Continue mapping migration

This commit is contained in:
Aleksey 2021-04-12 21:38:22 +03:00
parent 99ade39404
commit f03fd03bd0
499 changed files with 12567 additions and 12723 deletions

View file

@ -7,120 +7,125 @@ import com.google.common.collect.Lists;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags;
import net.minecraft.world.level.block.AbstractBlock;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.Fertilizable;
import net.minecraft.world.level.material.Material;
import net.minecraft.world.level.block.ShapeContext;
import net.minecraft.world.item.enchantment.EnchantmentHelper;
import net.minecraft.world.item.enchantment.Enchantments;
import net.minecraft.world.entity.ItemEntity;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.storage.loot.LootContext;
import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.item.ItemEntity;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.enchantment.EnchantmentHelper;
import net.minecraft.world.item.enchantment.Enchantments;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.WorldView;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.BonemealableBlock;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.Material;
import net.minecraft.world.level.storage.loot.LootContext;
import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
import ru.betterend.client.render.ERenderLayer;
import ru.betterend.interfaces.IRenderTypeable;
import ru.betterend.registry.EndTags;
public class EndPlantBlock extends BlockBaseNotFull implements IRenderTypeable, Fertilizable {
private static final VoxelShape SHAPE = Block.createCuboidShape(4, 0, 4, 12, 14, 12);
public class EndPlantBlock extends BlockBaseNotFull implements IRenderTypeable, BonemealableBlock {
private static final VoxelShape SHAPE = Block.box(4, 0, 4, 12, 14, 12);
public EndPlantBlock() {
this(false);
}
public EndPlantBlock(int light) {
this(false, light);
}
public EndPlantBlock(boolean replaceable) {
super(FabricBlockSettings.of(replaceable ? Material.REPLACEABLE_PLANT : Material.PLANT)
.breakByTool(FabricToolTags.SHEARS).sounds(SoundType.GRASS).breakByHand(true).noCollision());
.breakByTool(FabricToolTags.SHEARS)
.breakByHand(true)
.sound(SoundType.GRASS)
.noCollission());
}
public EndPlantBlock(boolean replaceable, int light) {
super(FabricBlockSettings.of(replaceable ? Material.REPLACEABLE_PLANT : Material.PLANT)
.breakByTool(FabricToolTags.SHEARS).sounds(SoundType.GRASS).luminance(light).breakByHand(true)
.noCollision());
.breakByTool(FabricToolTags.SHEARS)
.breakByHand(true)
.luminance(light)
.sound(SoundType.GRASS)
.noCollission());
}
public EndPlantBlock(Properties settings) {
super(settings);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ePos) {
Vec3d vec3d = state.getModelOffset(view, pos);
return SHAPE.offset(vec3d.x, vec3d.y, vec3d.z);
public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) {
Vec3 vec3d = state.getOffset(view, pos);
return SHAPE.move(vec3d.x, vec3d.y, vec3d.z);
}
@Override
public AbstractBlock.OffsetType getOffsetType() {
return AbstractBlock.OffsetType.XZ;
public BlockBehaviour.OffsetType getOffsetType() {
return BlockBehaviour.OffsetType.XZ;
}
@Override
public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
public boolean canSurvive(BlockState state, LevelReader world, BlockPos pos) {
BlockState down = world.getBlockState(pos.below());
return isTerrain(down);
}
protected boolean isTerrain(BlockState state) {
return state.isIn(EndTags.END_GROUND);
return state.is(EndTags.END_GROUND);
}
@Override
public BlockState updateShape(BlockState state, Direction facing, BlockState neighborState, LevelAccessor world,
BlockPos pos, BlockPos neighborPos) {
if (!canPlaceAt(state, world, pos)) {
public BlockState updateShape(BlockState state, Direction facing, BlockState neighborState, LevelAccessor world, BlockPos pos, BlockPos neighborPos) {
if (!canSurvive(state, world, pos)) {
return Blocks.AIR.defaultBlockState();
} else {
}
else {
return state;
}
}
@Override
public List<ItemStack> getDrops(BlockState state, LootContext.Builder builder) {
ItemStack tool = builder.getParameter(LootContextParams.TOOL);
if (tool != null && tool.getItem().isIn(FabricToolTags.SHEARS)
|| EnchantmentHelper.getItemEnchantmentLevel(Enchantments.SILK_TOUCH, tool) > 0) {
if (tool != null && tool.getItem().is(FabricToolTags.SHEARS) || EnchantmentHelper.getItemEnchantmentLevel(Enchantments.SILK_TOUCH, tool) > 0) {
return Lists.newArrayList(new ItemStack(this));
} else {
}
else {
return Lists.newArrayList();
}
}
@Override
public ERenderLayer getRenderLayer() {
return ERenderLayer.CUTOUT;
}
@Override
public boolean isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient) {
public boolean isValidBonemealTarget(BlockGetter world, BlockPos pos, BlockState state, boolean isClient) {
return true;
}
@Override
public boolean canGrow(Level world, Random random, BlockPos pos, BlockState state) {
public boolean isBonemealSuccess(Level world, Random random, BlockPos pos, BlockState state) {
return true;
}
@Override
public void grow(ServerLevel world, Random random, BlockPos pos, BlockState state) {
ItemEntity item = new ItemEntity(world, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5,
new ItemStack(this));
world.spawnEntity(item);
public void performBonemeal(ServerLevel world, Random random, BlockPos pos, BlockState state) {
ItemEntity item = new ItemEntity(world, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, new ItemStack(this));
world.addFreshEntity(item);
}
}