Chorus forest slimes & math fixes

This commit is contained in:
paulevsGitch 2021-01-13 04:51:17 +03:00
parent 56d7a2b7c3
commit e09d1d2235
7 changed files with 14 additions and 6 deletions

View file

@ -76,7 +76,7 @@ public class RendererEntityEndSlime extends MobEntityRenderer<EntityEndSlime, En
VertexConsumer vertexConsumer = vertexConsumerProvider.getBuffer(RenderLayer.getEntityCutout(this.getTexture(livingEntity)));
this.getContextModel().renderFlower(matrixStack, vertexConsumer, i, LivingEntityRenderer.getOverlay(livingEntity, 0.0F));
}
else if (livingEntity.isAmber()) {
else if (livingEntity.isAmber() || livingEntity.isChorus()) {
VertexConsumer vertexConsumer = vertexConsumerProvider.getBuffer(RenderLayer.getEntityCutout(this.getTexture(livingEntity)));
this.getContextModel().renderCrop(matrixStack, vertexConsumer, i, LivingEntityRenderer.getOverlay(livingEntity, 0.0F));
}