Continue mapping migration

This commit is contained in:
Aleksey 2021-04-12 21:38:22 +03:00
parent 99ade39404
commit f03fd03bd0
499 changed files with 12567 additions and 12723 deletions

View file

@ -1,43 +1,41 @@
package ru.betterend.blocks.entities.render;
import java.util.HashMap;
import com.google.common.collect.Maps;
import it.unimi.dsi.fastutil.floats.Float2FloatFunction;
import it.unimi.dsi.fastutil.ints.Int2IntFunction;
import net.minecraft.world.level.block.AbstractChestBlock;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.ChestBlock;
import net.minecraft.world.level.block.DoubleBlockProperties;
import net.minecraft.world.level.block.DoubleBlockProperties.PropertySource;
import net.minecraft.world.level.block.entity.ChestBlockEntity;
import net.minecraft.world.level.block.enums.ChestType;
import net.minecraft.client.block.ChestAnimationProgress;
import net.minecraft.client.model.ModelPart;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
import net.minecraft.client.render.block.entity.BlockEntityRenderer;
import net.minecraft.client.render.block.entity.LightmapCoordinatesRetriever;
import net.minecraft.client.util.math.MatrixStack;
import com.mojang.math.Vector3f;
import net.minecraft.world.item.BlockItem;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.blockentity.BlockEntityRenderDispatcher;
import net.minecraft.client.renderer.blockentity.BlockEntityRenderer;
import net.minecraft.client.renderer.blockentity.BrightnessCombiner;
import net.minecraft.core.Direction;
import net.minecraft.core.Registry;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.AbstractChestBlock;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.ChestBlock;
import net.minecraft.world.level.block.DoubleBlockCombiner;
import net.minecraft.world.level.block.DoubleBlockCombiner.NeighborCombineResult;
import net.minecraft.world.level.block.entity.ChestBlockEntity;
import net.minecraft.world.level.block.entity.LidBlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.ChestType;
import com.google.common.collect.Maps;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Vector3f;
import it.unimi.dsi.fastutil.floats.Float2FloatFunction;
import it.unimi.dsi.fastutil.ints.Int2IntFunction;
import ru.betterend.BetterEnd;
import ru.betterend.blocks.basis.EndChestBlock;
import ru.betterend.blocks.entities.EChestBlockEntity;
import ru.betterend.registry.EndItems;
public class EndChestBlockEntityRenderer extends BlockEntityRenderer<EChestBlockEntity> {
private static final HashMap<Block, RenderLayer[]> LAYERS = Maps.newHashMap();
private static RenderLayer[] defaultLayer;
private static final HashMap<Block, RenderType[]> LAYERS = Maps.newHashMap();
private static RenderType[] defaultLayer;
private static final int ID_NORMAL = 0;
private static final int ID_LEFT = 1;
@ -57,97 +55,88 @@ public class EndChestBlockEntityRenderer extends BlockEntityRenderer<EChestBlock
super(blockEntityRenderDispatcher);
this.partC = new ModelPart(64, 64, 0, 19);
this.partC.addCuboid(1.0F, 0.0F, 1.0F, 14.0F, 9.0F, 14.0F, 0.0F);
this.partC.addBox(1.0F, 0.0F, 1.0F, 14.0F, 9.0F, 14.0F, 0.0F);
this.partA = new ModelPart(64, 64, 0, 0);
this.partA.addCuboid(1.0F, 0.0F, 0.0F, 14.0F, 5.0F, 14.0F, 0.0F);
this.partA.pivotY = 9.0F;
this.partA.pivotZ = 1.0F;
this.partA.addBox(1.0F, 0.0F, 0.0F, 14.0F, 5.0F, 14.0F, 0.0F);
this.partA.y = 9.0F;
this.partA.z = 1.0F;
this.partB = new ModelPart(64, 64, 0, 0);
this.partB.addCuboid(7.0F, -1.0F, 15.0F, 2.0F, 4.0F, 1.0F, 0.0F);
this.partB.pivotY = 8.0F;
this.partB.addBox(7.0F, -1.0F, 15.0F, 2.0F, 4.0F, 1.0F, 0.0F);
this.partB.y = 8.0F;
this.partRightC = new ModelPart(64, 64, 0, 19);
this.partRightC.addCuboid(1.0F, 0.0F, 1.0F, 15.0F, 9.0F, 14.0F, 0.0F);
this.partRightC.addBox(1.0F, 0.0F, 1.0F, 15.0F, 9.0F, 14.0F, 0.0F);
this.partRightA = new ModelPart(64, 64, 0, 0);
this.partRightA.addCuboid(1.0F, 0.0F, 0.0F, 15.0F, 5.0F, 14.0F, 0.0F);
this.partRightA.pivotY = 9.0F;
this.partRightA.pivotZ = 1.0F;
this.partRightA.addBox(1.0F, 0.0F, 0.0F, 15.0F, 5.0F, 14.0F, 0.0F);
this.partRightA.y = 9.0F;
this.partRightA.z = 1.0F;
this.partRightB = new ModelPart(64, 64, 0, 0);
this.partRightB.addCuboid(15.0F, -1.0F, 15.0F, 1.0F, 4.0F, 1.0F, 0.0F);
this.partRightB.pivotY = 8.0F;
this.partRightB.addBox(15.0F, -1.0F, 15.0F, 1.0F, 4.0F, 1.0F, 0.0F);
this.partRightB.y = 8.0F;
this.partLeftC = new ModelPart(64, 64, 0, 19);
this.partLeftC.addCuboid(0.0F, 0.0F, 1.0F, 15.0F, 9.0F, 14.0F, 0.0F);
this.partLeftC.addBox(0.0F, 0.0F, 1.0F, 15.0F, 9.0F, 14.0F, 0.0F);
this.partLeftA = new ModelPart(64, 64, 0, 0);
this.partLeftA.addCuboid(0.0F, 0.0F, 0.0F, 15.0F, 5.0F, 14.0F, 0.0F);
this.partLeftA.pivotY = 9.0F;
this.partLeftA.pivotZ = 1.0F;
this.partLeftA.addBox(0.0F, 0.0F, 0.0F, 15.0F, 5.0F, 14.0F, 0.0F);
this.partLeftA.y = 9.0F;
this.partLeftA.z = 1.0F;
this.partLeftB = new ModelPart(64, 64, 0, 0);
this.partLeftB.addCuboid(0.0F, -1.0F, 15.0F, 1.0F, 4.0F, 1.0F, 0.0F);
this.partLeftB.pivotY = 8.0F;
this.partLeftB.addBox(0.0F, -1.0F, 15.0F, 1.0F, 4.0F, 1.0F, 0.0F);
this.partLeftB.y = 8.0F;
}
public void render(EChestBlockEntity entity, float tickDelta, MatrixStack matrices,
VertexConsumerProvider vertexConsumers, int light, int overlay) {
public void render(EChestBlockEntity entity, float tickDelta, PoseStack matrices, MultiBufferSource vertexConsumers, int light, int overlay) {
Level world = entity.getLevel();
boolean worldExists = world != null;
BlockState blockState = worldExists ? entity.getCachedState()
: (BlockState) Blocks.CHEST.defaultBlockState().with(ChestBlock.FACING, Direction.SOUTH);
ChestType chestType = blockState.contains(ChestBlock.CHEST_TYPE)
? (ChestType) blockState.get(ChestBlock.CHEST_TYPE)
: ChestType.SINGLE;
BlockState blockState = worldExists ? entity.getBlockState() : (BlockState) Blocks.CHEST.defaultBlockState().setValue(ChestBlock.FACING, Direction.SOUTH);
ChestType chestType = blockState.hasProperty(ChestBlock.TYPE) ? (ChestType) blockState.getValue(ChestBlock.TYPE) : ChestType.SINGLE;
Block block = blockState.getBlock();
if (block instanceof AbstractChestBlock) {
AbstractChestBlock<?> abstractChestBlock = (AbstractChestBlock<?>) block;
boolean isDouble = chestType != ChestType.SINGLE;
float f = ((Direction) blockState.get(ChestBlock.FACING)).asRotation();
PropertySource<? extends ChestBlockEntity> propertySource;
float f = ((Direction) blockState.getValue(ChestBlock.FACING)).toYRot();
NeighborCombineResult<? extends ChestBlockEntity> propertySource;
matrices.push();
matrices.pushPose();
matrices.translate(0.5D, 0.5D, 0.5D);
matrices.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(-f));
matrices.mulPose(Vector3f.YP.rotationDegrees(-f));
matrices.translate(-0.5D, -0.5D, -0.5D);
if (worldExists) {
propertySource = abstractChestBlock.getBlockEntitySource(blockState, world, entity.getPos(), true);
propertySource = abstractChestBlock.combine(blockState, world, entity.getBlockPos(), true);
} else {
propertySource = DoubleBlockProperties.PropertyRetriever::getFallback;
propertySource = DoubleBlockCombiner.Combiner::acceptNone;
}
float pitch = ((Float2FloatFunction) propertySource
.apply(ChestBlock.getAnimationProgressRetriever((ChestAnimationProgress) entity))).get(tickDelta);
float pitch = ((Float2FloatFunction) propertySource.apply(ChestBlock.opennessCombiner((LidBlockEntity) entity))).get(tickDelta);
pitch = 1.0F - pitch;
pitch = 1.0F - pitch * pitch * pitch;
@SuppressWarnings({ "unchecked", "rawtypes" })
int blockLight = ((Int2IntFunction) propertySource.apply(new LightmapCoordinatesRetriever()))
.applyAsInt(light);
int blockLight = ((Int2IntFunction) propertySource.apply(new BrightnessCombiner())).applyAsInt(light);
VertexConsumer vertexConsumer = getConsumer(vertexConsumers, block, chestType);
if (isDouble) {
if (chestType == ChestType.LEFT) {
renderParts(matrices, vertexConsumer, this.partLeftA, this.partLeftB, this.partLeftC, pitch,
blockLight, overlay);
renderParts(matrices, vertexConsumer, this.partLeftA, this.partLeftB, this.partLeftC, pitch, blockLight, overlay);
} else {
renderParts(matrices, vertexConsumer, this.partRightA, this.partRightB, this.partRightC, pitch,
blockLight, overlay);
renderParts(matrices, vertexConsumer, this.partRightA, this.partRightB, this.partRightC, pitch, blockLight, overlay);
}
} else {
renderParts(matrices, vertexConsumer, this.partA, this.partB, this.partC, pitch, blockLight, overlay);
}
matrices.pop();
matrices.popPose();
}
}
private void renderParts(MatrixStack matrices, VertexConsumer vertices, ModelPart modelPart, ModelPart modelPart2,
ModelPart modelPart3, float pitch, int light, int overlay) {
modelPart.pitch = -(pitch * 1.5707964F);
modelPart2.pitch = modelPart.pitch;
private void renderParts(PoseStack matrices, VertexConsumer vertices, ModelPart modelPart, ModelPart modelPart2, ModelPart modelPart3, float pitch, int light, int overlay) {
modelPart.xRot = -(pitch * 1.5707964F);
modelPart2.xRot = modelPart.xRot;
modelPart.render(matrices, vertices, light, overlay);
modelPart2.render(matrices, vertices, light, overlay);
modelPart3.render(matrices, vertices, light, overlay);
}
private static RenderLayer getChestTexture(ChestType type, RenderLayer[] layers) {
private static RenderType getChestTexture(ChestType type, RenderType[] layers) {
switch (type) {
case LEFT:
return layers[ID_LEFT];
@ -159,28 +148,28 @@ public class EndChestBlockEntityRenderer extends BlockEntityRenderer<EChestBlock
}
}
public static VertexConsumer getConsumer(VertexConsumerProvider provider, Block block, ChestType chestType) {
RenderLayer[] layers = LAYERS.getOrDefault(block, defaultLayer);
public static VertexConsumer getConsumer(MultiBufferSource provider, Block block, ChestType chestType) {
RenderType[] layers = LAYERS.getOrDefault(block, defaultLayer);
return provider.getBuffer(getChestTexture(chestType, layers));
}
static {
defaultLayer = new RenderLayer[] {
RenderLayer.getEntityCutout(new ResourceLocation("textures/entity/chest/normal.png")),
RenderLayer.getEntityCutout(new ResourceLocation("textures/entity/chest/normal_left.png")),
RenderLayer.getEntityCutout(new ResourceLocation("textures/entity/chest/normal_right.png")) };
defaultLayer = new RenderType[] {
RenderType.entityCutout(new ResourceLocation("textures/entity/chest/normal.png")),
RenderType.entityCutout(new ResourceLocation("textures/entity/chest/normal_left.png")),
RenderType.entityCutout(new ResourceLocation("textures/entity/chest/normal_right.png"))
};
EndItems.getModBlocks().forEach((item) -> {
if (item instanceof BlockItem) {
Block block = ((BlockItem) item).getBlock();
if (block instanceof EndChestBlock) {
String name = Registry.BLOCK.getKey(block).getPath();
LAYERS.put(block, new RenderLayer[] {
RenderLayer.getEntityCutout(BetterEnd.makeID("textures/entity/chest/" + name + ".png")),
RenderLayer
.getEntityCutout(BetterEnd.makeID("textures/entity/chest/" + name + "_left.png")),
RenderLayer.getEntityCutout(
BetterEnd.makeID("textures/entity/chest/" + name + "_right.png")) });
LAYERS.put(block, new RenderType[] {
RenderType.entityCutout(BetterEnd.makeID("textures/entity/chest/" + name + ".png")),
RenderType.entityCutout(BetterEnd.makeID("textures/entity/chest/" + name + "_left.png")),
RenderType.entityCutout(BetterEnd.makeID("textures/entity/chest/" + name + "_right.png"))
});
}
}
});

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@ -2,122 +2,119 @@ package ru.betterend.blocks.entities.render;
import java.util.HashMap;
import java.util.List;
import com.google.common.collect.Maps;
import net.minecraft.world.level.block.SignBlock;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.SignBlock;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.render.TexturedRenderLayers;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
import net.minecraft.client.render.block.entity.BlockEntityRenderer;
import net.minecraft.client.render.block.entity.SignBlockEntityRenderer;
import net.minecraft.client.render.block.entity.SignBlockEntityRenderer.SignModel;
import net.minecraft.client.texture.NativeImage;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.client.util.math.MatrixStack;
import com.mojang.math.Vector3f;
import net.minecraft.world.item.BlockItem;
import net.minecraft.text.OrderedText;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.SignType;
import net.minecraft.client.gui.Font;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.Sheets;
import net.minecraft.client.renderer.blockentity.BlockEntityRenderDispatcher;
import net.minecraft.client.renderer.blockentity.BlockEntityRenderer;
import net.minecraft.client.renderer.blockentity.SignRenderer;
import net.minecraft.client.renderer.blockentity.SignRenderer.SignModel;
import net.minecraft.client.resources.model.Material;
import net.minecraft.core.Registry;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.FormattedCharSequence;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.SignBlock;
import net.minecraft.world.level.block.StandingSignBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.WoodType;
import com.google.common.collect.Maps;
import com.mojang.blaze3d.platform.NativeImage;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Vector3f;
import ru.betterend.BetterEnd;
import ru.betterend.blocks.basis.EndSignBlock;
import ru.betterend.blocks.entities.ESignBlockEntity;
import ru.betterend.registry.EndItems;
public class EndSignBlockEntityRenderer extends BlockEntityRenderer<ESignBlockEntity> {
private static final HashMap<Block, RenderLayer> LAYERS = Maps.newHashMap();
private static RenderLayer defaultLayer;
private final SignModel model = new SignBlockEntityRenderer.SignModel();
private static final HashMap<Block, RenderType> LAYERS = Maps.newHashMap();
private static RenderType defaultLayer;
private final SignModel model = new SignRenderer.SignModel();
public EndSignBlockEntityRenderer(BlockEntityRenderDispatcher dispatcher) {
super(dispatcher);
}
public void render(ESignBlockEntity signBlockEntity, float tickDelta, MatrixStack matrixStack,
VertexConsumerProvider provider, int light, int overlay) {
BlockState state = signBlockEntity.getCachedState();
matrixStack.push();
public void render(ESignBlockEntity signBlockEntity, float tickDelta, PoseStack matrixStack,
MultiBufferSource provider, int light, int overlay) {
BlockState state = signBlockEntity.getBlockState();
matrixStack.pushPose();
matrixStack.translate(0.5D, 0.5D, 0.5D);
float angle = -((float) ((Integer) state.getValue(SignBlock.ROTATION) * 360) / 16.0F);
float angle = -((float) ((Integer) state.getValue(StandingSignBlock.ROTATION) * 360) / 16.0F);
BlockState blockState = signBlockEntity.getCachedState();
if (blockState.get(EndSignBlock.FLOOR)) {
matrixStack.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(angle));
this.model.foot.visible = true;
BlockState blockState = signBlockEntity.getBlockState();
if (blockState.getValue(EndSignBlock.FLOOR)) {
matrixStack.mulPose(Vector3f.YP.rotationDegrees(angle));
this.model.stick.visible = true;
} else {
matrixStack.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(angle + 180));
matrixStack.mulPose(Vector3f.YP.rotationDegrees(angle + 180));
matrixStack.translate(0.0D, -0.3125D, -0.4375D);
this.model.foot.visible = false;
this.model.stick.visible = false;
}
matrixStack.push();
matrixStack.pushPose();
matrixStack.scale(0.6666667F, -0.6666667F, -0.6666667F);
VertexConsumer vertexConsumer = getConsumer(provider, state.getBlock());
model.field.render(matrixStack, vertexConsumer, light, overlay);
model.foot.render(matrixStack, vertexConsumer, light, overlay);
matrixStack.pop();
TextRenderer textRenderer = dispatcher.getTextRenderer();
model.sign.render(matrixStack, vertexConsumer, light, overlay);
model.stick.render(matrixStack, vertexConsumer, light, overlay);
matrixStack.popPose();
Font textRenderer = renderer.getFont();
matrixStack.translate(0.0D, 0.3333333432674408D, 0.046666666865348816D);
matrixStack.scale(0.010416667F, -0.010416667F, 0.010416667F);
int m = signBlockEntity.getTextColor().getSignColor();
int n = (int) (NativeImage.getRed(m) * 0.4D);
int o = (int) (NativeImage.getGreen(m) * 0.4D);
int p = (int) (NativeImage.getBlue(m) * 0.4D);
int q = NativeImage.getAbgrColor(0, p, o, n);
int m = signBlockEntity.getColor().getTextColor();
int n = (int) (NativeImage.getR(m) * 0.4D);
int o = (int) (NativeImage.getG(m) * 0.4D);
int p = (int) (NativeImage.getB(m) * 0.4D);
int q = NativeImage.combine(0, p, o, n);
for (int s = 0; s < 4; ++s) {
OrderedText orderedText = signBlockEntity.getTextBeingEditedOnRow(s, (text) -> {
List<OrderedText> list = textRenderer.wrapLines(text, 90);
return list.isEmpty() ? OrderedText.EMPTY : (OrderedText) list.get(0);
FormattedCharSequence orderedText = signBlockEntity.getRenderMessage(s, (text) -> {
List<FormattedCharSequence> list = textRenderer.split(text, 90);
return list.isEmpty() ? FormattedCharSequence.EMPTY : (FormattedCharSequence) list.get(0);
});
if (orderedText != null) {
float t = (float) (-textRenderer.getWidth(orderedText) / 2);
textRenderer.draw((OrderedText) orderedText, t, (float) (s * 10 - 20), q, false,
matrixStack.peek().getModel(), provider, false, 0, light);
float t = (float) (-textRenderer.width(orderedText) / 2);
textRenderer.drawInBatch((FormattedCharSequence) orderedText, t, (float) (s * 10 - 20), q, false, matrixStack.last().pose(), provider, false, 0, light);
}
}
matrixStack.pop();
matrixStack.popPose();
}
public static SpriteIdentifier getModelTexture(Block block) {
SignType signType2;
public static Material getModelTexture(Block block) {
WoodType signType2;
if (block instanceof SignBlock) {
signType2 = ((SignBlock) block).getSignType();
signType2 = ((SignBlock) block).type();
} else {
signType2 = SignType.OAK;
signType2 = WoodType.OAK;
}
return TexturedRenderLayers.getSignTextureId(signType2);
return Sheets.signTexture(signType2);
}
public static VertexConsumer getConsumer(VertexConsumerProvider provider, Block block) {
public static VertexConsumer getConsumer(MultiBufferSource provider, Block block) {
return provider.getBuffer(LAYERS.getOrDefault(block, defaultLayer));
}
static {
defaultLayer = RenderLayer.getEntitySolid(new ResourceLocation("textures/entity/sign/oak.png"));
defaultLayer = RenderType.entitySolid(new ResourceLocation("textures/entity/sign/oak.png"));
EndItems.getModBlocks().forEach((item) -> {
if (item instanceof BlockItem) {
Block block = ((BlockItem) item).getBlock();
if (block instanceof EndSignBlock) {
String name = Registry.BLOCK.getKey(block).getPath();
RenderLayer layer = RenderLayer
.getEntitySolid(BetterEnd.makeID("textures/entity/sign/" + name + ".png"));
RenderType layer = RenderType.entitySolid(BetterEnd.makeID("textures/entity/sign/" + name + ".png"));
LAYERS.put(block, layer);
}
}
});
}
}

View file

@ -1,21 +1,21 @@
package ru.betterend.blocks.entities.render;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Vector3f;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
import net.minecraft.client.render.block.entity.BlockEntityRenderer;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.util.math.MatrixStack;
import com.mojang.math.Vector3f;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.block.model.ItemTransforms;
import net.minecraft.client.renderer.blockentity.BlockEntityRenderDispatcher;
import net.minecraft.client.renderer.blockentity.BlockEntityRenderer;
import net.minecraft.client.resources.model.BakedModel;
import net.minecraft.util.Mth;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.util.Mth;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
import ru.betterend.blocks.EternalPedestal;
import ru.betterend.blocks.basis.PedestalBlock;
import ru.betterend.blocks.entities.PedestalBlockEntity;
@ -27,31 +27,29 @@ import ru.betterend.registry.EndItems;
@Environment(EnvType.CLIENT)
public class PedestalItemRenderer<T extends PedestalBlockEntity> extends BlockEntityRenderer<T> {
public PedestalItemRenderer(BlockEntityRenderDispatcher dispatcher) {
super(dispatcher);
}
@Override
public void render(T blockEntity, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers,
int light, int overlay) {
public void render(T blockEntity, float tickDelta, PoseStack matrices,
MultiBufferSource vertexConsumers, int light, int overlay) {
Level world = blockEntity.getLevel();
if (world == null || blockEntity.isEmpty())
return;
if (world == null || blockEntity.isEmpty()) return;
BlockState state = world.getBlockState(blockEntity.getPos());
if (!(state.getBlock() instanceof PedestalBlock))
return;
BlockState state = world.getBlockState(blockEntity.getBlockPos());
if (!(state.getBlock() instanceof PedestalBlock)) return;
ItemStack activeItem = blockEntity.getItem(0);
ItemStack activeItem = blockEntity.getStack(0);
matrices.push();
matrices.pushPose();
Minecraft minecraft = Minecraft.getInstance();
BakedModel model = minecraft.getItemRenderer().getHeldItemModel(activeItem, world, null);
Vector3f translate = model.getTransformation().ground.translation;
BakedModel model = minecraft.getItemRenderer().getModel(activeItem, world, null);
Vector3f translate = model.getTransforms().ground.translation;
PedestalBlock pedestal = (PedestalBlock) state.getBlock();
matrices.translate(translate.getX(), translate.getY(), translate.getZ());
matrices.translate(translate.x(), translate.y(), translate.z());
matrices.translate(0.5, pedestal.getHeight(state), 0.5);
if (activeItem.getItem() instanceof BlockItem) {
matrices.scale(1.5F, 1.5F, 1.5F);
@ -61,10 +59,9 @@ public class PedestalItemRenderer<T extends PedestalBlockEntity> extends BlockEn
int age = blockEntity.getAge();
if (state.is(EndBlocks.ETERNAL_PEDESTAL) && state.getValue(EternalPedestal.ACTIVATED)) {
float[] colors = EternalCrystalRenderer.colors(age);
int y = blockEntity.getPos().getY();
BeamRenderer.renderLightBeam(matrices, vertexConsumers, age, tickDelta, -y, 1024 - y, colors, 0.25F, 0.13F,
0.16F);
int y = blockEntity.getBlockPos().getY();
BeamRenderer.renderLightBeam(matrices, vertexConsumers, age, tickDelta, -y, 1024 - y, colors, 0.25F, 0.13F, 0.16F);
float altitude = Mth.sin((blockEntity.getAge() + tickDelta) / 10.0F) * 0.1F + 0.1F;
matrices.translate(0.0D, altitude, 0.0D);
}
@ -74,10 +71,9 @@ public class PedestalItemRenderer<T extends PedestalBlockEntity> extends BlockEn
EternalCrystalRenderer.render(age, tickDelta, matrices, vertexConsumers, light);
} else {
float rotation = (age + tickDelta) / 25.0F + 6.0F;
matrices.multiply(Vector3f.POSITIVE_Y.getRadialQuaternion(rotation));
minecraft.getItemRenderer().renderItem(activeItem, ModelTransformation.Mode.GROUND, false, matrices,
vertexConsumers, light, overlay, model);
matrices.mulPose(Vector3f.YP.rotation(rotation));
minecraft.getItemRenderer().render(activeItem, ItemTransforms.TransformType.GROUND, false, matrices, vertexConsumers, light, overlay, model);
}
matrices.pop();
matrices.popPose();
}
}