Continue mapping migration
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99ade39404
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499 changed files with 12567 additions and 12723 deletions
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@ -1,12 +1,11 @@
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package ru.betterend.blocks;
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import java.util.Random;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.BlockPos.MutableBlockPos;
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import net.minecraft.world.level.WorldGenLevel;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockState;
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import ru.betterend.blocks.BlockProperties.HydraluxShape;
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import ru.betterend.blocks.basis.UnderwaterPlantWithAgeBlock;
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import ru.betterend.registry.EndBlocks;
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@ -18,32 +17,30 @@ public class HydraluxSaplingBlock extends UnderwaterPlantWithAgeBlock {
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public void grow(WorldGenLevel world, Random random, BlockPos pos) {
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int h = MHelper.randRange(4, 8, random);
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MutableBlockPos mut = new MutableBlockPos().set(pos);
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for (int i = 1; i < h; i++) {
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mut.setY(pos.getY() + i);
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if (!world.getBlockState(mut).is(Blocks.WATER)) {
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return;
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}
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}
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mut.setY(pos.getY());
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BlockState state = EndBlocks.HYDRALUX.defaultBlockState();
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BlocksHelper.setWithoutUpdate(world, pos, state.with(BlockProperties.HYDRALUX_SHAPE, HydraluxShape.ROOTS));
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BlocksHelper.setWithoutUpdate(world, pos, state.setValue(BlockProperties.HYDRALUX_SHAPE, HydraluxShape.ROOTS));
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for (int i = 1; i < h - 2; i++) {
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mut.setY(pos.getY() + i);
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BlocksHelper.setWithoutUpdate(world, mut, state.with(BlockProperties.HYDRALUX_SHAPE, HydraluxShape.VINE));
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BlocksHelper.setWithoutUpdate(world, mut, state.setValue(BlockProperties.HYDRALUX_SHAPE, HydraluxShape.VINE));
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}
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mut.setY(mut.getY() + 1);
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boolean big = random.nextBoolean();
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BlocksHelper.setWithoutUpdate(world, mut, state.with(BlockProperties.HYDRALUX_SHAPE,
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big ? HydraluxShape.FLOWER_BIG_BOTTOM : HydraluxShape.FLOWER_SMALL_BOTTOM));
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BlocksHelper.setWithoutUpdate(world, mut, state.setValue(BlockProperties.HYDRALUX_SHAPE, big ? HydraluxShape.FLOWER_BIG_BOTTOM : HydraluxShape.FLOWER_SMALL_BOTTOM));
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mut.setY(mut.getY() + 1);
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BlocksHelper.setWithoutUpdate(world, mut, state.with(BlockProperties.HYDRALUX_SHAPE,
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big ? HydraluxShape.FLOWER_BIG_TOP : HydraluxShape.FLOWER_SMALL_TOP));
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BlocksHelper.setWithoutUpdate(world, mut, state.setValue(BlockProperties.HYDRALUX_SHAPE, big ? HydraluxShape.FLOWER_BIG_TOP : HydraluxShape.FLOWER_SMALL_TOP));
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}
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@Override
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protected boolean isTerrain(BlockState state) {
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return state.is(EndBlocks.SULPHURIC_ROCK.stone);
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