Continue mapping migration

This commit is contained in:
Aleksey 2021-04-12 21:38:22 +03:00
parent 99ade39404
commit f03fd03bd0
499 changed files with 12567 additions and 12723 deletions

View file

@ -4,31 +4,31 @@ import java.util.Random;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.Material;
import net.minecraft.world.entity.ItemEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemPlacementContext;
import net.minecraft.world.item.ItemStack;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.sounds.SoundSource;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.state.property.DirectionProperty;
import net.minecraft.world.level.block.state.properties.IntegerProperty;
import net.minecraft.state.property.Properties;
import net.minecraft.util.ActionResult;
import net.minecraft.util.BlockMirror;
import net.minecraft.world.level.block.Rotation;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.AABB;
import net.minecraft.core.Direction;
import net.minecraft.util.math.Vec3d;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.item.ItemEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Mirror;
import net.minecraft.world.level.block.Rotation;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.DirectionProperty;
import net.minecraft.world.level.block.state.properties.IntegerProperty;
import net.minecraft.world.level.material.Material;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import ru.betterend.blocks.basis.BlockBase;
import ru.betterend.entity.SilkMothEntity;
import ru.betterend.registry.EndEntities;
@ -37,36 +37,35 @@ import ru.betterend.util.BlocksHelper;
import ru.betterend.util.MHelper;
public class SilkMothHiveBlock extends BlockBase {
public static final DirectionProperty FACING = Properties.HORIZONTAL_FACING;
public static final DirectionProperty FACING = BlockStateProperties.HORIZONTAL_FACING;
public static final IntegerProperty FULLNESS = BlockProperties.FULLNESS;
public SilkMothHiveBlock() {
super(FabricBlockSettings.of(Material.WOOD).hardness(0.5F).resistance(0.1F).sounds(SoundType.WOOL).nonOpaque()
.ticksRandomly().breakByHand(true));
this.setDefaultState(getDefaultState().with(FULLNESS, 0));
super(FabricBlockSettings.of(Material.WOOD).breakByHand(true).hardness(0.5F).resistance(0.1F).sound(SoundType.WOOL).noOcclusion().randomTicks());
this.registerDefaultState(defaultBlockState().setValue(FULLNESS, 0));
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> stateManager) {
stateManager.add(FACING, FULLNESS);
}
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
Direction dir = ctx.getPlayerFacing().getOpposite();
return this.defaultBlockState().with(FACING, dir);
public BlockState getStateForPlacement(BlockPlaceContext ctx) {
Direction dir = ctx.getHorizontalDirection().getOpposite();
return this.defaultBlockState().setValue(FACING, dir);
}
@Override
public BlockState rotate(BlockState state, Rotation rotation) {
return BlocksHelper.rotateHorizontal(state, rotation, FACING);
}
@Override
public BlockState mirror(BlockState state, BlockMirror mirror) {
public BlockState mirror(BlockState state, Mirror mirror) {
return BlocksHelper.mirrorHorizontal(state, mirror, FACING);
}
@Override
public void randomTick(BlockState state, ServerLevel world, BlockPos pos, Random random) {
Direction dir = state.getValue(FACING);
@ -74,45 +73,42 @@ public class SilkMothHiveBlock extends BlockBase {
if (!world.getBlockState(spawn).isAir()) {
return;
}
int count = world.getEntitiesByType(EndEntities.SILK_MOTH, new Box(pos).expand(16), (entity) -> {
return true;
}).size();
int count = world.getEntities(EndEntities.SILK_MOTH, new AABB(pos).inflate(16), (entity) -> { return true; }).size();
if (count > 6) {
return;
}
SilkMothEntity moth = new SilkMothEntity(EndEntities.SILK_MOTH, world);
moth.refreshPositionAndAngles(spawn.getX() + 0.5, spawn.getY() + 0.5, spawn.getZ() + 0.5, dir.asRotation(), 0);
moth.setVelocity(new Vec3d(dir.getOffsetX() * 0.4, 0, dir.getOffsetZ() * 0.4));
moth.moveTo(spawn.getX() + 0.5, spawn.getY() + 0.5, spawn.getZ() + 0.5, dir.toYRot(), 0);
moth.setDeltaMovement(new Vec3(dir.getStepX() * 0.4, 0, dir.getStepZ() * 0.4));
moth.setHive(world, pos);
world.spawnEntity(moth);
world.playLocalSound(null, pos, SoundEvents.BLOCK_BEEHIVE_EXIT, SoundSource.BLOCKS, 1, 1);
world.addFreshEntity(moth);
world.playSound(null, pos, SoundEvents.BEEHIVE_EXIT, SoundSource.BLOCKS, 1, 1);
}
@Override
public ActionResult onUse(BlockState state, Level world, BlockPos pos, Player player, Hand hand,
BlockHitResult hit) {
if (hand == Hand.MAIN_HAND) {
ItemStack stack = player.getMainHandStack();
if (stack.getItem().isIn(FabricToolTags.SHEARS) && state.getValue(FULLNESS) == 3) {
BlocksHelper.setWithUpdate(world, pos, state.with(FULLNESS, 0));
public InteractionResult use(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit) {
if (hand == InteractionHand.MAIN_HAND) {
ItemStack stack = player.getMainHandItem();
if (stack.getItem().is(FabricToolTags.SHEARS) && state.getValue(FULLNESS) == 3) {
BlocksHelper.setWithUpdate(world, pos, state.setValue(FULLNESS, 0));
Direction dir = state.getValue(FACING);
double px = pos.getX() + dir.getOffsetX() + 0.5;
double py = pos.getY() + dir.getOffsetY() + 0.5;
double pz = pos.getZ() + dir.getOffsetZ() + 0.5;
double px = pos.getX() + dir.getStepX() + 0.5;
double py = pos.getY() + dir.getStepY() + 0.5;
double pz = pos.getZ() + dir.getStepZ() + 0.5;
ItemStack drop = new ItemStack(EndItems.SILK_FIBER, MHelper.randRange(8, 16, world.getRandom()));
ItemEntity entity = new ItemEntity(world, px, py, pz, drop);
world.spawnEntity(entity);
world.addFreshEntity(entity);
if (world.getRandom().nextInt(4) == 0) {
drop = new ItemStack(EndItems.SILK_MOTH_MATRIX);
entity = new ItemEntity(world, px, py, pz, drop);
world.spawnEntity(entity);
world.addFreshEntity(entity);
}
if (!player.isCreative()) {
stack.setDamage(stack.getDamage() + 1);
stack.setDamageValue(stack.getDamageValue() + 1);
}
return ActionResult.SUCCESS;
return InteractionResult.SUCCESS;
}
}
return ActionResult.FAIL;
return InteractionResult.FAIL;
}
}