Fixes
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a54f7d5e6d
commit
e05eeb89de
1 changed files with 18 additions and 16 deletions
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@ -140,7 +140,7 @@ public class GeyserFeature extends DefaultFeature {
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BlocksHelper.setWithoutUpdate(world, pos, WATER);
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Mutable mut = new Mutable().set(pos);
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count = getYOnSurface(world, pos.getX(), pos.getZ()) - pos.getY();
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for (int i = 0; i <= count; i++) {
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for (int i = 0; i < count; i++) {
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BlocksHelper.setWithoutUpdate(world, mut, WATER);
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for (Direction dir: BlocksHelper.HORIZONTAL) {
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BlocksHelper.setWithoutUpdate(world, mut.offset(dir), WATER);
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@ -151,24 +151,26 @@ public class GeyserFeature extends DefaultFeature {
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for (int i = 0; i < 150; i++) {
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mut.set(pos).move(MHelper.floor(random.nextGaussian() * 4 + 0.5), -halfHeight - 10, MHelper.floor(random.nextGaussian() * 4 + 0.5));
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int dist = MHelper.floor(6 - MHelper.length(mut.getX() - pos.getX(), mut.getZ() - pos.getZ())) + random.nextInt(2);
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BlockState state = world.getBlockState(mut);
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while (state.isOf(Blocks.WATER)) {
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mut.setY(mut.getY() - 1);
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state = world.getBlockState(mut);
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}
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if (state.isIn(EndTags.GEN_TERRAIN)) {
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for (int j = 0; j < dist; j++) {
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BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.SULPHURIC_ROCK.stone);
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mut.setY(mut.getY() + 1);
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}
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BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.HYDROTHERMAL_VENT);
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mut.setY(mut.getY() + 1);
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state = world.getBlockState(mut);
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if (dist >= 0) {
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BlockState state = world.getBlockState(mut);
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while (state.isOf(Blocks.WATER)) {
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BlocksHelper.setWithoutUpdate(world, mut, Blocks.BUBBLE_COLUMN.getDefaultState().with(BubbleColumnBlock.DRAG, false));
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world.getBlockTickScheduler().schedule(mut, Blocks.BUBBLE_COLUMN, MHelper.randRange(8, 32, random));
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mut.setY(mut.getY() - 1);
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state = world.getBlockState(mut);
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}
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if (state.isIn(EndTags.GEN_TERRAIN)) {
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for (int j = 0; j <= dist; j++) {
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BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.SULPHURIC_ROCK.stone);
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mut.setY(mut.getY() + 1);
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}
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BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.HYDROTHERMAL_VENT);
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mut.setY(mut.getY() + 1);
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state = world.getBlockState(mut);
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while (state.isOf(Blocks.WATER)) {
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BlocksHelper.setWithoutUpdate(world, mut, Blocks.BUBBLE_COLUMN.getDefaultState().with(BubbleColumnBlock.DRAG, false));
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world.getBlockTickScheduler().schedule(mut, Blocks.BUBBLE_COLUMN, MHelper.randRange(8, 32, random));
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mut.setY(mut.getY() + 1);
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state = world.getBlockState(mut);
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}
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}
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}
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}
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