Continue mapping migration

This commit is contained in:
Aleksey 2021-04-12 21:38:22 +03:00
parent 99ade39404
commit f03fd03bd0
499 changed files with 12567 additions and 12723 deletions

View file

@ -1,47 +1,43 @@
package ru.betterend.mixin.common;
import java.util.function.Supplier;
import net.minecraft.world.level.biome.BiomeSource;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
import net.minecraft.world.level.levelgen.NoiseGeneratorSettings;
import net.minecraft.world.level.levelgen.StructureSettings;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import net.minecraft.world.biome.source.BiomeSource;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.gen.chunk.ChunkGeneratorSettings;
import net.minecraft.world.gen.chunk.NoiseChunkGenerator;
import net.minecraft.world.gen.chunk.StructuresConfig;
import ru.betterend.world.generator.GeneratorOptions;
import ru.betterend.world.generator.TerrainGenerator;
@Mixin(NoiseChunkGenerator.class)
@Mixin(NoiseBasedChunkGenerator.class)
public abstract class NoiseChunkGeneratorMixin extends ChunkGenerator {
@Final
@Shadow
protected Supplier<ChunkGeneratorSettings> settings;
public NoiseChunkGeneratorMixin(BiomeSource populationSource, BiomeSource biomeSource,
StructuresConfig structuresConfig, long worldSeed) {
protected Supplier<NoiseGeneratorSettings> settings;
public NoiseChunkGeneratorMixin(BiomeSource populationSource, BiomeSource biomeSource, StructureSettings structuresConfig, long worldSeed) {
super(populationSource, biomeSource, structuresConfig, worldSeed);
}
@Inject(method = "<init>(Lnet/minecraft/world/biome/source/BiomeSource;Lnet/minecraft/world/biome/source/BiomeSource;JLjava/util/function/Supplier;)V", at = @At("TAIL"))
private void beOnInit(BiomeSource populationSource, BiomeSource biomeSource, long seed,
Supplier<ChunkGeneratorSettings> settings, CallbackInfo info) {
private void beOnInit(BiomeSource populationSource, BiomeSource biomeSource, long seed, Supplier<NoiseGeneratorSettings> settings, CallbackInfo info) {
TerrainGenerator.initNoise(seed);
}
@Inject(method = "sampleNoiseColumn([DII)V", at = @At("HEAD"), cancellable = true, allow = 2)
private void beSampleNoiseColumn(double[] buffer, int x, int z, CallbackInfo info) {
if (GeneratorOptions.useNewGenerator() && settings.get().equals(ChunkGeneratorSettings.END)) {
// System.out.println(TerrainGenerator.canGenerate(x, z));
// if (TerrainGenerator.canGenerate(x, z)) {
TerrainGenerator.fillTerrainDensity(buffer, x, z, getBiomeSource());
info.cancel();
// }
if (GeneratorOptions.useNewGenerator() && settings.get().stable(NoiseGeneratorSettings.END)) {
//System.out.println(TerrainGenerator.canGenerate(x, z));
//if (TerrainGenerator.canGenerate(x, z)) {
TerrainGenerator.fillTerrainDensity(buffer, x, z, getBiomeSource());
info.cancel();
//}
}
}
}