Tube worms, floating block fixes

This commit is contained in:
paulevsGitch 2020-12-06 05:21:35 +03:00
parent 08e31b8743
commit e3769bb20b
17 changed files with 413 additions and 9 deletions

View file

@ -0,0 +1,59 @@
package ru.betterend.blocks.basis;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags;
import net.minecraft.block.BlockState;
import net.minecraft.block.FluidFillable;
import net.minecraft.block.Material;
import net.minecraft.fluid.Fluid;
import net.minecraft.fluid.FluidState;
import net.minecraft.fluid.Fluids;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.BlockView;
import net.minecraft.world.WorldAccess;
import net.minecraft.world.WorldView;
public class BlockUnderwaterWallPlant extends BlockWallPlant implements FluidFillable {
public BlockUnderwaterWallPlant() {
super(FabricBlockSettings.of(Material.UNDERWATER_PLANT)
.breakByTool(FabricToolTags.SHEARS)
.sounds(BlockSoundGroup.WET_GRASS)
.breakByHand(true)
.noCollision());
}
public BlockUnderwaterWallPlant(int light) {
super(FabricBlockSettings.of(Material.UNDERWATER_PLANT)
.breakByTool(FabricToolTags.SHEARS)
.sounds(BlockSoundGroup.WET_GRASS)
.luminance(light)
.breakByHand(true)
.noCollision());
}
public BlockUnderwaterWallPlant(Settings settings) {
super(settings);
}
@Override
public boolean canFillWithFluid(BlockView world, BlockPos pos, BlockState state, Fluid fluid) {
return false;
}
@Override
public boolean tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState) {
return false;
}
@Override
public FluidState getFluidState(BlockState state) {
return Fluids.WATER.getStill(false);
}
@Override
public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
return world.getFluidState(pos).getFluid() == Fluids.WATER && super.canPlaceAt(state, world, pos);
}
}

View file

@ -37,7 +37,11 @@ public class BlockWallPlant extends BlockPlant {
public static final DirectionProperty FACING = HorizontalFacingBlock.FACING;
public BlockWallPlant() {
this(0);
this(FabricBlockSettings.of(Material.PLANT)
.breakByTool(FabricToolTags.SHEARS)
.sounds(BlockSoundGroup.GRASS)
.breakByHand(true)
.noCollision());
}
public BlockWallPlant(int light) {

View file

@ -16,13 +16,18 @@ import ru.betterend.registry.EndBlocks;
public class ColoredMaterial {
private final Map<DyeColor, Block> colors = Maps.newEnumMap(DyeColor.class);
public ColoredMaterial(Function<FabricBlockSettings, Block> constructor, Block source) {
public ColoredMaterial(Function<FabricBlockSettings, Block> constructor, Block source, boolean craftEight) {
String id = Registry.BLOCK.getId(source).getPath();
for (DyeColor color: DyeColor.values()) {
Block block = constructor.apply(FabricBlockSettings.copyOf(source).materialColor(color));
String blockName = id + "_" + color.getName();
EndBlocks.registerBlock(blockName, block);
GridRecipe.make(blockName, block).setList("#D").addMaterial('#', source).addMaterial('D', DyeItem.byColor(color)).build();
if (craftEight) {
GridRecipe.make(blockName, block).setOutputCount(8).setShape("###", "#D#", "###").addMaterial('#', source).addMaterial('D', DyeItem.byColor(color)).build();
}
else {
GridRecipe.make(blockName, block).setList("#D").addMaterial('#', source).addMaterial('D', DyeItem.byColor(color)).build();
}
colors.put(color, block);
}
}