Example implementation of custom noise for SurfaceRules

This commit is contained in:
Frank 2021-12-08 19:50:26 +01:00
parent 1c79354e13
commit e8a40246b4
3 changed files with 40 additions and 0 deletions

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@ -23,6 +23,9 @@ public class EndBiome extends BCLBiome {
protected static final SurfaceRules.RuleSource END_MOSS = SurfaceRules.state(EndBlocks.END_MOSS.defaultBlockState());
protected static final SurfaceRules.RuleSource ENDSTONE_DUST = SurfaceRules.state(EndBlocks.ENDSTONE_DUST.defaultBlockState());
protected static final SurfaceRules.RuleSource END_MYCELIUM = SurfaceRules.state(EndBlocks.END_MYCELIUM.defaultBlockState());
protected static final SurfaceRules.RuleSource FLAVOLITE =SurfaceRules.state(EndBlocks.FLAVOLITE.stone.defaultBlockState());
protected static final SurfaceRules.RuleSource SULPHURIC_ROCK =SurfaceRules.state(EndBlocks.SULPHURIC_ROCK.stone.defaultBlockState());
protected static final SurfaceRules.RuleSource BRIMSTONE =SurfaceRules.state(EndBlocks.BRIMSTONE.defaultBlockState());
public final ResourceLocation ID;