Merge and fix
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b91c85529d
commit
ce9f4add97
548 changed files with 17517 additions and 16862 deletions
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@ -1,140 +1,140 @@
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package ru.betterend.blocks;
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import java.util.Collections;
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import java.util.List;
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import java.util.Random;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockRenderType;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.HorizontalFacingBlock;
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import net.minecraft.block.Material;
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import net.minecraft.block.MaterialColor;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.item.ItemStack;
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import net.minecraft.loot.context.LootContext;
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import net.minecraft.particle.ParticleTypes;
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import net.minecraft.screen.NamedScreenHandlerFactory;
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import net.minecraft.screen.ScreenHandler;
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import net.minecraft.sound.BlockSoundGroup;
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import net.minecraft.sound.SoundCategory;
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import net.minecraft.sound.SoundEvents;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.state.property.DirectionProperty;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.BlockMirror;
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import net.minecraft.util.BlockRotation;
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import net.minecraft.util.Hand;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.World;
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import ru.betterend.blocks.basis.BaseBlockWithEntity;
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import ru.betterend.blocks.entities.EndStoneSmelterBlockEntity;
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public class EndStoneSmelter extends BaseBlockWithEntity {
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public static final DirectionProperty FACING = HorizontalFacingBlock.FACING;
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public static final BooleanProperty LIT = Properties.LIT;
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public static final String ID = "end_stone_smelter";
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public EndStoneSmelter() {
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super(FabricBlockSettings.of(Material.STONE, MaterialColor.GRAY)
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.hardness(4F)
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.resistance(100F)
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.requiresTool()
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.sounds(BlockSoundGroup.STONE));
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this.setDefaultState(this.stateManager.getDefaultState()
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.with(FACING, Direction.NORTH)
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.with(LIT, false));
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}
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public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
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if (world.isClient) {
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return ActionResult.SUCCESS;
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} else {
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this.openScreen(world, pos, player);
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return ActionResult.CONSUME;
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}
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}
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private void openScreen(World world, BlockPos pos, PlayerEntity player) {
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BlockEntity blockEntity = world.getBlockEntity(pos);
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if (blockEntity instanceof EndStoneSmelterBlockEntity) {
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player.openHandledScreen((NamedScreenHandlerFactory) blockEntity);
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}
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}
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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return this.getDefaultState().with(FACING, ctx.getPlayerFacing().getOpposite());
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}
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@Override
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public BlockEntity createBlockEntity(BlockView world) {
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return new EndStoneSmelterBlockEntity();
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}
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@Override
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public List<ItemStack> getDroppedStacks(BlockState state, LootContext.Builder builder) {
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return Collections.singletonList(new ItemStack(this));
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}
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@Override
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public boolean hasComparatorOutput(BlockState state) {
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return true;
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}
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@Override
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public int getComparatorOutput(BlockState state, World world, BlockPos pos) {
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//TODO
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return ScreenHandler.calculateComparatorOutput(world.getBlockEntity(pos));
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}
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@Override
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public BlockRenderType getRenderType(BlockState state) {
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return BlockRenderType.MODEL;
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}
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@Override
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public BlockState rotate(BlockState state, BlockRotation rotation) {
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return (BlockState)state.with(FACING, rotation.rotate((Direction)state.get(FACING)));
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}
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@Override
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public BlockState mirror(BlockState state, BlockMirror mirror) {
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return state.rotate(mirror.getRotation((Direction)state.get(FACING)));
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}
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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builder.add(FACING, LIT);
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}
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@Environment(EnvType.CLIENT)
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public void randomDisplayTick(BlockState state, World world, BlockPos pos, Random random) {
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if (state.get(LIT)) {
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double x = pos.getX() + 0.5D;
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double y = pos.getY();
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double z = pos.getZ() + 0.5D;
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if (random.nextDouble() < 0.1D) {
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world.playSound(x, y, z, SoundEvents.BLOCK_BLASTFURNACE_FIRE_CRACKLE, SoundCategory.BLOCKS, 1.0F, 1.0F, false);
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}
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Direction direction = (Direction)state.get(FACING);
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Direction.Axis axis = direction.getAxis();
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double defOffset = random.nextDouble() * 0.6D - 0.3D;
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double offX = axis == Direction.Axis.X ? direction.getOffsetX() * 0.52D : defOffset;
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double offY = random.nextDouble() * 9.0D / 16.0D;
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double offZ = axis == Direction.Axis.Z ? direction.getOffsetZ() * 0.52D : defOffset;
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world.addParticle(ParticleTypes.SMOKE, x + offX, y + offY, z + offZ, 0.0D, 0.0D, 0.0D);
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}
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}
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}
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package ru.betterend.blocks;
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import java.util.Collections;
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import java.util.List;
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import java.util.Random;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockRenderType;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.HorizontalFacingBlock;
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import net.minecraft.block.Material;
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import net.minecraft.block.MaterialColor;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.item.ItemStack;
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import net.minecraft.loot.context.LootContext;
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import net.minecraft.particle.ParticleTypes;
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import net.minecraft.screen.NamedScreenHandlerFactory;
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import net.minecraft.screen.ScreenHandler;
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import net.minecraft.sound.BlockSoundGroup;
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import net.minecraft.sound.SoundCategory;
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import net.minecraft.sound.SoundEvents;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.state.property.DirectionProperty;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.BlockMirror;
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import net.minecraft.util.BlockRotation;
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import net.minecraft.util.Hand;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.World;
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import ru.betterend.blocks.basis.BaseBlockWithEntity;
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import ru.betterend.blocks.entities.EndStoneSmelterBlockEntity;
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public class EndStoneSmelter extends BaseBlockWithEntity {
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public static final DirectionProperty FACING = HorizontalFacingBlock.FACING;
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public static final BooleanProperty LIT = Properties.LIT;
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public static final String ID = "end_stone_smelter";
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public EndStoneSmelter() {
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super(FabricBlockSettings.of(Material.STONE, MaterialColor.GRAY)
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.hardness(4F)
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.resistance(100F)
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.requiresTool()
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.sounds(BlockSoundGroup.STONE));
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this.setDefaultState(this.stateManager.getDefaultState()
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.with(FACING, Direction.NORTH)
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.with(LIT, false));
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}
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public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
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if (world.isClient) {
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return ActionResult.SUCCESS;
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} else {
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this.openScreen(world, pos, player);
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return ActionResult.CONSUME;
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}
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}
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private void openScreen(World world, BlockPos pos, PlayerEntity player) {
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BlockEntity blockEntity = world.getBlockEntity(pos);
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if (blockEntity instanceof EndStoneSmelterBlockEntity) {
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player.openHandledScreen((NamedScreenHandlerFactory) blockEntity);
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}
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}
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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return this.getDefaultState().with(FACING, ctx.getPlayerFacing().getOpposite());
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}
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@Override
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public BlockEntity createBlockEntity(BlockView world) {
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return new EndStoneSmelterBlockEntity();
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}
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@Override
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public List<ItemStack> getDroppedStacks(BlockState state, LootContext.Builder builder) {
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return Collections.singletonList(new ItemStack(this));
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}
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@Override
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public boolean hasComparatorOutput(BlockState state) {
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return true;
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}
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@Override
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public int getComparatorOutput(BlockState state, World world, BlockPos pos) {
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//TODO
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return ScreenHandler.calculateComparatorOutput(world.getBlockEntity(pos));
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}
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@Override
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public BlockRenderType getRenderType(BlockState state) {
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return BlockRenderType.MODEL;
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}
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@Override
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public BlockState rotate(BlockState state, BlockRotation rotation) {
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return (BlockState)state.with(FACING, rotation.rotate((Direction)state.get(FACING)));
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}
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@Override
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public BlockState mirror(BlockState state, BlockMirror mirror) {
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return state.rotate(mirror.getRotation((Direction)state.get(FACING)));
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}
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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builder.add(FACING, LIT);
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}
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@Environment(EnvType.CLIENT)
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public void randomDisplayTick(BlockState state, World world, BlockPos pos, Random random) {
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if (state.get(LIT)) {
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double x = pos.getX() + 0.5D;
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double y = pos.getY();
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double z = pos.getZ() + 0.5D;
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if (random.nextDouble() < 0.1D) {
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world.playSound(x, y, z, SoundEvents.BLOCK_BLASTFURNACE_FIRE_CRACKLE, SoundCategory.BLOCKS, 1.0F, 1.0F, false);
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}
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Direction direction = (Direction)state.get(FACING);
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Direction.Axis axis = direction.getAxis();
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double defOffset = random.nextDouble() * 0.6D - 0.3D;
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double offX = axis == Direction.Axis.X ? direction.getOffsetX() * 0.52D : defOffset;
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double offY = random.nextDouble() * 9.0D / 16.0D;
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double offZ = axis == Direction.Axis.Z ? direction.getOffsetZ() * 0.52D : defOffset;
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world.addParticle(ParticleTypes.SMOKE, x + offX, y + offY, z + offZ, 0.0D, 0.0D, 0.0D);
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}
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}
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}
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