*ShadowWalker* renderer

This commit is contained in:
Frank Bauer 2021-06-24 11:03:04 +02:00
parent df8eb8f040
commit e03c8433db

View file

@ -1,7 +1,9 @@
package ru.betterend.entity.render;
import net.minecraft.client.model.PlayerModel;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.renderer.entity.EntityRenderDispatcher;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import net.minecraft.client.renderer.entity.HumanoidMobRenderer;
import net.minecraft.resources.ResourceLocation;
import ru.betterend.BetterEnd;
@ -11,8 +13,9 @@ public class RendererEntityShadowWalker
extends HumanoidMobRenderer<ShadowWalkerEntity, PlayerModel<ShadowWalkerEntity>> {
private static final ResourceLocation TEXTURE = BetterEnd.makeID("textures/entity/shadow_walker.png");
public RendererEntityShadowWalker(EntityRenderDispatcher entityRenderDispatcher) {
super(entityRenderDispatcher, new PlayerModel<ShadowWalkerEntity>(0.0F, false), 0.5F);
public RendererEntityShadowWalker(EntityRendererProvider.Context ctx) {
super(ctx, new PlayerModel<ShadowWalkerEntity>(ctx.bakeLayer(ModelLayers.PLAYER), false), 0.5F);
//super(entityRenderDispatcher, new PlayerModel<ShadowWalkerEntity>(0.0F, false), 0.5F);
}
@Override