Particles & shader fixes
This commit is contained in:
parent
4aec8487fa
commit
ed286099ee
5 changed files with 9 additions and 4 deletions
|
@ -4,5 +4,5 @@
|
|||
void frx_startFragment(inout frx_FragmentData fragData) {
|
||||
float a = abs(fragData.spriteColor.g - fragData.spriteColor.r);
|
||||
float b = abs(fragData.spriteColor.g - fragData.spriteColor.b);
|
||||
fragData.emissivity = (fragData.spriteColor.g > 0.3) ? 0.3 : 0;
|
||||
fragData.emissivity = (fragData.spriteColor.g > 0.3) ? 0.6 : 0;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue