Continue mapping migration

This commit is contained in:
Aleksey 2021-04-12 21:38:22 +03:00
parent 99ade39404
commit f03fd03bd0
499 changed files with 12567 additions and 12723 deletions

View file

@ -9,27 +9,26 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import com.mojang.authlib.GameProfile;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.world.entity.player.Player;
import net.minecraft.network.packet.s2c.play.DifficultyS2CPacket;
import net.minecraft.network.packet.s2c.play.EntityMobEffectS2CPacket;
import net.minecraft.network.packet.s2c.play.PlayerAbilitiesS2CPacket;
import net.minecraft.network.packet.s2c.play.PlayerRespawnS2CPacket;
import net.minecraft.network.packet.s2c.play.WorldEventS2CPacket;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.PlayerManager;
import net.minecraft.server.network.ServerPlayNetworkHandler;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.network.ServerPlayerInteractionManager;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.core.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.TeleportTarget;
import net.minecraft.network.protocol.game.ClientboundChangeDifficultyPacket;
import net.minecraft.network.protocol.game.ClientboundLevelEventPacket;
import net.minecraft.network.protocol.game.ClientboundPlayerAbilitiesPacket;
import net.minecraft.network.protocol.game.ClientboundRespawnPacket;
import net.minecraft.network.protocol.game.ClientboundUpdateMobEffectPacket;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.level.ServerPlayerGameMode;
import net.minecraft.server.network.ServerGamePacketListenerImpl;
import net.minecraft.server.players.PlayerList;
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.Level;
import net.minecraft.world.WorldProperties;
import net.minecraft.world.biome.source.BiomeAccess;
import net.minecraft.world.level.biome.BiomeManager;
import net.minecraft.world.level.portal.PortalInfo;
import net.minecraft.world.level.storage.LevelData;
import net.minecraft.world.phys.Vec3;
import ru.betterend.interfaces.TeleportingEntity;
import ru.betterend.world.generator.GeneratorOptions;
@ -37,10 +36,10 @@ import ru.betterend.world.generator.GeneratorOptions;
public abstract class ServerPlayerEntityMixin extends Player implements TeleportingEntity {
@Shadow
public ServerPlayNetworkHandler networkHandler;
public ServerGamePacketListenerImpl networkHandler;
@Final
@Shadow
public ServerPlayerInteractionManager interactionManager;
public ServerPlayerGameMode interactionManager;
@Final
@Shadow
public MinecraftServer server;
@ -67,52 +66,47 @@ public abstract class ServerPlayerEntityMixin extends Player implements Teleport
}
@Inject(method = "getTeleportTarget", at = @At("HEAD"), cancellable = true)
protected void be_getTeleportTarget(ServerLevel destination, CallbackInfoReturnable<TeleportTarget> info) {
protected void be_getTeleportTarget(ServerLevel destination, CallbackInfoReturnable<PortalInfo> info) {
if (beCanTeleport()) {
info.setReturnValue(new TeleportTarget(
new Vec3d(exitPos.getX() + 0.5, exitPos.getY(), exitPos.getZ() + 0.5), getVelocity(), yaw, pitch));
info.setReturnValue(new PortalInfo(new Vec3(exitPos.getX() + 0.5, exitPos.getY(), exitPos.getZ() + 0.5), getDeltaMovement(), yRot, xRot));
}
}
@Inject(method = "moveToWorld", at = @At("HEAD"), cancellable = true)
public void be_moveToWorld(ServerLevel destination, CallbackInfoReturnable<Entity> info) {
if (beCanTeleport() && world instanceof ServerLevel) {
if (beCanTeleport() && level instanceof ServerLevel) {
this.inTeleportationState = true;
ServerLevel serverWorld = this.getServerWorld();
WorldProperties worldProperties = destination.getLevelProperties();
LevelData worldProperties = destination.getLevelData();
ServerPlayer player = ServerPlayer.class.cast(this);
this.networkHandler.sendPacket(new PlayerRespawnS2CPacket(destination.getDimension(),
destination.dimension(), BiomeAccess.hashSeed(destination.getSeed()),
interactionManager.getGameMode(), interactionManager.getPreviousGameMode(),
destination.isDebugWorld(), destination.isFlat(), true));
this.networkHandler.sendPacket(
new DifficultyS2CPacket(worldProperties.getDifficulty(), worldProperties.isDifficultyLocked()));
PlayerManager playerManager = this.server.getPlayerManager();
playerManager.sendCommandTree(player);
serverWorld.removePlayer(player);
this.networkHandler.send(new ClientboundRespawnPacket(destination.dimensionType(), destination.dimension(), BiomeManager.obfuscateSeed(destination.getSeed()),
interactionManager.getGameModeForPlayer(),interactionManager.getPreviousGameModeForPlayer(), destination.isDebug(), destination.isFlat(), true));
this.networkHandler.send(new ClientboundChangeDifficultyPacket(worldProperties.getDifficulty(), worldProperties.isDifficultyLocked()));
PlayerList playerManager = this.server.getPlayerList();
playerManager.sendPlayerPermissionLevel(player);
serverWorld.removePlayerImmediately(player);
this.removed = false;
TeleportTarget teleportTarget = this.getTeleportTarget(destination);
PortalInfo teleportTarget = this.findDimensionEntryPoint(destination);
if (teleportTarget != null) {
serverWorld.getProfiler().push("moving");
serverWorld.getProfiler().pop();
serverWorld.getProfiler().push("placing");
this.setWorld(destination);
destination.onPlayerChangeDimension(player);
this.setRotation(teleportTarget.yaw, teleportTarget.pitch);
this.refreshPositionAfterTeleport(teleportTarget.position.x, teleportTarget.position.y,
teleportTarget.position.z);
this.setLevel(destination);
destination.addDuringPortalTeleport(player);
this.setRot(teleportTarget.yRot, teleportTarget.xRot);
this.moveTo(teleportTarget.pos.x, teleportTarget.pos.y, teleportTarget.pos.z);
serverWorld.getProfiler().pop();
this.worldChanged(serverWorld);
this.interactionManager.setWorld(destination);
this.networkHandler.sendPacket(new PlayerAbilitiesS2CPacket(this.abilities));
playerManager.sendWorldInfo(player, destination);
playerManager.sendPlayerStatus(player);
this.interactionManager.setLevel(destination);
this.networkHandler.send(new ClientboundPlayerAbilitiesPacket(this.abilities));
playerManager.sendLevelInfo(player, destination);
playerManager.sendAllPlayerInfo(player);
for (MobEffectInstance statusEffectInstance : this.getMobEffects()) {
this.networkHandler.sendPacket(new EntityMobEffectS2CPacket(getEntityId(), statusEffectInstance));
for (MobEffectInstance statusEffectInstance : this.getActiveEffects()) {
this.networkHandler.send(new ClientboundUpdateMobEffectPacket(getId(), statusEffectInstance));
}
this.networkHandler.sendPacket(new WorldEventS2CPacket(1032, BlockPos.ORIGIN, 0, false));
this.networkHandler.send(new ClientboundLevelEventPacket(1032, BlockPos.ZERO, 0, false));
this.syncedExperience = -1;
this.syncedHealth = -1.0F;
this.syncedFoodLevel = -1;
@ -130,7 +124,7 @@ public abstract class ServerPlayerEntityMixin extends Player implements Teleport
@Shadow
@Override
protected abstract TeleportTarget getTeleportTarget(ServerLevel destination);
protected abstract PortalInfo findDimensionEntryPoint(ServerLevel destination);
@Override
public void beSetExitPos(BlockPos pos) {