {
|
||||
BIG_SHAPES.put(Axis.X, Block.box(0, 2, 2, 16, 14, 14));
|
||||
BIG_SHAPES.put(Axis.Y, Block.box(2, 0, 2, 14, 16, 14));
|
||||
BIG_SHAPES.put(Axis.Z, Block.box(2, 2, 0, 14, 14, 16));
|
||||
|
||||
MEDIUM_SHAPES.put(Axis.X, Block.box(0, 3, 3, 16, 13, 13));
|
||||
MEDIUM_SHAPES.put(Axis.Y, Block.box(3, 0, 3, 13, 16, 13));
|
||||
MEDIUM_SHAPES.put(Axis.Z, Block.box(3, 3, 0, 13, 13, 16));
|
||||
|
||||
SMALL_SHAPES.put(Axis.X, Block.box(0, 4, 4, 16, 12, 12));
|
||||
SMALL_SHAPES.put(Axis.Y, Block.box(4, 0, 4, 12, 16, 12));
|
||||
SMALL_SHAPES.put(Axis.Z, Block.box(4, 4, 0, 12, 12, 16));
|
||||
|
||||
BIG_SHAPES_OPEN.put(Direction.UP, Block.box(2, 0, 2, 14, 14, 14));
|
||||
BIG_SHAPES_OPEN.put(Direction.DOWN, Block.box(2, 2, 2, 14, 16, 14));
|
||||
BIG_SHAPES_OPEN.put(Direction.NORTH, Block.box(2, 2, 2, 14, 14, 16));
|
||||
BIG_SHAPES_OPEN.put(Direction.SOUTH, Block.box(2, 2, 0, 14, 14, 14));
|
||||
BIG_SHAPES_OPEN.put(Direction.WEST, Block.box(2, 2, 2, 16, 14, 14));
|
||||
BIG_SHAPES_OPEN.put(Direction.EAST, Block.box(0, 2, 2, 14, 14, 14));
|
||||
|
||||
MEDIUM_SHAPES_OPEN.put(Direction.UP, Block.box(3, 0, 3, 13, 13, 13));
|
||||
MEDIUM_SHAPES_OPEN.put(Direction.DOWN, Block.box(3, 3, 3, 13, 16, 13));
|
||||
MEDIUM_SHAPES_OPEN.put(Direction.NORTH, Block.box(3, 3, 3, 13, 13, 16));
|
||||
MEDIUM_SHAPES_OPEN.put(Direction.SOUTH, Block.box(3, 3, 0, 13, 13, 13));
|
||||
MEDIUM_SHAPES_OPEN.put(Direction.WEST, Block.box(3, 3, 3, 16, 13, 13));
|
||||
MEDIUM_SHAPES_OPEN.put(Direction.EAST, Block.box(0, 3, 3, 13, 13, 13));
|
||||
|
||||
SMALL_SHAPES_OPEN.put(Direction.UP, Block.box(4, 0, 4, 12, 12, 12));
|
||||
SMALL_SHAPES_OPEN.put(Direction.DOWN, Block.box(4, 4, 4, 12, 16, 12));
|
||||
SMALL_SHAPES_OPEN.put(Direction.NORTH, Block.box(4, 4, 4, 12, 12, 16));
|
||||
SMALL_SHAPES_OPEN.put(Direction.SOUTH, Block.box(4, 4, 0, 12, 12, 12));
|
||||
SMALL_SHAPES_OPEN.put(Direction.WEST, Block.box(4, 4, 4, 16, 12, 12));
|
||||
SMALL_SHAPES_OPEN.put(Direction.EAST, Block.box(0, 4, 4, 12, 12, 12));
|
||||
}
|
||||
}
|
|
@ -205,7 +205,10 @@ public class EndBlocks {
|
|||
public static final Block AMARANITA_FUR = registerBlock("amaranita_fur", new FurBlock(MOSSY_GLOWSHROOM_SAPLING, 15, 4, true));
|
||||
public static final Block AMARANITA_CAP = registerBlock("amaranita_cap", new AmaranitaCapBlock());
|
||||
|
||||
public static final Block NEON_CACTUS = registerBlock("neon_cactus", new NeonCactusBlock());
|
||||
public static final Block NEON_CACTUS = registerBlock("neon_cactus", new NeonCactusPlantBlock());
|
||||
public static final Block NEON_CACTUS_BLOCK = registerBlock("neon_cactus_block", new NeonCactusBlock());
|
||||
public static final Block NEON_CACTUS_BLOCK_STAIRS = registerBlock("neon_cactus_stairs", new EndStairsBlock(NEON_CACTUS_BLOCK));
|
||||
public static final Block NEON_CACTUS_BLOCK_SLAB = registerBlock("neon_cactus_slab", new EndSlabBlock(NEON_CACTUS_BLOCK));
|
||||
|
||||
// Crops
|
||||
public static final Block SHADOW_BERRY = registerBlock("shadow_berry", new ShadowBerryBlock());
|
||||
|
|
|
@ -3,95 +3,24 @@ package ru.betterend.world.features;
|
|||
import java.util.Random;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import ru.betterend.blocks.BlockProperties;
|
||||
import ru.betterend.blocks.BlockProperties.CactusBottom;
|
||||
import ru.betterend.blocks.BlockProperties.TripleShape;
|
||||
import ru.betterend.blocks.NeonCactusPlantBlock;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
import ru.betterend.util.BlocksHelper;
|
||||
import ru.betterend.util.MHelper;
|
||||
|
||||
public class NeonCactusFeature extends DefaultFeature {
|
||||
@Override
|
||||
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos pos,
|
||||
NoneFeatureConfiguration config) {
|
||||
if (!world.getBlockState(pos.below()).is(EndBlocks.ENDSTONE_DUST)) {
|
||||
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos pos, NoneFeatureConfiguration config) {
|
||||
BlockState ground = world.getBlockState(pos.below());
|
||||
if (!ground.is(EndBlocks.ENDSTONE_DUST) && !ground.is(EndBlocks.END_MOSS)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int h = MHelper.randRange(5, 20, random);
|
||||
MutableBlockPos mut = new MutableBlockPos().set(pos);
|
||||
Direction hor = BlocksHelper.randomHorizontal(random);
|
||||
for (int i = 0; i < h; i++) {
|
||||
if (!world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
break;
|
||||
}
|
||||
int size = (h - i) >> 2;
|
||||
BlockState state = EndBlocks.NEON_CACTUS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, getBySize(size)).setValue(BlockStateProperties.FACING, Direction.UP);
|
||||
if (i == 0) {
|
||||
BlockState down = world.getBlockState(mut.below());
|
||||
if (down.is(Blocks.END_STONE) || down.is(EndBlocks.ENDSTONE_DUST)) {
|
||||
state = state.setValue(BlockProperties.CACTUS_BOTTOM, CactusBottom.SAND);
|
||||
}
|
||||
else if (down.is(EndBlocks.END_MOSS)) {
|
||||
state = state.setValue(BlockProperties.CACTUS_BOTTOM, CactusBottom.MOSS);
|
||||
}
|
||||
else {
|
||||
state = state.setValue(BlockProperties.CACTUS_BOTTOM, CactusBottom.EMPTY);
|
||||
}
|
||||
}
|
||||
else {
|
||||
state = state.setValue(BlockProperties.CACTUS_BOTTOM, CactusBottom.EMPTY);
|
||||
}
|
||||
BlocksHelper.setWithUpdate(world, mut, state);
|
||||
if (i > 2 && i < (h - 1) && random.nextBoolean()) {
|
||||
int length = h - i - MHelper.randRange(1, 2, random);
|
||||
if (length > 0) {
|
||||
Direction dir2 = hor;
|
||||
hor = hor.getClockWise();
|
||||
int bsize = i > ((h << 1) / 3) ? 0 : size > 1 ? 1 : size;
|
||||
branch(world, mut.relative(dir2), dir2, random, length, bsize);
|
||||
}
|
||||
}
|
||||
mut.move(Direction.UP);
|
||||
}
|
||||
|
||||
NeonCactusPlantBlock cactus = ((NeonCactusPlantBlock) EndBlocks.NEON_CACTUS);
|
||||
cactus.growPlant(world, pos, random);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void branch(WorldGenLevel world, BlockPos pos, Direction dir, Random random, int length, int size) {
|
||||
int rotIndex = length >> 2;
|
||||
MutableBlockPos mut = new MutableBlockPos().set(pos);
|
||||
Direction hor = BlocksHelper.randomHorizontal(random);
|
||||
for (int i = 0; i < length; i++) {
|
||||
if (!world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
return;
|
||||
}
|
||||
BlocksHelper.setWithUpdate(world, mut,
|
||||
EndBlocks.NEON_CACTUS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, getBySize(size))
|
||||
.setValue(BlockStateProperties.FACING, dir));
|
||||
if (i == rotIndex) {
|
||||
dir = Direction.UP;
|
||||
size--;
|
||||
}
|
||||
if (i > 1 && i < (length - 1) && random.nextBoolean()) {
|
||||
Direction dir2 = dir == Direction.UP ? hor : Direction.UP;
|
||||
hor = hor.getClockWise();
|
||||
branch(world, mut.relative(dir2), dir2, random, MHelper.randRange(length / 4, length / 2, random),
|
||||
size > 0 ? size - 1 : size);
|
||||
}
|
||||
mut.move(dir);
|
||||
}
|
||||
}
|
||||
|
||||
private TripleShape getBySize(int size) {
|
||||
return size < 1 ? TripleShape.TOP : size == 1 ? TripleShape.MIDDLE : TripleShape.BOTTOM;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,15 @@
|
|||
{
|
||||
"variants": {
|
||||
"type=bottom": {
|
||||
"model": "betterend:block/neon_cactus_slab"
|
||||
},
|
||||
"type=top": {
|
||||
"model": "betterend:block/neon_cactus_slab",
|
||||
"x": 180,
|
||||
"uvlock": true
|
||||
},
|
||||
"type=double": {
|
||||
"model": "betterend:block/neon_cactus_block"
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,44 @@
|
|||
{
|
||||
"variants": {
|
||||
"facing=east,half=bottom,shape=straight": { "model": "betterend:block/neon_cactus_stairs" },
|
||||
"facing=west,half=bottom,shape=straight": { "model": "betterend:block/neon_cactus_stairs", "y": 180 },
|
||||
"facing=south,half=bottom,shape=straight": { "model": "betterend:block/neon_cactus_stairs", "y": 90 },
|
||||
"facing=north,half=bottom,shape=straight": { "model": "betterend:block/neon_cactus_stairs", "y": 270 },
|
||||
"facing=east,half=bottom,shape=outer_right": { "model": "betterend:block/neon_cactus_stairs_outer" },
|
||||
"facing=west,half=bottom,shape=outer_right": { "model": "betterend:block/neon_cactus_stairs_outer", "y": 180 },
|
||||
"facing=south,half=bottom,shape=outer_right": { "model": "betterend:block/neon_cactus_stairs_outer", "y": 90 },
|
||||
"facing=north,half=bottom,shape=outer_right": { "model": "betterend:block/neon_cactus_stairs_outer", "y": 270 },
|
||||
"facing=east,half=bottom,shape=outer_left": { "model": "betterend:block/neon_cactus_stairs_outer", "y": 270 },
|
||||
"facing=west,half=bottom,shape=outer_left": { "model": "betterend:block/neon_cactus_stairs_outer", "y": 90 },
|
||||
"facing=south,half=bottom,shape=outer_left": { "model": "betterend:block/neon_cactus_stairs_outer" },
|
||||
"facing=north,half=bottom,shape=outer_left": { "model": "betterend:block/neon_cactus_stairs_outer", "y": 180 },
|
||||
"facing=east,half=bottom,shape=inner_right": { "model": "betterend:block/neon_cactus_stairs_inner" },
|
||||
"facing=west,half=bottom,shape=inner_right": { "model": "betterend:block/neon_cactus_stairs_inner", "y": 180 },
|
||||
"facing=south,half=bottom,shape=inner_right": { "model": "betterend:block/neon_cactus_stairs_inner", "y": 90 },
|
||||
"facing=north,half=bottom,shape=inner_right": { "model": "betterend:block/neon_cactus_stairs_inner", "y": 270 },
|
||||
"facing=east,half=bottom,shape=inner_left": { "model": "betterend:block/neon_cactus_stairs_inner", "y": 270 },
|
||||
"facing=west,half=bottom,shape=inner_left": { "model": "betterend:block/neon_cactus_stairs_inner", "y": 90 },
|
||||
"facing=south,half=bottom,shape=inner_left": { "model": "betterend:block/neon_cactus_stairs_inner" },
|
||||
"facing=north,half=bottom,shape=inner_left": { "model": "betterend:block/neon_cactus_stairs_inner", "y": 180 },
|
||||
"facing=east,half=top,shape=straight": { "model": "betterend:block/neon_cactus_stairs", "x": 180 },
|
||||
"facing=west,half=top,shape=straight": { "model": "betterend:block/neon_cactus_stairs", "x": 180, "y": 180 },
|
||||
"facing=south,half=top,shape=straight": { "model": "betterend:block/neon_cactus_stairs", "x": 180, "y": 90 },
|
||||
"facing=north,half=top,shape=straight": { "model": "betterend:block/neon_cactus_stairs", "x": 180, "y": 270 },
|
||||
"facing=east,half=top,shape=outer_right": { "model": "betterend:block/neon_cactus_stairs_outer", "x": 180, "y": 90 },
|
||||
"facing=west,half=top,shape=outer_right": { "model": "betterend:block/neon_cactus_stairs_outer", "x": 180, "y": 270 },
|
||||
"facing=south,half=top,shape=outer_right": { "model": "betterend:block/neon_cactus_stairs_outer", "x": 180, "y": 180 },
|
||||
"facing=north,half=top,shape=outer_right": { "model": "betterend:block/neon_cactus_stairs_outer", "x": 180 },
|
||||
"facing=east,half=top,shape=outer_left": { "model": "betterend:block/neon_cactus_stairs_outer", "x": 180 },
|
||||
"facing=west,half=top,shape=outer_left": { "model": "betterend:block/neon_cactus_stairs_outer", "x": 180, "y": 180 },
|
||||
"facing=south,half=top,shape=outer_left": { "model": "betterend:block/neon_cactus_stairs_outer", "x": 180, "y": 90 },
|
||||
"facing=north,half=top,shape=outer_left": { "model": "betterend:block/neon_cactus_stairs_outer", "x": 180, "y": 270 },
|
||||
"facing=east,half=top,shape=inner_right": { "model": "betterend:block/neon_cactus_stairs_inner", "x": 180, "y": 90 },
|
||||
"facing=west,half=top,shape=inner_right": { "model": "betterend:block/neon_cactus_stairs_inner", "x": 180, "y": 270 },
|
||||
"facing=south,half=top,shape=inner_right": { "model": "betterend:block/neon_cactus_stairs_inner", "x": 180, "y": 180 },
|
||||
"facing=north,half=top,shape=inner_right": { "model": "betterend:block/neon_cactus_stairs_inner", "x": 180 },
|
||||
"facing=east,half=top,shape=inner_left": { "model": "betterend:block/neon_cactus_stairs_inner", "x": 180 },
|
||||
"facing=west,half=top,shape=inner_left": { "model": "betterend:block/neon_cactus_stairs_inner", "x": 180, "y": 180 },
|
||||
"facing=south,half=top,shape=inner_left": { "model": "betterend:block/neon_cactus_stairs_inner", "x": 180, "y": 90 },
|
||||
"facing=north,half=top,shape=inner_left": { "model": "betterend:block/neon_cactus_stairs_inner", "x": 180, "y": 270 }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,8 @@
|
|||
{
|
||||
"parent": "block/slab",
|
||||
"textures": {
|
||||
"bottom": "betterend:block/neon_cactus_block_top",
|
||||
"top": "betterend:block/neon_cactus_block_top",
|
||||
"side": "betterend:block/neon_cactus_block_side"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,8 @@
|
|||
{
|
||||
"parent": "minecraft:block/stairs",
|
||||
"textures": {
|
||||
"bottom": "betterend:block/neon_cactus_block_top",
|
||||
"top": "betterend:block/neon_cactus_block_top",
|
||||
"side": "betterend:block/neon_cactus_block_side"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,8 @@
|
|||
{
|
||||
"parent": "minecraft:block/inner_stairs",
|
||||
"textures": {
|
||||
"bottom": "betterend:block/neon_cactus_block_top",
|
||||
"top": "betterend:block/neon_cactus_block_top",
|
||||
"side": "betterend:block/neon_cactus_block_side"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,8 @@
|
|||
{
|
||||
"parent": "minecraft:block/outer_stairs",
|
||||
"textures": {
|
||||
"bottom": "betterend:block/neon_cactus_block_top",
|
||||
"top": "betterend:block/neon_cactus_block_top",
|
||||
"side": "betterend:block/neon_cactus_block_side"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
{
|
||||
"parent": "betterend:block/neon_cactus_slab"
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
{
|
||||
"parent": "betterend:block/neon_cactus_stairs"
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue