Merge and fix

This commit is contained in:
paulevsGitch 2020-11-08 15:07:19 +03:00
parent b91c85529d
commit ce9f4add97
548 changed files with 17517 additions and 16862 deletions

View file

@ -1,7 +1,7 @@
#include frex:shaders/api/fragment.glsl
#include frex:shaders/lib/math.glsl
void frx_startFragment(inout frx_FragmentData fragData) {
float light = frx_luminance(fragData.spriteColor.rgb) * 2 - 0.3;
fragData.emissivity = clamp(light, 0, 1);
}
#include frex:shaders/api/fragment.glsl
#include frex:shaders/lib/math.glsl
void frx_startFragment(inout frx_FragmentData fragData) {
float light = frx_luminance(fragData.spriteColor.rgb) * 2 - 0.3;
fragData.emissivity = clamp(light, 0, 1);
}