Chorus forest slimes & math fixes
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7 changed files with 14 additions and 6 deletions
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@ -76,7 +76,7 @@ public class RendererEntityEndSlime extends MobEntityRenderer<EntityEndSlime, En
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VertexConsumer vertexConsumer = vertexConsumerProvider.getBuffer(RenderLayer.getEntityCutout(this.getTexture(livingEntity)));
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this.getContextModel().renderFlower(matrixStack, vertexConsumer, i, LivingEntityRenderer.getOverlay(livingEntity, 0.0F));
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}
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else if (livingEntity.isAmber()) {
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else if (livingEntity.isAmber() || livingEntity.isChorus()) {
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VertexConsumer vertexConsumer = vertexConsumerProvider.getBuffer(RenderLayer.getEntityCutout(this.getTexture(livingEntity)));
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this.getContextModel().renderCrop(matrixStack, vertexConsumer, i, LivingEntityRenderer.getOverlay(livingEntity, 0.0F));
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}
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