Continue mapping migration
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499 changed files with 12567 additions and 12723 deletions
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@ -6,43 +6,42 @@ import com.google.common.collect.Maps;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.material.Material;
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import net.minecraft.world.level.block.ShapeContext;
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import net.minecraft.world.level.block.SoundType;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.util.shape.VoxelShapes;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.block.SoundType;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.material.Material;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.Shapes;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import ru.betterend.blocks.basis.AttachedBlock;
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import ru.betterend.client.render.ERenderLayer;
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import ru.betterend.interfaces.IRenderTypeable;
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public class FilaluxWingsBlock extends AttachedBlock implements IRenderTypeable {
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private static final EnumMap<Direction, VoxelShape> BOUNDING_SHAPES = Maps.newEnumMap(Direction.class);
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public FilaluxWingsBlock() {
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super(FabricBlockSettings.of(Material.PLANT).breakByTool(FabricToolTags.SHEARS).sounds(SoundType.WET_GRASS)
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.noCollision());
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super(FabricBlockSettings.of(Material.PLANT).breakByTool(FabricToolTags.SHEARS).sound(SoundType.WET_GRASS).noCollission());
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}
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@Override
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public ERenderLayer getRenderLayer() {
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return ERenderLayer.CUTOUT;
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}
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@Override
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public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ePos) {
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public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) {
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return BOUNDING_SHAPES.get(state.getValue(FACING));
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}
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static {
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BOUNDING_SHAPES.put(Direction.UP, VoxelShapes.cuboid(0.0, 0.0, 0.0, 1.0, 0.5, 1.0));
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BOUNDING_SHAPES.put(Direction.DOWN, VoxelShapes.cuboid(0.0, 0.5, 0.0, 1.0, 1.0, 1.0));
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BOUNDING_SHAPES.put(Direction.NORTH, VoxelShapes.cuboid(0.0, 0.0, 0.5, 1.0, 1.0, 1.0));
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BOUNDING_SHAPES.put(Direction.SOUTH, VoxelShapes.cuboid(0.0, 0.0, 0.0, 1.0, 1.0, 0.5));
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BOUNDING_SHAPES.put(Direction.WEST, VoxelShapes.cuboid(0.5, 0.0, 0.0, 1.0, 1.0, 1.0));
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BOUNDING_SHAPES.put(Direction.EAST, VoxelShapes.cuboid(0.0, 0.0, 0.0, 0.5, 1.0, 1.0));
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BOUNDING_SHAPES.put(Direction.UP, Shapes.box(0.0, 0.0, 0.0, 1.0, 0.5, 1.0));
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BOUNDING_SHAPES.put(Direction.DOWN, Shapes.box(0.0, 0.5, 0.0, 1.0, 1.0, 1.0));
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BOUNDING_SHAPES.put(Direction.NORTH, Shapes.box(0.0, 0.0, 0.5, 1.0, 1.0, 1.0));
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BOUNDING_SHAPES.put(Direction.SOUTH, Shapes.box(0.0, 0.0, 0.0, 1.0, 1.0, 0.5));
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BOUNDING_SHAPES.put(Direction.WEST, Shapes.box(0.5, 0.0, 0.0, 1.0, 1.0, 1.0));
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BOUNDING_SHAPES.put(Direction.EAST, Shapes.box(0.0, 0.0, 0.0, 0.5, 1.0, 1.0));
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}
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}
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