Aeternium tools parts, multiple Anvil crafts with same input

This commit is contained in:
Aleksey 2021-01-05 02:07:44 +03:00
parent 08d104b49b
commit cd6fc93488
24 changed files with 216 additions and 26 deletions

View file

@ -18,5 +18,30 @@ public class SmithingRecipes {
.setLevel(2)
.setDamage(3)
.build();
AnvilSmithingRecipe.Builder.create("aeternium_axe_head")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_AXE_HEAD, 1)
.setLevel(4)
.setDamage(6)
.build();
AnvilSmithingRecipe.Builder.create("aeternium_pickaxe_head")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_PICKAXE_HEAD, 1)
.setLevel(4)
.setDamage(6)
.build();
AnvilSmithingRecipe.Builder.create("aeternium_shovel_head")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_SHOVEL_HEAD, 1)
.setLevel(4)
.setDamage(6)
.build();
AnvilSmithingRecipe.Builder.create("aeternium_hoe_head")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_HOE_HEAD, 1)
.setLevel(4)
.setDamage(6)
.build();
}
}