Merge and fix
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548 changed files with 17517 additions and 16862 deletions
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@ -1,6 +1,6 @@
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#include frex:shaders/api/fragment.glsl
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#include frex:shaders/lib/math.glsl
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void frx_startFragment(inout frx_FragmentData fragData) {
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fragData.emissivity = frx_luminance(fragData.spriteColor.rgb) > 0.33 ? 1 : 0;
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}
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#include frex:shaders/api/fragment.glsl
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#include frex:shaders/lib/math.glsl
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void frx_startFragment(inout frx_FragmentData fragData) {
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fragData.emissivity = frx_luminance(fragData.spriteColor.rgb) > 0.33 ? 1 : 0;
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}
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