Continue mapping migration
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499 changed files with 12567 additions and 12723 deletions
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@ -3,23 +3,23 @@ package ru.betterend.blocks;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.material.Material;
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import net.minecraft.world.level.block.ShapeContext;
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import net.minecraft.fluid.WaterFluid;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.block.SoundType;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.state.property.EnumProperty;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.BlockMirror;
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import net.minecraft.world.level.block.Rotation;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.WorldView;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Mirror;
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import net.minecraft.world.level.block.Rotation;
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import net.minecraft.world.level.block.SoundType;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.level.block.state.properties.EnumProperty;
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import net.minecraft.world.level.material.Material;
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import net.minecraft.world.level.material.WaterFluid;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import ru.betterend.blocks.BlockProperties.TripleShape;
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import ru.betterend.blocks.basis.BlockBaseNotFull;
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import ru.betterend.client.render.ERenderLayer;
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@ -28,48 +28,48 @@ import ru.betterend.registry.EndBlocks;
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import ru.betterend.util.BlocksHelper;
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public class EndLotusLeafBlock extends BlockBaseNotFull implements IRenderTypeable {
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public static final EnumProperty<Direction> HORIZONTAL_FACING = Properties.HORIZONTAL_FACING;
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public static final EnumProperty<Direction> HORIZONTAL_FACING = BlockStateProperties.HORIZONTAL_FACING;
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public static final EnumProperty<TripleShape> SHAPE = BlockProperties.TRIPLE_SHAPE;
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private static final VoxelShape VSHAPE = Block.createCuboidShape(0, 0, 0, 16, 1, 16);
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private static final VoxelShape VSHAPE = Block.box(0, 0, 0, 16, 1, 16);
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public EndLotusLeafBlock() {
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super(FabricBlockSettings.of(Material.PLANT).nonOpaque().sounds(SoundType.WET_GRASS));
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super(FabricBlockSettings.of(Material.PLANT).noOcclusion().sound(SoundType.WET_GRASS));
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}
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@Override
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public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
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public boolean canSurvive(BlockState state, LevelReader world, BlockPos pos) {
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BlockState down = world.getBlockState(pos.below());
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return !down.getFluidState().isEmpty() && down.getFluidState().getFluid() instanceof WaterFluid;
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return !down.getFluidState().isEmpty() && down.getFluidState().getType() instanceof WaterFluid;
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}
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@Override
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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builder.add(SHAPE, HORIZONTAL_FACING);
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}
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@Override
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public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ePos) {
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public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) {
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return VSHAPE;
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}
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@Override
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public BlockState rotate(BlockState state, Rotation rotation) {
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return BlocksHelper.rotateHorizontal(state, rotation, HORIZONTAL_FACING);
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}
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@Override
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public BlockState mirror(BlockState state, BlockMirror mirror) {
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public BlockState mirror(BlockState state, Mirror mirror) {
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return BlocksHelper.mirrorHorizontal(state, mirror, HORIZONTAL_FACING);
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}
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@Override
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public ERenderLayer getRenderLayer() {
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return ERenderLayer.CUTOUT;
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}
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@Override
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@Environment(EnvType.CLIENT)
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public ItemStack getPickStack(BlockView world, BlockPos pos, BlockState state) {
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public ItemStack getCloneItemStack(BlockGetter world, BlockPos pos, BlockState state) {
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return new ItemStack(EndBlocks.END_LOTUS_SEED);
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}
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}
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