Change models loading (WIP)
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7 changed files with 84 additions and 59 deletions
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@ -1,59 +1,76 @@
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package ru.betterend.item;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.fabricmc.fabric.api.item.v1.EquipmentSlotProvider;
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import net.fabricmc.fabric.api.object.builder.v1.client.model.FabricModelPredicateProviderRegistry;
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import net.minecraft.client.renderer.block.model.BlockModel;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.entity.EquipmentSlot;
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import net.minecraft.world.item.ElytraItem;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.Rarity;
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import net.minecraft.world.entity.ai.attributes.AttributeModifier;
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import net.minecraft.world.entity.ai.attributes.Attributes;
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import net.minecraft.world.item.*;
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import ru.betterend.BetterEnd;
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import ru.betterend.interfaces.BreakableItem;
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import ru.betterend.patterns.ModelProvider;
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import ru.betterend.patterns.Patterns;
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import ru.betterend.registry.EndItems;
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public class ArmoredElytra extends ElytraItem implements EquipmentSlotProvider, BreakableItem, ModelProvider {
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import java.util.UUID;
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public class ArmoredElytra extends EndArmorItem implements MultiModelItem {
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private static final UUID ARMOR_MODIFIER_UUID_CHEST = ARMOR_MODIFIER_UUID_PER_SLOT[2];
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private final ResourceLocation wingTexture;
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private final Item repairItem;
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private final double movementFactor;
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private final float toughness;
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private final int defense;
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public ArmoredElytra(String name, Item repairItem, int durability, double movementFactor, boolean fireproof) {
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super(fireproof ? EndItems.makeItemSettings().durability(durability).rarity(Rarity.RARE).fireResistant() :
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EndItems.makeItemSettings().durability(durability).rarity(Rarity.RARE));
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public ArmoredElytra(String name, ArmorMaterial material, Item repairItem, int durability, double movementFactor, boolean fireproof) {
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super(material, EquipmentSlot.CHEST, fireproof ?
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EndItems.makeItemSettings().durability(durability).rarity(Rarity.EPIC).fireResistant() :
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EndItems.makeItemSettings().durability(durability).rarity(Rarity.EPIC));
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this.wingTexture = BetterEnd.makeID("textures/entity/" + name + ".png");
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this.repairItem = repairItem;
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this.movementFactor = movementFactor;
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this.defense = (int) ((double) material.getDefenseForSlot(EquipmentSlot.CHEST) / 1.75);
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this.toughness = material.getToughness() / 1.75F;
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addAttributeModifier(Attributes.ARMOR, new AttributeModifier(ARMOR_MODIFIER_UUID_CHEST,
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"Armor modifier", defense, AttributeModifier.Operation.ADDITION));
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addAttributeModifier(Attributes.ARMOR_TOUGHNESS, new AttributeModifier(ARMOR_MODIFIER_UUID_CHEST,
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"Armor toughness", toughness, AttributeModifier.Operation.ADDITION));
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}
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public double getMovementFactor() {
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return movementFactor;
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}
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@Environment(EnvType.CLIENT)
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public ResourceLocation getWingTexture() {
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return wingTexture;
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}
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@Override
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public boolean isValidRepairItem(ItemStack itemStack, ItemStack itemStack2) {
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return itemStack2.getItem() == repairItem;
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return super.isValidRepairItem(itemStack, itemStack2) || itemStack2.getItem() == repairItem;
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}
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@Override
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public void registerBrokenItem() {
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public int getDefense() {
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return defense;
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}
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@Override
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public float getToughness() {
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return toughness;
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}
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@Override
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@Environment(EnvType.CLIENT)
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public void registerModelPredicate() {
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FabricModelPredicateProviderRegistry.register(this, new ResourceLocation("broken"),
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(itemStack, clientLevel, livingEntity) -> ElytraItem.isFlyEnabled(itemStack) ? 0.0F : 1.0F);
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}
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@Override
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public String getModelPattern(String name) {
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return Patterns.createItemGenerated(name);
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}
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@Override
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public EquipmentSlot getPreferredEquipmentSlot(ItemStack stack) {
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return EquipmentSlot.CHEST;
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}
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}
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