Particles & shader fixes

This commit is contained in:
paulevsGitch 2021-03-01 01:21:38 +03:00
parent 4aec8487fa
commit ed286099ee
5 changed files with 9 additions and 4 deletions

View file

@ -0,0 +1,3 @@
{
"defaultMaterial": "betterend:waving_wall_inverted_glow_all"
}

View file

@ -1,3 +1,3 @@
{
"defaultMaterial": "betterend:waving_floor_glow_green"
"defaultMaterial": "betterend:waving_floor"
}

View file

@ -4,5 +4,5 @@
void frx_startFragment(inout frx_FragmentData fragData) {
float a = abs(fragData.spriteColor.g - fragData.spriteColor.r);
float b = abs(fragData.spriteColor.g - fragData.spriteColor.b);
fragData.emissivity = (fragData.spriteColor.g > 0.3) ? 0.3 : 0;
fragData.emissivity = (fragData.spriteColor.g > 0.3) ? 0.6 : 0;
}