LootContext
-> LootParams
This commit is contained in:
parent
cfd9994233
commit
e8cddbda54
32 changed files with 63 additions and 63 deletions
|
@ -19,7 +19,7 @@ import net.minecraft.world.level.ItemLike;
|
|||
import net.minecraft.world.level.block.SoundType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
import net.minecraft.world.level.storage.loot.LootContext;
|
||||
import net.minecraft.world.level.storage.loot.LootParams;
|
||||
import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
|
||||
import net.minecraft.world.phys.shapes.CollisionContext;
|
||||
import net.minecraft.world.phys.shapes.Shapes;
|
||||
|
@ -65,7 +65,7 @@ public class FurBlock extends BaseAttachedBlock implements RenderLayerProvider,
|
|||
}
|
||||
|
||||
@Override
|
||||
public List<ItemStack> getDrops(BlockState state, LootContext.Builder builder) {
|
||||
public List<ItemStack> getDrops(BlockState state, LootParams.Builder builder) {
|
||||
ItemStack tool = builder.getParameter(LootContextParams.TOOL);
|
||||
if (tool != null && BaseShearsItem.isShear(tool) || EnchantmentHelper.getItemEnchantmentLevel(
|
||||
Enchantments.SILK_TOUCH,
|
||||
|
|
|
@ -34,7 +34,7 @@ import net.minecraft.world.level.block.state.BlockState;
|
|||
import net.minecraft.world.level.block.state.StateDefinition;
|
||||
import net.minecraft.world.level.block.state.properties.BooleanProperty;
|
||||
import net.minecraft.world.level.block.state.properties.EnumProperty;
|
||||
import net.minecraft.world.level.storage.loot.LootContext;
|
||||
import net.minecraft.world.level.storage.loot.LootParams;
|
||||
import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
|
||||
import net.minecraft.world.phys.BlockHitResult;
|
||||
import net.minecraft.world.phys.shapes.CollisionContext;
|
||||
|
@ -249,7 +249,7 @@ public class PedestalBlock extends BaseBlockNotFull implements EntityBlock {
|
|||
}
|
||||
|
||||
@Override
|
||||
public List<ItemStack> getDrops(BlockState state, LootContext.Builder builder) {
|
||||
public List<ItemStack> getDrops(BlockState state, LootParams.Builder builder) {
|
||||
List<ItemStack> drop = Lists.newArrayList(super.getDrops(state, builder));
|
||||
if (state.is(this)) {
|
||||
if (isPlaceable(state)) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue