Continue mapping migration

This commit is contained in:
Aleksey 2021-04-12 21:38:22 +03:00
parent 99ade39404
commit f03fd03bd0
499 changed files with 12567 additions and 12723 deletions

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@ -1,10 +1,9 @@
package ru.betterend.mixin.client;
import net.minecraft.client.resources.sounds.AbstractSoundInstance;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
import net.minecraft.client.sound.AbstractSoundInstance;
@Mixin(AbstractSoundInstance.class)
public interface AbstractSoundInstanceAccessor {
@Accessor("volume")

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@ -1,7 +1,18 @@
package ru.betterend.mixin.client;
import java.util.List;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.EditBox;
import net.minecraft.client.gui.screens.inventory.AnvilScreen;
import net.minecraft.client.gui.screens.inventory.ItemCombinerScreen;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.AnvilMenu;
import net.minecraft.world.item.ItemStack;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
@ -9,32 +20,19 @@ import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import com.google.common.collect.Lists;
import net.minecraft.client.gui.screen.ingame.AnvilScreen;
import net.minecraft.client.gui.screen.ingame.ForgingScreen;
import net.minecraft.client.gui.widget.AbstractButtonWidget;
import net.minecraft.client.gui.widget.ButtonWidget;
import net.minecraft.client.gui.widget.TextFieldWidget;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.world.entity.player.PlayerInventory;
import net.minecraft.world.item.ItemStack;
import net.minecraft.screen.AnvilScreenHandler;
import net.minecraft.screen.ScreenHandler;
import net.minecraft.text.LiteralText;
import net.minecraft.text.Text;
import net.minecraft.resources.ResourceLocation;
import com.mojang.blaze3d.vertex.PoseStack;
import ru.betterend.interfaces.AnvilScreenHandlerExtended;
@Mixin(AnvilScreen.class)
public class AnvilScreenMixin extends ForgingScreen<AnvilScreenHandler> {
public class AnvilScreenMixin extends ItemCombinerScreen<AnvilMenu> {
@Shadow
private TextFieldWidget nameField;
private final List<AbstractButtonWidget> be_buttons = Lists.newArrayList();
private EditBox nameField;
private final List<AbstractWidget> be_buttons = Lists.newArrayList();
private AnvilScreenHandlerExtended anvilHandler;
public AnvilScreenMixin(AnvilScreenHandler handler, PlayerInventory playerInventory, Text title,
public AnvilScreenMixin(AnvilMenu handler, Inventory playerInventory, Component title,
ResourceLocation texture) {
super(handler, playerInventory, title, texture);
}
@ -42,22 +40,22 @@ public class AnvilScreenMixin extends ForgingScreen<AnvilScreenHandler> {
@Inject(method = "setup", at = @At("TAIL"))
protected void be_setup(CallbackInfo info) {
this.be_buttons.clear();
int x = (width - backgroundWidth) / 2;
int y = (height - backgroundHeight) / 2;
this.anvilHandler = (AnvilScreenHandlerExtended) this.handler;
this.be_buttons.add(new ButtonWidget(x + 8, y + 45, 15, 20, new LiteralText("<"), (b) -> be_previousRecipe()));
this.be_buttons.add(new ButtonWidget(x + 154, y + 45, 15, 20, new LiteralText(">"), (b) -> be_nextRecipe()));
int x = (width - imageWidth) / 2;
int y = (height - imageHeight) / 2;
this.anvilHandler = (AnvilScreenHandlerExtended) this.menu;
this.be_buttons.add(new Button(x + 8, y + 45, 15, 20, new TextComponent("<"), (b) -> be_previousRecipe()));
this.be_buttons.add(new Button(x + 154, y + 45, 15, 20, new TextComponent(">"), (b) -> be_nextRecipe()));
}
@Inject(method = "renderForeground", at = @At("TAIL"))
protected void be_renderForeground(MatrixStack matrices, int mouseX, int mouseY, float delta, CallbackInfo info) {
protected void be_renderForeground(PoseStack matrices, int mouseX, int mouseY, float delta, CallbackInfo info) {
this.be_buttons.forEach(button -> {
button.render(matrices, mouseX, mouseY, delta);
});
}
@Inject(method = "onSlotUpdate", at = @At("HEAD"), cancellable = true)
public void be_onSlotUpdate(ScreenHandler handler, int slotId, ItemStack stack, CallbackInfo info) {
public void be_onSlotUpdate(AbstractContainerMenu handler, int slotId, ItemStack stack, CallbackInfo info) {
AnvilScreenHandlerExtended anvilHandler = (AnvilScreenHandlerExtended) handler;
if (anvilHandler.be_getCurrentRecipe() != null) {
if (anvilHandler.be_getRecipes().size() > 1) {
@ -65,29 +63,29 @@ public class AnvilScreenMixin extends ForgingScreen<AnvilScreenHandler> {
} else {
this.be_buttons.forEach(button -> button.visible = false);
}
this.nameField.setText("");
this.nameField.setValue("");
info.cancel();
} else {
this.be_buttons.forEach(button -> button.visible = false);
}
}
private void be_nextRecipe() {
this.anvilHandler.be_nextRecipe();
}
private void be_previousRecipe() {
this.anvilHandler.be_previousRecipe();
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int button) {
if (client != null) {
for (AbstractButtonWidget elem : be_buttons) {
if (minecraft != null) {
for (AbstractWidget elem : be_buttons) {
if (elem.visible && elem.mouseClicked(mouseX, mouseY, button)) {
if (client.interactionManager != null) {
if (minecraft.gameMode != null) {
int i = be_buttons.indexOf(elem);
this.client.interactionManager.clickButton(handler.syncId, i);
this.minecraft.gameMode.handleInventoryButtonClick(menu.containerId, i);
return true;
}
}

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@ -8,54 +8,51 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.render.BackgroundRenderer;
import net.minecraft.client.render.Camera;
import net.minecraft.Util;
import net.minecraft.client.Camera;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.util.Mth;
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.fluid.FluidState;
import net.minecraft.util.Util;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.Biome.Category;
import net.minecraft.world.level.biome.Biome.BiomeCategory;
import net.minecraft.world.level.material.FluidState;
import ru.betterend.client.ClientOptions;
import ru.betterend.registry.EndBiomes;
import ru.betterend.util.BackgroundInfo;
import ru.betterend.world.biome.EndBiome;
@Mixin(BackgroundRenderer.class)
@Mixin(FogRenderer.class)
public class BackgroundRendererMixin {
private static float lastFogDensity;
private static float fogDensity;
private static float lerp;
private static long time;
@Shadow
private static float red;
@Shadow
private static float green;
@Shadow
private static float blue;
@Inject(method = "render", at = @At("RETURN"))
private static void be_onRender(Camera camera, float tickDelta, ClientLevel world, int i, float f,
CallbackInfo info) {
long l = Util.getMeasuringTimeMs() - time;
private static void be_onRender(Camera camera, float tickDelta, ClientLevel world, int i, float f, CallbackInfo info) {
long l = Util.getMillis() - time;
time += l;
lerp += l * 0.001F;
if (lerp > 1)
lerp = 1;
FluidState fluidState = camera.getSubmergedFluidState();
if (lerp > 1) lerp = 1;
FluidState fluidState = camera.getFluidInCamera();
if (fluidState.isEmpty() && world.dimension().equals(Level.END)) {
Entity entity = camera.getFocusedEntity();
Entity entity = camera.getEntity();
boolean skip = false;
if (entity instanceof LivingEntity) {
MobEffectInstance effect = ((LivingEntity) entity).getMobEffect(MobEffects.NIGHT_VISION);
MobEffectInstance effect = ((LivingEntity) entity).getEffect(MobEffects.NIGHT_VISION);
skip = effect != null && effect.getDuration() > 0;
}
if (!skip) {
@ -64,21 +61,20 @@ public class BackgroundRendererMixin {
blue *= 4;
}
}
BackgroundInfo.red = red;
BackgroundInfo.green = green;
BackgroundInfo.blue = blue;
}
@Inject(method = "applyFog", at = @At("HEAD"), cancellable = true)
private static void be_fogDensity(Camera camera, BackgroundRenderer.FogType fogType, float viewDistance,
boolean thickFog, CallbackInfo info) {
Entity entity = camera.getFocusedEntity();
Biome biome = entity.world.getBiome(entity.getBlockPos());
FluidState fluidState = camera.getSubmergedFluidState();
if (ClientOptions.useFogDensity() && biome.getCategory() == Category.THEEND && fluidState.isEmpty()) {
private static void be_fogDensity(Camera camera, FogRenderer.FogMode fogType, float viewDistance, boolean thickFog, CallbackInfo info) {
Entity entity = camera.getEntity();
Biome biome = entity.level.getBiome(entity.blockPosition());
FluidState fluidState = camera.getFluidInCamera();
if (ClientOptions.useFogDensity() && biome.getBiomeCategory() == BiomeCategory.THEEND && fluidState.isEmpty()) {
EndBiome endBiome = EndBiomes.getRenderBiome(biome);
if (fogDensity == 0) {
fogDensity = endBiome.getFogDensity();
lastFogDensity = fogDensity;
@ -88,32 +84,34 @@ public class BackgroundRendererMixin {
fogDensity = endBiome.getFogDensity();
lerp = 0;
}
float fog = Mth.lerp(lerp, lastFogDensity, fogDensity);
BackgroundInfo.fog = fog;
float start = viewDistance * 0.75F / fog;
float end = viewDistance / fog;
if (entity instanceof LivingEntity) {
LivingEntity le = (LivingEntity) entity;
MobEffectInstance effect = le.getMobEffect(MobEffects.BLINDNESS);
MobEffectInstance effect = le.getEffect(MobEffects.BLINDNESS);
if (effect != null) {
int duration = effect.getDuration();
if (duration > 20) {
start = 0;
end *= 0.03F;
BackgroundInfo.blindness = 1;
} else {
}
else {
float delta = (float) duration / 20F;
BackgroundInfo.blindness = delta;
start = Mth.lerp(delta, start, 0);
end = Mth.lerp(delta, end, end * 0.03F);
}
} else {
}
else {
BackgroundInfo.blindness = 0;
}
}
RenderSystem.fogStart(start);
RenderSystem.fogEnd(end);
RenderSystem.fogMode(GlStateManager.FogMode.LINEAR);

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@ -9,11 +9,11 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import net.fabricmc.loader.api.FabricLoader;
import net.minecraft.client.Minecraft;
import net.minecraft.client.color.world.BiomeColors;
import net.minecraft.client.renderer.BiomeColors;
import net.minecraft.core.BlockPos;
import net.minecraft.core.BlockPos.MutableBlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.BlockRenderView;
import net.minecraft.world.level.BlockAndTintGetter;
import ru.betterend.client.ClientOptions;
import ru.betterend.registry.EndBlocks;
import ru.betterend.util.BlocksHelper;
@ -25,11 +25,11 @@ public class BiomeColorsMixin {
private static final int STREAM_COLOR = MHelper.color(105, 213, 244);
private static final Point[] OFFSETS;
private static final boolean HAS_SODIUM;
@Inject(method = "getWaterColor", at = @At("RETURN"), cancellable = true)
private static void be_getWaterColor(BlockRenderView world, BlockPos pos, CallbackInfoReturnable<Integer> info) {
private static void be_getWaterColor(BlockAndTintGetter world, BlockPos pos, CallbackInfoReturnable<Integer> info) {
if (ClientOptions.useSulfurWaterColor()) {
BlockRenderView view = HAS_SODIUM ? Minecraft.getInstance().world : world;
BlockAndTintGetter view = HAS_SODIUM ? Minecraft.getInstance().level : world;
MutableBlockPos mut = new MutableBlockPos();
mut.setY(pos.getY());
for (int i = 0; i < OFFSETS.length; i++) {
@ -43,10 +43,10 @@ public class BiomeColorsMixin {
}
}
}
static {
HAS_SODIUM = FabricLoader.getInstance().isModLoaded("sodium");
OFFSETS = new Point[20];
for (int i = 0; i < 3; i++) {
int p = i - 1;
@ -55,13 +55,13 @@ public class BiomeColorsMixin {
OFFSETS[i + 6] = new Point(-2, p);
OFFSETS[i + 9] = new Point(2, p);
}
for (int i = 0; i < 4; i++) {
int inner = i + 16;
Direction dir = BlocksHelper.HORIZONTAL[i];
OFFSETS[inner] = new Point(dir.getOffsetX(), dir.getOffsetZ());
OFFSETS[inner] = new Point(dir.getStepX(), dir.getStepZ());
dir = BlocksHelper.HORIZONTAL[(i + 1) & 3];
OFFSETS[i + 12] = new Point(OFFSETS[inner].x + dir.getOffsetX(), OFFSETS[inner].y + dir.getOffsetZ());
OFFSETS[i + 12] = new Point(OFFSETS[inner].x + dir.getStepX(), OFFSETS[inner].y + dir.getStepZ());
}
}
}

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@ -1,22 +1,22 @@
package ru.betterend.mixin.client;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.multiplayer.ClientPacketListener;
import net.minecraft.network.protocol.PacketUtils;
import net.minecraft.network.protocol.game.ClientboundOpenSignEditorPacket;
import net.minecraft.world.level.block.entity.BlockEntity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.client.Minecraft;
import net.minecraft.client.network.ClientPlayNetworkHandler;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.network.NetworkThreadUtils;
import net.minecraft.network.packet.s2c.play.SignEditorOpenS2CPacket;
import ru.betterend.blocks.entities.ESignBlockEntity;
import ru.betterend.client.gui.BlockSignEditScreen;
@Mixin(ClientPlayNetworkHandler.class)
public class ClientPlayNetworkHandlerMixin {
@Mixin(ClientPacketListener.class)
public class ClientPlayNetworkHandlerMixin
{
@Shadow
private Minecraft client;
@ -24,12 +24,12 @@ public class ClientPlayNetworkHandlerMixin {
private ClientLevel world;
@Inject(method = "onSignEditorOpen", at = @At(value = "HEAD"), cancellable = true)
public void be_openSignEditor(SignEditorOpenS2CPacket packet, CallbackInfo info) {
NetworkThreadUtils.forceMainThread(packet, ClientPlayNetworkHandler.class.cast(this), client);
public void be_openSignEditor(ClientboundOpenSignEditorPacket packet, CallbackInfo info) {
PacketUtils.ensureRunningOnSameThread(packet, ClientPacketListener.class.cast(this), client);
BlockEntity blockEntity = world.getBlockEntity(packet.getPos());
if (blockEntity instanceof ESignBlockEntity) {
ESignBlockEntity sign = (ESignBlockEntity) blockEntity;
client.openScreen(new BlockSignEditScreen(sign));
client.setScreen(new BlockSignEditScreen(sign));
info.cancel();
}
}

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@ -1,24 +1,23 @@
package ru.betterend.mixin.client;
import net.minecraft.client.ClientRecipeBook;
import net.minecraft.client.RecipeBookCategories;
import net.minecraft.world.item.crafting.Recipe;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import net.minecraft.client.recipebook.ClientRecipeBook;
import net.minecraft.client.recipebook.RecipeBookGroup;
import net.minecraft.world.item.crafting.Recipe;
import ru.betterend.interfaces.BetterEndRecipe;
import ru.betterend.recipe.builders.AlloyingRecipe;
@Mixin(ClientRecipeBook.class)
public abstract class ClientRecipeBookMixin {
@Inject(method = "getGroupForRecipe", at = @At("HEAD"), cancellable = true)
private static void be_getGroupForRecipe(Recipe<?> recipe, CallbackInfoReturnable<RecipeBookGroup> cinfo) {
private static void be_getGroupForRecipe(Recipe<?> recipe, CallbackInfoReturnable<RecipeBookCategories> cinfo) {
if (recipe instanceof AlloyingRecipe) {
cinfo.setReturnValue(RecipeBookGroup.BLAST_FURNACE_MISC);
cinfo.setReturnValue(RecipeBookCategories.BLAST_FURNACE_MISC);
} else if (recipe instanceof BetterEndRecipe) {
cinfo.setReturnValue(RecipeBookGroup.UNKNOWN);
cinfo.setReturnValue(RecipeBookCategories.UNKNOWN);
}
}
}

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@ -4,10 +4,9 @@ import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
import com.google.gson.Gson;
import net.minecraft.client.renderer.block.model.BlockModelDefinition;
import net.minecraft.client.render.model.json.ModelVariantMap;
@Mixin(ModelVariantMap.DeserializationContext.class)
@Mixin(BlockModelDefinition.Context.class)
public interface ContextGsonAccessor {
@Accessor
public Gson getGson();

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@ -1,27 +1,25 @@
package ru.betterend.mixin.client;
import java.util.Random;
import net.minecraft.core.BlockPos;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.EnchantmentTableBlock;
import net.minecraft.world.level.block.state.BlockState;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.EnchantingTableBlock;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.Level;
import ru.betterend.registry.EndTags;
@Mixin(EnchantingTableBlock.class)
@Mixin(EnchantmentTableBlock.class)
public abstract class EnchantingTableBlockMixin extends Block {
public EnchantingTableBlockMixin(Properties settings) {
super(settings);
}
@Inject(method = "animateTick", at = @At(value = "TAIL"))
@Inject(method = "randomDisplayTick", at = @At(value = "TAIL"))
private void be_onRandomDisplayTick(BlockState state, Level world, BlockPos pos, Random random, CallbackInfo info) {
for (int px = -2; px <= 2; ++px) {
for (int pz = -2; pz <= 2; ++pz) {
@ -31,13 +29,11 @@ public abstract class EnchantingTableBlockMixin extends Block {
if (random.nextInt(16) == 0) {
for (int py = 0; py <= 1; ++py) {
BlockPos blockPos = pos.offset(px, py, pz);
if (world.getBlockState(blockPos).isIn(EndTags.BOOKSHELVES)) {
if (!world.isAir(pos.offset(px / 2, 0, pz / 2))) {
if (world.getBlockState(blockPos).is(EndTags.BOOKSHELVES)) {
if (!world.isEmptyBlock(pos.offset(px / 2, 0, pz / 2))) {
break;
}
world.addParticle(ParticleTypes.ENCHANT, pos.getX() + 0.5, pos.getY() + 2.0,
pos.getZ() + 0.5, px + random.nextFloat() - 0.5, py - random.nextFloat() - 1.0,
pz + random.nextFloat() - 0.5);
world.addParticle(ParticleTypes.ENCHANT, pos.getX() + 0.5, pos.getY() + 2.0, pos.getZ() + 0.5, px + random.nextFloat() - 0.5, py - random.nextFloat() - 1.0, pz + random.nextFloat() - 0.5);
}
}
}

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@ -7,19 +7,18 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import net.minecraft.client.Minecraft;
import net.minecraft.client.RunArgs;
import net.minecraft.client.color.block.BlockColors;
import net.minecraft.client.color.item.ItemColors;
import net.minecraft.client.gui.hud.InGameHud;
import net.minecraft.client.gui.screen.CreditsScreen;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.client.sound.MusicType;
import net.minecraft.client.gui.Gui;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.screens.WinScreen;
import net.minecraft.client.main.GameConfig;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.sound.MusicSound;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.core.Registry;
import net.minecraft.sounds.Music;
import net.minecraft.sounds.Musics;
import net.minecraft.world.level.Level;
import ru.betterend.interfaces.IColorProvider;
import ru.betterend.util.MHelper;
@ -27,18 +26,18 @@ import ru.betterend.util.MHelper;
@Mixin(Minecraft.class)
public class MinecraftClientMixin {
@Shadow
public ClientPlayerEntity player;
public LocalPlayer player;
@Shadow
public Screen currentScreen;
@Shadow
@Final
public InGameHud inGameHud;
public Gui inGameHud;
@Shadow
public ClientLevel world;
@Shadow
@Final
private BlockColors blockColors;
@ -46,28 +45,27 @@ public class MinecraftClientMixin {
@Shadow
@Final
private ItemColors itemColors;
@Inject(method = "<init>*", at = @At("TAIL"))
private void be_onInit(RunArgs args, CallbackInfo info) {
private void be_onInit(GameConfig args, CallbackInfo info) {
Registry.BLOCK.forEach(block -> {
if (block instanceof IColorProvider) {
IColorProvider provider = (IColorProvider) block;
blockColors.registerColorProvider(provider.getBlockProvider(), block);
blockColors.register(provider.getProvider(), block);
itemColors.register(provider.getItemProvider(), block.asItem());
}
});
}
@Inject(method = "getMusicType", at = @At("HEAD"), cancellable = true)
private void be_getEndMusic(CallbackInfoReturnable<MusicSound> info) {
if (!(this.currentScreen instanceof CreditsScreen) && this.player != null) {
if (this.player.world.dimension() == Level.END) {
if (this.inGameHud.getBossBarHud().shouldPlayDragonMusic()
&& MHelper.lengthSqr(this.player.getX(), this.player.getZ()) < 250000) {
info.setReturnValue(MusicType.DRAGON);
} else {
MusicSound sound = (MusicSound) this.world.getBiomeAccess().method_27344(this.player.getBlockPos())
.getMusic().orElse(MusicType.END);
private void be_getEndMusic(CallbackInfoReturnable<Music> info) {
if (!(this.currentScreen instanceof WinScreen) && this.player != null) {
if (this.player.level.dimension() == Level.END) {
if (this.inGameHud.getBossOverlay().shouldPlayMusic() && MHelper.lengthSqr(this.player.getX(), this.player.getZ()) < 250000) {
info.setReturnValue(Musics.END_BOSS);
}
else {
Music sound = (Music) this.world.getBiomeManager().getNoiseBiomeAtPosition(this.player.blockPosition()).getBackgroundMusic().orElse(Musics.END);
info.setReturnValue(sound);
}
info.cancel();

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@ -4,7 +4,14 @@ import java.io.InputStreamReader;
import java.io.Reader;
import java.nio.charset.StandardCharsets;
import java.util.Optional;
import net.minecraft.client.renderer.block.model.BlockModel;
import net.minecraft.client.resources.model.ModelBakery;
import net.minecraft.core.Registry;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.packs.resources.Resource;
import net.minecraft.server.packs.resources.ResourceManager;
import net.minecraft.world.item.Item;
import net.minecraft.world.level.block.Block;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@ -12,40 +19,31 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.ModifyVariable;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import net.minecraft.world.level.block.Block;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.render.model.json.JsonUnbakedModel;
import net.minecraft.world.item.Item;
import net.minecraft.resource.Resource;
import net.minecraft.resource.ResourceManager;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.core.Registry;
import ru.betterend.BetterEnd;
import ru.betterend.patterns.Patterned;
import ru.betterend.world.generator.GeneratorOptions;
@Mixin(ModelLoader.class)
@Mixin(ModelBakery.class)
public class ModelLoaderMixin {
@Final
@Shadow
private ResourceManager resourceManager;
@Inject(method = "loadModelFromJson", at = @At("HEAD"), cancellable = true)
private void be_loadModelPattern(ResourceLocation id, CallbackInfoReturnable<JsonUnbakedModel> info) {
private void be_loadModelPattern(ResourceLocation id, CallbackInfoReturnable<BlockModel> info) {
if (id.getNamespace().equals(BetterEnd.MOD_ID)) {
ResourceLocation modelId = new ResourceLocation(id.getNamespace(), "models/" + id.getPath() + ".json");
JsonUnbakedModel model;
BlockModel model;
try (Resource resource = this.resourceManager.getResource(modelId)) {
Reader reader = new InputStreamReader(resource.getInputStream(), StandardCharsets.UTF_8);
model = JsonUnbakedModel.deserialize(reader);
model.id = id.toString();
model = BlockModel.fromStream(reader);
model.name = id.toString();
info.setReturnValue(model);
} catch (Exception ex) {
String data[] = id.getPath().split("/");
if (data.length > 1) {
ResourceLocation itemId = new ResourceLocation(id.getNamespace(), data[1]);
Optional<Block> block = Registry.BLOCK.getOrEmpty(itemId);
Optional<Block> block = Registry.BLOCK.getOptional(itemId);
if (block.isPresent()) {
if (block.get() instanceof Patterned) {
Patterned patterned = (Patterned) block.get();
@ -53,7 +51,7 @@ public class ModelLoaderMixin {
info.setReturnValue(model);
}
} else {
Optional<Item> item = Registry.ITEM.getOrEmpty(itemId);
Optional<Item> item = Registry.ITEM.getOptional(itemId);
if (item.isPresent() && item.get() instanceof Patterned) {
Patterned patterned = (Patterned) item.get();
model = this.be_getModel(data, id, patterned);
@ -64,8 +62,8 @@ public class ModelLoaderMixin {
}
}
}
private JsonUnbakedModel be_getModel(String data[], ResourceLocation id, Patterned patterned) {
private BlockModel be_getModel(String data[], ResourceLocation id, Patterned patterned) {
String pattern;
if (id.getPath().contains("item")) {
pattern = patterned.getModelPattern(id.getPath());
@ -76,17 +74,15 @@ public class ModelLoaderMixin {
pattern = patterned.getModelPattern(data[1]);
}
}
JsonUnbakedModel model = JsonUnbakedModel.deserialize(pattern);
model.id = id.toString();
BlockModel model = BlockModel.fromString(pattern);
model.name = id.toString();
return model;
}
@ModifyVariable(method = "loadModel", ordinal = 2, at = @At(value = "INVOKE"))
public ResourceLocation be_SwitchModel(ResourceLocation id) {
if (GeneratorOptions.changeChorusPlant() && id.getNamespace().equals("minecraft")
&& id.getPath().startsWith("blockstates/") && id.getPath().contains("chorus")
&& !id.getPath().contains("custom_")) {
if (GeneratorOptions.changeChorusPlant() && id.getNamespace().equals("minecraft") && id.getPath().startsWith("blockstates/") && id.getPath().contains("chorus") && !id.getPath().contains("custom_")) {
id = new ResourceLocation(id.getPath().replace("chorus", "custom_chorus"));
}
return id;

View file

@ -2,30 +2,27 @@ package ru.betterend.mixin.client;
import java.io.Reader;
import java.io.StringReader;
import net.minecraft.client.renderer.block.model.BlockModelDefinition;
import net.minecraft.util.GsonHelper;
import net.minecraft.world.level.block.Block;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import com.google.gson.Gson;
import net.minecraft.world.level.block.Block;
import net.minecraft.client.render.model.json.ModelVariantMap;
import net.minecraft.util.JsonHelper;
import ru.betterend.patterns.BlockPatterned;
@Mixin(ModelVariantMap.class)
@Mixin(BlockModelDefinition.class)
public abstract class ModelVariantMapMixin {
@Inject(method = "deserialize", at = @At("HEAD"), cancellable = true)
private static void be_deserializeBlockState(ModelVariantMap.DeserializationContext context, Reader reader,
CallbackInfoReturnable<ModelVariantMap> info) {
Block block = context.getStateFactory().defaultBlockState().getBlock();
private static void be_deserializeBlockState(BlockModelDefinition.Context context, Reader reader, CallbackInfoReturnable<BlockModelDefinition> info) {
Block block = context.getDefinition().any().getBlock();
if (block instanceof BlockPatterned) {
String pattern = ((BlockPatterned) block).getStatesPattern(reader);
Gson gson = ContextGsonAccessor.class.cast(context).getGson();
ModelVariantMap map = JsonHelper.deserialize(gson, new StringReader(pattern), ModelVariantMap.class);
BlockModelDefinition map = GsonHelper.fromJson(gson, new StringReader(pattern), BlockModelDefinition.class);
info.setReturnValue(map);
}
}

View file

@ -1,47 +1,45 @@
package ru.betterend.mixin.client;
import java.util.Random;
import net.minecraft.client.Minecraft;
import net.minecraft.client.resources.sounds.AbstractSoundInstance;
import net.minecraft.client.resources.sounds.SoundInstance;
import net.minecraft.client.sounds.MusicManager;
import net.minecraft.sounds.Music;
import net.minecraft.util.Mth;
import net.minecraft.world.level.Level;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import net.minecraft.client.Minecraft;
import net.minecraft.client.sound.AbstractSoundInstance;
import net.minecraft.client.sound.MusicTracker;
import net.minecraft.client.sound.SoundInstance;
import net.minecraft.sound.MusicSound;
import net.minecraft.util.Mth;
import net.minecraft.world.level.Level;
import ru.betterend.client.ClientOptions;
@Mixin(MusicTracker.class)
@Mixin(MusicManager.class)
public class MusicTrackerMixin {
@Shadow
@Final
private Minecraft client;
@Shadow
@Final
private Random random;
@Shadow
private SoundInstance current;
@Shadow
private int timeUntilNextSong;
private static float volume = 1;
private static float srcVolume = 0;
private static long time;
@Inject(method = "tick", at = @At("HEAD"), cancellable = true)
public void be_onTick(CallbackInfo info) {
if (ClientOptions.blendBiomeMusic()) {
MusicSound musicSound = client.getMusicType();
Music musicSound = client.getSituationalMusic();
if (be_checkNullSound(musicSound) && volume > 0 && be_isInEnd() && be_shouldChangeSound(musicSound)) {
if (volume > 0) {
if (srcVolume < 0) {
@ -50,7 +48,7 @@ public class MusicTrackerMixin {
if (current instanceof AbstractSoundInstance) {
((AbstractSoundInstanceAccessor) current).setVolume(volume);
}
client.getSoundManager().updateSoundVolume(current.getCategory(), current.getVolume() * volume);
client.getSoundManager().updateSourceVolume(current.getSource(), current.getVolume() * volume);
long t = System.currentTimeMillis();
if (volume == 1 && time == 0) {
time = t;
@ -74,26 +72,25 @@ public class MusicTrackerMixin {
this.play(musicSound);
}
info.cancel();
} else {
}
else {
volume = 1;
}
}
}
private boolean be_isInEnd() {
return client.world != null && client.world.dimension().equals(Level.END);
return client.level != null && client.level.dimension().equals(Level.END);
}
private boolean be_shouldChangeSound(MusicSound musicSound) {
return current != null && !musicSound.getSound().getId().equals(this.current.getId())
&& musicSound.shouldReplaceCurrentMusic();
private boolean be_shouldChangeSound(Music musicSound) {
return current != null && !musicSound.getEvent().getLocation().equals(this.current.getLocation()) && musicSound.replaceCurrentMusic();
}
private boolean be_checkNullSound(MusicSound musicSound) {
return musicSound != null && musicSound.getSound() != null;
private boolean be_checkNullSound(Music musicSound) {
return musicSound != null && musicSound.getEvent() != null;
}
@Shadow
public void play(MusicSound type) {
}
public void play(Music type) {}
}

View file

@ -1,7 +1,11 @@
package ru.betterend.mixin.client;
import java.util.List;
import net.minecraft.core.Registry;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.packs.resources.FallbackResourceManager;
import net.minecraft.server.packs.resources.Resource;
import net.minecraft.world.level.block.Block;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
@ -10,22 +14,19 @@ import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import com.google.common.collect.Lists;
import net.minecraft.world.level.block.Block;
import net.minecraft.resource.NamespaceResourceManager;
import net.minecraft.resource.Resource;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.core.Registry;
import ru.betterend.BetterEnd;
import ru.betterend.patterns.BlockPatterned;
@Mixin(NamespaceResourceManager.class)
@Mixin(FallbackResourceManager.class)
public abstract class NamespaceResourceManagerMixin {
@Shadow
public abstract Resource getResource(ResourceLocation id);
@Inject(method = "getAllResources", cancellable = true, at = @At(value = "NEW", target = "java/io/FileNotFoundException", shift = Shift.BEFORE))
@Inject(method = "getAllResources", cancellable = true, at = @At(
value = "NEW",
target = "java/io/FileNotFoundException",
shift = Shift.BEFORE))
public void be_getStatesPattern(ResourceLocation id, CallbackInfoReturnable<List<Resource>> info) {
if (id.getNamespace().equals(BetterEnd.MOD_ID)) {
String[] data = id.getPath().split("/");

View file

@ -11,37 +11,36 @@ import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.BufferBuilder;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.Tesselator;
import com.mojang.blaze3d.vertex.VertexBuffer;
import com.mojang.blaze3d.vertex.VertexFormat;
import com.mojang.math.Quaternion;
import com.mojang.math.Vector3f;
import net.fabricmc.loader.api.FabricLoader;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gl.VertexBuffer;
import net.minecraft.client.render.BackgroundRenderer;
import net.minecraft.client.render.BufferBuilder;
import net.minecraft.client.render.BufferBuilderStorage;
import net.minecraft.client.render.SkyProperties;
import net.minecraft.client.render.Tessellator;
import net.minecraft.client.render.VertexFormat;
import net.minecraft.client.render.VertexFormats;
import net.minecraft.client.render.WorldRenderer;
import net.minecraft.client.texture.TextureManager;
import net.minecraft.client.util.math.MatrixStack;
import com.mojang.math.Vector3f;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.renderer.DimensionSpecialEffects;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.client.renderer.RenderBuffers;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.math.Quaternion;
import ru.betterend.BetterEnd;
import ru.betterend.client.ClientOptions;
import ru.betterend.util.BackgroundInfo;
import ru.betterend.util.MHelper;
@Mixin(WorldRenderer.class)
@Mixin(LevelRenderer.class)
public class WorldRendererMixin {
private static final ResourceLocation NEBULA_1 = BetterEnd.makeID("textures/sky/nebula_2.png");
private static final ResourceLocation NEBULA_2 = BetterEnd.makeID("textures/sky/nebula_3.png");
private static final ResourceLocation HORIZON = BetterEnd.makeID("textures/sky/nebula_1.png");
private static final ResourceLocation STARS = BetterEnd.makeID("textures/sky/stars.png");
private static final ResourceLocation FOG = BetterEnd.makeID("textures/sky/fog.png");
private static VertexBuffer stars1;
private static VertexBuffer stars2;
private static VertexBuffer stars3;
@ -60,23 +59,23 @@ public class WorldRendererMixin {
private static float blind02;
private static float blind06;
private static boolean directOpenGL = false;
@Shadow
@Final
private Minecraft client;
@Shadow
@Final
private TextureManager textureManager;
@Shadow
private ClientLevel world;
@Shadow
private int ticks;
@Inject(method = "<init>*", at = @At("TAIL"))
private void be_onInit(Minecraft client, BufferBuilderStorage bufferBuilders, CallbackInfo info) {
private void be_onInit(Minecraft client, RenderBuffers bufferBuilders, CallbackInfo info) {
be_initStars();
Random random = new Random(131);
axis1 = new Vector3f(random.nextFloat(), random.nextFloat(), random.nextFloat());
@ -87,110 +86,107 @@ public class WorldRendererMixin {
axis2.normalize();
axis3.normalize();
axis4.normalize();
directOpenGL = FabricLoader.getInstance().isModLoaded("optifabric")
|| FabricLoader.getInstance().isModLoaded("immersive_portals");
directOpenGL = FabricLoader.getInstance().isModLoaded("optifabric") || FabricLoader.getInstance().isModLoaded("immersive_portals");
}
@Inject(method = "renderSky", at = @At("HEAD"), cancellable = true)
private void be_renderBetterEndSky(MatrixStack matrices, float tickDelta, CallbackInfo info) {
if (ClientOptions.isCustomSky() && client.world.getSkyProperties().getSkyType() == SkyProperties.SkyType.END) {
private void be_renderBetterEndSky(PoseStack matrices, float tickDelta, CallbackInfo info) {
if (ClientOptions.isCustomSky() && client.level.effects().skyType() == DimensionSpecialEffects.SkyType.END) {
time = (ticks % 360000) * 0.000017453292F;
time2 = time * 2;
time3 = time * 3;
BackgroundRenderer.setFogBlack();
FogRenderer.levelFogColor();
RenderSystem.enableTexture();
if (directOpenGL) {
GL11.glEnable(GL11.GL_ALPHA_TEST);
GL11.glAlphaFunc(516, 0.0F);
GL11.glEnable(GL11.GL_BLEND);
RenderSystem.depthMask(false);
} else {
}
else {
RenderSystem.enableAlphaTest();
RenderSystem.alphaFunc(516, 0.0F);
RenderSystem.enableBlend();
}
float blindA = 1F - BackgroundInfo.blindness;
blind02 = blindA * 0.2F;
blind06 = blindA * 0.6F;
if (blindA > 0) {
matrices.push();
matrices.multiply(new Quaternion(0, time, 0, false));
textureManager.bindTexture(HORIZON);
be_renderBuffer(matrices, horizon, VertexFormats.POSITION_TEXTURE, 0.77F, 0.31F, 0.73F, 0.7F * blindA);
matrices.pop();
matrices.push();
matrices.multiply(new Quaternion(0, -time, 0, false));
textureManager.bindTexture(NEBULA_1);
be_renderBuffer(matrices, nebulas1, VertexFormats.POSITION_TEXTURE, 0.77F, 0.31F, 0.73F, blind02);
matrices.pop();
matrices.push();
matrices.multiply(new Quaternion(0, time2, 0, false));
textureManager.bindTexture(NEBULA_2);
be_renderBuffer(matrices, nebulas2, VertexFormats.POSITION_TEXTURE, 0.77F, 0.31F, 0.73F, blind02);
matrices.pop();
textureManager.bindTexture(STARS);
matrices.push();
matrices.multiply(axis3.getRadialQuaternion(time));
be_renderBuffer(matrices, stars3, VertexFormats.POSITION_TEXTURE, 0.77F, 0.31F, 0.73F, blind06);
matrices.pop();
matrices.push();
matrices.multiply(axis4.getRadialQuaternion(time2));
be_renderBuffer(matrices, stars4, VertexFormats.POSITION_TEXTURE, 1F, 1F, 1F, blind06);
matrices.pop();
matrices.pushPose();
matrices.mulPose(new Quaternion(0, time, 0, false));
textureManager.bind(HORIZON);
be_renderBuffer(matrices, horizon, DefaultVertexFormat.POSITION_TEX, 0.77F, 0.31F, 0.73F, 0.7F * blindA);
matrices.popPose();
matrices.pushPose();
matrices.mulPose(new Quaternion(0, -time, 0, false));
textureManager.bind(NEBULA_1);
be_renderBuffer(matrices, nebulas1, DefaultVertexFormat.POSITION_TEX, 0.77F, 0.31F, 0.73F, blind02);
matrices.popPose();
matrices.pushPose();
matrices.mulPose(new Quaternion(0, time2, 0, false));
textureManager.bind(NEBULA_2);
be_renderBuffer(matrices, nebulas2, DefaultVertexFormat.POSITION_TEX, 0.77F, 0.31F, 0.73F, blind02);
matrices.popPose();
textureManager.bind(STARS);
matrices.pushPose();
matrices.mulPose(axis3.rotation(time));
be_renderBuffer(matrices, stars3, DefaultVertexFormat.POSITION_TEX, 0.77F, 0.31F, 0.73F, blind06);
matrices.popPose();
matrices.pushPose();
matrices.mulPose(axis4.rotation(time2));
be_renderBuffer(matrices, stars4, DefaultVertexFormat.POSITION_TEX, 1F, 1F, 1F, blind06);
matrices.popPose();
}
float a = (BackgroundInfo.fog - 1F);
if (a > 0) {
if (a > 1)
a = 1;
textureManager.bindTexture(FOG);
be_renderBuffer(matrices, fog, VertexFormats.POSITION_TEXTURE, BackgroundInfo.red, BackgroundInfo.green,
BackgroundInfo.blue, a);
if (a > 1) a = 1;
textureManager.bind(FOG);
be_renderBuffer(matrices, fog, DefaultVertexFormat.POSITION_TEX, BackgroundInfo.red, BackgroundInfo.green, BackgroundInfo.blue, a);
}
RenderSystem.disableTexture();
if (blindA > 0) {
matrices.push();
matrices.multiply(axis1.getRadialQuaternion(time3));
be_renderBuffer(matrices, stars1, VertexFormats.POSITION, 1, 1, 1, blind06);
matrices.pop();
matrices.push();
matrices.multiply(axis2.getRadialQuaternion(time2));
be_renderBuffer(matrices, stars2, VertexFormats.POSITION, 0.95F, 0.64F, 0.93F, blind06);
matrices.pop();
matrices.pushPose();
matrices.mulPose(axis1.rotation(time3));
be_renderBuffer(matrices, stars1, DefaultVertexFormat.POSITION, 1, 1, 1, blind06);
matrices.popPose();
matrices.pushPose();
matrices.mulPose(axis2.rotation(time2));
be_renderBuffer(matrices, stars2, DefaultVertexFormat.POSITION, 0.95F, 0.64F, 0.93F, blind06);
matrices.popPose();
}
RenderSystem.enableTexture();
RenderSystem.depthMask(true);
info.cancel();
}
}
private void be_renderBuffer(MatrixStack matrices, VertexBuffer buffer, VertexFormat format, float r, float g,
float b, float a) {
private void be_renderBuffer(PoseStack matrices, VertexBuffer buffer, VertexFormat format, float r, float g, float b, float a) {
RenderSystem.color4f(r, g, b, a);
buffer.bind();
format.startDrawing(0L);
buffer.draw(matrices.peek().getModel(), 7);
VertexBuffer.unbind();
format.endDrawing();
format.setupBufferState(0L);
buffer.draw(matrices.last().pose(), 7);
VertexBuffer.unbind();
format.clearBufferState();
}
private void be_initStars() {
BufferBuilder buffer = Tessellator.getInstance().getBuffer();
BufferBuilder buffer = Tesselator.getInstance().getBuilder();
stars1 = be_buildBufferStars(buffer, stars1, 0.1, 0.30, 3500, 41315);
stars2 = be_buildBufferStars(buffer, stars2, 0.1, 0.35, 2000, 35151);
stars3 = be_buildBufferUVStars(buffer, stars3, 0.4, 1.2, 1000, 61354);
@ -200,78 +196,75 @@ public class WorldRendererMixin {
horizon = be_buildBufferHorizon(buffer, horizon);
fog = be_buildBufferFog(buffer, fog);
}
private VertexBuffer be_buildBufferStars(BufferBuilder bufferBuilder, VertexBuffer buffer, double minSize,
double maxSize, int count, long seed) {
private VertexBuffer be_buildBufferStars(BufferBuilder bufferBuilder, VertexBuffer buffer, double minSize, double maxSize, int count, long seed) {
if (buffer != null) {
buffer.close();
}
buffer = new VertexBuffer(VertexFormats.POSITION);
buffer = new VertexBuffer(DefaultVertexFormat.POSITION);
be_makeStars(bufferBuilder, minSize, maxSize, count, seed);
bufferBuilder.end();
buffer.upload(bufferBuilder);
return buffer;
}
private VertexBuffer be_buildBufferUVStars(BufferBuilder bufferBuilder, VertexBuffer buffer, double minSize,
double maxSize, int count, long seed) {
private VertexBuffer be_buildBufferUVStars(BufferBuilder bufferBuilder, VertexBuffer buffer, double minSize, double maxSize, int count, long seed) {
if (buffer != null) {
buffer.close();
}
buffer = new VertexBuffer(VertexFormats.POSITION_TEXTURE);
buffer = new VertexBuffer(DefaultVertexFormat.POSITION_TEX);
be_makeUVStars(bufferBuilder, minSize, maxSize, count, seed);
bufferBuilder.end();
buffer.upload(bufferBuilder);
return buffer;
}
private VertexBuffer be_buildBufferFarFog(BufferBuilder bufferBuilder, VertexBuffer buffer, double minSize,
double maxSize, int count, long seed) {
private VertexBuffer be_buildBufferFarFog(BufferBuilder bufferBuilder, VertexBuffer buffer, double minSize, double maxSize, int count, long seed) {
if (buffer != null) {
buffer.close();
}
buffer = new VertexBuffer(VertexFormats.POSITION_TEXTURE);
buffer = new VertexBuffer(DefaultVertexFormat.POSITION_TEX);
be_makeFarFog(bufferBuilder, minSize, maxSize, count, seed);
bufferBuilder.end();
buffer.upload(bufferBuilder);
return buffer;
}
private VertexBuffer be_buildBufferHorizon(BufferBuilder bufferBuilder, VertexBuffer buffer) {
if (buffer != null) {
buffer.close();
}
buffer = new VertexBuffer(VertexFormats.POSITION_TEXTURE);
buffer = new VertexBuffer(DefaultVertexFormat.POSITION_TEX);
be_makeCylinder(bufferBuilder, 16, 50, 100);
bufferBuilder.end();
buffer.upload(bufferBuilder);
return buffer;
}
private VertexBuffer be_buildBufferFog(BufferBuilder bufferBuilder, VertexBuffer buffer) {
if (buffer != null) {
buffer.close();
}
buffer = new VertexBuffer(VertexFormats.POSITION_TEXTURE);
buffer = new VertexBuffer(DefaultVertexFormat.POSITION_TEX);
be_makeCylinder(bufferBuilder, 16, 50, 70);
bufferBuilder.end();
buffer.upload(bufferBuilder);
return buffer;
}
private void be_makeStars(BufferBuilder buffer, double minSize, double maxSize, int count, long seed) {
Random random = new Random(seed);
buffer.begin(7, VertexFormats.POSITION);
buffer.begin(7, DefaultVertexFormat.POSITION);
for (int i = 0; i < count; ++i) {
double posX = random.nextDouble() * 2.0 - 1.0;
@ -306,15 +299,15 @@ public class WorldRendererMixin {
double ae = 0.0 * q - aa * r;
double af = ae * n - ab * o;
double ah = ab * n + ae * o;
buffer.vertex(j + af, k + ad, l + ah).next();
buffer.vertex(j + af, k + ad, l + ah).endVertex();
}
}
}
}
private void be_makeUVStars(BufferBuilder buffer, double minSize, double maxSize, int count, long seed) {
Random random = new Random(seed);
buffer.begin(7, VertexFormats.POSITION_TEXTURE);
buffer.begin(7, DefaultVertexFormat.POSITION_TEX);
for (int i = 0; i < count; ++i) {
double posX = random.nextDouble() * 2.0 - 1.0;
@ -353,16 +346,16 @@ public class WorldRendererMixin {
double ah = ab * n + ae * o;
float texU = (pos >> 1) & 1;
float texV = (((pos + 1) >> 1) & 1) / 4F + minV;
pos++;
buffer.vertex(j + af, k + ad, l + ah).texture(texU, texV).next();
pos ++;
buffer.vertex(j + af, k + ad, l + ah).uv(texU, texV).endVertex();
}
}
}
}
private void be_makeFarFog(BufferBuilder buffer, double minSize, double maxSize, int count, long seed) {
Random random = new Random(seed);
buffer.begin(7, VertexFormats.POSITION_TEXTURE);
buffer.begin(7, DefaultVertexFormat.POSITION_TEX);
for (int i = 0; i < count; ++i) {
double posX = random.nextDouble() * 2.0 - 1.0;
@ -404,30 +397,30 @@ public class WorldRendererMixin {
double ah = ab * n + ae * o;
float texU = (pos >> 1) & 1;
float texV = ((pos + 1) >> 1) & 1;
pos++;
buffer.vertex(j + af, k + ad, l + ah).texture(texU, texV).next();
pos ++;
buffer.vertex(j + af, k + ad, l + ah).uv(texU, texV).endVertex();
}
}
}
}
private void be_makeCylinder(BufferBuilder buffer, int segments, double height, double radius) {
buffer.begin(7, VertexFormats.POSITION_TEXTURE);
for (int i = 0; i < segments; i++) {
buffer.begin(7, DefaultVertexFormat.POSITION_TEX);
for (int i = 0; i < segments; i ++) {
double a1 = (double) i * Math.PI * 2.0 / (double) segments;
double a2 = (double) (i + 1) * Math.PI * 2.0 / (double) segments;
double px1 = Math.sin(a1) * radius;
double pz1 = Math.cos(a1) * radius;
double px2 = Math.sin(a2) * radius;
double pz2 = Math.cos(a2) * radius;
float u0 = (float) i / (float) segments;
float u1 = (float) (i + 1) / (float) segments;
buffer.vertex(px1, -height, pz1).texture(u0, 0).next();
buffer.vertex(px1, height, pz1).texture(u0, 1).next();
buffer.vertex(px2, height, pz2).texture(u1, 1).next();
buffer.vertex(px2, -height, pz2).texture(u1, 0).next();
buffer.vertex(px1, -height, pz1).uv(u0, 0).endVertex();
buffer.vertex(px1, height, pz1).uv(u0, 1).endVertex();
buffer.vertex(px2, height, pz2).uv(u1, 1).endVertex();
buffer.vertex(px2, -height, pz2).uv(u1, 0).endVertex();
}
}
}