Continue mapping migration

This commit is contained in:
Aleksey 2021-04-12 21:38:22 +03:00
parent 99ade39404
commit f03fd03bd0
499 changed files with 12567 additions and 12723 deletions

View file

@ -7,34 +7,34 @@ import org.jetbrains.annotations.Nullable;
import com.google.common.collect.Lists;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.ShapeContext;
import net.minecraft.client.color.block.BlockColor;
import net.minecraft.client.color.item.ItemColor;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.storage.loot.LootContext;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundSource;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.state.property.EnumProperty;
import net.minecraft.text.TranslatableText;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.WorldView;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.EnumProperty;
import net.minecraft.world.level.storage.loot.LootContext;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
import ru.betterend.blocks.BlockProperties.TripleShape;
import ru.betterend.blocks.basis.BlockBase;
import ru.betterend.client.render.ERenderLayer;
@ -47,89 +47,94 @@ import ru.betterend.util.BlocksHelper;
import ru.betterend.util.MHelper;
public class RespawnObeliskBlock extends BlockBase implements IColorProvider, IRenderTypeable {
private static final VoxelShape VOXEL_SHAPE_BOTTOM = Block.createCuboidShape(1, 0, 1, 15, 16, 15);
private static final VoxelShape VOXEL_SHAPE_MIDDLE_TOP = Block.createCuboidShape(2, 0, 2, 14, 16, 14);
private static final VoxelShape VOXEL_SHAPE_BOTTOM = Block.box(1, 0, 1, 15, 16, 15);
private static final VoxelShape VOXEL_SHAPE_MIDDLE_TOP = Block.box(2, 0, 2, 14, 16, 14);
public static final EnumProperty<TripleShape> SHAPE = BlockProperties.TRIPLE_SHAPE;
public RespawnObeliskBlock() {
super(FabricBlockSettings.copyOf(Blocks.END_STONE).luminance((state) -> {
super(FabricBlockSettings.copyOf(Blocks.END_STONE).lightLevel((state) -> {
return (state.getValue(SHAPE) == TripleShape.BOTTOM) ? 0 : 15;
}));
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ePos) {
public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) {
return (state.getValue(SHAPE) == TripleShape.BOTTOM) ? VOXEL_SHAPE_BOTTOM : VOXEL_SHAPE_MIDDLE_TOP;
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> stateManager) {
stateManager.add(SHAPE);
}
@Override
public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
public boolean canSurvive(BlockState state, LevelReader world, BlockPos pos) {
for (int i = 0; i < 3; i++) {
if (!world.getBlockState(pos.up(i)).getMaterial().isReplaceable()) {
if (!world.getBlockState(pos.above(i)).getMaterial().isReplaceable()) {
return false;
}
}
return true;
}
@Override
public void onPlaced(Level world, BlockPos pos, BlockState state, @Nullable LivingEntity placer,
ItemStack itemStack) {
public void setPlacedBy(Level world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack) {
state = this.defaultBlockState();
BlocksHelper.setWithUpdate(world, pos, state.with(SHAPE, TripleShape.BOTTOM));
BlocksHelper.setWithUpdate(world, pos.up(), state.with(SHAPE, TripleShape.MIDDLE));
BlocksHelper.setWithUpdate(world, pos.up(2), state.with(SHAPE, TripleShape.TOP));
BlocksHelper.setWithUpdate(world, pos, state.setValue(SHAPE, TripleShape.BOTTOM));
BlocksHelper.setWithUpdate(world, pos.above(), state.setValue(SHAPE, TripleShape.MIDDLE));
BlocksHelper.setWithUpdate(world, pos.above(2), state.setValue(SHAPE, TripleShape.TOP));
}
@Override
public BlockState updateShape(BlockState state, Direction facing, BlockState neighborState, LevelAccessor world,
BlockPos pos, BlockPos neighborPos) {
public BlockState updateShape(BlockState state, Direction facing, BlockState neighborState, LevelAccessor world, BlockPos pos, BlockPos neighborPos) {
TripleShape shape = state.getValue(SHAPE);
if (shape == TripleShape.BOTTOM) {
if (world.getBlockState(pos.up()).is(this)) {
if (world.getBlockState(pos.above()).is(this)) {
return state;
} else {
}
else {
return Blocks.AIR.defaultBlockState();
}
} else if (shape == TripleShape.MIDDLE) {
if (world.getBlockState(pos.up()).is(this) && world.getBlockState(pos.below()).is(this)) {
}
else if (shape == TripleShape.MIDDLE) {
if (world.getBlockState(pos.above()).is(this) && world.getBlockState(pos.below()).is(this)) {
return state;
} else {
}
else {
return Blocks.AIR.defaultBlockState();
}
} else {
}
else {
if (world.getBlockState(pos.below()).is(this)) {
return state;
} else {
}
else {
return Blocks.AIR.defaultBlockState();
}
}
}
@Override
public void onBreak(Level world, BlockPos pos, BlockState state, Player player) {
public void playerWillDestroy(Level world, BlockPos pos, BlockState state, Player player) {
if (player.isCreative()) {
TripleShape shape = state.getValue(SHAPE);
if (shape == TripleShape.MIDDLE) {
BlocksHelper.setWithUpdate(world, pos.below(), Blocks.AIR);
} else if (shape == TripleShape.TOP) {
BlocksHelper.setWithUpdate(world, pos.down(2), Blocks.AIR);
}
else if (shape == TripleShape.TOP) {
BlocksHelper.setWithUpdate(world, pos.below(2), Blocks.AIR);
}
}
super.onBreak(world, pos, state, player);
super.playerWillDestroy(world, pos, state, player);
}
@Override
public List<ItemStack> getDrops(BlockState state, LootContext.Builder builder) {
if (state.getValue(SHAPE) == TripleShape.BOTTOM) {
return Lists.newArrayList(new ItemStack(this));
} else {
}
else {
return Lists.newArrayList();
}
}
@ -138,12 +143,12 @@ public class RespawnObeliskBlock extends BlockBase implements IColorProvider, IR
public ERenderLayer getRenderLayer() {
return ERenderLayer.TRANSLUCENT;
}
@Override
public BlockColor getBlockProvider() {
return ((IColorProvider) EndBlocks.AURORA_CRYSTAL).getBlockProvider();
public BlockColor getProvider() {
return ((IColorProvider) EndBlocks.AURORA_CRYSTAL).getProvider();
}
@Override
public ItemColor getItemProvider() {
return (stack, tintIndex) -> {
@ -152,20 +157,20 @@ public class RespawnObeliskBlock extends BlockBase implements IColorProvider, IR
}
@Override
public ActionResult onUse(BlockState state, Level world, BlockPos pos, Player player, Hand hand,
BlockHitResult hit) {
ItemStack itemStack = player.getStackInHand(hand);
public InteractionResult use(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit) {
ItemStack itemStack = player.getItemInHand(hand);
boolean canActivate = itemStack.getItem() == EndItems.AMBER_GEM && itemStack.getCount() > 5;
if (hand != Hand.MAIN_HAND || !canActivate) {
if (hand != InteractionHand.MAIN_HAND || !canActivate) {
if (!world.isClientSide && !(itemStack.getItem() instanceof BlockItem) && !player.isCreative()) {
ServerPlayer serverPlayerEntity = (ServerPlayer) player;
serverPlayerEntity.sendMessage(new TranslatableText("message.betterend.fail_spawn"), true);
serverPlayerEntity.displayClientMessage(new TranslatableComponent("message.betterend.fail_spawn"), true);
}
return ActionResult.FAIL;
} else if (!world.isClientSide) {
return InteractionResult.FAIL;
}
else if (!world.isClientSide) {
ServerPlayer serverPlayerEntity = (ServerPlayer) player;
serverPlayerEntity.setSpawnPoint(world.dimension(), pos, 0.0F, false, false);
serverPlayerEntity.sendMessage(new TranslatableText("message.betterend.set_spawn"), true);
serverPlayerEntity.setRespawnPosition(world.dimension(), pos, 0.0F, false, false);
serverPlayerEntity.displayClientMessage(new TranslatableComponent("message.betterend.set_spawn"), true);
double px = pos.getX() + 0.5;
double py = pos.getY() + 0.5;
double pz = pos.getZ() + 0.5;
@ -176,21 +181,22 @@ public class RespawnObeliskBlock extends BlockBase implements IColorProvider, IR
if (state.getValue(SHAPE) == TripleShape.BOTTOM) {
py1 += 1;
py2 += 2;
} else if (state.getValue(SHAPE) == TripleShape.MIDDLE) {
}
else if (state.getValue(SHAPE) == TripleShape.MIDDLE) {
py1 += 0;
py2 += 1;
} else {
}
else {
py1 -= 2;
}
((ServerLevel) world).sendParticles(particle, px, py1, pz, 20, 0.14, 0.5, 0.14, 0.1);
((ServerLevel) world).sendParticles(particle, px, py2, pz, 20, 0.14, 0.3, 0.14, 0.1);
}
world.playLocalSound(null, px, py, py, SoundEvents.BLOCK_RESPAWN_ANCHOR_SET_SPAWN, SoundSource.BLOCKS, 1F,
1F);
if (!player.isCreative()) {
itemStack.decrement(6);
}
world.playSound(null, px, py, py, SoundEvents.RESPAWN_ANCHOR_SET_SPAWN, SoundSource.BLOCKS, 1F, 1F);
if (!player.isCreative()) {
itemStack.shrink(6);
}
}
return player.isCreative() ? ActionResult.PASS : ActionResult.success(world.isClientSide);
return player.isCreative() ? InteractionResult.PASS : InteractionResult.sidedSuccess(world.isClientSide);
}
}