Continue mapping migration

This commit is contained in:
Aleksey 2021-04-12 21:38:22 +03:00
parent 99ade39404
commit f03fd03bd0
499 changed files with 12567 additions and 12723 deletions

View file

@ -9,20 +9,20 @@ import com.google.common.collect.Lists;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.SlimeBlock;
import net.minecraft.world.item.ItemPlacementContext;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.storage.loot.LootContext;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.IntegerProperty;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Registry;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.SlimeBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.IntegerProperty;
import net.minecraft.world.level.storage.loot.LootContext;
import ru.betterend.client.render.ERenderLayer;
import ru.betterend.interfaces.IRenderTypeable;
import ru.betterend.noise.OpenSimplexNoise;
@ -34,66 +34,67 @@ import ru.betterend.util.MHelper;
public class UmbrellaTreeMembraneBlock extends SlimeBlock implements IRenderTypeable, BlockPatterned {
public static final IntegerProperty COLOR = BlockProperties.COLOR;
private static final OpenSimplexNoise NOISE = new OpenSimplexNoise(0);
public UmbrellaTreeMembraneBlock() {
super(FabricBlockSettings.copyOf(Blocks.SLIME_BLOCK));
}
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
double px = ctx.getBlockPos().getX() * 0.1;
double py = ctx.getBlockPos().getY() * 0.1;
double pz = ctx.getBlockPos().getZ() * 0.1;
return this.defaultBlockState().with(COLOR, MHelper.floor(NOISE.eval(px, py, pz) * 3.5 + 4));
public BlockState getStateForPlacement(BlockPlaceContext ctx) {
double px = ctx.getClickedPos().getX() * 0.1;
double py = ctx.getClickedPos().getY() * 0.1;
double pz = ctx.getClickedPos().getZ() * 0.1;
return this.defaultBlockState().setValue(COLOR, MHelper.floor(NOISE.eval(px, py, pz) * 3.5 + 4));
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> stateManager) {
stateManager.add(COLOR);
}
@Override
public ERenderLayer getRenderLayer() {
return ERenderLayer.TRANSLUCENT;
}
@Override
public List<ItemStack> getDrops(BlockState state, LootContext.Builder builder) {
if (state.getValue(COLOR) > 0) {
return Lists.newArrayList(new ItemStack(this));
} else {
return MHelper.RANDOM.nextInt(4) == 0 ? Lists.newArrayList(new ItemStack(EndBlocks.UMBRELLA_TREE_SAPLING))
: Collections.emptyList();
}
else {
return MHelper.RANDOM.nextInt(4) == 0 ? Lists.newArrayList(new ItemStack(EndBlocks.UMBRELLA_TREE_SAPLING)) : Collections.emptyList();
}
}
@Override
public String getStatesPattern(Reader data) {
String block = Registry.BLOCK.getKey(this).getPath();
return Patterns.createJson(data, block, block);
}
@Override
public String getModelPattern(String block) {
ResourceLocation blockId = Registry.BLOCK.getKey(this);
return Patterns.createJson(Patterns.BLOCK_BASE, blockId.getPath(), block);
}
@Override
public ResourceLocation statePatternId() {
return Patterns.STATE_SIMPLE;
}
@Override
public boolean isTranslucent(BlockState state, BlockView world, BlockPos pos) {
public boolean propagatesSkylightDown(BlockState state, BlockGetter world, BlockPos pos) {
return state.getValue(COLOR) > 0;
}
@Environment(EnvType.CLIENT)
public boolean isSideInvisible(BlockState state, BlockState stateFrom, Direction direction) {
public boolean skipRendering(BlockState state, BlockState stateFrom, Direction direction) {
if (state.getValue(COLOR) > 0) {
return super.isSideInvisible(state, stateFrom, direction);
} else {
return super.skipRendering(state, stateFrom, direction);
}
else {
return false;
}
}