Continue mapping migration

This commit is contained in:
Aleksey 2021-04-12 21:38:22 +03:00
parent 99ade39404
commit f03fd03bd0
499 changed files with 12567 additions and 12723 deletions

View file

@ -7,27 +7,61 @@ import ru.betterend.registry.EndItems;
public class AnvilRecipes {
public static void register() {
AnvilRecipe.Builder.create("ender_pearl_to_dust").setInput(Items.ENDER_PEARL).setOutput(EndItems.ENDER_DUST)
.setToolLevel(4).setDamage(5).build();
AnvilRecipe.Builder.create("ender_shard_to_dust").setInput(EndItems.ENDER_SHARD).setOutput(EndItems.ENDER_DUST)
.setToolLevel(0).setDamage(3).build();
AnvilRecipe.Builder.create("ender_pearl_to_dust")
.setInput(Items.ENDER_PEARL)
.setOutput(EndItems.ENDER_DUST)
.setToolLevel(4)
.setDamage(5)
.build();
AnvilRecipe.Builder.create("ender_shard_to_dust")
.setInput(EndItems.ENDER_SHARD)
.setOutput(EndItems.ENDER_DUST)
.setToolLevel(0)
.setDamage(3)
.build();
int anvilLevel = EndToolMaterial.AETERNIUM.getLevel();
AnvilRecipe.Builder.create("aeternium_axe_head").setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_AXE_HEAD).setAnvilLevel(anvilLevel).setToolLevel(4).setDamage(6).build();
AnvilRecipe.Builder.create("aeternium_pickaxe_head").setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_PICKAXE_HEAD).setAnvilLevel(anvilLevel).setToolLevel(4).setDamage(6)
.build();
AnvilRecipe.Builder.create("aeternium_shovel_head").setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_SHOVEL_HEAD).setAnvilLevel(anvilLevel).setToolLevel(4).setDamage(6)
.build();
AnvilRecipe.Builder.create("aeternium_hoe_head").setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_HOE_HEAD).setAnvilLevel(anvilLevel).setToolLevel(4).setDamage(6).build();
AnvilRecipe.Builder.create("aeternium_hammer_head").setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_HAMMER_HEAD).setAnvilLevel(anvilLevel).setToolLevel(4).setDamage(6)
.build();
AnvilRecipe.Builder.create("aeternium_sword_blade").setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_SWORD_BLADE).setAnvilLevel(anvilLevel).setToolLevel(4).setDamage(6)
.build();
AnvilRecipe.Builder.create("aeternium_axe_head")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_AXE_HEAD)
.setAnvilLevel(anvilLevel)
.setToolLevel(4)
.setDamage(6)
.build();
AnvilRecipe.Builder.create("aeternium_pickaxe_head")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_PICKAXE_HEAD)
.setAnvilLevel(anvilLevel)
.setToolLevel(4)
.setDamage(6)
.build();
AnvilRecipe.Builder.create("aeternium_shovel_head")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_SHOVEL_HEAD)
.setAnvilLevel(anvilLevel)
.setToolLevel(4)
.setDamage(6)
.build();
AnvilRecipe.Builder.create("aeternium_hoe_head")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_HOE_HEAD)
.setAnvilLevel(anvilLevel)
.setToolLevel(4)
.setDamage(6)
.build();
AnvilRecipe.Builder.create("aeternium_hammer_head")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_HAMMER_HEAD)
.setAnvilLevel(anvilLevel)
.setToolLevel(4)
.setDamage(6)
.build();
AnvilRecipe.Builder.create("aeternium_sword_blade")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_SWORD_BLADE)
.setAnvilLevel(anvilLevel)
.setToolLevel(4)
.setDamage(6)
.build();
}
}