Painted Mountains

This commit is contained in:
paulevsGitch 2020-10-27 02:49:54 +03:00
parent 74403c297a
commit d0974ab646
13 changed files with 311 additions and 5 deletions

View file

@ -99,7 +99,10 @@ public class LakePiece extends BasePiece {
lerp = 1;
}
minY = MathHelper.lerp(lerp, maxY - minY, 56 - minY);
//System.out.println(minY + " " + maxY);
pos.setY(maxY);
while (chunk.getBlockState(pos).isIn(BlockTagRegistry.GEN_TERRAIN)) {
pos.setY(maxY ++);
}
for (int y = maxY; y >= minY; y--) {
pos.setY(y - 1);
BlockState state = chunk.getBlockState(pos);

View file

@ -0,0 +1,200 @@
package ru.betterend.world.structures.piece;
import java.util.Map;
import java.util.Random;
import com.google.common.collect.Maps;
import net.minecraft.block.BlockState;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.ListTag;
import net.minecraft.nbt.NbtHelper;
import net.minecraft.structure.StructureManager;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.BlockBox;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockPos.Mutable;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.Heightmap;
import net.minecraft.world.Heightmap.Type;
import net.minecraft.world.StructureWorldAccess;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.gen.StructureAccessor;
import net.minecraft.world.gen.chunk.ChunkGenerator;
import ru.betterend.noise.OpenSimplexNoise;
import ru.betterend.registry.BiomeRegistry;
import ru.betterend.registry.BlockTagRegistry;
import ru.betterend.registry.StructureRegistry;
import ru.betterend.util.MHelper;
public class PaintedMountainPiece extends BasePiece {
private Map<Integer, Integer> heightmap = Maps.newHashMap();
private OpenSimplexNoise noise;
private BlockPos center;
private float radius;
private float height;
private float r2;
private Identifier biomeID;
private BlockState[] slises;
public PaintedMountainPiece(BlockPos center, float radius, float height, int id, Biome biome, BlockState[] slises) {
super(StructureRegistry.PAINTED_MOUNTAIN_PIECE, id);
this.center = center;
this.radius = radius;
this.height = height;
this.r2 = radius * radius;
this.noise = new OpenSimplexNoise(MHelper.getSeed(534, center.getX(), center.getZ()));
this.biomeID = BiomeRegistry.getBiomeID(biome);
this.slises = slises;
makeBoundingBox();
}
public PaintedMountainPiece(StructureManager manager, CompoundTag tag) {
super(StructureRegistry.PAINTED_MOUNTAIN_PIECE, tag);
makeBoundingBox();
}
@Override
protected void toNbt(CompoundTag tag) {
tag.put("center", NbtHelper.fromBlockPos(center));
tag.putFloat("radius", radius);
tag.putFloat("height", height);
tag.putString("biome", biomeID.toString());
ListTag slise = new ListTag();
for (BlockState state: slises) {
slise.add(NbtHelper.fromBlockState(state));
}
tag.put("slises", slise);
}
@Override
protected void fromNbt(CompoundTag tag) {
center = NbtHelper.toBlockPos(tag.getCompound("center"));
radius = tag.getFloat("radius");
height = tag.getFloat("height");
biomeID = new Identifier(tag.getString("biome"));
r2 = radius * radius;
noise = new OpenSimplexNoise(MHelper.getSeed(534, center.getX(), center.getZ()));
ListTag slise = tag.getList("slises", 10);
slises = new BlockState[slise.size()];
for (int i = 0; i < slises.length; i++) {
slises[i] = NbtHelper.toBlockState(slise.getCompound(i));
}
}
@Override
public boolean generate(StructureWorldAccess world, StructureAccessor arg, ChunkGenerator chunkGenerator, Random random, BlockBox blockBox, ChunkPos chunkPos, BlockPos blockPos) {
int sx = chunkPos.getStartX();
int sz = chunkPos.getStartZ();
Mutable pos = new Mutable();
Chunk chunk = world.getChunk(chunkPos.x, chunkPos.z);
Heightmap map = chunk.getHeightmap(Type.WORLD_SURFACE_WG);
for (int x = 0; x < 16; x++) {
int px = x + sx;
int px2 = px - center.getX();
px2 *= px2;
pos.setX(x);
for (int z = 0; z < 16; z++) {
int pz = z + sz;
int pz2 = pz - center.getZ();
pz2 *= pz2;
float dist = px2 + pz2;
if (dist < r2) {
pos.setZ(z);
dist = 1 - dist / r2;
int minY = map.get(x, z);
if (minY > 56) {
pos.setY(minY - 1);
while (chunk.getBlockState(pos).isAir() && pos.getY() > 50) {
pos.setY(minY --);
}
float maxY = dist * height * getHeightClamp(world, 4, px, pz);
if (maxY > 0) {
maxY *= (float) noise.eval(px * 0.05, pz * 0.05) * 0.03F + 0.97F;
maxY *= (float) noise.eval(px * 0.1, pz * 0.1) * 0.01F + 0.99F;
maxY += 56;
float offset = (float) (noise.eval(px * 0.07, pz * 0.07) * 5 + noise.eval(px * 0.2, pz * 0.2) * 2 + 7);
for (int y = minY - 1; y < maxY; y++) {
pos.setY(y);
int index = MHelper.floor((y + offset) * 0.65F) % slises.length;
chunk.setBlockState(pos, slises[index], false);
}
}
}
}
}
}
return true;
}
private int getHeight(StructureWorldAccess world, BlockPos pos) {
int p = ((pos.getX() & 2047) << 11) | (pos.getZ() & 2047);
int h = heightmap.getOrDefault(p, Integer.MIN_VALUE);
if (h > Integer.MIN_VALUE) {
return h;
}
if (!BiomeRegistry.getBiomeID(world.getBiome(pos)).equals(biomeID)) {
heightmap.put(p, -6);
return -6;
}
h = world.getTopY(Type.WORLD_SURFACE_WG, pos.getX(), pos.getZ());
if (h < 57) {
heightmap.put(p, 0);
return 0;
}
Mutable m = new Mutable();
m.set(pos.getX(), h - 1, pos.getZ());
while (h > 56 && world.getBlockState(pos).isIn(BlockTagRegistry.GEN_TERRAIN)) {
m.setY(m.getY() - 1);
}
h = m.getY();
h -= 57;
if (h < 0) {
heightmap.put(p, 0);
return 0;
}
heightmap.put(p, h);
return h;
}
private float getHeightClamp(StructureWorldAccess world, int radius, int posX, int posZ) {
Mutable mut = new Mutable();
int r2 = radius * radius;
float height = 0;
float max = 0;
for (int x = -radius; x <= radius; x++) {
mut.setX(posX + x);
int x2 = x * x;
for (int z = -radius; z <= radius; z++) {
mut.setZ(posZ + z);
int z2 = z * z;
if (x2 + z2 < r2) {
float mult = 1 - (float) Math.sqrt(x2 + z2) / radius;
max += mult;
height += getHeight(world, mut) * mult;
}
}
}
height /= max;
return MathHelper.clamp(height / radius, 0, 1);
}
private void makeBoundingBox() {
int minX = MHelper.floor(center.getX() - radius);
int minZ = MHelper.floor(center.getZ() - radius);
int maxX = MHelper.floor(center.getX() + radius + 1);
int maxZ = MHelper.floor(center.getZ() + radius + 1);
this.boundingBox = new BlockBox(minX, minZ, maxX, maxZ);
}
}