Simple WorldBlender crash fix, Pallidium blocks (WIP)

This commit is contained in:
paulevsGitch 2021-07-22 04:12:13 +03:00
parent 80590c1a7e
commit e32c6c76cb
18 changed files with 126 additions and 20 deletions

View file

@ -173,6 +173,10 @@ public class EndBlocks extends BlocksRegistry {
);
public static final Block SANGNUM = registerBlock("sangnum", new EndTerrainBlock(MaterialColor.COLOR_RED));
public static final Block RUTISCUS = registerBlock("rutiscus", new EndTerrainBlock(MaterialColor.COLOR_ORANGE));
public static final Block PALLIDIUM = registerBlock("pallidium", new EndTerrainBlock(MaterialColor.COLOR_LIGHT_GRAY));
public static final Block PALLIDIUM_TRANSITION_1 = registerBlock("pallidium_transition_1", new EndTerrainBlock(MaterialColor.COLOR_LIGHT_GRAY));
public static final Block PALLIDIUM_TRANSITION_2 = registerBlock("pallidium_transition_2", new EndTerrainBlock(MaterialColor.COLOR_LIGHT_GRAY));
public static final Block PALLIDIUM_TRANSITION_3 = registerBlock("pallidium_transition_3", new EndTerrainBlock(MaterialColor.COLOR_LIGHT_GRAY));
// Roads //
public static final Block END_MYCELIUM_PATH = registerBlock("end_mycelium_path", new BasePathBlock(END_MYCELIUM));