Continue mapping migration
This commit is contained in:
parent
99ade39404
commit
f03fd03bd0
499 changed files with 12567 additions and 12723 deletions
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@ -1,39 +1,36 @@
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package ru.betterend.world.biome;
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import java.util.List;
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import com.google.common.collect.Lists;
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import net.minecraft.core.Registry;
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import net.minecraft.core.particles.ParticleOptions;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.sounds.Music;
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import net.minecraft.sounds.Musics;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.util.Mth;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.level.biome.AmbientAdditionsSettings;
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import net.minecraft.world.level.biome.AmbientMoodSettings;
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import net.minecraft.world.level.biome.AmbientParticleSettings;
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import net.minecraft.world.level.biome.Biome;
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import net.minecraft.world.level.biome.Biome.BiomeCategory;
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import net.minecraft.world.level.biome.Biome.Precipitation;
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import net.minecraft.world.level.biome.BiomeGenerationSettings;
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import net.minecraft.world.level.biome.BiomeSpecialEffects.Builder;
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import net.minecraft.world.level.biome.MobSpawnSettings;
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import net.minecraft.world.level.biome.MobSpawnSettings.SpawnerData;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.client.sound.MusicType;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.core.particles.ParticleOptions;
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import net.minecraft.sound.BiomeAdditionsSound;
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import net.minecraft.sound.BiomeMoodSound;
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import net.minecraft.sound.MusicSound;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.util.Mth;
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import net.minecraft.core.Registry;
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import net.minecraft.world.level.biome.Biome;
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import net.minecraft.world.level.biome.Biome.Category;
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import net.minecraft.world.level.biome.Biome.Precipitation;
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import net.minecraft.world.biome.BiomeEffects.Builder;
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import net.minecraft.world.biome.BiomeParticleConfig;
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import net.minecraft.world.biome.GenerationSettings;
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import net.minecraft.world.biome.SpawnSettings;
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import net.minecraft.world.biome.SpawnSettings.SpawnEntry;
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import net.minecraft.world.gen.GenerationStep.Carver;
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import net.minecraft.world.gen.GenerationStep.Feature;
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import net.minecraft.world.gen.ProbabilityConfig;
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import net.minecraft.world.gen.carver.ConfiguredCarver;
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import net.minecraft.world.level.levelgen.GenerationStep.Carving;
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import net.minecraft.world.level.levelgen.GenerationStep.Decoration;
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import net.minecraft.world.level.levelgen.carver.ConfiguredWorldCarver;
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import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
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import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature;
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import net.minecraft.world.gen.surfacebuilder.ConfiguredSurfaceBuilder;
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import net.minecraft.world.gen.surfacebuilder.ConfiguredSurfaceBuilders;
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import net.minecraft.world.gen.surfacebuilder.SurfaceBuilder;
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import net.minecraft.world.gen.surfacebuilder.TernarySurfaceConfig;
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import net.minecraft.world.level.levelgen.feature.configurations.ProbabilityFeatureConfiguration;
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import net.minecraft.world.level.levelgen.surfacebuilders.ConfiguredSurfaceBuilder;
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import net.minecraft.world.level.levelgen.surfacebuilders.SurfaceBuilder;
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import net.minecraft.world.level.levelgen.surfacebuilders.SurfaceBuilderBaseConfiguration;
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import com.google.common.collect.Lists;
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import ru.betterend.BetterEnd;
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import ru.betterend.registry.EndFeatures;
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import ru.betterend.util.MHelper;
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@ -44,16 +41,16 @@ import ru.betterend.world.surface.SurfaceBuilders;
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public class BiomeDefinition {
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private static final int DEF_FOLIAGE = MHelper.color(197, 210, 112);
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private final List<ConfiguredStructureFeature<?, ?>> structures = Lists.newArrayList();
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private final List<FeatureInfo> features = Lists.newArrayList();
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private final List<CarverInfo> carvers = Lists.newArrayList();
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private final List<SpawnInfo> mobs = Lists.newArrayList();
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private final List<SpawnEntry> spawns = Lists.newArrayList();
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private final List<SpawnerData> spawns = Lists.newArrayList();
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private BiomeParticleConfig particleConfig;
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private BiomeAdditionsSound additions;
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private BiomeMoodSound mood;
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private AmbientParticleSettings particleConfig;
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private AmbientAdditionsSettings additions;
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private AmbientMoodSettings mood;
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private SoundEvent music;
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private SoundEvent loop;
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@ -69,56 +66,58 @@ public class BiomeDefinition {
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private float genChance = 1F;
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private boolean hasCaves = true;
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private boolean isCaveBiome = false;
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private ConfiguredSurfaceBuilder<?> surface;
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public BiomeDefinition(String name) {
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this.id = BetterEnd.makeID(name);
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}
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public BiomeDefinition setCaveBiome() {
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isCaveBiome = true;
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return this;
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}
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public BiomeDefinition setSurface(Block block) {
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setSurface(SurfaceBuilder.DEFAULT.withConfig(new TernarySurfaceConfig(block.defaultBlockState(),
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Blocks.END_STONE.defaultBlockState(), Blocks.END_STONE.defaultBlockState())));
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setSurface(SurfaceBuilder.DEFAULT.configured(new SurfaceBuilderBaseConfiguration(
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block.defaultBlockState(),
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Blocks.END_STONE.defaultBlockState(),
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Blocks.END_STONE.defaultBlockState()
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)));
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return this;
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}
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public BiomeDefinition setSurface(Block block1, Block block2) {
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setSurface(DoubleBlockSurfaceBuilder.register("be_" + id.getPath() + "_surface").setBlock1(block1)
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.setBlock2(block2).configured());
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setSurface(DoubleBlockSurfaceBuilder.register("be_" + id.getPath() + "_surface").setBlock1(block1).setBlock2(block2).configured());
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return this;
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}
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public BiomeDefinition setSurface(ConfiguredSurfaceBuilder<?> builder) {
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this.surface = builder;
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return this;
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}
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public BiomeDefinition setSurface(SurfaceBuilder<TernarySurfaceConfig> builder) {
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return setSurface(builder.withConfig(SurfaceBuilders.DEFAULT_END_CONFIG));
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public BiomeDefinition setSurface(SurfaceBuilder<SurfaceBuilderBaseConfiguration> builder) {
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return setSurface(builder.configured(SurfaceBuilders.DEFAULT_END_CONFIG));
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}
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public BiomeDefinition setParticles(ParticleOptions particle, float probability) {
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this.particleConfig = new BiomeParticleConfig(particle, probability);
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this.particleConfig = new AmbientParticleSettings(particle, probability);
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return this;
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}
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public BiomeDefinition setGenChance(float genChance) {
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this.genChance = genChance;
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return this;
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}
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public BiomeDefinition setDepth(float depth) {
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this.depth = depth;
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return this;
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}
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public BiomeDefinition addMobSpawn(EntityType<?> type, int weight, int minGroupSize, int maxGroupSize) {
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ResourceLocation eID = Registry.ENTITY_TYPE.getId(type);
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ResourceLocation eID = Registry.ENTITY_TYPE.getKey(type);
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if (eID != Registry.ENTITY_TYPE.getDefaultKey()) {
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SpawnInfo info = new SpawnInfo();
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info.type = type;
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}
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return this;
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}
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public BiomeDefinition addMobSpawn(SpawnEntry entry) {
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public BiomeDefinition addMobSpawn(SpawnerData entry) {
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spawns.add(entry);
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return this;
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}
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structures.add(feature);
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return this;
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}
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public BiomeDefinition addStructureFeature(EndStructureFeature feature) {
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structures.add(feature.getFeatureConfigured());
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return this;
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}
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public BiomeDefinition addFeature(EndFeature feature) {
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FeatureInfo info = new FeatureInfo();
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info.featureStep = feature.getFeatureStep();
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return this;
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}
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public BiomeDefinition addFeature(Feature featureStep, ConfiguredFeature<?, ?> feature) {
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public BiomeDefinition addFeature(Decoration featureStep, ConfiguredFeature<?, ?> feature) {
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FeatureInfo info = new FeatureInfo();
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info.featureStep = featureStep;
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info.feature = feature;
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features.add(info);
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return this;
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}
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private int getColor(int r, int g, int b) {
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r = Mth.clamp(r, 0, 255);
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g = Mth.clamp(g, 0, 255);
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this.waterFogColor = getColor(r, g, b);
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return this;
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}
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public BiomeDefinition setWaterAndFogColor(int r, int g, int b) {
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return setWaterColor(r, g, b).setWaterFogColor(r, g, b);
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}
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public BiomeDefinition setFoliageColor(int r, int g, int b) {
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this.foliageColor = getColor(r, g, b);
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return this;
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}
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public BiomeDefinition setGrassColor(int r, int g, int b) {
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this.grassColor = getColor(r, g, b);
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return this;
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}
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public BiomeDefinition setPlantsColor(int r, int g, int b) {
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return this.setFoliageColor(r, g, b).setGrassColor(r, g, b);
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}
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}
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public BiomeDefinition setMood(SoundEvent mood) {
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this.mood = new BiomeMoodSound(mood, 6000, 8, 2.0D);
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this.mood = new AmbientMoodSettings(mood, 6000, 8, 2.0D);
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return this;
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}
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public BiomeDefinition setAdditions(SoundEvent additions) {
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this.additions = new BiomeAdditionsSound(additions, 0.0111);
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this.additions = new AmbientAdditionsSettings(additions, 0.0111);
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return this;
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}
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this.music = music;
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return this;
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}
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public BiomeDefinition setCaves(boolean hasCaves) {
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this.hasCaves = hasCaves;
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return this;
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}
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public Biome build() {
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SpawnSettings.Builder spawnSettings = new SpawnSettings.Builder();
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GenerationSettings.Builder generationSettings = new GenerationSettings.Builder();
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MobSpawnSettings.Builder spawnSettings = new MobSpawnSettings.Builder();
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BiomeGenerationSettings.Builder generationSettings = new BiomeGenerationSettings.Builder();
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Builder effects = new Builder();
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mobs.forEach((spawn) -> {
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spawnSettings.spawn(spawn.type.getSpawnGroup(),
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new SpawnSettings.SpawnEntry(spawn.type, spawn.weight, spawn.minGroupSize, spawn.maxGroupSize));
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spawnSettings.addSpawn(spawn.type.getCategory(), new MobSpawnSettings.SpawnerData(spawn.type, spawn.weight, spawn.minGroupSize, spawn.maxGroupSize));
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});
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spawns.forEach((entry) -> {
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spawnSettings.spawn(entry.type.getSpawnGroup(), entry);
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spawnSettings.addSpawn(entry.type.getCategory(), entry);
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});
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EndFeatures.addDefaultFeatures(this);
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generationSettings.surfaceBuilder(surface == null ? ConfiguredSurfaceBuilders.END : surface);
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structures.forEach((structure) -> generationSettings.structureFeature(structure));
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features.forEach((info) -> generationSettings.feature(info.featureStep, info.feature));
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carvers.forEach((info) -> generationSettings.carver(info.carverStep, info.carver));
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generationSettings.surfaceBuilder(surface == null ? net.minecraft.data.worldgen.SurfaceBuilders.END : surface);
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structures.forEach((structure) -> generationSettings.addStructureStart(structure));
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features.forEach((info) -> generationSettings.addFeature(info.featureStep, info.feature));
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carvers.forEach((info) -> generationSettings.addCarver(info.carverStep, info.carver));
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effects.skyColor(0).waterColor(waterColor).waterFogColor(waterFogColor).fogColor(fogColor)
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.foliageColor(foliageColor).grassColor(grassColor);
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if (loop != null)
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effects.loopSound(loop);
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if (mood != null)
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effects.moodSound(mood);
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if (additions != null)
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effects.additionsSound(additions);
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if (particleConfig != null)
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effects.particleConfig(particleConfig);
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effects.music(music != null ? new MusicSound(music, 600, 2400, true) : MusicType.END);
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effects.skyColor(0).waterColor(waterColor).waterFogColor(waterFogColor).fogColor(fogColor).foliageColorOverride(foliageColor).grassColorOverride(grassColor);
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if (loop != null) effects.ambientLoopSound(loop);
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if (mood != null) effects.ambientMoodSound(mood);
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if (additions != null) effects.ambientAdditionsSound(additions);
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if (particleConfig != null) effects.ambientParticle(particleConfig);
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effects.backgroundMusic(music != null ? new Music(music, 600, 2400, true) : Musics.END);
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return new Biome.Builder().precipitation(Precipitation.NONE)
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.category(isCaveBiome ? Category.NONE : Category.THEEND).depth(depth).scale(0.2F).temperature(2.0F)
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.downfall(0.0F).effects(effects.build()).spawnSettings(spawnSettings.build())
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.generationSettings(generationSettings.build()).build();
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return new Biome.BiomeBuilder()
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.precipitation(Precipitation.NONE)
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.biomeCategory(isCaveBiome ? BiomeCategory.NONE : BiomeCategory.THEEND)
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.depth(depth)
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.scale(0.2F)
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.temperature(2.0F)
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.downfall(0.0F)
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.specialEffects(effects.build())
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.mobSpawnSettings(spawnSettings.build())
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.generationSettings(generationSettings.build())
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.build();
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}
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private static final class SpawnInfo {
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}
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private static final class FeatureInfo {
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Feature featureStep;
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Decoration featureStep;
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ConfiguredFeature<?, ?> feature;
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}
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private static final class CarverInfo {
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Carver carverStep;
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ConfiguredCarver<ProbabilityConfig> carver;
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Carving carverStep;
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ConfiguredWorldCarver<ProbabilityFeatureConfiguration> carver;
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}
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public ResourceLocation getID() {
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return id;
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}
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public float getFodDensity() {
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return fogDensity;
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}
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return hasCaves;
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}
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public BiomeDefinition addCarver(Carver carverStep, ConfiguredCarver<ProbabilityConfig> carver) {
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public BiomeDefinition addCarver(Carving carverStep, ConfiguredWorldCarver<ProbabilityFeatureConfiguration> carver) {
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CarverInfo info = new CarverInfo();
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info.carverStep = carverStep;
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info.carver = carver;
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@ -3,14 +3,12 @@ package ru.betterend.world.biome;
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import java.io.InputStream;
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import java.util.List;
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import java.util.Random;
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import net.minecraft.core.Registry;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.level.biome.Biome;
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import com.google.common.collect.Lists;
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import com.google.gson.JsonArray;
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import com.google.gson.JsonObject;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.core.Registry;
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import net.minecraft.world.level.biome.Biome;
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import ru.betterend.config.Configs;
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import ru.betterend.util.JsonFactory;
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import ru.betterend.util.StructureHelper;
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@ -82,7 +80,7 @@ public class EndBiome {
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biome.biomeParent = this;
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subbiomes.add(biome);
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}
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public boolean containsSubBiome(EndBiome biome) {
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return subbiomes.contains(biome);
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}
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@ -137,7 +135,7 @@ public class EndBiome {
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public float getFogDensity() {
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return fogDensity;
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}
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protected void readStructureList() {
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String ns = mcID.getNamespace();
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String nm = mcID.getPath();
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@ -162,11 +160,11 @@ public class EndBiome {
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}
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}
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}
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public EndFeature getStructuresFeature() {
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return structuresFeature;
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}
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public Biome getActualBiome() {
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return this.actualBiome;
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}
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@ -174,15 +172,15 @@ public class EndBiome {
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public float getGenChance() {
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return this.genChance;
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}
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public float getGenChanceImmutable() {
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return this.genChanceUnmutable;
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}
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public boolean hasCaves() {
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return hasCaves;
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}
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public void updateActualBiomes(Registry<Biome> biomeRegistry) {
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subbiomes.forEach((sub) -> {
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if (sub != this) {
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@ -194,7 +192,7 @@ public class EndBiome {
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}
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this.actualBiome = biomeRegistry.get(mcID);
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}
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@Override
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public boolean equals(Object obj) {
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if (obj == this) {
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@ -203,7 +201,7 @@ public class EndBiome {
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EndBiome biome = (EndBiome) obj;
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return biome == null ? false : biome.mcID.equals(mcID);
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}
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@Override
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public int hashCode() {
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return mcID.hashCode();
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@ -9,9 +9,15 @@ import ru.betterend.world.biome.EndBiome;
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|
||||
public class BiomeIceStarfield extends EndBiome {
|
||||
public BiomeIceStarfield() {
|
||||
super(new BiomeDefinition("ice_starfield").setFogColor(224, 245, 254).setFogDensity(2.2F)
|
||||
.setFoliageColor(193, 244, 244).setGenChance(0.25F).setParticles(EndParticles.SNOWFLAKE, 0.002F)
|
||||
.addStructureFeature(EndStructures.GIANT_ICE_STAR).addFeature(EndFeatures.ICE_STAR)
|
||||
.addFeature(EndFeatures.ICE_STAR_SMALL).addMobSpawn(EntityType.ENDERMAN, 20, 1, 4));
|
||||
super(new BiomeDefinition("ice_starfield")
|
||||
.setFogColor(224, 245, 254)
|
||||
.setFogDensity(2.2F)
|
||||
.setFoliageColor(193, 244, 244)
|
||||
.setGenChance(0.25F)
|
||||
.setParticles(EndParticles.SNOWFLAKE, 0.002F)
|
||||
.addStructureFeature(EndStructures.GIANT_ICE_STAR)
|
||||
.addFeature(EndFeatures.ICE_STAR)
|
||||
.addFeature(EndFeatures.ICE_STAR_SMALL)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 20, 1, 4));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
package ru.betterend.world.biome.cave;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.util.collection.WeightedList;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.entity.ai.behavior.WeightedList;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.Feature;
|
||||
import ru.betterend.registry.EndBiomes;
|
||||
import ru.betterend.world.biome.BiomeDefinition;
|
||||
|
@ -15,42 +14,44 @@ import ru.betterend.world.features.terrain.caves.CaveChunkPopulatorFeature;
|
|||
public class EndCaveBiome extends EndBiome {
|
||||
private WeightedList<Feature<?>> floorFeatures = new WeightedList<Feature<?>>();
|
||||
private WeightedList<Feature<?>> ceilFeatures = new WeightedList<Feature<?>>();
|
||||
|
||||
|
||||
public EndCaveBiome(BiomeDefinition definition) {
|
||||
super(makeDef(definition));
|
||||
}
|
||||
|
||||
|
||||
private static BiomeDefinition makeDef(BiomeDefinition definition) {
|
||||
EndFeature feature = EndFeature.makeChunkFeature(definition.getID().getPath() + "_cave_populator",
|
||||
new CaveChunkPopulatorFeature(() -> (EndCaveBiome) EndBiomes.getBiome(definition.getID())));
|
||||
EndFeature feature = EndFeature.makeChunkFeature(
|
||||
definition.getID().getPath() + "_cave_populator",
|
||||
new CaveChunkPopulatorFeature(() -> (EndCaveBiome) EndBiomes.getBiome(definition.getID()))
|
||||
);
|
||||
definition.addFeature(feature).setCaveBiome();
|
||||
return definition;
|
||||
}
|
||||
|
||||
|
||||
public void addFloorFeature(Feature<?> feature, int weight) {
|
||||
floorFeatures.add(feature, weight);
|
||||
}
|
||||
|
||||
|
||||
public void addCeilFeature(Feature<?> feature, int weight) {
|
||||
ceilFeatures.add(feature, weight);
|
||||
}
|
||||
|
||||
|
||||
public Feature<?> getFloorFeature(Random random) {
|
||||
return floorFeatures.isEmpty() ? null : floorFeatures.pickRandom(random);
|
||||
return floorFeatures.isEmpty() ? null : floorFeatures.getOne(random);
|
||||
}
|
||||
|
||||
|
||||
public Feature<?> getCeilFeature(Random random) {
|
||||
return ceilFeatures.isEmpty() ? null : ceilFeatures.pickRandom(random);
|
||||
return ceilFeatures.isEmpty() ? null : ceilFeatures.getOne(random);
|
||||
}
|
||||
|
||||
|
||||
public float getFloorDensity() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
public float getCeilDensity() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
public BlockState getCeil(BlockPos pos) {
|
||||
return null;
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
package ru.betterend.world.biome.cave;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import ru.betterend.blocks.BlockProperties;
|
||||
import ru.betterend.blocks.BlockProperties.TripleShape;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
|
@ -12,34 +12,39 @@ import ru.betterend.world.biome.BiomeDefinition;
|
|||
|
||||
public class LushAuroraCaveBiome extends EndCaveBiome {
|
||||
public LushAuroraCaveBiome() {
|
||||
super(new BiomeDefinition("lush_aurora_cave").setFogColor(150, 30, 68).setFogDensity(2.0F)
|
||||
.setPlantsColor(108, 25, 46).setWaterAndFogColor(186, 77, 237).setMusic(EndSounds.MUSIC_FOREST)
|
||||
.setParticles(EndParticles.GLOWING_SPHERE, 0.001F).setSurface(EndBlocks.CAVE_MOSS));
|
||||
|
||||
super(new BiomeDefinition("lush_aurora_cave")
|
||||
.setFogColor(150, 30, 68)
|
||||
.setFogDensity(2.0F)
|
||||
.setPlantsColor(108, 25, 46)
|
||||
.setWaterAndFogColor(186, 77, 237)
|
||||
.setMusic(EndSounds.MUSIC_FOREST)
|
||||
.setParticles(EndParticles.GLOWING_SPHERE, 0.001F)
|
||||
.setSurface(EndBlocks.CAVE_MOSS));
|
||||
|
||||
this.addFloorFeature(EndFeatures.BIG_AURORA_CRYSTAL, 1);
|
||||
this.addFloorFeature(EndFeatures.CAVE_BUSH, 5);
|
||||
this.addFloorFeature(EndFeatures.CAVE_GRASS, 40);
|
||||
this.addFloorFeature(EndFeatures.END_STONE_STALAGMITE_CAVEMOSS, 5);
|
||||
|
||||
|
||||
this.addCeilFeature(EndFeatures.CAVE_BUSH, 1);
|
||||
this.addCeilFeature(EndFeatures.CAVE_PUMPKIN, 1);
|
||||
this.addCeilFeature(EndFeatures.RUBINEA, 3);
|
||||
this.addCeilFeature(EndFeatures.MAGNULA, 1);
|
||||
this.addCeilFeature(EndFeatures.END_STONE_STALACTITE_CAVEMOSS, 10);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public float getFloorDensity() {
|
||||
return 0.2F;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public float getCeilDensity() {
|
||||
return 0.1F;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public BlockState getCeil(BlockPos pos) {
|
||||
return EndBlocks.CAVE_MOSS.defaultBlockState().with(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP);
|
||||
return EndBlocks.CAVE_MOSS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
package ru.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.data.worldgen.StructureFeatures;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeatures;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
import ru.betterend.registry.EndEntities;
|
||||
import ru.betterend.registry.EndFeatures;
|
||||
|
@ -12,15 +12,27 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class AmberLandBiome extends EndBiome {
|
||||
public AmberLandBiome() {
|
||||
super(new BiomeDefinition("amber_land").setFogColor(255, 184, 71).setFogDensity(2.0F)
|
||||
.setPlantsColor(219, 115, 38).setWaterAndFogColor(145, 108, 72).setMusic(EndSounds.MUSIC_FOREST)
|
||||
.setParticles(EndParticles.AMBER_SPHERE, 0.001F).setSurface(EndBlocks.AMBER_MOSS)
|
||||
.addFeature(EndFeatures.AMBER_ORE).addFeature(EndFeatures.END_LAKE_RARE)
|
||||
.addFeature(EndFeatures.HELIX_TREE).addFeature(EndFeatures.LANCELEAF)
|
||||
.addFeature(EndFeatures.GLOW_PILLAR).addFeature(EndFeatures.AMBER_GRASS)
|
||||
.addFeature(EndFeatures.AMBER_ROOT).addFeature(EndFeatures.BULB_MOSS)
|
||||
.addFeature(EndFeatures.BULB_MOSS_WOOD).addFeature(EndFeatures.CHARNIA_ORANGE)
|
||||
.addFeature(EndFeatures.CHARNIA_RED).addStructureFeature(ConfiguredStructureFeatures.END_CITY)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 50, 1, 4).addMobSpawn(EndEntities.END_SLIME, 30, 1, 2));
|
||||
super(new BiomeDefinition("amber_land")
|
||||
.setFogColor(255, 184, 71)
|
||||
.setFogDensity(2.0F)
|
||||
.setPlantsColor(219, 115, 38)
|
||||
.setWaterAndFogColor(145, 108, 72)
|
||||
.setMusic(EndSounds.MUSIC_FOREST)
|
||||
.setParticles(EndParticles.AMBER_SPHERE, 0.001F)
|
||||
.setSurface(EndBlocks.AMBER_MOSS)
|
||||
.addFeature(EndFeatures.AMBER_ORE)
|
||||
.addFeature(EndFeatures.END_LAKE_RARE)
|
||||
.addFeature(EndFeatures.HELIX_TREE)
|
||||
.addFeature(EndFeatures.LANCELEAF)
|
||||
.addFeature(EndFeatures.GLOW_PILLAR)
|
||||
.addFeature(EndFeatures.AMBER_GRASS)
|
||||
.addFeature(EndFeatures.AMBER_ROOT)
|
||||
.addFeature(EndFeatures.BULB_MOSS)
|
||||
.addFeature(EndFeatures.BULB_MOSS_WOOD)
|
||||
.addFeature(EndFeatures.CHARNIA_ORANGE)
|
||||
.addFeature(EndFeatures.CHARNIA_RED)
|
||||
.addStructureFeature(StructureFeatures.END_CITY)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 50, 1, 4)
|
||||
.addMobSpawn(EndEntities.END_SLIME, 30, 1, 2));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -10,14 +10,26 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class BlossomingSpiresBiome extends EndBiome {
|
||||
public BlossomingSpiresBiome() {
|
||||
super(new BiomeDefinition("blossoming_spires").setFogColor(241, 146, 229).setFogDensity(1.7F)
|
||||
.setPlantsColor(122, 45, 122).setCaves(false).setSurface(EndBlocks.PINK_MOSS)
|
||||
.setMusic(EndSounds.MUSIC_FOREST).setLoop(EndSounds.AMBIENT_BLOSSOMING_SPIRES)
|
||||
.addFeature(EndFeatures.SPIRE).addFeature(EndFeatures.FLOATING_SPIRE).addFeature(EndFeatures.TENANEA)
|
||||
.addFeature(EndFeatures.TENANEA_BUSH).addFeature(EndFeatures.BULB_VINE)
|
||||
.addFeature(EndFeatures.BUSHY_GRASS).addFeature(EndFeatures.BUSHY_GRASS_WG)
|
||||
.addFeature(EndFeatures.BLOSSOM_BERRY).addFeature(EndFeatures.TWISTED_MOSS)
|
||||
.addFeature(EndFeatures.TWISTED_MOSS_WOOD).addFeature(EndFeatures.SILK_MOTH_NEST)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 50, 1, 4).addMobSpawn(EndEntities.SILK_MOTH, 5, 1, 2));
|
||||
super(new BiomeDefinition("blossoming_spires")
|
||||
.setFogColor(241, 146, 229)
|
||||
.setFogDensity(1.7F)
|
||||
.setPlantsColor(122, 45, 122)
|
||||
.setCaves(false)
|
||||
.setSurface(EndBlocks.PINK_MOSS)
|
||||
.setMusic(EndSounds.MUSIC_FOREST)
|
||||
.setLoop(EndSounds.AMBIENT_BLOSSOMING_SPIRES)
|
||||
.addFeature(EndFeatures.SPIRE)
|
||||
.addFeature(EndFeatures.FLOATING_SPIRE)
|
||||
.addFeature(EndFeatures.TENANEA)
|
||||
.addFeature(EndFeatures.TENANEA_BUSH)
|
||||
.addFeature(EndFeatures.BULB_VINE)
|
||||
.addFeature(EndFeatures.BUSHY_GRASS)
|
||||
.addFeature(EndFeatures.BUSHY_GRASS_WG)
|
||||
.addFeature(EndFeatures.BLOSSOM_BERRY)
|
||||
.addFeature(EndFeatures.TWISTED_MOSS)
|
||||
.addFeature(EndFeatures.TWISTED_MOSS_WOOD)
|
||||
.addFeature(EndFeatures.SILK_MOTH_NEST)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 50, 1, 4)
|
||||
.addMobSpawn(EndEntities.SILK_MOTH, 5, 1, 2));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
package ru.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.core.particles.ParticleTypes;
|
||||
import net.minecraft.world.gen.GenerationStep.Feature;
|
||||
import net.minecraft.world.level.levelgen.feature.ConfiguredFeatures;
|
||||
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeatures;
|
||||
import net.minecraft.data.worldgen.Features;
|
||||
import net.minecraft.data.worldgen.StructureFeatures;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.level.levelgen.GenerationStep.Decoration;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
import ru.betterend.registry.EndEntities;
|
||||
import ru.betterend.registry.EndFeatures;
|
||||
|
@ -14,18 +14,30 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class ChorusForestBiome extends EndBiome {
|
||||
public ChorusForestBiome() {
|
||||
super(new BiomeDefinition("chorus_forest").setFogColor(87, 26, 87).setFogDensity(1.5F)
|
||||
.setPlantsColor(122, 45, 122).setWaterAndFogColor(73, 30, 73).setSurface(EndBlocks.CHORUS_NYLIUM)
|
||||
.setParticles(ParticleTypes.PORTAL, 0.01F).setLoop(EndSounds.AMBIENT_CHORUS_FOREST)
|
||||
.setMusic(EndSounds.MUSIC_DARK).addFeature(EndFeatures.VIOLECITE_LAYER)
|
||||
.addFeature(EndFeatures.END_LAKE_RARE).addFeature(EndFeatures.PYTHADENDRON_TREE)
|
||||
.addFeature(EndFeatures.PYTHADENDRON_BUSH).addFeature(EndFeatures.PURPLE_POLYPORE)
|
||||
.addFeature(Feature.VEGETAL_DECORATION, ConfiguredFeatures.CHORUS_PLANT)
|
||||
.addFeature(Feature.VEGETAL_DECORATION, ConfiguredFeatures.CHORUS_PLANT)
|
||||
.addFeature(EndFeatures.CHORUS_GRASS).addFeature(EndFeatures.CHORUS_MUSHROOM)
|
||||
.addFeature(EndFeatures.TAIL_MOSS).addFeature(EndFeatures.TAIL_MOSS_WOOD)
|
||||
.addFeature(EndFeatures.CHARNIA_PURPLE).addFeature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.addStructureFeature(ConfiguredStructureFeatures.END_CITY).addMobSpawn(EndEntities.END_SLIME, 5, 1, 2)
|
||||
super(new BiomeDefinition("chorus_forest")
|
||||
.setFogColor(87, 26, 87)
|
||||
.setFogDensity(1.5F)
|
||||
.setPlantsColor(122, 45, 122)
|
||||
.setWaterAndFogColor(73, 30, 73)
|
||||
.setSurface(EndBlocks.CHORUS_NYLIUM)
|
||||
.setParticles(ParticleTypes.PORTAL, 0.01F)
|
||||
.setLoop(EndSounds.AMBIENT_CHORUS_FOREST)
|
||||
.setMusic(EndSounds.MUSIC_DARK)
|
||||
.addFeature(EndFeatures.VIOLECITE_LAYER)
|
||||
.addFeature(EndFeatures.END_LAKE_RARE)
|
||||
.addFeature(EndFeatures.PYTHADENDRON_TREE)
|
||||
.addFeature(EndFeatures.PYTHADENDRON_BUSH)
|
||||
.addFeature(EndFeatures.PURPLE_POLYPORE)
|
||||
.addFeature(Decoration.VEGETAL_DECORATION, Features.CHORUS_PLANT)
|
||||
.addFeature(Decoration.VEGETAL_DECORATION, Features.CHORUS_PLANT)
|
||||
.addFeature(EndFeatures.CHORUS_GRASS)
|
||||
.addFeature(EndFeatures.CHORUS_MUSHROOM)
|
||||
.addFeature(EndFeatures.TAIL_MOSS)
|
||||
.addFeature(EndFeatures.TAIL_MOSS_WOOD)
|
||||
.addFeature(EndFeatures.CHARNIA_PURPLE)
|
||||
.addFeature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.addStructureFeature(StructureFeatures.END_CITY)
|
||||
.addMobSpawn(EndEntities.END_SLIME, 5, 1, 2)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 50, 1, 4));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -10,9 +10,13 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class CrystalMountainsBiome extends EndBiome {
|
||||
public CrystalMountainsBiome() {
|
||||
super(new BiomeDefinition("crystal_mountains").setPlantsColor(255, 133, 211).setSurface(EndBlocks.CRYSTAL_MOSS)
|
||||
.setMusic(EndSounds.MUSIC_OPENSPACE).addStructureFeature(EndStructures.MOUNTAIN)
|
||||
.addFeature(EndFeatures.ROUND_CAVE).addFeature(EndFeatures.CRYSTAL_GRASS)
|
||||
super(new BiomeDefinition("crystal_mountains")
|
||||
.setPlantsColor(255, 133, 211)
|
||||
.setSurface(EndBlocks.CRYSTAL_MOSS)
|
||||
.setMusic(EndSounds.MUSIC_OPENSPACE)
|
||||
.addStructureFeature(EndStructures.MOUNTAIN)
|
||||
.addFeature(EndFeatures.ROUND_CAVE)
|
||||
.addFeature(EndFeatures.CRYSTAL_GRASS)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -10,14 +10,24 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class DragonGraveyardsBiome extends EndBiome {
|
||||
public DragonGraveyardsBiome() {
|
||||
super(new BiomeDefinition("dragon_graveyards").setGenChance(0.1F).setFogColor(244, 46, 79).setFogDensity(1.3F)
|
||||
.setParticles(EndParticles.FIREFLY, 0.0007F).setMusic(EndSounds.MUSIC_OPENSPACE)
|
||||
.setLoop(EndSounds.AMBIENT_GLOWING_GRASSLANDS).setSurface(EndBlocks.SANGNUM)
|
||||
.setWaterAndFogColor(203, 59, 167).setPlantsColor(244, 46, 79)
|
||||
.addFeature(EndFeatures.OBSIDIAN_PILLAR_BASEMENT).addFeature(EndFeatures.FALLEN_PILLAR)
|
||||
.addFeature(EndFeatures.OBSIDIAN_BOULDER).addFeature(EndFeatures.GIGANTIC_AMARANITA)
|
||||
.addFeature(EndFeatures.LARGE_AMARANITA).addFeature(EndFeatures.SMALL_AMARANITA)
|
||||
.addFeature(EndFeatures.GLOBULAGUS).addFeature(EndFeatures.CLAWFERN)
|
||||
super(new BiomeDefinition("dragon_graveyards")
|
||||
.setGenChance(0.1F)
|
||||
.setFogColor(244, 46, 79)
|
||||
.setFogDensity(1.3F)
|
||||
.setParticles(EndParticles.FIREFLY, 0.0007F)
|
||||
.setMusic(EndSounds.MUSIC_OPENSPACE)
|
||||
.setLoop(EndSounds.AMBIENT_GLOWING_GRASSLANDS)
|
||||
.setSurface(EndBlocks.SANGNUM)
|
||||
.setWaterAndFogColor(203, 59, 167)
|
||||
.setPlantsColor(244, 46, 79)
|
||||
.addFeature(EndFeatures.OBSIDIAN_PILLAR_BASEMENT)
|
||||
.addFeature(EndFeatures.FALLEN_PILLAR)
|
||||
.addFeature(EndFeatures.OBSIDIAN_BOULDER)
|
||||
.addFeature(EndFeatures.GIGANTIC_AMARANITA)
|
||||
.addFeature(EndFeatures.LARGE_AMARANITA)
|
||||
.addFeature(EndFeatures.SMALL_AMARANITA)
|
||||
.addFeature(EndFeatures.GLOBULAGUS)
|
||||
.addFeature(EndFeatures.CLAWFERN)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
package ru.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.data.worldgen.StructureFeatures;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeatures;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
import ru.betterend.registry.EndFeatures;
|
||||
import ru.betterend.registry.EndSounds;
|
||||
|
@ -10,10 +10,18 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class DryShrublandBiome extends EndBiome {
|
||||
public DryShrublandBiome() {
|
||||
super(new BiomeDefinition("dry_shrubland").setFogColor(132, 35, 13).setFogDensity(1.2F)
|
||||
.setWaterAndFogColor(113, 88, 53).setPlantsColor(237, 122, 66).setSurface(EndBlocks.RUTISCUS)
|
||||
.setMusic(EndSounds.MUSIC_OPENSPACE).addFeature(EndFeatures.ORANGO).addFeature(EndFeatures.AERIDIUM)
|
||||
.addFeature(EndFeatures.LUTEBUS).addFeature(EndFeatures.LAMELLARIUM)
|
||||
.addStructureFeature(ConfiguredStructureFeatures.END_CITY).addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
super(new BiomeDefinition("dry_shrubland")
|
||||
.setFogColor(132, 35, 13)
|
||||
.setFogDensity(1.2F)
|
||||
.setWaterAndFogColor(113, 88, 53)
|
||||
.setPlantsColor(237, 122, 66)
|
||||
.setSurface(EndBlocks.RUTISCUS)
|
||||
.setMusic(EndSounds.MUSIC_OPENSPACE)
|
||||
.addFeature(EndFeatures.ORANGO)
|
||||
.addFeature(EndFeatures.AERIDIUM)
|
||||
.addFeature(EndFeatures.LUTEBUS)
|
||||
.addFeature(EndFeatures.LAMELLARIUM)
|
||||
.addStructureFeature(StructureFeatures.END_CITY)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
package ru.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.core.particles.ParticleTypes;
|
||||
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeatures;
|
||||
import net.minecraft.data.worldgen.StructureFeatures;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
import ru.betterend.registry.EndSounds;
|
||||
import ru.betterend.world.biome.BiomeDefinition;
|
||||
|
@ -10,10 +10,15 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class DustWastelandsBiome extends EndBiome {
|
||||
public DustWastelandsBiome() {
|
||||
super(new BiomeDefinition("dust_wastelands").setFogColor(226, 239, 168).setFogDensity(2)
|
||||
.setWaterAndFogColor(192, 180, 131).setSurface(EndBlocks.ENDSTONE_DUST)
|
||||
.setParticles(ParticleTypes.WHITE_ASH, 0.01F).setLoop(EndSounds.AMBIENT_DUST_WASTELANDS)
|
||||
.setMusic(EndSounds.MUSIC_OPENSPACE).addStructureFeature(ConfiguredStructureFeatures.END_CITY)
|
||||
super(new BiomeDefinition("dust_wastelands")
|
||||
.setFogColor(226, 239, 168)
|
||||
.setFogDensity(2)
|
||||
.setWaterAndFogColor(192, 180, 131)
|
||||
.setSurface(EndBlocks.ENDSTONE_DUST)
|
||||
.setParticles(ParticleTypes.WHITE_ASH, 0.01F)
|
||||
.setLoop(EndSounds.AMBIENT_DUST_WASTELANDS)
|
||||
.setMusic(EndSounds.MUSIC_OPENSPACE)
|
||||
.addStructureFeature(StructureFeatures.END_CITY)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
package ru.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.data.worldgen.StructureFeatures;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeatures;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
import ru.betterend.registry.EndEntities;
|
||||
import ru.betterend.registry.EndFeatures;
|
||||
|
@ -13,20 +13,35 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class FoggyMushroomlandBiome extends EndBiome {
|
||||
public FoggyMushroomlandBiome() {
|
||||
super(new BiomeDefinition("foggy_mushroomland").setPlantsColor(73, 210, 209).setFogColor(41, 122, 173)
|
||||
.setFogDensity(3).setWaterAndFogColor(119, 227, 250)
|
||||
super(new BiomeDefinition("foggy_mushroomland")
|
||||
.setPlantsColor(73, 210, 209)
|
||||
.setFogColor(41, 122, 173)
|
||||
.setFogDensity(3)
|
||||
.setWaterAndFogColor(119, 227, 250)
|
||||
.setSurface(EndBlocks.END_MOSS, EndBlocks.END_MYCELIUM)
|
||||
.setParticles(EndParticles.GLOWING_SPHERE, 0.001F).setLoop(EndSounds.AMBIENT_FOGGY_MUSHROOMLAND)
|
||||
.setMusic(EndSounds.MUSIC_FOREST).addStructureFeature(EndStructures.GIANT_MOSSY_GLOWSHROOM)
|
||||
.addFeature(EndFeatures.END_LAKE).addFeature(EndFeatures.MOSSY_GLOWSHROOM)
|
||||
.addFeature(EndFeatures.BLUE_VINE).addFeature(EndFeatures.UMBRELLA_MOSS)
|
||||
.addFeature(EndFeatures.CREEPING_MOSS).addFeature(EndFeatures.DENSE_VINE)
|
||||
.addFeature(EndFeatures.PEARLBERRY).addFeature(EndFeatures.CYAN_MOSS)
|
||||
.addFeature(EndFeatures.CYAN_MOSS_WOOD).addFeature(EndFeatures.END_LILY)
|
||||
.addFeature(EndFeatures.BUBBLE_CORAL).addFeature(EndFeatures.CHARNIA_CYAN)
|
||||
.addFeature(EndFeatures.CHARNIA_LIGHT_BLUE).addFeature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.addStructureFeature(ConfiguredStructureFeatures.END_CITY).addMobSpawn(EndEntities.DRAGONFLY, 80, 2, 5)
|
||||
.addMobSpawn(EndEntities.END_FISH, 20, 2, 5).addMobSpawn(EndEntities.CUBOZOA, 10, 3, 8)
|
||||
.addMobSpawn(EndEntities.END_SLIME, 10, 1, 2).addMobSpawn(EntityType.ENDERMAN, 10, 1, 2));
|
||||
.setParticles(EndParticles.GLOWING_SPHERE, 0.001F)
|
||||
.setLoop(EndSounds.AMBIENT_FOGGY_MUSHROOMLAND)
|
||||
.setMusic(EndSounds.MUSIC_FOREST)
|
||||
.addStructureFeature(EndStructures.GIANT_MOSSY_GLOWSHROOM)
|
||||
.addFeature(EndFeatures.END_LAKE)
|
||||
.addFeature(EndFeatures.MOSSY_GLOWSHROOM)
|
||||
.addFeature(EndFeatures.BLUE_VINE)
|
||||
.addFeature(EndFeatures.UMBRELLA_MOSS)
|
||||
.addFeature(EndFeatures.CREEPING_MOSS)
|
||||
.addFeature(EndFeatures.DENSE_VINE)
|
||||
.addFeature(EndFeatures.PEARLBERRY)
|
||||
.addFeature(EndFeatures.CYAN_MOSS)
|
||||
.addFeature(EndFeatures.CYAN_MOSS_WOOD)
|
||||
.addFeature(EndFeatures.END_LILY)
|
||||
.addFeature(EndFeatures.BUBBLE_CORAL)
|
||||
.addFeature(EndFeatures.CHARNIA_CYAN)
|
||||
.addFeature(EndFeatures.CHARNIA_LIGHT_BLUE)
|
||||
.addFeature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.addStructureFeature(StructureFeatures.END_CITY)
|
||||
.addMobSpawn(EndEntities.DRAGONFLY, 80, 2, 5)
|
||||
.addMobSpawn(EndEntities.END_FISH, 20, 2, 5)
|
||||
.addMobSpawn(EndEntities.CUBOZOA, 10, 3, 8)
|
||||
.addMobSpawn(EndEntities.END_SLIME, 10, 1, 2)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 10, 1, 2));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
package ru.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.data.worldgen.StructureFeatures;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeatures;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
import ru.betterend.registry.EndFeatures;
|
||||
import ru.betterend.registry.EndParticles;
|
||||
|
@ -11,16 +11,29 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class GlowingGrasslandsBiome extends EndBiome {
|
||||
public GlowingGrasslandsBiome() {
|
||||
super(new BiomeDefinition("glowing_grasslands").setFogColor(99, 228, 247).setFogDensity(1.3F)
|
||||
.setParticles(EndParticles.FIREFLY, 0.001F).setMusic(EndSounds.MUSIC_OPENSPACE)
|
||||
.setLoop(EndSounds.AMBIENT_GLOWING_GRASSLANDS).setSurface(EndBlocks.END_MOSS)
|
||||
.setWaterAndFogColor(92, 250, 230).setPlantsColor(73, 210, 209).addFeature(EndFeatures.END_LAKE_RARE)
|
||||
.addFeature(EndFeatures.LUMECORN).addFeature(EndFeatures.BLOOMING_COOKSONIA)
|
||||
.addFeature(EndFeatures.SALTEAGO).addFeature(EndFeatures.VAIOLUSH_FERN).addFeature(EndFeatures.FRACTURN)
|
||||
.addFeature(EndFeatures.UMBRELLA_MOSS_RARE).addFeature(EndFeatures.CREEPING_MOSS_RARE)
|
||||
.addFeature(EndFeatures.TWISTED_UMBRELLA_MOSS_RARE).addFeature(EndFeatures.CHARNIA_CYAN)
|
||||
.addFeature(EndFeatures.CHARNIA_GREEN).addFeature(EndFeatures.CHARNIA_LIGHT_BLUE)
|
||||
.addFeature(EndFeatures.CHARNIA_RED_RARE).addStructureFeature(ConfiguredStructureFeatures.END_CITY)
|
||||
super(new BiomeDefinition("glowing_grasslands")
|
||||
.setFogColor(99, 228, 247)
|
||||
.setFogDensity(1.3F)
|
||||
.setParticles(EndParticles.FIREFLY, 0.001F)
|
||||
.setMusic(EndSounds.MUSIC_OPENSPACE)
|
||||
.setLoop(EndSounds.AMBIENT_GLOWING_GRASSLANDS)
|
||||
.setSurface(EndBlocks.END_MOSS)
|
||||
.setWaterAndFogColor(92, 250, 230)
|
||||
.setPlantsColor(73, 210, 209)
|
||||
.addFeature(EndFeatures.END_LAKE_RARE)
|
||||
.addFeature(EndFeatures.LUMECORN)
|
||||
.addFeature(EndFeatures.BLOOMING_COOKSONIA)
|
||||
.addFeature(EndFeatures.SALTEAGO)
|
||||
.addFeature(EndFeatures.VAIOLUSH_FERN)
|
||||
.addFeature(EndFeatures.FRACTURN)
|
||||
.addFeature(EndFeatures.UMBRELLA_MOSS_RARE)
|
||||
.addFeature(EndFeatures.CREEPING_MOSS_RARE)
|
||||
.addFeature(EndFeatures.TWISTED_UMBRELLA_MOSS_RARE)
|
||||
.addFeature(EndFeatures.CHARNIA_CYAN)
|
||||
.addFeature(EndFeatures.CHARNIA_GREEN)
|
||||
.addFeature(EndFeatures.CHARNIA_LIGHT_BLUE)
|
||||
.addFeature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.addStructureFeature(StructureFeatures.END_CITY)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
package ru.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.data.worldgen.StructureFeatures;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeatures;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
import ru.betterend.registry.EndFeatures;
|
||||
import ru.betterend.registry.EndParticles;
|
||||
|
@ -11,15 +11,29 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class LanternWoodsBiome extends EndBiome {
|
||||
public LanternWoodsBiome() {
|
||||
super(new BiomeDefinition("lantern_woods").setFogColor(189, 82, 70).setFogDensity(1.1F)
|
||||
.setWaterAndFogColor(171, 234, 226).setPlantsColor(254, 85, 57).setSurface(EndBlocks.RUTISCUS)
|
||||
.setMusic(EndSounds.MUSIC_FOREST).setParticles(EndParticles.GLOWING_SPHERE, 0.001F)
|
||||
.addFeature(EndFeatures.END_LAKE_NORMAL).addFeature(EndFeatures.FLAMAEA)
|
||||
.addFeature(EndFeatures.LUCERNIA).addFeature(EndFeatures.LUCERNIA_BUSH).addFeature(EndFeatures.FILALUX)
|
||||
.addFeature(EndFeatures.AERIDIUM).addFeature(EndFeatures.LAMELLARIUM)
|
||||
.addFeature(EndFeatures.BOLUX_MUSHROOM).addFeature(EndFeatures.AURANT_POLYPORE)
|
||||
.addFeature(EndFeatures.POND_ANEMONE).addFeature(EndFeatures.CHARNIA_ORANGE)
|
||||
.addFeature(EndFeatures.CHARNIA_RED).addFeature(EndFeatures.RUSCUS).addFeature(EndFeatures.RUSCUS_WOOD)
|
||||
.addStructureFeature(ConfiguredStructureFeatures.END_CITY).addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
super(new BiomeDefinition("lantern_woods")
|
||||
.setFogColor(189, 82, 70)
|
||||
.setFogDensity(1.1F)
|
||||
.setWaterAndFogColor(171, 234, 226)
|
||||
.setPlantsColor(254, 85, 57)
|
||||
.setSurface(EndBlocks.RUTISCUS)
|
||||
.setMusic(EndSounds.MUSIC_FOREST)
|
||||
.setParticles(EndParticles.GLOWING_SPHERE, 0.001F)
|
||||
.addFeature(EndFeatures.END_LAKE_NORMAL)
|
||||
.addFeature(EndFeatures.FLAMAEA)
|
||||
.addFeature(EndFeatures.LUCERNIA)
|
||||
.addFeature(EndFeatures.LUCERNIA_BUSH)
|
||||
.addFeature(EndFeatures.FILALUX)
|
||||
.addFeature(EndFeatures.AERIDIUM)
|
||||
.addFeature(EndFeatures.LAMELLARIUM)
|
||||
.addFeature(EndFeatures.BOLUX_MUSHROOM)
|
||||
.addFeature(EndFeatures.AURANT_POLYPORE)
|
||||
.addFeature(EndFeatures.POND_ANEMONE)
|
||||
.addFeature(EndFeatures.CHARNIA_ORANGE)
|
||||
.addFeature(EndFeatures.CHARNIA_RED)
|
||||
.addFeature(EndFeatures.RUSCUS)
|
||||
.addFeature(EndFeatures.RUSCUS_WOOD)
|
||||
.addStructureFeature(StructureFeatures.END_CITY)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -11,17 +11,31 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class MegalakeBiome extends EndBiome {
|
||||
public MegalakeBiome() {
|
||||
super(new BiomeDefinition("megalake").setPlantsColor(73, 210, 209).setFogColor(178, 209, 248)
|
||||
.setWaterAndFogColor(96, 163, 255).setFogDensity(1.75F).setMusic(EndSounds.MUSIC_WATER)
|
||||
.setLoop(EndSounds.AMBIENT_MEGALAKE).setSurface(EndBlocks.END_MOSS, EndBlocks.ENDSTONE_DUST)
|
||||
.setDepth(0F).addStructureFeature(EndStructures.MEGALAKE).addFeature(EndFeatures.END_LOTUS)
|
||||
.addFeature(EndFeatures.END_LOTUS_LEAF).addFeature(EndFeatures.BUBBLE_CORAL_RARE)
|
||||
.addFeature(EndFeatures.END_LILY_RARE).addFeature(EndFeatures.UMBRELLA_MOSS)
|
||||
.addFeature(EndFeatures.CREEPING_MOSS).addFeature(EndFeatures.PEARLBERRY)
|
||||
.addFeature(EndFeatures.CHARNIA_CYAN).addFeature(EndFeatures.CHARNIA_LIGHT_BLUE)
|
||||
.addFeature(EndFeatures.CHARNIA_RED_RARE).addFeature(EndFeatures.MENGER_SPONGE)
|
||||
.addMobSpawn(EndEntities.DRAGONFLY, 50, 1, 3).addMobSpawn(EndEntities.END_FISH, 50, 3, 8)
|
||||
.addMobSpawn(EndEntities.CUBOZOA, 50, 3, 8).addMobSpawn(EndEntities.END_SLIME, 5, 1, 2)
|
||||
super(new BiomeDefinition("megalake")
|
||||
.setPlantsColor(73, 210, 209)
|
||||
.setFogColor(178, 209, 248)
|
||||
.setWaterAndFogColor(96, 163, 255)
|
||||
.setFogDensity(1.75F)
|
||||
.setMusic(EndSounds.MUSIC_WATER)
|
||||
.setLoop(EndSounds.AMBIENT_MEGALAKE)
|
||||
.setSurface(EndBlocks.END_MOSS, EndBlocks.ENDSTONE_DUST)
|
||||
.setDepth(0F)
|
||||
.addStructureFeature(EndStructures.MEGALAKE)
|
||||
.addFeature(EndFeatures.END_LOTUS)
|
||||
.addFeature(EndFeatures.END_LOTUS_LEAF)
|
||||
.addFeature(EndFeatures.BUBBLE_CORAL_RARE)
|
||||
.addFeature(EndFeatures.END_LILY_RARE)
|
||||
.addFeature(EndFeatures.UMBRELLA_MOSS)
|
||||
.addFeature(EndFeatures.CREEPING_MOSS)
|
||||
.addFeature(EndFeatures.PEARLBERRY)
|
||||
.addFeature(EndFeatures.CHARNIA_CYAN)
|
||||
.addFeature(EndFeatures.CHARNIA_LIGHT_BLUE)
|
||||
.addFeature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.addFeature(EndFeatures.MENGER_SPONGE)
|
||||
.addMobSpawn(EndEntities.DRAGONFLY, 50, 1, 3)
|
||||
.addMobSpawn(EndEntities.END_FISH, 50, 3, 8)
|
||||
.addMobSpawn(EndEntities.CUBOZOA, 50, 3, 8)
|
||||
.addMobSpawn(EndEntities.END_SLIME, 5, 1, 2)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 10, 1, 2));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,18 +12,33 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class MegalakeGroveBiome extends EndBiome {
|
||||
public MegalakeGroveBiome() {
|
||||
super(new BiomeDefinition("megalake_grove").setPlantsColor(73, 210, 209).setFogColor(178, 209, 248)
|
||||
.setWaterAndFogColor(96, 163, 255).setFogDensity(2.0F).setParticles(EndParticles.GLOWING_SPHERE, 0.001F)
|
||||
.setMusic(EndSounds.MUSIC_WATER).setLoop(EndSounds.AMBIENT_MEGALAKE_GROVE)
|
||||
.setSurface(EndBlocks.END_MOSS).setDepth(0F).addStructureFeature(EndStructures.MEGALAKE_SMALL)
|
||||
.addFeature(EndFeatures.LACUGROVE).addFeature(EndFeatures.END_LOTUS)
|
||||
.addFeature(EndFeatures.END_LOTUS_LEAF).addFeature(EndFeatures.BUBBLE_CORAL_RARE)
|
||||
.addFeature(EndFeatures.END_LILY_RARE).addFeature(EndFeatures.UMBRELLA_MOSS)
|
||||
.addFeature(EndFeatures.PEARLBERRY).addFeature(EndFeatures.CREEPING_MOSS)
|
||||
.addFeature(EndFeatures.CHARNIA_CYAN).addFeature(EndFeatures.CHARNIA_LIGHT_BLUE)
|
||||
.addFeature(EndFeatures.CHARNIA_RED_RARE).addFeature(EndFeatures.MENGER_SPONGE)
|
||||
.addMobSpawn(EndEntities.DRAGONFLY, 20, 1, 3).addMobSpawn(EndEntities.END_FISH, 20, 3, 8)
|
||||
.addMobSpawn(EndEntities.CUBOZOA, 50, 3, 8).addMobSpawn(EndEntities.END_SLIME, 5, 1, 2)
|
||||
super(new BiomeDefinition("megalake_grove")
|
||||
.setPlantsColor(73, 210, 209)
|
||||
.setFogColor(178, 209, 248)
|
||||
.setWaterAndFogColor(96, 163, 255)
|
||||
.setFogDensity(2.0F)
|
||||
.setParticles(EndParticles.GLOWING_SPHERE, 0.001F)
|
||||
.setMusic(EndSounds.MUSIC_WATER)
|
||||
.setLoop(EndSounds.AMBIENT_MEGALAKE_GROVE)
|
||||
.setSurface(EndBlocks.END_MOSS)
|
||||
.setDepth(0F)
|
||||
.addStructureFeature(EndStructures.MEGALAKE_SMALL)
|
||||
.addFeature(EndFeatures.LACUGROVE)
|
||||
.addFeature(EndFeatures.END_LOTUS)
|
||||
.addFeature(EndFeatures.END_LOTUS_LEAF)
|
||||
.addFeature(EndFeatures.BUBBLE_CORAL_RARE)
|
||||
.addFeature(EndFeatures.END_LILY_RARE)
|
||||
.addFeature(EndFeatures.UMBRELLA_MOSS)
|
||||
.addFeature(EndFeatures.PEARLBERRY)
|
||||
.addFeature(EndFeatures.CREEPING_MOSS)
|
||||
.addFeature(EndFeatures.CHARNIA_CYAN)
|
||||
.addFeature(EndFeatures.CHARNIA_LIGHT_BLUE)
|
||||
.addFeature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.addFeature(EndFeatures.MENGER_SPONGE)
|
||||
.addMobSpawn(EndEntities.DRAGONFLY, 20, 1, 3)
|
||||
.addMobSpawn(EndEntities.END_FISH, 20, 3, 8)
|
||||
.addMobSpawn(EndEntities.CUBOZOA, 50, 3, 8)
|
||||
.addMobSpawn(EndEntities.END_SLIME, 5, 1, 2)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 10, 1, 2));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
package ru.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.core.particles.ParticleTypes;
|
||||
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeatures;
|
||||
import net.minecraft.data.worldgen.StructureFeatures;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
import ru.betterend.registry.EndFeatures;
|
||||
import ru.betterend.registry.EndSounds;
|
||||
|
@ -11,10 +11,17 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class NeonOasisBiome extends EndBiome {
|
||||
public NeonOasisBiome() {
|
||||
super(new BiomeDefinition("neon_oasis").setGenChance(0.5F).setFogColor(226, 239, 168).setFogDensity(2)
|
||||
.setWaterAndFogColor(192, 180, 131).setSurface(EndBlocks.ENDSTONE_DUST, EndBlocks.END_MOSS)
|
||||
.setParticles(ParticleTypes.WHITE_ASH, 0.01F).setLoop(EndSounds.AMBIENT_DUST_WASTELANDS)
|
||||
.setMusic(EndSounds.MUSIC_OPENSPACE).addFeature(EndFeatures.NEON_CACTUS)
|
||||
.addStructureFeature(ConfiguredStructureFeatures.END_CITY).addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
super(new BiomeDefinition("neon_oasis")
|
||||
.setGenChance(0.5F)
|
||||
.setFogColor(226, 239, 168)
|
||||
.setFogDensity(2)
|
||||
.setWaterAndFogColor(192, 180, 131)
|
||||
.setSurface(EndBlocks.ENDSTONE_DUST, EndBlocks.END_MOSS)
|
||||
.setParticles(ParticleTypes.WHITE_ASH, 0.01F)
|
||||
.setLoop(EndSounds.AMBIENT_DUST_WASTELANDS)
|
||||
.setMusic(EndSounds.MUSIC_OPENSPACE)
|
||||
.addFeature(EndFeatures.NEON_CACTUS)
|
||||
.addStructureFeature(StructureFeatures.END_CITY)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
package ru.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.core.particles.ParticleTypes;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
import ru.betterend.registry.EndSounds;
|
||||
import ru.betterend.registry.EndStructures;
|
||||
|
@ -10,10 +10,16 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class PaintedMountainsBiome extends EndBiome {
|
||||
public PaintedMountainsBiome() {
|
||||
super(new BiomeDefinition("painted_mountains").setFogColor(226, 239, 168).setFogDensity(2).setCaves(false)
|
||||
.setWaterAndFogColor(192, 180, 131).setMusic(EndSounds.MUSIC_OPENSPACE)
|
||||
.setLoop(EndSounds.AMBIENT_DUST_WASTELANDS).setSurface(EndBlocks.ENDSTONE_DUST)
|
||||
.setParticles(ParticleTypes.WHITE_ASH, 0.01F).addStructureFeature(EndStructures.PAINTED_MOUNTAIN)
|
||||
super(new BiomeDefinition("painted_mountains")
|
||||
.setFogColor(226, 239, 168)
|
||||
.setFogDensity(2)
|
||||
.setCaves(false)
|
||||
.setWaterAndFogColor(192, 180, 131)
|
||||
.setMusic(EndSounds.MUSIC_OPENSPACE)
|
||||
.setLoop(EndSounds.AMBIENT_DUST_WASTELANDS)
|
||||
.setSurface(EndBlocks.ENDSTONE_DUST)
|
||||
.setParticles(ParticleTypes.WHITE_ASH, 0.01F)
|
||||
.addStructureFeature(EndStructures.PAINTED_MOUNTAIN)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
package ru.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.core.particles.ParticleTypes;
|
||||
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeatures;
|
||||
import net.minecraft.data.worldgen.StructureFeatures;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
import ru.betterend.registry.EndEntities;
|
||||
import ru.betterend.registry.EndFeatures;
|
||||
|
@ -12,18 +12,32 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class ShadowForestBiome extends EndBiome {
|
||||
public ShadowForestBiome() {
|
||||
super(new BiomeDefinition("shadow_forest").setFogColor(0, 0, 0).setFogDensity(2.5F).setPlantsColor(45, 45, 45)
|
||||
.setWaterAndFogColor(42, 45, 80).setSurface(EndBlocks.SHADOW_GRASS)
|
||||
.setParticles(ParticleTypes.MYCELIUM, 0.01F).setLoop(EndSounds.AMBIENT_CHORUS_FOREST)
|
||||
.setMusic(EndSounds.MUSIC_DARK).addFeature(EndFeatures.VIOLECITE_LAYER)
|
||||
.addFeature(EndFeatures.END_LAKE_RARE).addFeature(EndFeatures.DRAGON_TREE)
|
||||
.addFeature(EndFeatures.DRAGON_TREE_BUSH).addFeature(EndFeatures.SHADOW_PLANT)
|
||||
.addFeature(EndFeatures.MURKWEED).addFeature(EndFeatures.NEEDLEGRASS)
|
||||
.addFeature(EndFeatures.SHADOW_BERRY).addFeature(EndFeatures.TWISTED_VINE)
|
||||
.addFeature(EndFeatures.PURPLE_POLYPORE).addFeature(EndFeatures.TAIL_MOSS)
|
||||
.addFeature(EndFeatures.TAIL_MOSS_WOOD).addFeature(EndFeatures.CHARNIA_PURPLE)
|
||||
.addFeature(EndFeatures.CHARNIA_RED_RARE).addStructureFeature(ConfiguredStructureFeatures.END_CITY)
|
||||
.addMobSpawn(EndEntities.SHADOW_WALKER, 80, 2, 4).addMobSpawn(EntityType.ENDERMAN, 40, 1, 4)
|
||||
super(new BiomeDefinition("shadow_forest")
|
||||
.setFogColor(0, 0, 0)
|
||||
.setFogDensity(2.5F)
|
||||
.setPlantsColor(45, 45, 45)
|
||||
.setWaterAndFogColor(42, 45, 80)
|
||||
.setSurface(EndBlocks.SHADOW_GRASS)
|
||||
.setParticles(ParticleTypes.MYCELIUM, 0.01F)
|
||||
.setLoop(EndSounds.AMBIENT_CHORUS_FOREST)
|
||||
.setMusic(EndSounds.MUSIC_DARK)
|
||||
.addFeature(EndFeatures.VIOLECITE_LAYER)
|
||||
.addFeature(EndFeatures.END_LAKE_RARE)
|
||||
.addFeature(EndFeatures.DRAGON_TREE)
|
||||
.addFeature(EndFeatures.DRAGON_TREE_BUSH)
|
||||
.addFeature(EndFeatures.SHADOW_PLANT)
|
||||
.addFeature(EndFeatures.MURKWEED)
|
||||
.addFeature(EndFeatures.NEEDLEGRASS)
|
||||
.addFeature(EndFeatures.SHADOW_BERRY)
|
||||
.addFeature(EndFeatures.TWISTED_VINE)
|
||||
.addFeature(EndFeatures.PURPLE_POLYPORE)
|
||||
.addFeature(EndFeatures.TAIL_MOSS)
|
||||
.addFeature(EndFeatures.TAIL_MOSS_WOOD)
|
||||
.addFeature(EndFeatures.CHARNIA_PURPLE)
|
||||
.addFeature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.addStructureFeature(StructureFeatures.END_CITY)
|
||||
.addMobSpawn(EndEntities.SHADOW_WALKER, 80, 2, 4)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 40, 1, 4)
|
||||
.addMobSpawn(EntityType.PHANTOM, 1, 1, 2));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -11,15 +11,27 @@ import ru.betterend.world.surface.SurfaceBuilders;
|
|||
|
||||
public class SulphurSpringsBiome extends EndBiome {
|
||||
public SulphurSpringsBiome() {
|
||||
super(new BiomeDefinition("sulphur_springs").setSurface(SurfaceBuilders.SULPHURIC_SURFACE)
|
||||
.setMusic(EndSounds.MUSIC_OPENSPACE).setLoop(EndSounds.AMBIENT_SULPHUR_SPRINGS)
|
||||
.setWaterColor(25, 90, 157).setWaterFogColor(30, 65, 61).setFogColor(207, 194, 62).setFogDensity(1.5F)
|
||||
.setCaves(false).setDepth(0F).setParticles(EndParticles.SULPHUR_PARTICLE, 0.001F)
|
||||
.addFeature(EndFeatures.GEYSER).addFeature(EndFeatures.SURFACE_VENT)
|
||||
.addFeature(EndFeatures.SULPHURIC_LAKE).addFeature(EndFeatures.SULPHURIC_CAVE)
|
||||
.addFeature(EndFeatures.HYDRALUX).addFeature(EndFeatures.CHARNIA_GREEN)
|
||||
.addFeature(EndFeatures.CHARNIA_ORANGE).addFeature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.addMobSpawn(EndEntities.END_FISH, 50, 3, 8).addMobSpawn(EndEntities.CUBOZOA, 50, 3, 8)
|
||||
super(new BiomeDefinition("sulphur_springs")
|
||||
.setSurface(SurfaceBuilders.SULPHURIC_SURFACE)
|
||||
.setMusic(EndSounds.MUSIC_OPENSPACE)
|
||||
.setLoop(EndSounds.AMBIENT_SULPHUR_SPRINGS)
|
||||
.setWaterColor(25, 90, 157)
|
||||
.setWaterFogColor(30, 65, 61)
|
||||
.setFogColor(207, 194, 62)
|
||||
.setFogDensity(1.5F)
|
||||
.setCaves(false)
|
||||
.setDepth(0F)
|
||||
.setParticles(EndParticles.SULPHUR_PARTICLE, 0.001F)
|
||||
.addFeature(EndFeatures.GEYSER)
|
||||
.addFeature(EndFeatures.SURFACE_VENT)
|
||||
.addFeature(EndFeatures.SULPHURIC_LAKE)
|
||||
.addFeature(EndFeatures.SULPHURIC_CAVE)
|
||||
.addFeature(EndFeatures.HYDRALUX)
|
||||
.addFeature(EndFeatures.CHARNIA_GREEN)
|
||||
.addFeature(EndFeatures.CHARNIA_ORANGE)
|
||||
.addFeature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.addMobSpawn(EndEntities.END_FISH, 50, 3, 8)
|
||||
.addMobSpawn(EndEntities.CUBOZOA, 50, 3, 8)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 50, 1, 4));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
package ru.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.data.worldgen.StructureFeatures;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeatures;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
import ru.betterend.registry.EndFeatures;
|
||||
import ru.betterend.registry.EndParticles;
|
||||
|
@ -11,18 +11,33 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class UmbrellaJungleBiome extends EndBiome {
|
||||
public UmbrellaJungleBiome() {
|
||||
super(new BiomeDefinition("umbrella_jungle").setFogColor(87, 223, 221).setWaterAndFogColor(119, 198, 253)
|
||||
.setFoliageColor(27, 183, 194).setFogDensity(2.3F).setParticles(EndParticles.JUNGLE_SPORE, 0.001F)
|
||||
.setMusic(EndSounds.MUSIC_FOREST).setLoop(EndSounds.AMBIENT_UMBRELLA_JUNGLE)
|
||||
.setSurface(EndBlocks.JUNGLE_MOSS).addFeature(EndFeatures.END_LAKE)
|
||||
.addFeature(EndFeatures.UMBRELLA_TREE).addFeature(EndFeatures.JELLYSHROOM)
|
||||
.addFeature(EndFeatures.TWISTED_UMBRELLA_MOSS).addFeature(EndFeatures.SMALL_JELLYSHROOM_FLOOR)
|
||||
.addFeature(EndFeatures.JUNGLE_GRASS).addFeature(EndFeatures.CYAN_MOSS)
|
||||
.addFeature(EndFeatures.CYAN_MOSS_WOOD).addFeature(EndFeatures.JUNGLE_FERN_WOOD)
|
||||
.addFeature(EndFeatures.SMALL_JELLYSHROOM_WALL).addFeature(EndFeatures.SMALL_JELLYSHROOM_WOOD)
|
||||
.addFeature(EndFeatures.SMALL_JELLYSHROOM_CEIL).addFeature(EndFeatures.JUNGLE_VINE)
|
||||
.addFeature(EndFeatures.CHARNIA_CYAN).addFeature(EndFeatures.CHARNIA_GREEN)
|
||||
.addFeature(EndFeatures.CHARNIA_LIGHT_BLUE).addFeature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.addStructureFeature(ConfiguredStructureFeatures.END_CITY).addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
super(new BiomeDefinition("umbrella_jungle")
|
||||
.setFogColor(87, 223, 221)
|
||||
.setWaterAndFogColor(119, 198, 253)
|
||||
.setFoliageColor(27, 183, 194)
|
||||
.setFogDensity(2.3F)
|
||||
.setParticles(EndParticles.JUNGLE_SPORE, 0.001F)
|
||||
.setMusic(EndSounds.MUSIC_FOREST)
|
||||
.setLoop(EndSounds.AMBIENT_UMBRELLA_JUNGLE)
|
||||
.setSurface(EndBlocks.JUNGLE_MOSS)
|
||||
.addFeature(EndFeatures.END_LAKE)
|
||||
.addFeature(EndFeatures.UMBRELLA_TREE)
|
||||
.addFeature(EndFeatures.JELLYSHROOM)
|
||||
.addFeature(EndFeatures.TWISTED_UMBRELLA_MOSS)
|
||||
.addFeature(EndFeatures.SMALL_JELLYSHROOM_FLOOR)
|
||||
.addFeature(EndFeatures.JUNGLE_GRASS)
|
||||
.addFeature(EndFeatures.CYAN_MOSS)
|
||||
.addFeature(EndFeatures.CYAN_MOSS_WOOD)
|
||||
.addFeature(EndFeatures.JUNGLE_FERN_WOOD)
|
||||
.addFeature(EndFeatures.SMALL_JELLYSHROOM_WALL)
|
||||
.addFeature(EndFeatures.SMALL_JELLYSHROOM_WOOD)
|
||||
.addFeature(EndFeatures.SMALL_JELLYSHROOM_CEIL)
|
||||
.addFeature(EndFeatures.JUNGLE_VINE)
|
||||
.addFeature(EndFeatures.CHARNIA_CYAN)
|
||||
.addFeature(EndFeatures.CHARNIA_GREEN)
|
||||
.addFeature(EndFeatures.CHARNIA_LIGHT_BLUE)
|
||||
.addFeature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.addStructureFeature(StructureFeatures.END_CITY)
|
||||
.addMobSpawn(EntityType.ENDERMAN, 50, 1, 2));
|
||||
}
|
||||
}
|
|
@ -1,17 +1,16 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.biome.Biome;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.gen.surfacebuilder.SurfaceConfig;
|
||||
import net.minecraft.world.gen.surfacebuilder.TernarySurfaceConfig;
|
||||
import net.minecraft.world.level.levelgen.surfacebuilders.SurfaceBuilderBaseConfiguration;
|
||||
import net.minecraft.world.level.levelgen.surfacebuilders.SurfaceBuilderConfiguration;
|
||||
import ru.betterend.noise.OpenSimplexNoise;
|
||||
import ru.betterend.util.BlocksHelper;
|
||||
import ru.betterend.util.sdf.SDF;
|
||||
|
@ -31,10 +30,10 @@ public class BiomeIslandFeature extends DefaultFeature {
|
|||
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos pos,
|
||||
NoneFeatureConfiguration config) {
|
||||
Biome biome = world.getBiome(pos);
|
||||
SurfaceConfig surfaceConfig = biome.getGenerationSettings().getSurfaceBuilderConfig();
|
||||
SurfaceBuilderConfiguration surfaceConfig = biome.getGenerationSettings().getSurfaceBuilderConfig();
|
||||
BlockState topMaterial = surfaceConfig.getTopMaterial();
|
||||
if (BlocksHelper.isFluid(topMaterial)) {
|
||||
topBlock = ((TernarySurfaceConfig) surfaceConfig).getUnderwaterMaterial();
|
||||
topBlock = ((SurfaceBuilderBaseConfiguration) surfaceConfig).getUnderwaterMaterial();
|
||||
} else {
|
||||
topBlock = topMaterial;
|
||||
}
|
||||
|
@ -55,13 +54,12 @@ public class BiomeIslandFeature extends DefaultFeature {
|
|||
});
|
||||
sdfCone = new SDFTranslate().setTranslate(0, -2, 0).setSource(sdfCone);
|
||||
sdfCone = new SDFDisplacement().setFunction(pos -> {
|
||||
float deltaX = Math.abs(pos.getX());
|
||||
float deltaY = Math.abs(pos.getY());
|
||||
float deltaZ = Math.abs(pos.getZ());
|
||||
float deltaX = Math.abs(pos.x());
|
||||
float deltaY = Math.abs(pos.y());
|
||||
float deltaZ = Math.abs(pos.z());
|
||||
if (deltaY < 2.0f && (deltaX < 3.0f || deltaZ < 3.0F))
|
||||
return 0.0f;
|
||||
return (float) simplexNoise.eval(CENTER.getX() + pos.getX(), CENTER.getY() + pos.getY(),
|
||||
CENTER.getZ() + pos.getZ());
|
||||
return (float) simplexNoise.eval(CENTER.getX() + pos.x(), CENTER.getY() + pos.y(), CENTER.getZ() + pos.z());
|
||||
}).setSource(sdfCone)
|
||||
.setReplaceFunction(state -> BlocksHelper.isFluid(state) || state.getMaterial().isReplaceable());
|
||||
return sdfCone;
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import ru.betterend.blocks.basis.EndPlantWithAgeBlock;
|
||||
|
@ -11,25 +10,24 @@ import ru.betterend.util.MHelper;
|
|||
|
||||
public class BlueVineFeature extends ScatterFeature {
|
||||
private boolean small;
|
||||
|
||||
|
||||
public BlueVineFeature() {
|
||||
super(5);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius) {
|
||||
float d = MHelper.length(center.getX() - blockPos.getX(), center.getZ() - blockPos.getZ()) / radius * 0.6F
|
||||
+ random.nextFloat() * 0.4F;
|
||||
float d = MHelper.length(center.getX() - blockPos.getX(), center.getZ() - blockPos.getZ()) / radius * 0.6F + random.nextFloat() * 0.4F;
|
||||
small = d > 0.5F;
|
||||
return EndBlocks.BLUE_VINE_SEED.canPlaceAt(AIR, world, blockPos);
|
||||
return EndBlocks.BLUE_VINE_SEED.canSurvive(AIR, world, blockPos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void place(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
if (small) {
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos,
|
||||
EndBlocks.BLUE_VINE_SEED.defaultBlockState().with(EndPlantWithAgeBlock.AGE, random.nextInt(4)));
|
||||
} else {
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, EndBlocks.BLUE_VINE_SEED.defaultBlockState().setValue(EndPlantWithAgeBlock.AGE, random.nextInt(4)));
|
||||
}
|
||||
else {
|
||||
EndPlantWithAgeBlock seed = ((EndPlantWithAgeBlock) EndBlocks.BLUE_VINE_SEED);
|
||||
seed.growAdult(world, random, blockPos);
|
||||
}
|
||||
|
|
|
@ -1,15 +1,14 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import ru.betterend.util.BlocksHelper;
|
||||
|
||||
public class CavePlantFeature extends FullHeightScatterFeature {
|
||||
private final Block plant;
|
||||
|
||||
|
||||
public CavePlantFeature(Block plant, int radius) {
|
||||
super(radius);
|
||||
this.plant = plant;
|
||||
|
@ -17,11 +16,11 @@ public class CavePlantFeature extends FullHeightScatterFeature {
|
|||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius) {
|
||||
return plant.canPlaceAt(world.getBlockState(blockPos), world, blockPos);
|
||||
return plant.canSurvive(world.getBlockState(blockPos), world, blockPos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void place(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, plant);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
|
@ -15,17 +14,17 @@ public class CavePumpkinFeature extends DefaultFeature {
|
|||
@Override
|
||||
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos pos,
|
||||
NoneFeatureConfiguration config) {
|
||||
if (!world.getBlockState(pos.up()).isIn(EndTags.GEN_TERRAIN) || !world.isAir(pos)
|
||||
|| !world.isAir(pos.below())) {
|
||||
if (!world.getBlockState(pos.above()).is(EndTags.GEN_TERRAIN) || !world.isEmptyBlock(pos)
|
||||
|| !world.isEmptyBlock(pos.below())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int age = random.nextInt(4);
|
||||
BlocksHelper.setWithoutUpdate(world, pos,
|
||||
EndBlocks.CAVE_PUMPKIN_SEED.defaultBlockState().with(BlockProperties.AGE, age));
|
||||
EndBlocks.CAVE_PUMPKIN_SEED.defaultBlockState().setValue(BlockProperties.AGE, age));
|
||||
if (age > 1) {
|
||||
BlocksHelper.setWithoutUpdate(world, pos.below(),
|
||||
EndBlocks.CAVE_PUMPKIN.defaultBlockState().with(BlockProperties.SMALL, age < 3));
|
||||
EndBlocks.CAVE_PUMPKIN.defaultBlockState().setValue(BlockProperties.SMALL, age < 3));
|
||||
}
|
||||
|
||||
return true;
|
||||
|
|
|
@ -6,7 +6,7 @@ public class CharniaFeature extends UnderwaterPlantFeature {
|
|||
public CharniaFeature(Block plant) {
|
||||
super(plant, 6);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 3;
|
||||
|
|
|
@ -1,25 +1,24 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import net.minecraft.structure.Structure;
|
||||
import net.minecraft.structure.Structure.StructureBlockInfo;
|
||||
import net.minecraft.structure.StructurePlacementData;
|
||||
import net.minecraft.structure.processor.BlockIgnoreStructureProcessor;
|
||||
import net.minecraft.structure.processor.StructureProcessor;
|
||||
import net.minecraft.structure.processor.StructureProcessorType;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.world.level.block.Rotation;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.util.math.BlockBox;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.level.LevelReader;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.WorldView;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.Mirror;
|
||||
import net.minecraft.world.level.block.Rotation;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.levelgen.structure.BoundingBox;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.BlockIgnoreProcessor;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructurePlaceSettings;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessor;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessorType;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate.StructureBlockInfo;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import ru.betterend.registry.EndTags;
|
||||
import ru.betterend.util.BlocksHelper;
|
||||
import ru.betterend.util.MHelper;
|
||||
|
@ -28,13 +27,12 @@ import ru.betterend.util.StructureHelper;
|
|||
public class CrashedShipFeature extends NBTStructureFeature {
|
||||
private static final StructureProcessor REPLACER;
|
||||
private static final String STRUCTURE_PATH = "/data/minecraft/structures/end_city/ship.nbt";
|
||||
private Structure structure;
|
||||
private StructureTemplate structure;
|
||||
|
||||
@Override
|
||||
protected Structure getStructure(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
protected StructureTemplate getStructure(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
if (structure == null) {
|
||||
structure = world.toServerWorld().getStructureManager()
|
||||
.getStructureOrBlank(new ResourceLocation("end_city/ship"));
|
||||
structure = world.getLevel().getStructureManager().getOrCreate(new ResourceLocation("end_city/ship"));
|
||||
if (structure == null) {
|
||||
structure = StructureHelper.readStructure(STRUCTURE_PATH);
|
||||
}
|
||||
|
@ -49,21 +47,21 @@ public class CrashedShipFeature extends NBTStructureFeature {
|
|||
if (x * x + z * z < 3600) {
|
||||
return false;
|
||||
}
|
||||
return pos.getY() > 5 && world.getBlockState(pos.below()).isIn(EndTags.GEN_TERRAIN);
|
||||
return pos.getY() > 5 && world.getBlockState(pos.below()).is(EndTags.GEN_TERRAIN);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Rotation getRotation(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
return Rotation.random(random);
|
||||
return Rotation.getRandom(random);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockMirror getMirror(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
return BlockMirror.values()[random.nextInt(3)];
|
||||
protected Mirror getMirror(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
return Mirror.values()[random.nextInt(3)];
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getYOffset(Structure structure, WorldGenLevel world, BlockPos pos, Random random) {
|
||||
protected int getYOffset(StructureTemplate structure, WorldGenLevel world, BlockPos pos, Random random) {
|
||||
int min = structure.getSize().getY() >> 3;
|
||||
int max = structure.getSize().getY() >> 2;
|
||||
return -MHelper.randRange(min, max, random);
|
||||
|
@ -79,45 +77,44 @@ public class CrashedShipFeature extends NBTStructureFeature {
|
|||
NoneFeatureConfiguration featureConfig) {
|
||||
center = new BlockPos(((center.getX() >> 4) << 4) | 8, 128, ((center.getZ() >> 4) << 4) | 8);
|
||||
center = getGround(world, center);
|
||||
BlockBox bounds = makeBox(center);
|
||||
BoundingBox bounds = makeBox(center);
|
||||
|
||||
if (!canSpawn(world, center, random)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Structure structure = getStructure(world, center, random);
|
||||
StructureTemplate structure = getStructure(world, center, random);
|
||||
Rotation rotation = getRotation(world, center, random);
|
||||
BlockMirror mirror = getMirror(world, center, random);
|
||||
BlockPos offset = Structure.transformAround(structure.getSize(), mirror, rotation, BlockPos.ORIGIN);
|
||||
center = center.add(0, getYOffset(structure, world, center, random) + 0.5, 0);
|
||||
StructurePlacementData placementData = new StructurePlacementData().setRotation(rotation).setMirror(mirror);
|
||||
center = center.add(-offset.getX() * 0.5, 0, -offset.getZ() * 0.5);
|
||||
Mirror mirror = getMirror(world, center, random);
|
||||
BlockPos offset = StructureTemplate.transform(structure.getSize(), mirror, rotation, BlockPos.ZERO);
|
||||
center = center.offset(0, getYOffset(structure, world, center, random) + 0.5, 0);
|
||||
StructurePlaceSettings placementData = new StructurePlaceSettings().setRotation(rotation).setMirror(mirror);
|
||||
center = center.offset(-offset.getX() * 0.5, 0, -offset.getZ() * 0.5);
|
||||
|
||||
BlockBox structB = structure.calculateBoundingBox(placementData, center);
|
||||
BoundingBox structB = structure.getBoundingBox(placementData, center);
|
||||
bounds = StructureHelper.intersectBoxes(bounds, structB);
|
||||
|
||||
addStructureData(placementData);
|
||||
structure.place(world, center, placementData.setBoundingBox(bounds), random);
|
||||
structure.placeInWorldChunk(world, center, placementData.setBoundingBox(bounds), random);
|
||||
|
||||
StructureHelper.erodeIntense(world, bounds, random);
|
||||
BlocksHelper.fixBlocks(world, new BlockPos(bounds.minX, bounds.minY, bounds.minZ),
|
||||
new BlockPos(bounds.maxX, bounds.maxY, bounds.maxZ));
|
||||
BlocksHelper.fixBlocks(world, new BlockPos(bounds.x0, bounds.y0, bounds.z0),
|
||||
new BlockPos(bounds.x1, bounds.y1, bounds.z1));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void addStructureData(StructurePlacementData data) {
|
||||
data.addProcessor(BlockIgnoreStructureProcessor.IGNORE_AIR_AND_STRUCTURE_BLOCKS).addProcessor(REPLACER)
|
||||
.setIgnoreEntities(true);
|
||||
protected void addStructureData(StructurePlaceSettings data) {
|
||||
data.addProcessor(BlockIgnoreProcessor.STRUCTURE_AND_AIR).addProcessor(REPLACER).setIgnoreEntities(true);
|
||||
}
|
||||
|
||||
static {
|
||||
REPLACER = new StructureProcessor() {
|
||||
@Override
|
||||
public StructureBlockInfo process(WorldView worldView, BlockPos pos, BlockPos blockPos,
|
||||
public StructureBlockInfo processBlock(LevelReader worldView, BlockPos pos, BlockPos blockPos,
|
||||
StructureBlockInfo structureBlockInfo, StructureBlockInfo structureBlockInfo2,
|
||||
StructurePlacementData structurePlacementData) {
|
||||
StructurePlaceSettings structurePlacementData) {
|
||||
BlockState state = structureBlockInfo2.state;
|
||||
if (state.is(Blocks.SPAWNER) || state.getMaterial().equals(Material.WOOL)) {
|
||||
return new StructureBlockInfo(structureBlockInfo2.pos, AIR, null);
|
||||
|
|
|
@ -1,42 +1,42 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.Heightmap.Types;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.levelgen.feature.Feature;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import ru.betterend.util.BlocksHelper;
|
||||
|
||||
public abstract class DefaultFeature extends Feature<NoneFeatureConfiguration> {
|
||||
protected static final BlockState AIR = Blocks.AIR.defaultBlockState();
|
||||
protected static final BlockState WATER = Blocks.WATER.defaultBlockState();
|
||||
|
||||
|
||||
public DefaultFeature() {
|
||||
super(NoneFeatureConfiguration.CODEC);
|
||||
}
|
||||
|
||||
|
||||
public static int getYOnSurface(WorldGenLevel world, int x, int z) {
|
||||
return world.getHeight(Types.WORLD_SURFACE, x, z);
|
||||
}
|
||||
|
||||
|
||||
public static int getYOnSurfaceWG(WorldGenLevel world, int x, int z) {
|
||||
return world.getHeight(Types.WORLD_SURFACE_WG, x, z);
|
||||
}
|
||||
|
||||
|
||||
public static BlockPos getPosOnSurface(WorldGenLevel world, BlockPos pos) {
|
||||
return world.getHeightmapPos(Types.WORLD_SURFACE, pos);
|
||||
}
|
||||
|
||||
|
||||
public static BlockPos getPosOnSurfaceWG(WorldGenLevel world, BlockPos pos) {
|
||||
return world.getHeightmapPos(Types.WORLD_SURFACE_WG, pos);
|
||||
}
|
||||
|
||||
|
||||
public static BlockPos getPosOnSurfaceRaycast(WorldGenLevel world, BlockPos pos) {
|
||||
return getPosOnSurfaceRaycast(world, pos, 256);
|
||||
}
|
||||
|
||||
|
||||
public static BlockPos getPosOnSurfaceRaycast(WorldGenLevel world, BlockPos pos, int dist) {
|
||||
int h = BlocksHelper.downRay(world, pos, dist);
|
||||
return pos.below(h);
|
||||
|
|
|
@ -1,11 +1,10 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import ru.betterend.blocks.basis.DoublePlantBlock;
|
||||
import ru.betterend.util.BlocksHelper;
|
||||
import ru.betterend.util.MHelper;
|
||||
|
@ -14,29 +13,29 @@ public class DoublePlantFeature extends ScatterFeature {
|
|||
private final Block smallPlant;
|
||||
private final Block largePlant;
|
||||
private Block plant;
|
||||
|
||||
|
||||
public DoublePlantFeature(Block smallPlant, Block largePlant, int radius) {
|
||||
super(radius);
|
||||
this.smallPlant = smallPlant;
|
||||
this.largePlant = largePlant;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius) {
|
||||
float d = MHelper.length(center.getX() - blockPos.getX(), center.getZ() - blockPos.getZ()) / radius * 0.6F
|
||||
+ random.nextFloat() * 0.4F;
|
||||
float d = MHelper.length(center.getX() - blockPos.getX(), center.getZ() - blockPos.getZ()) / radius * 0.6F + random.nextFloat() * 0.4F;
|
||||
plant = d < 0.5F ? largePlant : smallPlant;
|
||||
return plant.canPlaceAt(plant.defaultBlockState(), world, blockPos);
|
||||
return plant.canSurvive(plant.defaultBlockState(), world, blockPos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void place(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
if (plant instanceof DoublePlantBlock) {
|
||||
int rot = random.nextInt(4);
|
||||
BlockState state = plant.defaultBlockState().with(DoublePlantBlock.ROTATION, rot);
|
||||
BlockState state = plant.defaultBlockState().setValue(DoublePlantBlock.ROTATION, rot);
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, state);
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos.up(), state.with(DoublePlantBlock.TOP, true));
|
||||
} else {
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos.above(), state.setValue(DoublePlantBlock.TOP, true));
|
||||
}
|
||||
else {
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, plant);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,23 +1,23 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.structure.rule.BlockMatchRuleTest;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.data.BuiltinRegistries;
|
||||
import net.minecraft.core.Registry;
|
||||
import net.minecraft.world.gen.CountConfig;
|
||||
import net.minecraft.world.gen.GenerationStep;
|
||||
import net.minecraft.world.gen.decorator.ChanceDecoratorConfig;
|
||||
import net.minecraft.world.gen.decorator.Decorator;
|
||||
import net.minecraft.world.gen.decorator.RangeDecoratorConfig;
|
||||
import net.minecraft.data.BuiltinRegistries;
|
||||
import net.minecraft.data.worldgen.Features;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.GenerationStep;
|
||||
import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
|
||||
import net.minecraft.world.level.levelgen.feature.ConfiguredFeatures;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.levelgen.feature.Feature;
|
||||
import net.minecraft.world.level.levelgen.feature.FeatureConfig;
|
||||
import net.minecraft.world.level.levelgen.feature.OreFeatureConfig;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.CountConfiguration;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.FeatureConfiguration;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.OreConfiguration;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.RangeDecoratorConfiguration;
|
||||
import net.minecraft.world.level.levelgen.placement.ChanceDecoratorConfiguration;
|
||||
import net.minecraft.world.level.levelgen.placement.FeatureDecorator;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.BlockMatchTest;
|
||||
import ru.betterend.BetterEnd;
|
||||
import ru.betterend.blocks.complex.StoneMaterial;
|
||||
import ru.betterend.world.features.terrain.OreLayerFeature;
|
||||
|
@ -25,117 +25,100 @@ import ru.betterend.world.features.terrain.OreLayerFeature;
|
|||
public class EndFeature {
|
||||
private Feature<?> feature;
|
||||
private ConfiguredFeature<?, ?> featureConfigured;
|
||||
private GenerationStep.Feature featureStep;
|
||||
|
||||
protected EndFeature() {
|
||||
}
|
||||
|
||||
public EndFeature(Feature<?> feature, ConfiguredFeature<?, ?> configuredFeature,
|
||||
GenerationStep.Feature featureStep) {
|
||||
private GenerationStep.Decoration featureStep;
|
||||
|
||||
protected EndFeature() {}
|
||||
|
||||
public EndFeature(Feature<?> feature, ConfiguredFeature<?, ?> configuredFeature, GenerationStep.Decoration featureStep) {
|
||||
this.featureStep = featureStep;
|
||||
this.feature = feature;
|
||||
this.featureConfigured = configuredFeature;
|
||||
}
|
||||
|
||||
public EndFeature(String name, Feature<NoneFeatureConfiguration> feature, GenerationStep.Feature featureStep,
|
||||
ConfiguredFeature<?, ?> configuredFeature) {
|
||||
|
||||
public EndFeature(String name, Feature<NoneFeatureConfiguration> feature, GenerationStep.Decoration featureStep, ConfiguredFeature<?, ?> configuredFeature) {
|
||||
ResourceLocation id = BetterEnd.makeID(name);
|
||||
this.featureStep = featureStep;
|
||||
this.feature = Registry.register(Registry.FEATURE, id, feature);
|
||||
this.featureConfigured = Registry.register(BuiltinRegistries.CONFIGURED_FEATURE, id, configuredFeature);
|
||||
}
|
||||
|
||||
|
||||
public EndFeature(String name, Feature<NoneFeatureConfiguration> feature) {
|
||||
ResourceLocation id = BetterEnd.makeID(name);
|
||||
this.featureStep = GenerationStep.Feature.VEGETAL_DECORATION;
|
||||
this.featureStep = GenerationStep.Decoration.VEGETAL_DECORATION;
|
||||
this.feature = Registry.register(Registry.FEATURE, id, feature);
|
||||
this.featureConfigured = Registry.register(BuiltinRegistries.CONFIGURED_FEATURE, id, feature
|
||||
.configure(FeatureConfig.DEFAULT).decorate(Decorator.CHANCE.configure(new ChanceDecoratorConfig(100))));
|
||||
this.featureConfigured = Registry.register(BuiltinRegistries.CONFIGURED_FEATURE, id, feature.configured(FeatureConfiguration.NONE).decorated(FeatureDecorator.CHANCE.configured(new ChanceDecoratorConfiguration(100))));
|
||||
}
|
||||
|
||||
|
||||
public EndFeature(String name, Feature<NoneFeatureConfiguration> feature, int density) {
|
||||
ResourceLocation id = BetterEnd.makeID(name);
|
||||
this.featureStep = GenerationStep.Feature.VEGETAL_DECORATION;
|
||||
this.featureStep = GenerationStep.Decoration.VEGETAL_DECORATION;
|
||||
this.feature = Registry.register(Registry.FEATURE, id, feature);
|
||||
this.featureConfigured = Registry.register(BuiltinRegistries.CONFIGURED_FEATURE, id,
|
||||
feature.configure(FeatureConfig.DEFAULT).decorate(ConfiguredFeatures.Decorators.SQUARE_HEIGHTMAP)
|
||||
.repeatRandomly(density));
|
||||
this.featureConfigured = Registry.register(BuiltinRegistries.CONFIGURED_FEATURE, id, feature.configured(FeatureConfiguration.NONE).decorated(Features.Decorators.HEIGHTMAP_SQUARE).countRandom(density));
|
||||
}
|
||||
|
||||
|
||||
public static EndFeature makeRawGenFeature(String name, Feature<NoneFeatureConfiguration> feature, int chance) {
|
||||
ConfiguredFeature<?, ?> configured = feature.configure(FeatureConfig.DEFAULT)
|
||||
.decorate(Decorator.CHANCE.configure(new ChanceDecoratorConfig(chance)));
|
||||
return new EndFeature(name, feature, GenerationStep.Feature.RAW_GENERATION, configured);
|
||||
ConfiguredFeature<?, ?> configured = feature.configured(FeatureConfiguration.NONE).decorated(FeatureDecorator.CHANCE.configured(new ChanceDecoratorConfiguration(chance)));
|
||||
return new EndFeature(name, feature, GenerationStep.Decoration.RAW_GENERATION, configured);
|
||||
}
|
||||
|
||||
|
||||
public static EndFeature makeLakeFeature(String name, Feature<NoneFeatureConfiguration> feature, int chance) {
|
||||
ConfiguredFeature<?, ?> configured = feature.configure(FeatureConfig.DEFAULT)
|
||||
.decorate(Decorator.WATER_LAKE.configure(new ChanceDecoratorConfig(chance)));
|
||||
return new EndFeature(name, feature, GenerationStep.Feature.LAKES, configured);
|
||||
ConfiguredFeature<?, ?> configured = feature.configured(FeatureConfiguration.NONE).decorated(FeatureDecorator.WATER_LAKE.configured(new ChanceDecoratorConfiguration(chance)));
|
||||
return new EndFeature(name, feature, GenerationStep.Decoration.LAKES, configured);
|
||||
}
|
||||
|
||||
public static EndFeature makeOreFeature(String name, Block blockOre, int veins, int veinSize, int offset, int minY,
|
||||
int maxY) {
|
||||
|
||||
public static EndFeature makeOreFeature(String name, Block blockOre, int veins, int veinSize, int offset, int minY, int maxY) {
|
||||
EndFeature newFeature = new EndFeature();
|
||||
OreFeatureConfig featureConfig = new OreFeatureConfig(new BlockMatchRuleTest(Blocks.END_STONE),
|
||||
blockOre.defaultBlockState(), veinSize);
|
||||
RangeDecoratorConfig rangeDecorator = new RangeDecoratorConfig(offset, minY, maxY);
|
||||
ConfiguredFeature<?, ?> oreFeature = Feature.ORE.configure(featureConfig)
|
||||
.decorate(Decorator.RANGE.configure(rangeDecorator)).spreadHorizontally().repeat(veins);
|
||||
OreConfiguration featureConfig = new OreConfiguration(new BlockMatchTest(Blocks.END_STONE), blockOre.defaultBlockState(), veinSize);
|
||||
RangeDecoratorConfiguration rangeDecorator = new RangeDecoratorConfiguration(offset, minY, maxY);
|
||||
ConfiguredFeature<?, ?> oreFeature = Feature.ORE.configured(featureConfig)
|
||||
.decorated(FeatureDecorator.RANGE.configured(rangeDecorator))
|
||||
.squared()
|
||||
.count(veins);
|
||||
newFeature.feature = Feature.ORE;
|
||||
newFeature.featureStep = GenerationStep.Feature.UNDERGROUND_ORES;
|
||||
newFeature.featureConfigured = Registry.register(BuiltinRegistries.CONFIGURED_FEATURE, BetterEnd.makeID(name),
|
||||
oreFeature);
|
||||
|
||||
newFeature.featureStep = GenerationStep.Decoration.UNDERGROUND_ORES;
|
||||
newFeature.featureConfigured = Registry.register(BuiltinRegistries.CONFIGURED_FEATURE, BetterEnd.makeID(name), oreFeature);
|
||||
|
||||
return newFeature;
|
||||
}
|
||||
|
||||
public static EndFeature makeLayerFeature(String name, BlockState state, float radius, int minY, int maxY,
|
||||
int count) {
|
||||
|
||||
public static EndFeature makeLayerFeature(String name, BlockState state, float radius, int minY, int maxY, int count) {
|
||||
OreLayerFeature layer = new OreLayerFeature(state, radius, minY, maxY);
|
||||
ConfiguredFeature<?, ?> configured = layer.configure(FeatureConfig.DEFAULT)
|
||||
.decorate(Decorator.COUNT.configure(new CountConfig(count)));
|
||||
return new EndFeature(name, layer, GenerationStep.Feature.UNDERGROUND_ORES, configured);
|
||||
ConfiguredFeature<?, ?> configured = layer.configured(FeatureConfiguration.NONE).decorated(FeatureDecorator.COUNT.configured(new CountConfiguration(count)));
|
||||
return new EndFeature(name, layer, GenerationStep.Decoration.UNDERGROUND_ORES, configured);
|
||||
}
|
||||
|
||||
|
||||
public static EndFeature makeLayerFeature(String name, Block block, float radius, int minY, int maxY, int count) {
|
||||
OreLayerFeature layer = new OreLayerFeature(block.defaultBlockState(), radius, minY, maxY);
|
||||
ConfiguredFeature<?, ?> configured = layer.configure(FeatureConfig.DEFAULT)
|
||||
.decorate(Decorator.COUNT.configure(new CountConfig(count)));
|
||||
return new EndFeature(name, layer, GenerationStep.Feature.UNDERGROUND_ORES, configured);
|
||||
ConfiguredFeature<?, ?> configured = layer.configured(FeatureConfiguration.NONE).decorated(FeatureDecorator.COUNT.configured(new CountConfiguration(count)));
|
||||
return new EndFeature(name, layer, GenerationStep.Decoration.UNDERGROUND_ORES, configured);
|
||||
}
|
||||
|
||||
public static EndFeature makeLayerFeature(String name, StoneMaterial material, float radius, int minY, int maxY,
|
||||
int count) {
|
||||
|
||||
public static EndFeature makeLayerFeature(String name, StoneMaterial material, float radius, int minY, int maxY, int count) {
|
||||
OreLayerFeature layer = new OreLayerFeature(material.stone.defaultBlockState(), radius, minY, maxY);
|
||||
ConfiguredFeature<?, ?> configured = layer.configure(FeatureConfig.DEFAULT)
|
||||
.decorate(Decorator.COUNT.configure(new CountConfig(count)));
|
||||
return new EndFeature(name, layer, GenerationStep.Feature.UNDERGROUND_ORES, configured);
|
||||
ConfiguredFeature<?, ?> configured = layer.configured(FeatureConfiguration.NONE).decorated(FeatureDecorator.COUNT.configured(new CountConfiguration(count)));
|
||||
return new EndFeature(name, layer, GenerationStep.Decoration.UNDERGROUND_ORES, configured);
|
||||
}
|
||||
|
||||
|
||||
public static EndFeature makeChunkFeature(String name, Feature<NoneFeatureConfiguration> feature) {
|
||||
ConfiguredFeature<?, ?> configured = feature.configure(FeatureConfig.DEFAULT)
|
||||
.decorate(Decorator.COUNT.configure(new CountConfig(1)));
|
||||
return new EndFeature(name, feature, GenerationStep.Feature.LOCAL_MODIFICATIONS, configured);
|
||||
ConfiguredFeature<?, ?> configured = feature.configured(FeatureConfiguration.NONE).decorated(FeatureDecorator.COUNT.configured(new CountConfiguration(1)));
|
||||
return new EndFeature(name, feature, GenerationStep.Decoration.LOCAL_MODIFICATIONS, configured);
|
||||
}
|
||||
|
||||
|
||||
public static EndFeature makeChansedFeature(String name, Feature<NoneFeatureConfiguration> feature, int chance) {
|
||||
ConfiguredFeature<?, ?> configured = feature.configure(FeatureConfig.DEFAULT)
|
||||
.decorate(Decorator.CHANCE.configure(new ChanceDecoratorConfig(chance)));
|
||||
return new EndFeature(name, feature, GenerationStep.Feature.SURFACE_STRUCTURES, configured);
|
||||
ConfiguredFeature<?, ?> configured = feature.configured(FeatureConfiguration.NONE).decorated(FeatureDecorator.CHANCE.configured(new ChanceDecoratorConfiguration(chance)));
|
||||
return new EndFeature(name, feature, GenerationStep.Decoration.SURFACE_STRUCTURES, configured);
|
||||
}
|
||||
|
||||
|
||||
public static EndFeature makeCountRawFeature(String name, Feature<NoneFeatureConfiguration> feature, int chance) {
|
||||
ConfiguredFeature<?, ?> configured = feature.configure(FeatureConfig.DEFAULT)
|
||||
.decorate(Decorator.COUNT.configure(new CountConfig(chance)));
|
||||
return new EndFeature(name, feature, GenerationStep.Feature.RAW_GENERATION, configured);
|
||||
ConfiguredFeature<?, ?> configured = feature.configured(FeatureConfiguration.NONE).decorated(FeatureDecorator.COUNT.configured(new CountConfiguration(chance)));
|
||||
return new EndFeature(name, feature, GenerationStep.Decoration.RAW_GENERATION, configured);
|
||||
}
|
||||
|
||||
|
||||
public static EndFeature makeFeatureConfigured(String name, Feature<NoneFeatureConfiguration> feature) {
|
||||
ConfiguredFeature<?, ?> configured = feature.configure(FeatureConfig.DEFAULT);
|
||||
return new EndFeature(name, feature, GenerationStep.Feature.RAW_GENERATION, configured);
|
||||
ConfiguredFeature<?, ?> configured = feature.configured(FeatureConfiguration.NONE);
|
||||
return new EndFeature(name, feature, GenerationStep.Decoration.RAW_GENERATION, configured);
|
||||
}
|
||||
|
||||
|
||||
public Feature<?> getFeature() {
|
||||
return feature;
|
||||
}
|
||||
|
@ -144,7 +127,7 @@ public class EndFeature {
|
|||
return featureConfigured;
|
||||
}
|
||||
|
||||
public GenerationStep.Feature getFeatureStep() {
|
||||
public GenerationStep.Decoration getFeatureStep() {
|
||||
return featureStep;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import ru.betterend.blocks.EndLilySeedBlock;
|
||||
|
@ -13,11 +12,11 @@ public class EndLilyFeature extends UnderwaterPlantScatter {
|
|||
}
|
||||
|
||||
@Override
|
||||
public void place(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
EndLilySeedBlock seed = (EndLilySeedBlock) EndBlocks.END_LILY_SEED;
|
||||
seed.grow(world, random, blockPos);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 15;
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import ru.betterend.blocks.EndLotusSeedBlock;
|
||||
|
@ -13,11 +12,11 @@ public class EndLotusFeature extends UnderwaterPlantScatter {
|
|||
}
|
||||
|
||||
@Override
|
||||
public void place(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
EndLotusSeedBlock seed = (EndLotusSeedBlock) EndBlocks.END_LOTUS_SEED;
|
||||
seed.grow(world, random, blockPos);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 15;
|
||||
|
|
|
@ -1,13 +1,12 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import ru.betterend.blocks.BlockProperties.TripleShape;
|
||||
import ru.betterend.blocks.EndLotusLeafBlock;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
|
@ -19,48 +18,46 @@ public class EndLotusLeafFeature extends ScatterFeature {
|
|||
}
|
||||
|
||||
@Override
|
||||
public void place(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
if (canGenerate(world, blockPos)) {
|
||||
generateLeaf(world, blockPos);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 15;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected BlockPos getCenterGround(WorldGenLevel world, BlockPos pos) {
|
||||
return getPosOnSurface(world, pos);
|
||||
}
|
||||
|
||||
|
||||
private void generateLeaf(WorldGenLevel world, BlockPos pos) {
|
||||
MutableBlockPos p = new MutableBlockPos();
|
||||
BlockState leaf = EndBlocks.END_LOTUS_LEAF.defaultBlockState();
|
||||
BlocksHelper.setWithoutUpdate(world, pos, leaf.with(EndLotusLeafBlock.SHAPE, TripleShape.BOTTOM));
|
||||
for (Direction move : BlocksHelper.HORIZONTAL) {
|
||||
BlocksHelper.setWithoutUpdate(world, p.set(pos).move(move), leaf
|
||||
.with(EndLotusLeafBlock.HORIZONTAL_FACING, move).with(EndLotusLeafBlock.SHAPE, TripleShape.MIDDLE));
|
||||
BlocksHelper.setWithoutUpdate(world, pos, leaf.setValue(EndLotusLeafBlock.SHAPE, TripleShape.BOTTOM));
|
||||
for (Direction move: BlocksHelper.HORIZONTAL) {
|
||||
BlocksHelper.setWithoutUpdate(world, p.set(pos).move(move), leaf.setValue(EndLotusLeafBlock.HORIZONTAL_FACING, move).setValue(EndLotusLeafBlock.SHAPE, TripleShape.MIDDLE));
|
||||
}
|
||||
for (int i = 0; i < 4; i++) {
|
||||
for (int i = 0; i < 4; i ++) {
|
||||
Direction d1 = BlocksHelper.HORIZONTAL[i];
|
||||
Direction d2 = BlocksHelper.HORIZONTAL[(i + 1) & 3];
|
||||
BlocksHelper.setWithoutUpdate(world, p.set(pos).move(d1).move(d2),
|
||||
leaf.with(EndLotusLeafBlock.HORIZONTAL_FACING, d1).with(EndLotusLeafBlock.SHAPE, TripleShape.TOP));
|
||||
BlocksHelper.setWithoutUpdate(world, p.set(pos).move(d1).move(d2), leaf.setValue(EndLotusLeafBlock.HORIZONTAL_FACING, d1).setValue(EndLotusLeafBlock.SHAPE, TripleShape.TOP));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private boolean canGenerate(WorldGenLevel world, BlockPos pos) {
|
||||
MutableBlockPos p = new MutableBlockPos();
|
||||
p.setY(pos.getY());
|
||||
int count = 0;
|
||||
for (int x = -1; x < 2; x++) {
|
||||
for (int x = -1; x < 2; x ++) {
|
||||
p.setX(pos.getX() + x);
|
||||
for (int z = -1; z < 2; z++) {
|
||||
for (int z = -1; z < 2; z ++) {
|
||||
p.setZ(pos.getZ() + z);
|
||||
if (world.isAir(p) && world.getBlockState(p.below()).is(Blocks.WATER))
|
||||
count++;
|
||||
if (world.isEmptyBlock(p) && world.getBlockState(p.below()).is(Blocks.WATER))
|
||||
count ++;
|
||||
}
|
||||
}
|
||||
return count == 9;
|
||||
|
@ -68,6 +65,6 @@ public class EndLotusLeafFeature extends ScatterFeature {
|
|||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius) {
|
||||
return world.isAir(blockPos) && world.getBlockState(blockPos.below()).is(Blocks.WATER);
|
||||
return world.isEmptyBlock(blockPos) && world.getBlockState(blockPos.below()).is(Blocks.WATER);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,12 +1,11 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.state.property.Properties;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
import ru.betterend.blocks.BlockProperties;
|
||||
import ru.betterend.blocks.BlockProperties.TripleShape;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
|
@ -19,13 +18,13 @@ public class FilaluxFeature extends SkyScatterFeature {
|
|||
}
|
||||
|
||||
@Override
|
||||
public void place(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
BlockState vine = EndBlocks.FILALUX.defaultBlockState();
|
||||
BlockState wings = EndBlocks.FILALUX_WINGS.defaultBlockState();
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, EndBlocks.FILALUX_LANTERN);
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos.up(), wings.with(Properties.FACING, Direction.UP));
|
||||
for (Direction dir : BlocksHelper.HORIZONTAL) {
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos.offset(dir), wings.with(Properties.FACING, dir));
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos.above(), wings.setValue(BlockStateProperties.FACING, Direction.UP));
|
||||
for (Direction dir: BlocksHelper.HORIZONTAL) {
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos.relative(dir), wings.setValue(BlockStateProperties.FACING, dir));
|
||||
}
|
||||
int length = MHelper.randRange(1, 3, random);
|
||||
for (int i = 1; i <= length; i++) {
|
||||
|
@ -33,7 +32,7 @@ public class FilaluxFeature extends SkyScatterFeature {
|
|||
if (i > 1) {
|
||||
shape = i == length ? TripleShape.BOTTOM : TripleShape.MIDDLE;
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos.down(i), vine.with(BlockProperties.TRIPLE_SHAPE, shape));
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos.below(i), vine.setValue(BlockProperties.TRIPLE_SHAPE, shape));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,12 +1,11 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.world.Heightmap;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.Heightmap;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import ru.betterend.util.BlocksHelper;
|
||||
import ru.betterend.util.MHelper;
|
||||
|
@ -22,12 +21,12 @@ public abstract class FullHeightScatterFeature extends DefaultFeature {
|
|||
public abstract boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos,
|
||||
float radius);
|
||||
|
||||
public abstract void place(WorldGenLevel world, Random random, BlockPos blockPos);
|
||||
public abstract void generate(WorldGenLevel world, Random random, BlockPos blockPos);
|
||||
|
||||
@Override
|
||||
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos center,
|
||||
NoneFeatureConfiguration featureConfig) {
|
||||
int maxY = world.getTopY(Heightmap.Type.WORLD_SURFACE_WG, center.getX(), center.getZ());
|
||||
int maxY = world.getHeight(Heightmap.Types.WORLD_SURFACE_WG, center.getX(), center.getZ());
|
||||
int minY = BlocksHelper.upRay(world, new BlockPos(center.getX(), 0, center.getZ()), maxY);
|
||||
for (int y = maxY; y > minY; y--) {
|
||||
POS.set(center.getX(), y, center.getZ());
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import ru.betterend.blocks.basis.EndPlantWithAgeBlock;
|
||||
|
@ -14,15 +13,15 @@ public class GlowPillarFeature extends ScatterFeature {
|
|||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius) {
|
||||
return EndBlocks.GLOWING_PILLAR_SEED.canPlaceAt(AIR, world, blockPos);
|
||||
return EndBlocks.GLOWING_PILLAR_SEED.canSurvive(AIR, world, blockPos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void place(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
EndPlantWithAgeBlock seed = ((EndPlantWithAgeBlock) EndBlocks.GLOWING_PILLAR_SEED);
|
||||
seed.growAdult(world, random, blockPos);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 10;
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import ru.betterend.blocks.HydraluxSaplingBlock;
|
||||
|
@ -13,11 +12,11 @@ public class HydraluxFeature extends UnderwaterPlantScatter {
|
|||
}
|
||||
|
||||
@Override
|
||||
public void place(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
HydraluxSaplingBlock seed = (HydraluxSaplingBlock) EndBlocks.HYDRALUX_SAPLING;
|
||||
seed.grow(world, random, blockPos);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 15;
|
||||
|
|
|
@ -1,12 +1,11 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.world.Heightmap;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.Heightmap;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import ru.betterend.util.BlocksHelper;
|
||||
import ru.betterend.util.MHelper;
|
||||
|
@ -22,16 +21,16 @@ public abstract class InvertedScatterFeature extends DefaultFeature {
|
|||
public abstract boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos,
|
||||
float radius);
|
||||
|
||||
public abstract void place(WorldGenLevel world, Random random, BlockPos blockPos);
|
||||
public abstract void generate(WorldGenLevel world, Random random, BlockPos blockPos);
|
||||
|
||||
@Override
|
||||
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos center,
|
||||
NoneFeatureConfiguration featureConfig) {
|
||||
int maxY = world.getTopY(Heightmap.Type.WORLD_SURFACE, center.getX(), center.getZ());
|
||||
int maxY = world.getHeight(Heightmap.Types.WORLD_SURFACE, center.getX(), center.getZ());
|
||||
int minY = BlocksHelper.upRay(world, new BlockPos(center.getX(), 0, center.getZ()), maxY);
|
||||
for (int y = maxY; y > minY; y--) {
|
||||
POS.set(center.getX(), y, center.getZ());
|
||||
if (world.getBlockState(POS).isAir() && !world.getBlockState(POS.up()).isAir()) {
|
||||
if (world.getBlockState(POS).isAir() && !world.getBlockState(POS.above()).isAir()) {
|
||||
float r = MHelper.randRange(radius * 0.5F, radius, random);
|
||||
int count = MHelper.floor(r * r * MHelper.randRange(0.5F, 1.5F, random));
|
||||
for (int i = 0; i < count; i++) {
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import ru.betterend.blocks.basis.EndPlantWithAgeBlock;
|
||||
|
@ -14,15 +13,15 @@ public class LanceleafFeature extends ScatterFeature {
|
|||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius) {
|
||||
return EndBlocks.LANCELEAF_SEED.canPlaceAt(AIR, world, blockPos);
|
||||
return EndBlocks.LANCELEAF_SEED.canSurvive(AIR, world, blockPos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void place(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
EndPlantWithAgeBlock seed = ((EndPlantWithAgeBlock) EndBlocks.LANCELEAF_SEED);
|
||||
seed.growAdult(world, random, blockPos);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 5;
|
||||
|
|
|
@ -2,26 +2,25 @@ package ru.betterend.world.features;
|
|||
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.structure.Structure;
|
||||
import net.minecraft.structure.StructurePlacementData;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.world.level.block.Rotation;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Mirror;
|
||||
import net.minecraft.world.level.block.Rotation;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructurePlaceSettings;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate;
|
||||
import ru.betterend.registry.EndTags;
|
||||
import ru.betterend.util.StructureHelper;
|
||||
|
||||
public class ListFeature extends NBTStructureFeature {
|
||||
private final List<StructureInfo> list;
|
||||
private StructureInfo selected;
|
||||
|
||||
|
||||
public ListFeature(List<StructureInfo> list) {
|
||||
this.list = list;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected Structure getStructure(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
protected StructureTemplate getStructure(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
selected = list.get(random.nextInt(list.size()));
|
||||
return selected.getStructure();
|
||||
}
|
||||
|
@ -30,21 +29,21 @@ public class ListFeature extends NBTStructureFeature {
|
|||
protected boolean canSpawn(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
int cx = pos.getX() >> 4;
|
||||
int cz = pos.getZ() >> 4;
|
||||
return ((cx + cz) & 1) == 0 && pos.getY() > 58 && world.getBlockState(pos.below()).isIn(EndTags.GEN_TERRAIN);
|
||||
return ((cx + cz) & 1) == 0 && pos.getY() > 58 && world.getBlockState(pos.below()).is(EndTags.GEN_TERRAIN);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Rotation getRotation(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
return Rotation.random(random);
|
||||
return Rotation.getRandom(random);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockMirror getMirror(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
return BlockMirror.values()[random.nextInt(3)];
|
||||
protected Mirror getMirror(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
return Mirror.values()[random.nextInt(3)];
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getYOffset(Structure structure, WorldGenLevel world, BlockPos pos, Random random) {
|
||||
protected int getYOffset(StructureTemplate structure, WorldGenLevel world, BlockPos pos, Random random) {
|
||||
return selected.offsetY;
|
||||
}
|
||||
|
||||
|
@ -52,25 +51,24 @@ public class ListFeature extends NBTStructureFeature {
|
|||
protected TerrainMerge getTerrainMerge(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
return selected.terrainMerge;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected void addStructureData(StructurePlacementData data) {
|
||||
}
|
||||
|
||||
protected void addStructureData(StructurePlaceSettings data) {}
|
||||
|
||||
public static final class StructureInfo {
|
||||
public final TerrainMerge terrainMerge;
|
||||
public final String structurePath;
|
||||
public final int offsetY;
|
||||
|
||||
private Structure structure;
|
||||
|
||||
|
||||
private StructureTemplate structure;
|
||||
|
||||
public StructureInfo(String structurePath, int offsetY, TerrainMerge terrainMerge) {
|
||||
this.terrainMerge = terrainMerge;
|
||||
this.structurePath = structurePath;
|
||||
this.offsetY = offsetY;
|
||||
}
|
||||
|
||||
public Structure getStructure() {
|
||||
|
||||
public StructureTemplate getStructure() {
|
||||
if (structure == null) {
|
||||
structure = StructureHelper.readStructure(structurePath);
|
||||
}
|
||||
|
|
|
@ -2,34 +2,33 @@ package ru.betterend.world.features;
|
|||
|
||||
import java.util.Random;
|
||||
import java.util.function.Function;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
import ru.betterend.util.BlocksHelper;
|
||||
|
||||
public class MengerSpongeFeature extends UnderwaterPlantScatter {
|
||||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
|
||||
|
||||
public MengerSpongeFeature(int radius) {
|
||||
super(radius);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void place(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, EndBlocks.MENGER_SPONGE_WET);
|
||||
if (random.nextBoolean()) {
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
BlockPos pos = blockPos.offset(dir);
|
||||
for (Direction dir: BlocksHelper.DIRECTIONS) {
|
||||
BlockPos pos = blockPos.relative(dir);
|
||||
if (REPLACE.apply(world.getBlockState(pos))) {
|
||||
BlocksHelper.setWithoutUpdate(world, pos, EndBlocks.MENGER_SPONGE_WET);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
if (state.is(EndBlocks.END_LOTUS_STEM)) {
|
||||
|
|
|
@ -3,25 +3,24 @@ package ru.betterend.world.features;
|
|||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.NbtIo;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.structure.Structure;
|
||||
import net.minecraft.structure.StructurePlacementData;
|
||||
import net.minecraft.util.BlockMirror;
|
||||
import net.minecraft.world.level.block.Rotation;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.util.math.BlockBox;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.NbtIo;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.biome.Biome;
|
||||
import net.minecraft.world.level.block.Mirror;
|
||||
import net.minecraft.world.level.block.Rotation;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.gen.surfacebuilder.SurfaceConfig;
|
||||
import net.minecraft.world.level.levelgen.structure.BoundingBox;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructurePlaceSettings;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate;
|
||||
import net.minecraft.world.level.levelgen.surfacebuilders.SurfaceBuilderConfiguration;
|
||||
import ru.betterend.registry.EndBiomes;
|
||||
import ru.betterend.registry.EndTags;
|
||||
import ru.betterend.util.BlocksHelper;
|
||||
|
@ -30,19 +29,19 @@ import ru.betterend.world.processors.DestructionStructureProcessor;
|
|||
public abstract class NBTStructureFeature extends DefaultFeature {
|
||||
protected static final DestructionStructureProcessor DESTRUCTION = new DestructionStructureProcessor();
|
||||
|
||||
protected abstract Structure getStructure(WorldGenLevel world, BlockPos pos, Random random);
|
||||
protected abstract StructureTemplate getStructure(WorldGenLevel world, BlockPos pos, Random random);
|
||||
|
||||
protected abstract boolean canSpawn(WorldGenLevel world, BlockPos pos, Random random);
|
||||
|
||||
protected abstract Rotation getRotation(WorldGenLevel world, BlockPos pos, Random random);
|
||||
|
||||
protected abstract BlockMirror getMirror(WorldGenLevel world, BlockPos pos, Random random);
|
||||
protected abstract Mirror getMirror(WorldGenLevel world, BlockPos pos, Random random);
|
||||
|
||||
protected abstract int getYOffset(Structure structure, WorldGenLevel world, BlockPos pos, Random random);
|
||||
protected abstract int getYOffset(StructureTemplate structure, WorldGenLevel world, BlockPos pos, Random random);
|
||||
|
||||
protected abstract TerrainMerge getTerrainMerge(WorldGenLevel world, BlockPos pos, Random random);
|
||||
|
||||
protected abstract void addStructureData(StructurePlacementData data);
|
||||
protected abstract void addStructureData(StructurePlaceSettings data);
|
||||
|
||||
protected BlockPos getGround(WorldGenLevel world, BlockPos center) {
|
||||
Biome biome = world.getBiome(center);
|
||||
|
@ -85,18 +84,18 @@ public abstract class NBTStructureFeature extends DefaultFeature {
|
|||
}
|
||||
|
||||
int posY = center.getY() + 1;
|
||||
Structure structure = getStructure(world, center, random);
|
||||
StructureTemplate structure = getStructure(world, center, random);
|
||||
Rotation rotation = getRotation(world, center, random);
|
||||
BlockMirror mirror = getMirror(world, center, random);
|
||||
BlockPos offset = Structure.transformAround(structure.getSize(), mirror, rotation, BlockPos.ORIGIN);
|
||||
center = center.add(0, getYOffset(structure, world, center, random) + 0.5, 0);
|
||||
Mirror mirror = getMirror(world, center, random);
|
||||
BlockPos offset = StructureTemplate.transform(structure.getSize(), mirror, rotation, BlockPos.ZERO);
|
||||
center = center.offset(0, getYOffset(structure, world, center, random) + 0.5, 0);
|
||||
|
||||
BlockBox bounds = makeBox(center);
|
||||
StructurePlacementData placementData = new StructurePlacementData().setRotation(rotation).setMirror(mirror)
|
||||
BoundingBox bounds = makeBox(center);
|
||||
StructurePlaceSettings placementData = new StructurePlaceSettings().setRotation(rotation).setMirror(mirror)
|
||||
.setBoundingBox(bounds);
|
||||
addStructureData(placementData);
|
||||
center = center.add(-offset.getX() * 0.5, 0, -offset.getZ() * 0.5);
|
||||
structure.place(world, center, placementData, random);
|
||||
center = center.offset(-offset.getX() * 0.5, 0, -offset.getZ() * 0.5);
|
||||
structure.placeInWorldChunk(world, center, placementData, random);
|
||||
|
||||
TerrainMerge merge = getTerrainMerge(world, center, random);
|
||||
int x1 = center.getX();
|
||||
|
@ -125,24 +124,24 @@ public abstract class NBTStructureFeature extends DefaultFeature {
|
|||
mut.setZ(z);
|
||||
mut.setY(surfMax);
|
||||
BlockState state = world.getBlockState(mut);
|
||||
if (!state.isIn(EndTags.GEN_TERRAIN) && state.isSideSolidFullSquare(world, mut, Direction.DOWN)) {
|
||||
if (!state.is(EndTags.GEN_TERRAIN) && state.isFaceSturdy(world, mut, Direction.DOWN)) {
|
||||
for (int i = 0; i < 10; i++) {
|
||||
mut.setY(mut.getY() - 1);
|
||||
BlockState stateSt = world.getBlockState(mut);
|
||||
if (!stateSt.isIn(EndTags.GEN_TERRAIN)) {
|
||||
if (!stateSt.is(EndTags.GEN_TERRAIN)) {
|
||||
if (merge == TerrainMerge.SURFACE) {
|
||||
SurfaceConfig config = world.getBiome(mut).getGenerationSettings()
|
||||
SurfaceBuilderConfiguration config = world.getBiome(mut).getGenerationSettings()
|
||||
.getSurfaceBuilderConfig();
|
||||
boolean isTop = mut.getY() == surfMax && state.getMaterial().blocksLight();
|
||||
boolean isTop = mut.getY() == surfMax && state.getMaterial().isSolidBlocking();
|
||||
BlockState top = isTop ? config.getTopMaterial() : config.getUnderMaterial();
|
||||
BlocksHelper.setWithoutUpdate(world, mut, top);
|
||||
} else {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, state);
|
||||
}
|
||||
} else {
|
||||
if (stateSt.isIn(EndTags.END_GROUND) && state.getMaterial().blocksLight()) {
|
||||
if (stateSt.is(EndTags.END_GROUND) && state.getMaterial().isSolidBlocking()) {
|
||||
if (merge == TerrainMerge.SURFACE) {
|
||||
SurfaceConfig config = world.getBiome(mut).getGenerationSettings()
|
||||
SurfaceBuilderConfiguration config = world.getBiome(mut).getGenerationSettings()
|
||||
.getSurfaceBuilderConfig();
|
||||
BlocksHelper.setWithoutUpdate(world, mut, config.getUnderMaterial());
|
||||
} else {
|
||||
|
@ -162,15 +161,15 @@ public abstract class NBTStructureFeature extends DefaultFeature {
|
|||
return true;
|
||||
}
|
||||
|
||||
protected BlockBox makeBox(BlockPos pos) {
|
||||
protected BoundingBox makeBox(BlockPos pos) {
|
||||
int sx = ((pos.getX() >> 4) << 4) - 16;
|
||||
int sz = ((pos.getZ() >> 4) << 4) - 16;
|
||||
int ex = sx + 47;
|
||||
int ez = sz + 47;
|
||||
return BlockBox.create(sx, 0, sz, ex, 255, ez);
|
||||
return BoundingBox.createProper(sx, 0, sz, ex, 255, ez);
|
||||
}
|
||||
|
||||
protected static Structure readStructure(ResourceLocation resource) {
|
||||
protected static StructureTemplate readStructure(ResourceLocation resource) {
|
||||
String ns = resource.getNamespace();
|
||||
String nm = resource.getPath();
|
||||
|
||||
|
@ -185,11 +184,11 @@ public abstract class NBTStructureFeature extends DefaultFeature {
|
|||
return null;
|
||||
}
|
||||
|
||||
private static Structure readStructureFromStream(InputStream stream) throws IOException {
|
||||
private static StructureTemplate readStructureFromStream(InputStream stream) throws IOException {
|
||||
CompoundTag nbttagcompound = NbtIo.readCompressed(stream);
|
||||
|
||||
Structure template = new Structure();
|
||||
template.fromTag(nbttagcompound);
|
||||
StructureTemplate template = new StructureTemplate();
|
||||
template.load(nbttagcompound);
|
||||
|
||||
return template;
|
||||
}
|
||||
|
|
|
@ -1,12 +1,11 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.state.property.Properties;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import ru.betterend.blocks.BlockProperties;
|
||||
|
@ -31,15 +30,16 @@ public class NeonCactusFeature extends DefaultFeature {
|
|||
break;
|
||||
}
|
||||
int size = (h - i) >> 2;
|
||||
BlocksHelper.setWithUpdate(world, mut, EndBlocks.NEON_CACTUS.defaultBlockState()
|
||||
.with(BlockProperties.TRIPLE_SHAPE, getBySize(size)).with(Properties.FACING, Direction.UP));
|
||||
BlocksHelper.setWithUpdate(world, mut,
|
||||
EndBlocks.NEON_CACTUS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, getBySize(size))
|
||||
.setValue(BlockStateProperties.FACING, Direction.UP));
|
||||
if (i > 2 && i < (h - 1) && random.nextBoolean()) {
|
||||
int length = h - i - MHelper.randRange(1, 2, random);
|
||||
if (length > 0) {
|
||||
Direction dir2 = hor;
|
||||
hor = hor.getClockWise();
|
||||
int bsize = i > ((h << 1) / 3) ? 0 : size > 1 ? 1 : size;
|
||||
branch(world, mut.offset(dir2), dir2, random, length, bsize);
|
||||
branch(world, mut.relative(dir2), dir2, random, length, bsize);
|
||||
}
|
||||
}
|
||||
mut.move(Direction.UP);
|
||||
|
@ -56,8 +56,9 @@ public class NeonCactusFeature extends DefaultFeature {
|
|||
if (!world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
return;
|
||||
}
|
||||
BlocksHelper.setWithUpdate(world, mut, EndBlocks.NEON_CACTUS.defaultBlockState()
|
||||
.with(BlockProperties.TRIPLE_SHAPE, getBySize(size)).with(Properties.FACING, dir));
|
||||
BlocksHelper.setWithUpdate(world, mut,
|
||||
EndBlocks.NEON_CACTUS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, getBySize(size))
|
||||
.setValue(BlockStateProperties.FACING, dir));
|
||||
if (i == rotIndex) {
|
||||
dir = Direction.UP;
|
||||
size--;
|
||||
|
@ -65,7 +66,7 @@ public class NeonCactusFeature extends DefaultFeature {
|
|||
if (i > 1 && i < (length - 1) && random.nextBoolean()) {
|
||||
Direction dir2 = dir == Direction.UP ? hor : Direction.UP;
|
||||
hor = hor.getClockWise();
|
||||
branch(world, mut.offset(dir2), dir2, random, MHelper.randRange(length / 4, length / 2, random),
|
||||
branch(world, mut.relative(dir2), dir2, random, MHelper.randRange(length / 4, length / 2, random),
|
||||
size > 0 ? size - 1 : size);
|
||||
}
|
||||
mut.move(dir);
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
|
@ -22,7 +21,7 @@ public abstract class ScatterFeature extends DefaultFeature {
|
|||
public abstract boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos,
|
||||
float radius);
|
||||
|
||||
public abstract void place(WorldGenLevel world, Random random, BlockPos blockPos);
|
||||
public abstract void generate(WorldGenLevel world, Random random, BlockPos blockPos);
|
||||
|
||||
protected BlockPos getCenterGround(WorldGenLevel world, BlockPos pos) {
|
||||
return getPosOnSurfaceWG(world, pos);
|
||||
|
@ -31,7 +30,7 @@ public abstract class ScatterFeature extends DefaultFeature {
|
|||
protected boolean canSpawn(WorldGenLevel world, BlockPos pos) {
|
||||
if (pos.getY() < 5) {
|
||||
return false;
|
||||
} else if (!world.getBlockState(pos.below()).isIn(EndTags.END_GROUND)) {
|
||||
} else if (!world.getBlockState(pos.below()).is(EndTags.END_GROUND)) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
|
|
@ -1,16 +1,15 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.state.property.Properties;
|
||||
import net.minecraft.tags.BlockTags;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.Heightmap;
|
||||
import net.minecraft.tags.BlockTags;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.Heightmap;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import ru.betterend.blocks.BlockProperties;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
|
@ -20,12 +19,12 @@ public class SilkMothNestFeature extends DefaultFeature {
|
|||
private static final MutableBlockPos POS = new MutableBlockPos();
|
||||
|
||||
private boolean canGenerate(WorldGenLevel world, BlockPos pos) {
|
||||
BlockState state = world.getBlockState(pos.up());
|
||||
if (state.isIn(BlockTags.LEAVES) || state.isIn(BlockTags.LOGS)) {
|
||||
BlockState state = world.getBlockState(pos.above());
|
||||
if (state.is(BlockTags.LEAVES) || state.is(BlockTags.LOGS)) {
|
||||
state = world.getBlockState(pos);
|
||||
if ((state.isAir() || state.is(EndBlocks.TENANEA_OUTER_LEAVES)) && world.isAir(pos.below())) {
|
||||
if ((state.isAir() || state.is(EndBlocks.TENANEA_OUTER_LEAVES)) && world.isEmptyBlock(pos.below())) {
|
||||
for (Direction dir : BlocksHelper.HORIZONTAL) {
|
||||
if (world.getBlockState(pos.below().offset(dir)).getMaterial().blocksMovement()) {
|
||||
if (world.getBlockState(pos.below().relative(dir)).getMaterial().blocksMotion()) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
@ -38,7 +37,7 @@ public class SilkMothNestFeature extends DefaultFeature {
|
|||
@Override
|
||||
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos center,
|
||||
NoneFeatureConfiguration featureConfig) {
|
||||
int maxY = world.getTopY(Heightmap.Type.WORLD_SURFACE, center.getX(), center.getZ());
|
||||
int maxY = world.getHeight(Heightmap.Types.WORLD_SURFACE, center.getX(), center.getZ());
|
||||
int minY = BlocksHelper.upRay(world, new BlockPos(center.getX(), 0, center.getZ()), maxY);
|
||||
POS.set(center);
|
||||
for (int y = maxY; y > minY; y--) {
|
||||
|
@ -46,10 +45,10 @@ public class SilkMothNestFeature extends DefaultFeature {
|
|||
if (canGenerate(world, POS)) {
|
||||
Direction dir = BlocksHelper.randomHorizontal(random);
|
||||
BlocksHelper.setWithoutUpdate(world, POS, EndBlocks.SILK_MOTH_NEST.defaultBlockState()
|
||||
.with(Properties.HORIZONTAL_FACING, dir).with(BlockProperties.ACTIVE, false));
|
||||
.setValue(BlockStateProperties.HORIZONTAL_FACING, dir).setValue(BlockProperties.ACTIVE, false));
|
||||
POS.setY(y - 1);
|
||||
BlocksHelper.setWithoutUpdate(world, POS,
|
||||
EndBlocks.SILK_MOTH_NEST.defaultBlockState().with(Properties.HORIZONTAL_FACING, dir));
|
||||
BlocksHelper.setWithoutUpdate(world, POS, EndBlocks.SILK_MOTH_NEST.defaultBlockState()
|
||||
.setValue(BlockStateProperties.HORIZONTAL_FACING, dir));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,19 +1,18 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.state.property.Properties;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
import ru.betterend.blocks.basis.AttachedBlock;
|
||||
import ru.betterend.util.BlocksHelper;
|
||||
|
||||
public class SingleInvertedScatterFeature extends InvertedScatterFeature {
|
||||
private final Block block;
|
||||
|
||||
|
||||
public SingleInvertedScatterFeature(Block block, int radius) {
|
||||
super(radius);
|
||||
this.block = block;
|
||||
|
@ -21,21 +20,21 @@ public class SingleInvertedScatterFeature extends InvertedScatterFeature {
|
|||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius) {
|
||||
if (!world.isAir(blockPos)) {
|
||||
if (!world.isEmptyBlock(blockPos)) {
|
||||
return false;
|
||||
}
|
||||
BlockState state = block.defaultBlockState();
|
||||
if (block instanceof AttachedBlock) {
|
||||
state = state.with(Properties.FACING, Direction.DOWN);
|
||||
state = state.setValue(BlockStateProperties.FACING, Direction.DOWN);
|
||||
}
|
||||
return state.canPlaceAt(world, blockPos);
|
||||
return state.canSurvive(world, blockPos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void place(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
BlockState state = block.defaultBlockState();
|
||||
if (block instanceof AttachedBlock) {
|
||||
state = state.with(Properties.FACING, Direction.DOWN);
|
||||
state = state.setValue(BlockStateProperties.FACING, Direction.DOWN);
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, state);
|
||||
}
|
||||
|
|
|
@ -1,11 +1,10 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import ru.betterend.blocks.basis.DoublePlantBlock;
|
||||
import ru.betterend.blocks.basis.EndCropBlock;
|
||||
import ru.betterend.blocks.basis.EndPlantWithAgeBlock;
|
||||
|
@ -15,55 +14,58 @@ public class SinglePlantFeature extends ScatterFeature {
|
|||
private final Block plant;
|
||||
private final boolean rawHeightmap;
|
||||
private final int chance;
|
||||
|
||||
|
||||
public SinglePlantFeature(Block plant, int radius) {
|
||||
this(plant, radius, true, 1);
|
||||
}
|
||||
|
||||
|
||||
public SinglePlantFeature(Block plant, int radius, int chance) {
|
||||
this(plant, radius, true, chance);
|
||||
}
|
||||
|
||||
|
||||
public SinglePlantFeature(Block plant, int radius, boolean rawHeightmap) {
|
||||
this(plant, radius, rawHeightmap, 1);
|
||||
}
|
||||
|
||||
|
||||
public SinglePlantFeature(Block plant, int radius, boolean rawHeightmap, int chance) {
|
||||
super(radius);
|
||||
this.plant = plant;
|
||||
this.rawHeightmap = rawHeightmap;
|
||||
this.chance = chance;
|
||||
}
|
||||
|
||||
|
||||
protected int getChance() {
|
||||
return chance;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected BlockPos getCenterGround(WorldGenLevel world, BlockPos pos) {
|
||||
return rawHeightmap ? getPosOnSurfaceWG(world, pos) : getPosOnSurface(world, pos);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius) {
|
||||
return plant.canPlaceAt(plant.defaultBlockState(), world, blockPos);
|
||||
return plant.canSurvive(plant.defaultBlockState(), world, blockPos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void place(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
if (plant instanceof DoublePlantBlock) {
|
||||
int rot = random.nextInt(4);
|
||||
BlockState state = plant.defaultBlockState().with(DoublePlantBlock.ROTATION, rot);
|
||||
BlockState state = plant.defaultBlockState().setValue(DoublePlantBlock.ROTATION, rot);
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, state);
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos.up(), state.with(DoublePlantBlock.TOP, true));
|
||||
} else if (plant instanceof EndCropBlock) {
|
||||
BlockState state = plant.defaultBlockState().with(EndCropBlock.AGE, 3);
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos.above(), state.setValue(DoublePlantBlock.TOP, true));
|
||||
}
|
||||
else if (plant instanceof EndCropBlock) {
|
||||
BlockState state = plant.defaultBlockState().setValue(EndCropBlock.AGE, 3);
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, state);
|
||||
} else if (plant instanceof EndPlantWithAgeBlock) {
|
||||
}
|
||||
else if (plant instanceof EndPlantWithAgeBlock) {
|
||||
int age = random.nextInt(4);
|
||||
BlockState state = plant.defaultBlockState().with(EndPlantWithAgeBlock.AGE, age);
|
||||
BlockState state = plant.defaultBlockState().setValue(EndPlantWithAgeBlock.AGE, age);
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, state);
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, plant);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
|
@ -13,7 +12,7 @@ public abstract class SkyScatterFeature extends ScatterFeature {
|
|||
public SkyScatterFeature(int radius) {
|
||||
super(radius);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 10;
|
||||
|
@ -21,32 +20,32 @@ public abstract class SkyScatterFeature extends ScatterFeature {
|
|||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius) {
|
||||
if (!world.isAir(blockPos)) {
|
||||
if (!world.isEmptyBlock(blockPos)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (Direction dir : BlocksHelper.HORIZONTAL) {
|
||||
if (!world.isAir(blockPos.offset(dir))) {
|
||||
|
||||
for (Direction dir: BlocksHelper.HORIZONTAL) {
|
||||
if (!world.isEmptyBlock(blockPos.relative(dir))) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int maxD = getYOffset() + 2;
|
||||
int maxV = getYOffset() - 2;
|
||||
|
||||
|
||||
return BlocksHelper.upRay(world, blockPos, maxD) > maxV && BlocksHelper.downRay(world, blockPos, maxD) > maxV;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected boolean canSpawn(WorldGenLevel world, BlockPos pos) {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected BlockPos getCenterGround(WorldGenLevel world, BlockPos pos) {
|
||||
return new BlockPos(pos.getX(), MHelper.randRange(32, 192, world.getRandom()), pos.getZ());
|
||||
}
|
||||
|
||||
|
||||
protected boolean getGroundPlant(WorldGenLevel world, MutableBlockPos pos) {
|
||||
pos.setY(pos.getY() + MHelper.randRange(-getYOffset(), getYOffset(), world.getRandom()));
|
||||
return true;
|
||||
|
|
|
@ -1,35 +1,35 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import ru.betterend.blocks.basis.DoublePlantBlock;
|
||||
import ru.betterend.util.BlocksHelper;
|
||||
|
||||
public class UnderwaterPlantFeature extends UnderwaterPlantScatter {
|
||||
private final Block plant;
|
||||
|
||||
|
||||
public UnderwaterPlantFeature(Block plant, int radius) {
|
||||
super(radius);
|
||||
this.plant = plant;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius) {
|
||||
return super.canSpawn(world, blockPos) && plant.canPlaceAt(plant.defaultBlockState(), world, blockPos);
|
||||
return super.canSpawn(world, blockPos) && plant.canSurvive(plant.defaultBlockState(), world, blockPos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void place(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
if (plant instanceof DoublePlantBlock) {
|
||||
int rot = random.nextInt(4);
|
||||
BlockState state = plant.defaultBlockState().with(DoublePlantBlock.ROTATION, rot);
|
||||
BlockState state = plant.defaultBlockState().setValue(DoublePlantBlock.ROTATION, rot);
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, state);
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos.up(), state.with(DoublePlantBlock.TOP, true));
|
||||
} else {
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos.above(), state.setValue(DoublePlantBlock.TOP, true));
|
||||
}
|
||||
else {
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, plant);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,19 +1,18 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
|
||||
public abstract class UnderwaterPlantScatter extends ScatterFeature {
|
||||
private static final MutableBlockPos POS = new MutableBlockPos();
|
||||
|
||||
|
||||
public UnderwaterPlantScatter(int radius) {
|
||||
super(radius);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected BlockPos getCenterGround(WorldGenLevel world, BlockPos pos) {
|
||||
POS.setX(pos.getX());
|
||||
|
@ -21,32 +20,32 @@ public abstract class UnderwaterPlantScatter extends ScatterFeature {
|
|||
POS.setY(0);
|
||||
return getGround(world, POS).immutable();
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius) {
|
||||
return world.getBlockState(blockPos).is(Blocks.WATER);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected boolean canSpawn(WorldGenLevel world, BlockPos pos) {
|
||||
return world.getBlockState(pos).is(Blocks.WATER);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected boolean getGroundPlant(WorldGenLevel world, MutableBlockPos pos) {
|
||||
return getGround(world, pos).getY() < 128;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getYOffset() {
|
||||
return -5;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
|
||||
private BlockPos getGround(WorldGenLevel world, MutableBlockPos pos) {
|
||||
while (pos.getY() < 128 && world.getFluidState(pos).isEmpty()) {
|
||||
pos.setY(pos.getY() + 1);
|
||||
|
|
|
@ -1,11 +1,10 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import ru.betterend.blocks.BlockProperties;
|
||||
import ru.betterend.blocks.BlockProperties.TripleShape;
|
||||
import ru.betterend.blocks.basis.VineBlock;
|
||||
|
@ -15,7 +14,7 @@ public class VineFeature extends InvertedScatterFeature {
|
|||
private final Block vineBlock;
|
||||
private final int maxLength;
|
||||
private final boolean vine;
|
||||
|
||||
|
||||
public VineFeature(Block vineBlock, int maxLength) {
|
||||
super(6);
|
||||
this.vineBlock = vineBlock;
|
||||
|
@ -30,7 +29,7 @@ public class VineFeature extends InvertedScatterFeature {
|
|||
}
|
||||
|
||||
@Override
|
||||
public void place(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
|
||||
int h = BlocksHelper.downRay(world, blockPos, random.nextInt(maxLength)) - 1;
|
||||
if (h > 2) {
|
||||
BlockState top = getTopState();
|
||||
|
@ -38,32 +37,33 @@ public class VineFeature extends InvertedScatterFeature {
|
|||
BlockState bottom = getBottomState();
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, top);
|
||||
for (int i = 1; i < h; i++) {
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos.down(i), middle);
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos.below(i), middle);
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos.down(h), bottom);
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos.below(h), bottom);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private boolean canPlaceBlock(BlockState state, WorldGenLevel world, BlockPos blockPos) {
|
||||
if (vine) {
|
||||
return ((VineBlock) vineBlock).canGenerate(state, world, blockPos);
|
||||
} else {
|
||||
return vineBlock.canPlaceAt(state, world, blockPos);
|
||||
}
|
||||
else {
|
||||
return vineBlock.canSurvive(state, world, blockPos);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private BlockState getTopState() {
|
||||
BlockState state = vineBlock.defaultBlockState();
|
||||
return vine ? state.with(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP) : state;
|
||||
return vine ? state.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP) : state;
|
||||
}
|
||||
|
||||
|
||||
private BlockState getMiggleState() {
|
||||
BlockState state = vineBlock.defaultBlockState();
|
||||
return vine ? state.with(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE) : state;
|
||||
return vine ? state.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE) : state;
|
||||
}
|
||||
|
||||
|
||||
private BlockState getBottomState() {
|
||||
BlockState state = vineBlock.defaultBlockState();
|
||||
return vine ? state.with(BlockProperties.TRIPLE_SHAPE, TripleShape.BOTTOM) : state;
|
||||
return vine ? state.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.BOTTOM) : state;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,20 +1,19 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.state.property.Properties;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
import ru.betterend.blocks.basis.AttachedBlock;
|
||||
import ru.betterend.blocks.basis.EndWallPlantBlock;
|
||||
import ru.betterend.util.BlocksHelper;
|
||||
|
||||
public class WallPlantFeature extends WallScatterFeature {
|
||||
private final Block block;
|
||||
|
||||
|
||||
public WallPlantFeature(Block block, int radius) {
|
||||
super(radius);
|
||||
this.block = block;
|
||||
|
@ -23,22 +22,24 @@ public class WallPlantFeature extends WallScatterFeature {
|
|||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, Random random, BlockPos pos, Direction dir) {
|
||||
if (block instanceof EndWallPlantBlock) {
|
||||
BlockState state = block.defaultBlockState().with(EndWallPlantBlock.FACING, dir);
|
||||
return block.canPlaceAt(state, world, pos);
|
||||
} else if (block instanceof AttachedBlock) {
|
||||
BlockState state = block.defaultBlockState().with(Properties.FACING, dir);
|
||||
return block.canPlaceAt(state, world, pos);
|
||||
BlockState state = block.defaultBlockState().setValue(EndWallPlantBlock.FACING, dir);
|
||||
return block.canSurvive(state, world, pos);
|
||||
}
|
||||
return block.canPlaceAt(block.defaultBlockState(), world, pos);
|
||||
else if (block instanceof AttachedBlock) {
|
||||
BlockState state = block.defaultBlockState().setValue(BlockStateProperties.FACING, dir);
|
||||
return block.canSurvive(state, world, pos);
|
||||
}
|
||||
return block.canSurvive(block.defaultBlockState(), world, pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void place(WorldGenLevel world, Random random, BlockPos pos, Direction dir) {
|
||||
public void generate(WorldGenLevel world, Random random, BlockPos pos, Direction dir) {
|
||||
BlockState state = block.defaultBlockState();
|
||||
if (block instanceof EndWallPlantBlock) {
|
||||
state = state.with(EndWallPlantBlock.FACING, dir);
|
||||
} else if (block instanceof AttachedBlock) {
|
||||
state = state.with(Properties.FACING, dir);
|
||||
state = state.setValue(EndWallPlantBlock.FACING, dir);
|
||||
}
|
||||
else if (block instanceof AttachedBlock) {
|
||||
state = state.setValue(BlockStateProperties.FACING, dir);
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, pos, state);
|
||||
}
|
||||
|
|
|
@ -1,13 +1,12 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.tags.BlockTags;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.tags.BlockTags;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
public class WallPlantOnLogFeature extends WallPlantFeature {
|
||||
public WallPlantOnLogFeature(Block block, int radius) {
|
||||
|
@ -18,6 +17,6 @@ public class WallPlantOnLogFeature extends WallPlantFeature {
|
|||
public boolean canGenerate(WorldGenLevel world, Random random, BlockPos pos, Direction dir) {
|
||||
BlockPos blockPos = pos.relative(dir.getOpposite());
|
||||
BlockState blockState = world.getBlockState(blockPos);
|
||||
return blockState.isIn(BlockTags.LOGS);
|
||||
return blockState.is(BlockTags.LOGS);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,13 +1,12 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.Heightmap;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.Heightmap;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import ru.betterend.util.BlocksHelper;
|
||||
import ru.betterend.util.MHelper;
|
||||
|
@ -22,12 +21,12 @@ public abstract class WallScatterFeature extends DefaultFeature {
|
|||
|
||||
public abstract boolean canGenerate(WorldGenLevel world, Random random, BlockPos pos, Direction dir);
|
||||
|
||||
public abstract void place(WorldGenLevel world, Random random, BlockPos pos, Direction dir);
|
||||
public abstract void generate(WorldGenLevel world, Random random, BlockPos pos, Direction dir);
|
||||
|
||||
@Override
|
||||
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos center,
|
||||
NoneFeatureConfiguration featureConfig) {
|
||||
int maxY = world.getTopY(Heightmap.Type.WORLD_SURFACE, center.getX(), center.getZ());
|
||||
int maxY = world.getHeight(Heightmap.Types.WORLD_SURFACE, center.getX(), center.getZ());
|
||||
int minY = BlocksHelper.upRay(world, new BlockPos(center.getX(), 0, center.getZ()), maxY);
|
||||
if (maxY < 10 || maxY < minY) {
|
||||
return false;
|
||||
|
@ -41,7 +40,7 @@ public abstract class WallScatterFeature extends DefaultFeature {
|
|||
mut.setY(py + y);
|
||||
for (int z = -radius; z <= radius; z++) {
|
||||
mut.setZ(center.getZ() + z);
|
||||
if (random.nextInt(4) == 0 && world.isAir(mut)) {
|
||||
if (random.nextInt(4) == 0 && world.isEmptyBlock(mut)) {
|
||||
shuffle(random);
|
||||
for (Direction dir : DIR) {
|
||||
if (canGenerate(world, random, mut, dir)) {
|
||||
|
|
|
@ -2,16 +2,15 @@ package ru.betterend.world.features.bushes;
|
|||
|
||||
import java.util.Random;
|
||||
import java.util.function.Function;
|
||||
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import ru.betterend.noise.OpenSimplexNoise;
|
||||
import ru.betterend.registry.EndTags;
|
||||
import ru.betterend.util.BlocksHelper;
|
||||
|
@ -37,8 +36,8 @@ public class BushFeature extends DefaultFeature {
|
|||
@Override
|
||||
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos pos,
|
||||
NoneFeatureConfiguration config) {
|
||||
if (!world.getBlockState(pos.below()).getBlock().isIn(EndTags.END_GROUND)
|
||||
&& !world.getBlockState(pos.up()).getBlock().isIn(EndTags.END_GROUND))
|
||||
if (!world.getBlockState(pos.below()).getBlock().is(EndTags.END_GROUND)
|
||||
&& !world.getBlockState(pos.above()).getBlock().is(EndTags.END_GROUND))
|
||||
return false;
|
||||
|
||||
float radius = MHelper.randRange(1.8F, 3.5F, random);
|
||||
|
@ -56,9 +55,9 @@ public class BushFeature extends DefaultFeature {
|
|||
sphere.setReplaceFunction(REPLACE);
|
||||
sphere.addPostProcess((info) -> {
|
||||
if (info.getState().getBlock() instanceof LeavesBlock) {
|
||||
int distance = info.getPos().getManhattanDistance(pos);
|
||||
int distance = info.getPos().distManhattan(pos);
|
||||
if (distance < 7) {
|
||||
return info.getState().with(LeavesBlock.DISTANCE, distance);
|
||||
return info.getState().setValue(LeavesBlock.DISTANCE, distance);
|
||||
} else {
|
||||
return AIR;
|
||||
}
|
||||
|
@ -69,9 +68,10 @@ public class BushFeature extends DefaultFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, pos, stem);
|
||||
for (Direction d : Direction.values()) {
|
||||
BlockPos p = pos.relative(d);
|
||||
if (world.isAir(p)) {
|
||||
if (world.isEmptyBlock(p)) {
|
||||
if (leaves instanceof LeavesBlock) {
|
||||
BlocksHelper.setWithoutUpdate(world, p, leaves.defaultBlockState().with(LeavesBlock.DISTANCE, 1));
|
||||
BlocksHelper.setWithoutUpdate(world, p,
|
||||
leaves.defaultBlockState().setValue(LeavesBlock.DISTANCE, 1));
|
||||
} else {
|
||||
BlocksHelper.setWithoutUpdate(world, p, leaves.defaultBlockState());
|
||||
}
|
||||
|
|
|
@ -2,17 +2,16 @@ package ru.betterend.world.features.bushes;
|
|||
|
||||
import java.util.Random;
|
||||
import java.util.function.Function;
|
||||
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import net.minecraft.state.property.Properties;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import ru.betterend.noise.OpenSimplexNoise;
|
||||
import ru.betterend.registry.EndTags;
|
||||
import ru.betterend.util.BlocksHelper;
|
||||
|
@ -41,8 +40,8 @@ public class BushWithOuterFeature extends DefaultFeature {
|
|||
@Override
|
||||
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos pos,
|
||||
NoneFeatureConfiguration config) {
|
||||
if (!world.getBlockState(pos.below()).getBlock().isIn(EndTags.END_GROUND)
|
||||
&& !world.getBlockState(pos.up()).getBlock().isIn(EndTags.END_GROUND))
|
||||
if (!world.getBlockState(pos.below()).getBlock().is(EndTags.END_GROUND)
|
||||
&& !world.getBlockState(pos.above()).getBlock().is(EndTags.END_GROUND))
|
||||
return false;
|
||||
|
||||
float radius = MHelper.randRange(1.8F, 3.5F, random);
|
||||
|
@ -60,9 +59,9 @@ public class BushWithOuterFeature extends DefaultFeature {
|
|||
sphere.setReplaceFunction(REPLACE);
|
||||
sphere.addPostProcess((info) -> {
|
||||
if (info.getState().getBlock() instanceof LeavesBlock) {
|
||||
int distance = info.getPos().getManhattanDistance(pos);
|
||||
int distance = info.getPos().distManhattan(pos);
|
||||
if (distance < 7) {
|
||||
return info.getState().with(LeavesBlock.DISTANCE, distance);
|
||||
return info.getState().setValue(LeavesBlock.DISTANCE, distance);
|
||||
} else {
|
||||
return AIR;
|
||||
}
|
||||
|
@ -73,8 +72,8 @@ public class BushWithOuterFeature extends DefaultFeature {
|
|||
MHelper.shuffle(DIRECTIONS, random);
|
||||
for (Direction dir : DIRECTIONS) {
|
||||
if (info.getState(dir).isAir()) {
|
||||
info.setBlockPos(info.getPos().offset(dir),
|
||||
outer_leaves.defaultBlockState().with(Properties.FACING, dir));
|
||||
info.setBlockPos(info.getPos().relative(dir),
|
||||
outer_leaves.defaultBlockState().setValue(BlockStateProperties.FACING, dir));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -84,9 +83,10 @@ public class BushWithOuterFeature extends DefaultFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, pos, stem);
|
||||
for (Direction d : Direction.values()) {
|
||||
BlockPos p = pos.relative(d);
|
||||
if (world.isAir(p)) {
|
||||
if (world.isEmptyBlock(p)) {
|
||||
if (leaves instanceof LeavesBlock) {
|
||||
BlocksHelper.setWithoutUpdate(world, p, leaves.defaultBlockState().with(LeavesBlock.DISTANCE, 1));
|
||||
BlocksHelper.setWithoutUpdate(world, p,
|
||||
leaves.defaultBlockState().setValue(LeavesBlock.DISTANCE, 1));
|
||||
} else {
|
||||
BlocksHelper.setWithoutUpdate(world, p, leaves.defaultBlockState());
|
||||
}
|
||||
|
|
|
@ -1,12 +1,11 @@
|
|||
package ru.betterend.world.features.bushes;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import ru.betterend.blocks.BlockProperties;
|
||||
|
@ -21,27 +20,27 @@ public class LargeAmaranitaFeature extends DefaultFeature {
|
|||
@Override
|
||||
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos pos,
|
||||
NoneFeatureConfiguration config) {
|
||||
if (!world.getBlockState(pos.below()).getBlock().isIn(EndTags.END_GROUND))
|
||||
if (!world.getBlockState(pos.below()).getBlock().is(EndTags.END_GROUND))
|
||||
return false;
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos().set(pos);
|
||||
int height = MHelper.randRange(2, 3, random);
|
||||
for (int i = 1; i < height; i++) {
|
||||
mut.setY(mut.getY() + 1);
|
||||
if (!world.isAir(mut)) {
|
||||
if (!world.isEmptyBlock(mut)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
mut.set(pos);
|
||||
|
||||
BlockState state = EndBlocks.LARGE_AMARANITA_MUSHROOM.defaultBlockState();
|
||||
BlocksHelper.setWithUpdate(world, mut, state.with(BlockProperties.TRIPLE_SHAPE, TripleShape.BOTTOM));
|
||||
BlocksHelper.setWithUpdate(world, mut, state.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.BOTTOM));
|
||||
if (height > 2) {
|
||||
BlocksHelper.setWithUpdate(world, mut.move(Direction.UP),
|
||||
state.with(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE));
|
||||
state.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE));
|
||||
}
|
||||
BlocksHelper.setWithUpdate(world, mut.move(Direction.UP),
|
||||
state.with(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP));
|
||||
state.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -1,12 +1,11 @@
|
|||
package ru.betterend.world.features.bushes;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import ru.betterend.blocks.BlockProperties.LumecornShape;
|
||||
|
@ -21,28 +20,28 @@ public class Lumecorn extends DefaultFeature {
|
|||
@Override
|
||||
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos pos,
|
||||
NoneFeatureConfiguration config) {
|
||||
if (!world.getBlockState(pos.below()).getBlock().isIn(EndTags.END_GROUND))
|
||||
if (!world.getBlockState(pos.below()).getBlock().is(EndTags.END_GROUND))
|
||||
return false;
|
||||
|
||||
int height = MHelper.randRange(4, 7, random);
|
||||
MutableBlockPos mut = new MutableBlockPos().set(pos);
|
||||
for (int i = 1; i < height; i++) {
|
||||
mut.move(Direction.UP);
|
||||
if (!world.isAir(mut)) {
|
||||
if (!world.isEmptyBlock(mut)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
mut.set(pos);
|
||||
BlockState topMiddle = EndBlocks.LUMECORN.defaultBlockState().with(LumecornBlock.SHAPE,
|
||||
BlockState topMiddle = EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE,
|
||||
LumecornShape.LIGHT_TOP_MIDDLE);
|
||||
BlockState middle = EndBlocks.LUMECORN.defaultBlockState().with(LumecornBlock.SHAPE,
|
||||
BlockState middle = EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE,
|
||||
LumecornShape.LIGHT_MIDDLE);
|
||||
BlockState bottom = EndBlocks.LUMECORN.defaultBlockState().with(LumecornBlock.SHAPE,
|
||||
BlockState bottom = EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE,
|
||||
LumecornShape.LIGHT_BOTTOM);
|
||||
BlockState top = EndBlocks.LUMECORN.defaultBlockState().with(LumecornBlock.SHAPE, LumecornShape.LIGHT_TOP);
|
||||
BlockState top = EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.LIGHT_TOP);
|
||||
if (height == 4) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut,
|
||||
EndBlocks.LUMECORN.defaultBlockState().with(LumecornBlock.SHAPE, LumecornShape.BOTTOM_SMALL));
|
||||
EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.BOTTOM_SMALL));
|
||||
BlocksHelper.setWithoutUpdate(world, mut.move(Direction.UP), bottom);
|
||||
BlocksHelper.setWithoutUpdate(world, mut.move(Direction.UP), topMiddle);
|
||||
BlocksHelper.setWithoutUpdate(world, mut.move(Direction.UP), top);
|
||||
|
@ -50,12 +49,12 @@ public class Lumecorn extends DefaultFeature {
|
|||
}
|
||||
if (random.nextBoolean()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut,
|
||||
EndBlocks.LUMECORN.defaultBlockState().with(LumecornBlock.SHAPE, LumecornShape.BOTTOM_SMALL));
|
||||
EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.BOTTOM_SMALL));
|
||||
} else {
|
||||
BlocksHelper.setWithoutUpdate(world, mut,
|
||||
EndBlocks.LUMECORN.defaultBlockState().with(LumecornBlock.SHAPE, LumecornShape.BOTTOM_BIG));
|
||||
EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.BOTTOM_BIG));
|
||||
BlocksHelper.setWithoutUpdate(world, mut.move(Direction.UP),
|
||||
EndBlocks.LUMECORN.defaultBlockState().with(LumecornBlock.SHAPE, LumecornShape.MIDDLE));
|
||||
EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.MIDDLE));
|
||||
height--;
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, mut.move(Direction.UP), bottom);
|
||||
|
|
|
@ -3,18 +3,16 @@ package ru.betterend.world.features.bushes;
|
|||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.function.Function;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import com.google.common.collect.Lists;
|
||||
import ru.betterend.blocks.BlockProperties;
|
||||
import ru.betterend.blocks.BlockProperties.TripleShape;
|
||||
import ru.betterend.blocks.basis.FurBlock;
|
||||
|
@ -41,7 +39,7 @@ public class TenaneaBushFeature extends DefaultFeature {
|
|||
@Override
|
||||
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos pos,
|
||||
NoneFeatureConfiguration config) {
|
||||
if (!world.getBlockState(pos.below()).getBlock().isIn(EndTags.END_GROUND))
|
||||
if (!world.getBlockState(pos.below()).getBlock().is(EndTags.END_GROUND))
|
||||
return false;
|
||||
|
||||
float radius = MHelper.randRange(1.8F, 3.5F, random);
|
||||
|
@ -61,7 +59,7 @@ public class TenaneaBushFeature extends DefaultFeature {
|
|||
List<BlockPos> support = Lists.newArrayList();
|
||||
sphere.addPostProcess((info) -> {
|
||||
if (info.getState().getBlock() instanceof LeavesBlock) {
|
||||
int distance = info.getPos().getManhattanDistance(pos);
|
||||
int distance = info.getPos().distManhattan(pos);
|
||||
if (distance < 7) {
|
||||
if (random.nextInt(4) == 0 && info.getStateDown().isAir()) {
|
||||
BlockPos d = info.getPos().below();
|
||||
|
@ -71,12 +69,12 @@ public class TenaneaBushFeature extends DefaultFeature {
|
|||
MHelper.shuffle(DIRECTIONS, random);
|
||||
for (Direction d : DIRECTIONS) {
|
||||
if (info.getState(d).isAir()) {
|
||||
info.setBlockPos(info.getPos().offset(d),
|
||||
EndBlocks.TENANEA_OUTER_LEAVES.defaultBlockState().with(FurBlock.FACING, d));
|
||||
info.setBlockPos(info.getPos().relative(d),
|
||||
EndBlocks.TENANEA_OUTER_LEAVES.defaultBlockState().setValue(FurBlock.FACING, d));
|
||||
}
|
||||
}
|
||||
|
||||
return info.getState().with(LeavesBlock.DISTANCE, distance);
|
||||
return info.getState().setValue(LeavesBlock.DISTANCE, distance);
|
||||
} else {
|
||||
return AIR;
|
||||
}
|
||||
|
@ -88,28 +86,28 @@ public class TenaneaBushFeature extends DefaultFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, pos, stem);
|
||||
for (Direction d : Direction.values()) {
|
||||
BlockPos p = pos.relative(d);
|
||||
if (world.isAir(p)) {
|
||||
BlocksHelper.setWithoutUpdate(world, p, leaves.with(LeavesBlock.DISTANCE, 1));
|
||||
if (world.isEmptyBlock(p)) {
|
||||
BlocksHelper.setWithoutUpdate(world, p, leaves.setValue(LeavesBlock.DISTANCE, 1));
|
||||
}
|
||||
}
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
BlockState top = EndBlocks.TENANEA_FLOWERS.defaultBlockState().with(BlockProperties.TRIPLE_SHAPE,
|
||||
BlockState top = EndBlocks.TENANEA_FLOWERS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE,
|
||||
TripleShape.TOP);
|
||||
BlockState middle = EndBlocks.TENANEA_FLOWERS.defaultBlockState().with(BlockProperties.TRIPLE_SHAPE,
|
||||
BlockState middle = EndBlocks.TENANEA_FLOWERS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE,
|
||||
TripleShape.MIDDLE);
|
||||
BlockState bottom = EndBlocks.TENANEA_FLOWERS.defaultBlockState().with(BlockProperties.TRIPLE_SHAPE,
|
||||
BlockState bottom = EndBlocks.TENANEA_FLOWERS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE,
|
||||
TripleShape.BOTTOM);
|
||||
support.forEach((bpos) -> {
|
||||
BlockState state = world.getBlockState(bpos);
|
||||
if (state.isAir() || state.is(EndBlocks.TENANEA_OUTER_LEAVES)) {
|
||||
int count = MHelper.randRange(3, 8, random);
|
||||
mut.set(bpos);
|
||||
if (world.getBlockState(mut.up()).is(EndBlocks.TENANEA_LEAVES)) {
|
||||
if (world.getBlockState(mut.above()).is(EndBlocks.TENANEA_LEAVES)) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, top);
|
||||
for (int i = 1; i < count; i++) {
|
||||
mut.setY(mut.getY() - 1);
|
||||
if (world.isAir(mut.below())) {
|
||||
if (world.isEmptyBlock(mut.below())) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, middle);
|
||||
} else {
|
||||
break;
|
||||
|
|
|
@ -1,13 +1,12 @@
|
|||
package ru.betterend.world.features.terrain;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import com.mojang.math.Vector3f;
|
||||
import java.util.Random;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
import ru.betterend.registry.EndTags;
|
||||
import ru.betterend.util.BlocksHelper;
|
||||
|
@ -37,7 +36,7 @@ public class BigAuroraCrystalFeature extends DefaultFeature {
|
|||
Vector3f vec = MHelper.randomHorizontal(random);
|
||||
prism = new SDFRotation().setRotation(vec, random.nextFloat()).setSource(prism);
|
||||
prism.setReplaceFunction((bState) -> {
|
||||
return bState.getMaterial().isReplaceable() || bState.isIn(EndTags.GEN_TERRAIN)
|
||||
return bState.getMaterial().isReplaceable() || bState.is(EndTags.GEN_TERRAIN)
|
||||
|| bState.getMaterial().equals(Material.PLANT) || bState.getMaterial().equals(Material.LEAVES);
|
||||
});
|
||||
prism.fillRecursive(world, pos);
|
||||
|
|
|
@ -1,16 +1,15 @@
|
|||
package ru.betterend.world.features.terrain;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import net.minecraft.fluid.FluidState;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.FluidState;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import ru.betterend.noise.OpenSimplexNoise;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
import ru.betterend.registry.EndTags;
|
||||
|
@ -37,22 +36,22 @@ public class EndLakeFeature extends DefaultFeature {
|
|||
|
||||
int waterLevel = blockPos.getY();
|
||||
|
||||
BlockPos pos = getPosOnSurfaceRaycast(world, blockPos.north(dist).up(10), 20);
|
||||
BlockPos pos = getPosOnSurfaceRaycast(world, blockPos.north(dist).above(10), 20);
|
||||
if (Math.abs(blockPos.getY() - pos.getY()) > 5)
|
||||
return false;
|
||||
waterLevel = MHelper.min(pos.getY(), waterLevel);
|
||||
|
||||
pos = getPosOnSurfaceRaycast(world, blockPos.south(dist).up(10), 20);
|
||||
pos = getPosOnSurfaceRaycast(world, blockPos.south(dist).above(10), 20);
|
||||
if (Math.abs(blockPos.getY() - pos.getY()) > 5)
|
||||
return false;
|
||||
waterLevel = MHelper.min(pos.getY(), waterLevel);
|
||||
|
||||
pos = getPosOnSurfaceRaycast(world, blockPos.east(dist).up(10), 20);
|
||||
pos = getPosOnSurfaceRaycast(world, blockPos.east(dist).above(10), 20);
|
||||
if (Math.abs(blockPos.getY() - pos.getY()) > 5)
|
||||
return false;
|
||||
waterLevel = MHelper.min(pos.getY(), waterLevel);
|
||||
|
||||
pos = getPosOnSurfaceRaycast(world, blockPos.west(dist).up(10), 20);
|
||||
pos = getPosOnSurfaceRaycast(world, blockPos.west(dist).above(10), 20);
|
||||
if (Math.abs(blockPos.getY() - pos.getY()) > 5)
|
||||
return false;
|
||||
waterLevel = MHelper.min(pos.getY(), waterLevel);
|
||||
|
@ -116,11 +115,11 @@ public class EndLakeFeature extends DefaultFeature {
|
|||
r *= r;
|
||||
if (x2 + z2 <= r) {
|
||||
state = world.getBlockState(POS);
|
||||
if (state.isIn(EndTags.GEN_TERRAIN)) {
|
||||
if (state.is(EndTags.GEN_TERRAIN)) {
|
||||
BlocksHelper.setWithoutUpdate(world, POS, AIR);
|
||||
}
|
||||
pos = POS.below();
|
||||
if (world.getBlockState(pos).isIn(EndTags.GEN_TERRAIN)) {
|
||||
if (world.getBlockState(pos).is(EndTags.GEN_TERRAIN)) {
|
||||
state = world.getBiome(pos).getGenerationSettings().getSurfaceBuilderConfig()
|
||||
.getTopMaterial();
|
||||
if (y > waterLevel + 1)
|
||||
|
@ -165,24 +164,24 @@ public class EndLakeFeature extends DefaultFeature {
|
|||
if (y2 + x2 + z2 <= r) {
|
||||
state = world.getBlockState(POS);
|
||||
if (canReplace(state)) {
|
||||
state = world.getBlockState(POS.up());
|
||||
state = world.getBlockState(POS.above());
|
||||
state = canReplace(state) ? (y < waterLevel ? WATER : AIR) : state;
|
||||
BlocksHelper.setWithoutUpdate(world, POS, state);
|
||||
}
|
||||
pos = POS.below();
|
||||
if (world.getBlockState(pos).getBlock().isIn(EndTags.GEN_TERRAIN)) {
|
||||
if (world.getBlockState(pos).getBlock().is(EndTags.GEN_TERRAIN)) {
|
||||
BlocksHelper.setWithoutUpdate(world, pos, EndBlocks.ENDSTONE_DUST.defaultBlockState());
|
||||
}
|
||||
pos = POS.up();
|
||||
pos = POS.above();
|
||||
while (canReplace(state = world.getBlockState(pos)) && !state.isAir()
|
||||
&& state.getFluidState().isEmpty()) {
|
||||
BlocksHelper.setWithoutUpdate(world, pos, pos.getY() < waterLevel ? WATER : AIR);
|
||||
pos = pos.up();
|
||||
pos = pos.above();
|
||||
}
|
||||
}
|
||||
// Make border
|
||||
else if (y < waterLevel && y2 + x2 + z2 <= rb) {
|
||||
if (world.isAir(POS.up())) {
|
||||
if (world.isEmptyBlock(POS.above())) {
|
||||
state = world.getBiome(POS).getGenerationSettings().getSurfaceBuilderConfig()
|
||||
.getTopMaterial();
|
||||
BlocksHelper.setWithoutUpdate(world, POS,
|
||||
|
@ -206,9 +205,8 @@ public class EndLakeFeature extends DefaultFeature {
|
|||
}
|
||||
|
||||
private boolean canReplace(BlockState state) {
|
||||
return state.getMaterial().isReplaceable() || state.isIn(EndTags.GEN_TERRAIN)
|
||||
|| state.is(EndBlocks.ENDSTONE_DUST) || state.getMaterial().equals(Material.PLANT)
|
||||
|| state.getMaterial().equals(Material.UNDERWATER_PLANT)
|
||||
|| state.getMaterial().equals(Material.UNUSED_PLANT);
|
||||
return state.getMaterial().isReplaceable() || state.is(EndTags.GEN_TERRAIN) || state.is(EndBlocks.ENDSTONE_DUST)
|
||||
|| state.getMaterial().equals(Material.PLANT) || state.getMaterial().equals(Material.WATER_PLANT)
|
||||
|| state.getMaterial().equals(Material.CORAL);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,15 +1,14 @@
|
|||
package ru.betterend.world.features.terrain;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import com.mojang.math.Vector3f;
|
||||
import java.util.Random;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import ru.betterend.noise.OpenSimplexNoise;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
import ru.betterend.registry.EndTags;
|
||||
|
@ -27,7 +26,7 @@ public class FallenPillarFeature extends DefaultFeature {
|
|||
NoneFeatureConfiguration config) {
|
||||
pos = getPosOnSurface(world,
|
||||
new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16)));
|
||||
if (!world.getBlockState(pos.down(5)).isIn(EndTags.GEN_TERRAIN)) {
|
||||
if (!world.getBlockState(pos.below(5)).is(EndTags.GEN_TERRAIN)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -51,7 +50,7 @@ public class FallenPillarFeature extends DefaultFeature {
|
|||
}
|
||||
return info.getState();
|
||||
}).setReplaceFunction((state) -> {
|
||||
return state.getMaterial().isReplaceable() || state.isIn(EndTags.GEN_TERRAIN)
|
||||
return state.getMaterial().isReplaceable() || state.is(EndTags.GEN_TERRAIN)
|
||||
|| state.getMaterial().equals(Material.PLANT);
|
||||
}).fillRecursive(world, pos);
|
||||
|
||||
|
|
|
@ -2,15 +2,13 @@ package ru.betterend.world.features.terrain;
|
|||
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import com.google.common.collect.Lists;
|
||||
import ru.betterend.noise.OpenSimplexNoise;
|
||||
import ru.betterend.registry.EndBiomes;
|
||||
import ru.betterend.registry.EndFeatures;
|
||||
|
@ -50,7 +48,7 @@ public class FloatingSpireFeature extends SpireFeature {
|
|||
sdf.setReplaceFunction(REPLACE).addPostProcess((info) -> {
|
||||
if (info.getStateUp().isAir()) {
|
||||
if (random.nextInt(16) == 0) {
|
||||
support.add(info.getPos().up());
|
||||
support.add(info.getPos().above());
|
||||
}
|
||||
return world.getBiome(info.getPos()).getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
|
||||
} else if (info.getState(Direction.UP, 3).isAir()) {
|
||||
|
|
|
@ -1,20 +1,19 @@
|
|||
package ru.betterend.world.features.terrain;
|
||||
|
||||
import com.mojang.math.Vector3f;
|
||||
import java.util.Random;
|
||||
import java.util.function.Function;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.HorizontalFacingBlock;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import com.mojang.math.Vector3f;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.HorizontalDirectionalBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import ru.betterend.blocks.HydrothermalVentBlock;
|
||||
import ru.betterend.noise.OpenSimplexNoise;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
|
@ -56,7 +55,7 @@ public class GeyserFeature extends DefaultFeature {
|
|||
MutableBlockPos bpos = new MutableBlockPos().set(pos);
|
||||
bpos.setY(bpos.getY() - 1);
|
||||
BlockState state = world.getBlockState(bpos);
|
||||
while (state.isIn(EndTags.GEN_TERRAIN) || !state.getFluidState().isEmpty() && bpos.getY() > 5) {
|
||||
while (state.is(EndTags.GEN_TERRAIN) || !state.getFluidState().isEmpty() && bpos.getY() > 5) {
|
||||
bpos.setY(bpos.getY() - 1);
|
||||
state = world.getBlockState(bpos);
|
||||
}
|
||||
|
@ -107,7 +106,7 @@ public class GeyserFeature extends DefaultFeature {
|
|||
bowl = new SDFSubtraction().setSourceA(bowl).setSourceB(cut);
|
||||
|
||||
bowl = new SDFTranslate().setTranslate(radius, py - radius, 0).setSource(bowl);
|
||||
bowl = new SDFRotation().setRotation(Vector3f.POSITIVE_Y, i * 4F).setSource(bowl);
|
||||
bowl = new SDFRotation().setRotation(Vector3f.YP, i * 4F).setSource(bowl);
|
||||
sdf = new SDFUnion().setSourceA(sdf).setSourceB(bowl);
|
||||
}
|
||||
sdf.setReplaceFunction(REPLACE2).fillRecursive(world, pos);
|
||||
|
@ -165,7 +164,7 @@ public class GeyserFeature extends DefaultFeature {
|
|||
for (int i = 0; i < count; i++) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, WATER);
|
||||
for (Direction dir : BlocksHelper.HORIZONTAL) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut.offset(dir), WATER);
|
||||
BlocksHelper.setWithoutUpdate(world, mut.relative(dir), WATER);
|
||||
}
|
||||
mut.setY(mut.getY() + 1);
|
||||
}
|
||||
|
@ -177,24 +176,25 @@ public class GeyserFeature extends DefaultFeature {
|
|||
int dist = MHelper.floor(6 - distRaw) + random.nextInt(2);
|
||||
if (dist >= 0) {
|
||||
state = world.getBlockState(mut);
|
||||
while (!state.getFluidState().isEmpty() || state.getMaterial().equals(Material.UNDERWATER_PLANT)) {
|
||||
while (!state.getFluidState().isEmpty() || state.getMaterial().equals(Material.WATER_PLANT)) {
|
||||
mut.setY(mut.getY() - 1);
|
||||
state = world.getBlockState(mut);
|
||||
}
|
||||
if (state.isIn(EndTags.GEN_TERRAIN) && !world.getBlockState(mut.up()).is(EndBlocks.HYDROTHERMAL_VENT)) {
|
||||
if (state.is(EndTags.GEN_TERRAIN)
|
||||
&& !world.getBlockState(mut.above()).is(EndBlocks.HYDROTHERMAL_VENT)) {
|
||||
for (int j = 0; j <= dist; j++) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.SULPHURIC_ROCK.stone);
|
||||
MHelper.shuffle(HORIZONTAL, random);
|
||||
for (Direction dir : HORIZONTAL) {
|
||||
BlockPos p = mut.offset(dir);
|
||||
BlockPos p = mut.relative(dir);
|
||||
if (random.nextBoolean() && world.getBlockState(p).is(Blocks.WATER)) {
|
||||
BlocksHelper.setWithoutUpdate(world, p, EndBlocks.TUBE_WORM.defaultBlockState()
|
||||
.with(HorizontalFacingBlock.FACING, dir));
|
||||
.setValue(HorizontalDirectionalBlock.FACING, dir));
|
||||
}
|
||||
}
|
||||
mut.setY(mut.getY() + 1);
|
||||
}
|
||||
state = EndBlocks.HYDROTHERMAL_VENT.defaultBlockState().with(HydrothermalVentBlock.ACTIVATED,
|
||||
state = EndBlocks.HYDROTHERMAL_VENT.defaultBlockState().setValue(HydrothermalVentBlock.ACTIVATED,
|
||||
distRaw < 2);
|
||||
BlocksHelper.setWithoutUpdate(world, mut, state);
|
||||
mut.setY(mut.getY() + 1);
|
||||
|
@ -219,12 +219,12 @@ public class GeyserFeature extends DefaultFeature {
|
|||
mut.setY(mut.getY() - 1);
|
||||
state = world.getBlockState(mut);
|
||||
}
|
||||
if (state.isIn(EndTags.GEN_TERRAIN)) {
|
||||
if (state.is(EndTags.GEN_TERRAIN)) {
|
||||
for (int j = 0; j <= dist; j++) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.SULPHURIC_ROCK.stone);
|
||||
mut.setY(mut.getY() + 1);
|
||||
}
|
||||
state = EndBlocks.HYDROTHERMAL_VENT.defaultBlockState().with(HydrothermalVentBlock.ACTIVATED,
|
||||
state = EndBlocks.HYDROTHERMAL_VENT.defaultBlockState().setValue(HydrothermalVentBlock.ACTIVATED,
|
||||
distRaw < 2);
|
||||
BlocksHelper.setWithoutUpdate(world, mut, state);
|
||||
mut.setY(mut.getY() + 1);
|
||||
|
@ -250,11 +250,11 @@ public class GeyserFeature extends DefaultFeature {
|
|||
|
||||
static {
|
||||
REPLACE1 = (state) -> {
|
||||
return state.isAir() || (state.isIn(EndTags.GEN_TERRAIN));
|
||||
return state.isAir() || (state.is(EndTags.GEN_TERRAIN));
|
||||
};
|
||||
|
||||
REPLACE2 = (state) -> {
|
||||
if (state.isIn(EndTags.GEN_TERRAIN) || state.is(EndBlocks.HYDROTHERMAL_VENT)
|
||||
if (state.is(EndTags.GEN_TERRAIN) || state.is(EndBlocks.HYDROTHERMAL_VENT)
|
||||
|| state.is(EndBlocks.SULPHUR_CRYSTAL)) {
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -1,13 +1,12 @@
|
|||
package ru.betterend.world.features.terrain;
|
||||
|
||||
import com.mojang.math.Vector3f;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import com.mojang.math.Vector3f;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
|
@ -45,12 +44,12 @@ public class IceStarFeature extends DefaultFeature {
|
|||
for (Vector3f point : points) {
|
||||
SDF rotated = spike;
|
||||
point = MHelper.normalize(point);
|
||||
float angle = MHelper.angle(Vector3f.POSITIVE_Y, point);
|
||||
float angle = MHelper.angle(Vector3f.YP, point);
|
||||
if (angle > 0.01F && angle < 3.14F) {
|
||||
Vector3f axis = MHelper.normalize(MHelper.cross(Vector3f.POSITIVE_Y, point));
|
||||
Vector3f axis = MHelper.normalize(MHelper.cross(Vector3f.YP, point));
|
||||
rotated = new SDFRotation().setRotation(axis, angle).setSource(spike);
|
||||
} else if (angle > 1) {
|
||||
rotated = new SDFRotation().setRotation(Vector3f.POSITIVE_Y, (float) Math.PI).setSource(spike);
|
||||
rotated = new SDFRotation().setRotation(Vector3f.YP, (float) Math.PI).setSource(spike);
|
||||
}
|
||||
sdf = (sdf == null) ? rotated : new SDFUnion().setSourceA(sdf).setSourceB(rotated);
|
||||
}
|
||||
|
|
|
@ -1,14 +1,13 @@
|
|||
package ru.betterend.world.features.terrain;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import ru.betterend.noise.OpenSimplexNoise;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
import ru.betterend.registry.EndTags;
|
||||
|
@ -25,7 +24,7 @@ public class ObsidianBoulderFeature extends DefaultFeature {
|
|||
NoneFeatureConfiguration config) {
|
||||
pos = getPosOnSurface(world,
|
||||
new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16)));
|
||||
if (!world.getBlockState(pos.below()).isIn(EndTags.END_GROUND)) {
|
||||
if (!world.getBlockState(pos.below()).is(EndTags.END_GROUND)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -40,7 +39,7 @@ public class ObsidianBoulderFeature extends DefaultFeature {
|
|||
}
|
||||
|
||||
private void makeBoulder(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
if (!world.getBlockState(pos.below()).isIn(EndTags.END_GROUND)) {
|
||||
if (!world.getBlockState(pos.below()).is(EndTags.END_GROUND)) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -62,7 +61,7 @@ public class ObsidianBoulderFeature extends DefaultFeature {
|
|||
}
|
||||
return info.getState();
|
||||
}).setReplaceFunction((state) -> {
|
||||
return state.getMaterial().isReplaceable() || state.isIn(EndTags.GEN_TERRAIN)
|
||||
return state.getMaterial().isReplaceable() || state.is(EndTags.GEN_TERRAIN)
|
||||
|| state.getMaterial().equals(Material.PLANT);
|
||||
}).fillRecursive(world, pos);
|
||||
}
|
||||
|
|
|
@ -1,15 +1,14 @@
|
|||
package ru.betterend.world.features.terrain;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import com.mojang.math.Vector3f;
|
||||
import java.util.Random;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import ru.betterend.noise.OpenSimplexNoise;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
import ru.betterend.registry.EndTags;
|
||||
|
@ -29,7 +28,7 @@ public class ObsidianPillarBasementFeature extends DefaultFeature {
|
|||
NoneFeatureConfiguration config) {
|
||||
pos = getPosOnSurface(world,
|
||||
new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16)));
|
||||
if (!world.getBlockState(pos.down(5)).isIn(EndTags.GEN_TERRAIN)) {
|
||||
if (!world.getBlockState(pos.below(5)).is(EndTags.GEN_TERRAIN)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -59,7 +58,7 @@ public class ObsidianPillarBasementFeature extends DefaultFeature {
|
|||
}
|
||||
return info.getState();
|
||||
}).setReplaceFunction((state) -> {
|
||||
return state.getMaterial().isReplaceable() || state.isIn(EndTags.GEN_TERRAIN)
|
||||
return state.getMaterial().isReplaceable() || state.is(EndTags.GEN_TERRAIN)
|
||||
|| state.getMaterial().equals(Material.PLANT);
|
||||
}).fillRecursive(world, pos);
|
||||
|
||||
|
|
|
@ -1,11 +1,10 @@
|
|||
package ru.betterend.world.features.terrain;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import ru.betterend.noise.OpenSimplexNoise;
|
||||
|
|
|
@ -1,12 +1,11 @@
|
|||
package ru.betterend.world.features.terrain;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.state.property.Properties;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import ru.betterend.registry.EndTags;
|
||||
|
@ -23,14 +22,14 @@ public class SingleBlockFeature extends DefaultFeature {
|
|||
@Override
|
||||
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos pos,
|
||||
NoneFeatureConfiguration config) {
|
||||
if (!world.getBlockState(pos.below()).isIn(EndTags.GEN_TERRAIN)) {
|
||||
if (!world.getBlockState(pos.below()).is(EndTags.GEN_TERRAIN)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
BlockState state = block.defaultBlockState();
|
||||
if (block.getStateManager().getProperty("waterlogged") != null) {
|
||||
if (block.getStateDefinition().getProperty("waterlogged") != null) {
|
||||
boolean waterlogged = !world.getFluidState(pos).isEmpty();
|
||||
state = state.with(Properties.WATERLOGGED, waterlogged);
|
||||
state = state.setValue(BlockStateProperties.WATERLOGGED, waterlogged);
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, pos, state);
|
||||
|
||||
|
|
|
@ -1,12 +1,11 @@
|
|||
package ru.betterend.world.features.terrain;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.state.property.Properties;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
|
@ -19,7 +18,7 @@ public class SmaragdantCrystalFeature extends DefaultFeature {
|
|||
@Override
|
||||
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos pos,
|
||||
NoneFeatureConfiguration config) {
|
||||
if (!world.getBlockState(pos.below()).isIn(EndTags.GEN_TERRAIN)) {
|
||||
if (!world.getBlockState(pos.below()).is(EndTags.GEN_TERRAIN)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -38,13 +37,14 @@ public class SmaragdantCrystalFeature extends DefaultFeature {
|
|||
mut.setY(mut.getY() - 1);
|
||||
state = world.getBlockState(mut);
|
||||
}
|
||||
if (state.isIn(EndTags.GEN_TERRAIN) && !world.getBlockState(mut.up()).is(crystal.getBlock())) {
|
||||
if (state.is(EndTags.GEN_TERRAIN) && !world.getBlockState(mut.above()).is(crystal.getBlock())) {
|
||||
for (int j = 0; j <= dist; j++) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, crystal);
|
||||
mut.setY(mut.getY() + 1);
|
||||
}
|
||||
boolean waterlogged = !world.getFluidState(mut).isEmpty();
|
||||
BlocksHelper.setWithoutUpdate(world, mut, shard.with(Properties.WATERLOGGED, waterlogged));
|
||||
BlocksHelper.setWithoutUpdate(world, mut,
|
||||
shard.setValue(BlockStateProperties.WATERLOGGED, waterlogged));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3,18 +3,16 @@ package ru.betterend.world.features.terrain;
|
|||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.function.Function;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import com.google.common.collect.Lists;
|
||||
import ru.betterend.noise.OpenSimplexNoise;
|
||||
import ru.betterend.registry.EndBiomes;
|
||||
import ru.betterend.registry.EndFeatures;
|
||||
|
@ -46,7 +44,7 @@ public class SpireFeature extends DefaultFeature {
|
|||
sdf = addSegment(sdf, MHelper.randRange(rMin, rMin + 1.5F, random), random);
|
||||
}
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
sdf = new SDFDisplacement().setFunction(vec -> {
|
||||
sdf = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) (Math.abs(noise.eval(vec.x() * 0.1, vec.y() * 0.1, vec.z() * 0.1)) * 3F
|
||||
+ Math.abs(noise.eval(vec.x() * 0.3, vec.y() * 0.3 + 100, vec.z() * 0.3)) * 1.3F);
|
||||
}).setSource(sdf);
|
||||
|
|
|
@ -1,14 +1,13 @@
|
|||
package ru.betterend.world.features.terrain;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.state.property.Properties;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import ru.betterend.blocks.basis.StalactiteBlock;
|
||||
|
@ -30,7 +29,7 @@ public class StalactiteFeature extends DefaultFeature {
|
|||
@Override
|
||||
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos pos,
|
||||
NoneFeatureConfiguration config) {
|
||||
if (!isGround(world.getBlockState(ceiling ? pos.up() : pos.below()).getBlock())) {
|
||||
if (!isGround(world.getBlockState(ceiling ? pos.above() : pos.below()).getBlock())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -43,7 +42,7 @@ public class StalactiteFeature extends DefaultFeature {
|
|||
mut.setY(pos.getY() + i * dir);
|
||||
BlockState state = world.getBlockState(mut);
|
||||
if (!state.getMaterial().isReplaceable()) {
|
||||
stalagnate = state.isIn(EndTags.GEN_TERRAIN);
|
||||
stalagnate = state.is(EndTags.GEN_TERRAIN);
|
||||
height = i;
|
||||
break;
|
||||
}
|
||||
|
@ -58,10 +57,10 @@ public class StalactiteFeature extends DefaultFeature {
|
|||
mut.setY(pos.getY() + i * dir);
|
||||
int size = stalagnate ? Mth.clamp((int) (Mth.abs(i - center) + 1), 1, 7) : height - i - 1;
|
||||
boolean waterlogged = !world.getFluidState(mut).isEmpty();
|
||||
BlockState base = block.defaultBlockState().with(StalactiteBlock.SIZE, size).with(Properties.WATERLOGGED,
|
||||
waterlogged);
|
||||
BlockState state = stalagnate ? base.with(StalactiteBlock.IS_FLOOR, dir > 0 ? i < center : i > center)
|
||||
: base.with(StalactiteBlock.IS_FLOOR, dir > 0);
|
||||
BlockState base = block.defaultBlockState().setValue(StalactiteBlock.SIZE, size)
|
||||
.setValue(BlockStateProperties.WATERLOGGED, waterlogged);
|
||||
BlockState state = stalagnate ? base.setValue(StalactiteBlock.IS_FLOOR, dir > 0 ? i < center : i > center)
|
||||
: base.setValue(StalactiteBlock.IS_FLOOR, dir > 0);
|
||||
BlocksHelper.setWithoutUpdate(world, mut, state);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,13 +1,12 @@
|
|||
package ru.betterend.world.features.terrain;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import ru.betterend.blocks.BlockProperties;
|
||||
|
@ -46,7 +45,7 @@ public class SulphurHillFeature extends DefaultFeature {
|
|||
int max = radius + 4;
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
BlockState rock = EndBlocks.SULPHURIC_ROCK.stone.defaultBlockState();
|
||||
BlockState brimstone = EndBlocks.BRIMSTONE.defaultBlockState().with(BlockProperties.ACTIVE, true);
|
||||
BlockState brimstone = EndBlocks.BRIMSTONE.defaultBlockState().setValue(BlockProperties.ACTIVE, true);
|
||||
for (int x = min; x < max; x++) {
|
||||
int x2 = x * x;
|
||||
int px = pos.getX() + x;
|
||||
|
|
|
@ -2,20 +2,18 @@ package ru.betterend.world.features.terrain;
|
|||
|
||||
import java.util.Random;
|
||||
import java.util.Set;
|
||||
|
||||
import com.google.common.collect.Sets;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.HorizontalFacingBlock;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.Heightmap;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.HorizontalDirectionalBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.Heightmap;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import com.google.common.collect.Sets;
|
||||
import ru.betterend.blocks.BlockProperties;
|
||||
import ru.betterend.blocks.SulphurCrystalBlock;
|
||||
import ru.betterend.noise.OpenSimplexNoise;
|
||||
|
@ -35,14 +33,14 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
NoneFeatureConfiguration config) {
|
||||
int radius = MHelper.randRange(10, 30, random);
|
||||
|
||||
int top = world.getTopY(Heightmap.Type.WORLD_SURFACE_WG, pos.getX(), pos.getZ());
|
||||
int top = world.getHeight(Heightmap.Types.WORLD_SURFACE_WG, pos.getX(), pos.getZ());
|
||||
MutableBlockPos bpos = new MutableBlockPos();
|
||||
bpos.setX(pos.getX());
|
||||
bpos.setZ(pos.getZ());
|
||||
bpos.setY(top - 1);
|
||||
|
||||
BlockState state = world.getBlockState(bpos);
|
||||
while (!state.isIn(EndTags.GEN_TERRAIN) && bpos.getY() > 5) {
|
||||
while (!state.is(EndTags.GEN_TERRAIN) && bpos.getY() > 5) {
|
||||
bpos.setY(bpos.getY() - 1);
|
||||
state = world.getBlockState(bpos);
|
||||
}
|
||||
|
@ -51,7 +49,7 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
}
|
||||
top = (int) (bpos.getY() - (radius * 1.3F + 5));
|
||||
|
||||
while (state.isIn(EndTags.GEN_TERRAIN) || !state.getFluidState().isEmpty() && bpos.getY() > 5) {
|
||||
while (state.is(EndTags.GEN_TERRAIN) || !state.getFluidState().isEmpty() && bpos.getY() > 5) {
|
||||
bpos.setY(bpos.getY() - 1);
|
||||
state = world.getBlockState(bpos);
|
||||
}
|
||||
|
@ -102,7 +100,7 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
}
|
||||
} else if (dist < r2 * r2) {
|
||||
state = world.getBlockState(mut);
|
||||
if (state.isIn(EndTags.GEN_TERRAIN) || state.is(Blocks.AIR)) {
|
||||
if (state.is(EndTags.GEN_TERRAIN) || state.is(Blocks.AIR)) {
|
||||
double v = noise.eval(x * 0.1, y * 0.1, z * 0.1)
|
||||
+ noise.eval(x * 0.03, y * 0.03, z * 0.03) * 0.5;
|
||||
if (v > 0.4) {
|
||||
|
@ -128,20 +126,20 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
+ random.nextInt(2);
|
||||
if (dist > 0) {
|
||||
state = world.getBlockState(mut);
|
||||
while (!state.getFluidState().isEmpty() || state.getMaterial().equals(Material.UNDERWATER_PLANT)) {
|
||||
while (!state.getFluidState().isEmpty() || state.getMaterial().equals(Material.WATER_PLANT)) {
|
||||
mut.setY(mut.getY() - 1);
|
||||
state = world.getBlockState(mut);
|
||||
}
|
||||
if (state.isIn(EndTags.GEN_TERRAIN)
|
||||
&& !world.getBlockState(mut.up()).is(EndBlocks.HYDROTHERMAL_VENT)) {
|
||||
if (state.is(EndTags.GEN_TERRAIN)
|
||||
&& !world.getBlockState(mut.above()).is(EndBlocks.HYDROTHERMAL_VENT)) {
|
||||
for (int j = 0; j <= dist; j++) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.SULPHURIC_ROCK.stone);
|
||||
MHelper.shuffle(HORIZONTAL, random);
|
||||
for (Direction dir : HORIZONTAL) {
|
||||
BlockPos p = mut.offset(dir);
|
||||
BlockPos p = mut.relative(dir);
|
||||
if (random.nextBoolean() && world.getBlockState(p).is(Blocks.WATER)) {
|
||||
BlocksHelper.setWithoutUpdate(world, p, EndBlocks.TUBE_WORM.defaultBlockState()
|
||||
.with(HorizontalFacingBlock.FACING, dir));
|
||||
.setValue(HorizontalDirectionalBlock.FACING, dir));
|
||||
}
|
||||
}
|
||||
mut.setY(mut.getY() + 1);
|
||||
|
@ -151,7 +149,7 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
state = world.getBlockState(mut);
|
||||
while (state.is(Blocks.WATER)) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.VENT_BUBBLE_COLUMN.defaultBlockState());
|
||||
world.getBlockTickScheduler().schedule(mut, EndBlocks.VENT_BUBBLE_COLUMN,
|
||||
world.getBlockTicks().scheduleTick(mut, EndBlocks.VENT_BUBBLE_COLUMN,
|
||||
MHelper.randRange(8, 32, random));
|
||||
mut.setY(mut.getY() + 1);
|
||||
state = world.getBlockState(mut);
|
||||
|
@ -167,10 +165,10 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
}
|
||||
|
||||
private boolean isReplaceable(BlockState state) {
|
||||
return state.isIn(EndTags.GEN_TERRAIN) || state.is(EndBlocks.HYDROTHERMAL_VENT)
|
||||
return state.is(EndTags.GEN_TERRAIN) || state.is(EndBlocks.HYDROTHERMAL_VENT)
|
||||
|| state.is(EndBlocks.VENT_BUBBLE_COLUMN) || state.is(EndBlocks.SULPHUR_CRYSTAL)
|
||||
|| state.getMaterial().isReplaceable() || state.getMaterial().equals(Material.PLANT)
|
||||
|| state.getMaterial().equals(Material.UNDERWATER_PLANT) || state.getMaterial().equals(Material.LEAVES);
|
||||
|| state.getMaterial().equals(Material.WATER_PLANT) || state.getMaterial().equals(Material.LEAVES);
|
||||
}
|
||||
|
||||
private void placeBrimstone(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
|
@ -184,7 +182,7 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
private BlockState getBrimstone(WorldGenLevel world, BlockPos pos) {
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
if (world.getBlockState(pos.relative(dir)).is(Blocks.WATER)) {
|
||||
return EndBlocks.BRIMSTONE.defaultBlockState().with(BlockProperties.ACTIVE, true);
|
||||
return EndBlocks.BRIMSTONE.defaultBlockState().setValue(BlockProperties.ACTIVE, true);
|
||||
}
|
||||
}
|
||||
return EndBlocks.BRIMSTONE.defaultBlockState();
|
||||
|
@ -195,8 +193,8 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
BlockPos side;
|
||||
if (random.nextInt(16) == 0 && world.getBlockState((side = pos.relative(dir))).is(Blocks.WATER)) {
|
||||
BlockState state = EndBlocks.SULPHUR_CRYSTAL.defaultBlockState()
|
||||
.with(SulphurCrystalBlock.WATERLOGGED, true).with(SulphurCrystalBlock.FACING, dir)
|
||||
.with(SulphurCrystalBlock.AGE, random.nextInt(3));
|
||||
.setValue(SulphurCrystalBlock.WATERLOGGED, true).setValue(SulphurCrystalBlock.FACING, dir)
|
||||
.setValue(SulphurCrystalBlock.AGE, random.nextInt(3));
|
||||
BlocksHelper.setWithoutUpdate(world, side, state);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,18 +2,16 @@ package ru.betterend.world.features.terrain;
|
|||
|
||||
import java.util.Random;
|
||||
import java.util.Set;
|
||||
|
||||
import com.google.common.collect.Sets;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.material.Fluids;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Fluids;
|
||||
import com.google.common.collect.Sets;
|
||||
import ru.betterend.blocks.BlockProperties;
|
||||
import ru.betterend.blocks.SulphurCrystalBlock;
|
||||
import ru.betterend.noise.OpenSimplexNoise;
|
||||
|
@ -60,25 +58,25 @@ public class SulphuricLakeFeature extends DefaultFeature {
|
|||
int dist = x2 + z2;
|
||||
if (dist <= r) {
|
||||
POS.setY(getYOnSurface(world, x, z) - 1);
|
||||
if (world.getBlockState(POS).isIn(EndTags.GEN_TERRAIN)) {
|
||||
if (world.getBlockState(POS).is(EndTags.GEN_TERRAIN)) {
|
||||
if (isBorder(world, POS)) {
|
||||
if (random.nextInt(8) > 0) {
|
||||
brimstone.add(POS.immutable());
|
||||
if (random.nextBoolean()) {
|
||||
brimstone.add(POS.below());
|
||||
if (random.nextBoolean()) {
|
||||
brimstone.add(POS.down(2));
|
||||
brimstone.add(POS.below(2));
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (!isAbsoluteBorder(world, POS)) {
|
||||
BlocksHelper.setWithoutUpdate(world, POS, Blocks.WATER);
|
||||
world.getFluidTickScheduler().schedule(POS, Fluids.WATER, 0);
|
||||
world.getLiquidTicks().scheduleTick(POS, Fluids.WATER, 0);
|
||||
brimstone.add(POS.below());
|
||||
if (random.nextBoolean()) {
|
||||
brimstone.add(POS.down(2));
|
||||
brimstone.add(POS.below(2));
|
||||
if (random.nextBoolean()) {
|
||||
brimstone.add(POS.down(3));
|
||||
brimstone.add(POS.below(3));
|
||||
}
|
||||
}
|
||||
} else {
|
||||
|
@ -92,8 +90,8 @@ public class SulphuricLakeFeature extends DefaultFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, POS, Blocks.WATER);
|
||||
brimstone.remove(POS);
|
||||
for (Direction dir : BlocksHelper.HORIZONTAL) {
|
||||
BlockPos offseted = POS.offset(dir);
|
||||
if (world.getBlockState(offseted).isIn(EndTags.GEN_TERRAIN)) {
|
||||
BlockPos offseted = POS.relative(dir);
|
||||
if (world.getBlockState(offseted).is(EndTags.GEN_TERRAIN)) {
|
||||
brimstone.add(offseted);
|
||||
}
|
||||
}
|
||||
|
@ -101,29 +99,29 @@ public class SulphuricLakeFeature extends DefaultFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, POS.move(Direction.DOWN), Blocks.WATER);
|
||||
brimstone.remove(POS);
|
||||
for (Direction dir : BlocksHelper.HORIZONTAL) {
|
||||
BlockPos offseted = POS.offset(dir);
|
||||
if (world.getBlockState(offseted).isIn(EndTags.GEN_TERRAIN)) {
|
||||
BlockPos offseted = POS.relative(dir);
|
||||
if (world.getBlockState(offseted).is(EndTags.GEN_TERRAIN)) {
|
||||
brimstone.add(offseted);
|
||||
}
|
||||
}
|
||||
}
|
||||
brimstone.add(POS.below());
|
||||
if (random.nextBoolean()) {
|
||||
brimstone.add(POS.down(2));
|
||||
brimstone.add(POS.below(2));
|
||||
if (random.nextBoolean()) {
|
||||
brimstone.add(POS.down(3));
|
||||
brimstone.add(POS.below(3));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (dist < r2) {
|
||||
POS.setY(getYOnSurface(world, x, z) - 1);
|
||||
if (world.getBlockState(POS).isIn(EndTags.GEN_TERRAIN)) {
|
||||
if (world.getBlockState(POS).is(EndTags.GEN_TERRAIN)) {
|
||||
brimstone.add(POS.immutable());
|
||||
if (random.nextBoolean()) {
|
||||
brimstone.add(POS.below());
|
||||
if (random.nextBoolean()) {
|
||||
brimstone.add(POS.down(2));
|
||||
brimstone.add(POS.below(2));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -141,7 +139,7 @@ public class SulphuricLakeFeature extends DefaultFeature {
|
|||
private boolean isBorder(WorldGenLevel world, BlockPos pos) {
|
||||
int y = pos.getY() + 1;
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
if (getYOnSurface(world, pos.getX() + dir.getOffsetX(), pos.getZ() + dir.getOffsetZ()) < y) {
|
||||
if (getYOnSurface(world, pos.getX() + dir.getStepX(), pos.getZ() + dir.getStepZ()) < y) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -151,7 +149,7 @@ public class SulphuricLakeFeature extends DefaultFeature {
|
|||
private boolean isAbsoluteBorder(WorldGenLevel world, BlockPos pos) {
|
||||
int y = pos.getY() - 2;
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
if (getYOnSurface(world, pos.getX() + dir.getOffsetX() * 3, pos.getZ() + dir.getOffsetZ() * 3) < y) {
|
||||
if (getYOnSurface(world, pos.getX() + dir.getStepX() * 3, pos.getZ() + dir.getStepZ() * 3) < y) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -161,9 +159,9 @@ public class SulphuricLakeFeature extends DefaultFeature {
|
|||
private boolean isDeepWater(WorldGenLevel world, BlockPos pos) {
|
||||
int y = pos.getY() + 1;
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
if (getYOnSurface(world, pos.getX() + dir.getOffsetX(), pos.getZ() + dir.getOffsetZ()) < y
|
||||
|| getYOnSurface(world, pos.getX() + dir.getOffsetX() * 2, pos.getZ() + dir.getOffsetZ() * 2) < y
|
||||
|| getYOnSurface(world, pos.getX() + dir.getOffsetX() * 3, pos.getZ() + dir.getOffsetZ() * 3) < y) {
|
||||
if (getYOnSurface(world, pos.getX() + dir.getStepX(), pos.getZ() + dir.getStepZ()) < y
|
||||
|| getYOnSurface(world, pos.getX() + dir.getStepX() * 2, pos.getZ() + dir.getStepZ() * 2) < y
|
||||
|| getYOnSurface(world, pos.getX() + dir.getStepX() * 3, pos.getZ() + dir.getStepZ() * 3) < y) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -181,7 +179,7 @@ public class SulphuricLakeFeature extends DefaultFeature {
|
|||
private BlockState getBrimstone(WorldGenLevel world, BlockPos pos) {
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
if (world.getBlockState(pos.relative(dir)).is(Blocks.WATER)) {
|
||||
return EndBlocks.BRIMSTONE.defaultBlockState().with(BlockProperties.ACTIVE, true);
|
||||
return EndBlocks.BRIMSTONE.defaultBlockState().setValue(BlockProperties.ACTIVE, true);
|
||||
}
|
||||
}
|
||||
return EndBlocks.BRIMSTONE.defaultBlockState();
|
||||
|
@ -192,8 +190,8 @@ public class SulphuricLakeFeature extends DefaultFeature {
|
|||
BlockPos side;
|
||||
if (random.nextInt(16) == 0 && world.getBlockState((side = pos.relative(dir))).is(Blocks.WATER)) {
|
||||
BlockState state = EndBlocks.SULPHUR_CRYSTAL.defaultBlockState()
|
||||
.with(SulphurCrystalBlock.WATERLOGGED, true).with(SulphurCrystalBlock.FACING, dir)
|
||||
.with(SulphurCrystalBlock.AGE, random.nextInt(3));
|
||||
.setValue(SulphurCrystalBlock.WATERLOGGED, true).setValue(SulphurCrystalBlock.FACING, dir)
|
||||
.setValue(SulphurCrystalBlock.AGE, random.nextInt(3));
|
||||
BlocksHelper.setWithoutUpdate(world, side, state);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,11 +1,10 @@
|
|||
package ru.betterend.world.features.terrain;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import ru.betterend.blocks.HydrothermalVentBlock;
|
||||
|
@ -21,13 +20,13 @@ public class SurfaceVentFeature extends DefaultFeature {
|
|||
NoneFeatureConfiguration config) {
|
||||
pos = getPosOnSurface(world,
|
||||
new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16)));
|
||||
if (!world.getBlockState(pos.down(3)).isIn(EndTags.GEN_TERRAIN)) {
|
||||
if (!world.getBlockState(pos.below(3)).is(EndTags.GEN_TERRAIN)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
int count = MHelper.randRange(15, 30, random);
|
||||
BlockState vent = EndBlocks.HYDROTHERMAL_VENT.defaultBlockState().with(HydrothermalVentBlock.WATERLOGGED,
|
||||
BlockState vent = EndBlocks.HYDROTHERMAL_VENT.defaultBlockState().setValue(HydrothermalVentBlock.WATERLOGGED,
|
||||
false);
|
||||
for (int i = 0; i < count; i++) {
|
||||
mut.set(pos).move(MHelper.floor(random.nextGaussian() * 2 + 0.5), 5,
|
||||
|
@ -40,7 +39,8 @@ public class SurfaceVentFeature extends DefaultFeature {
|
|||
mut.setY(mut.getY() - 1);
|
||||
state = world.getBlockState(mut);
|
||||
}
|
||||
if (state.isIn(EndTags.GEN_TERRAIN) && !world.getBlockState(mut.up()).is(EndBlocks.HYDROTHERMAL_VENT)) {
|
||||
if (state.is(EndTags.GEN_TERRAIN)
|
||||
&& !world.getBlockState(mut.above()).is(EndBlocks.HYDROTHERMAL_VENT)) {
|
||||
for (int j = 0; j <= dist; j++) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.SULPHURIC_ROCK.stone);
|
||||
mut.setY(mut.getY() + 1);
|
||||
|
|
|
@ -3,18 +3,16 @@ package ru.betterend.world.features.terrain.caves;
|
|||
import java.util.Random;
|
||||
import java.util.Set;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
import com.google.common.collect.Sets;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.chunk.Chunk;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkAccess;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.levelgen.feature.Feature;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import com.google.common.collect.Sets;
|
||||
import ru.betterend.registry.EndTags;
|
||||
import ru.betterend.util.BlocksHelper;
|
||||
import ru.betterend.world.biome.cave.EndCaveBiome;
|
||||
|
@ -45,8 +43,8 @@ public class CaveChunkPopulatorFeature extends DefaultFeature {
|
|||
return true;
|
||||
}
|
||||
|
||||
protected void fillSets(int sx, int sz, Chunk chunk, Set<BlockPos> floorPositions, Set<BlockPos> ceilPositions,
|
||||
MutableBlockPos min, MutableBlockPos max) {
|
||||
protected void fillSets(int sx, int sz, ChunkAccess chunk, Set<BlockPos> floorPositions,
|
||||
Set<BlockPos> ceilPositions, MutableBlockPos min, MutableBlockPos max) {
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
MutableBlockPos mut2 = new MutableBlockPos();
|
||||
MutableBlockPos mut3 = new MutableBlockPos();
|
||||
|
@ -57,16 +55,16 @@ public class CaveChunkPopulatorFeature extends DefaultFeature {
|
|||
mut.setZ(z);
|
||||
mut2.setZ(z);
|
||||
mut2.setY(0);
|
||||
for (int y = 1; y < chunk.getHeight(); y++) {
|
||||
for (int y = 1; y < chunk.getMaxBuildHeight(); y++) {
|
||||
mut.setY(y);
|
||||
BlockState top = chunk.getBlockState(mut);
|
||||
BlockState bottom = chunk.getBlockState(mut2);
|
||||
if (top.isAir() && (bottom.isIn(EndTags.GEN_TERRAIN) || bottom.is(Blocks.STONE))) {
|
||||
if (top.isAir() && (bottom.is(EndTags.GEN_TERRAIN) || bottom.is(Blocks.STONE))) {
|
||||
mut3.set(mut2).move(sx, 0, sz);
|
||||
floorPositions.add(mut3.immutable());
|
||||
updateMin(mut3, min);
|
||||
updateMax(mut3, max);
|
||||
} else if (bottom.isAir() && (top.isIn(EndTags.GEN_TERRAIN) || top.is(Blocks.STONE))) {
|
||||
} else if (bottom.isAir() && (top.is(EndTags.GEN_TERRAIN) || top.is(Blocks.STONE))) {
|
||||
mut3.set(mut).move(sx, 0, sz);
|
||||
ceilPositions.add(mut3.immutable());
|
||||
updateMin(mut3, min);
|
||||
|
@ -110,7 +108,7 @@ public class CaveChunkPopulatorFeature extends DefaultFeature {
|
|||
if (density > 0 && random.nextFloat() <= density) {
|
||||
Feature<?> feature = biome.getFloorFeature(random);
|
||||
if (feature != null) {
|
||||
feature.place(world, null, random, pos.up(), null);
|
||||
feature.place(world, null, random, pos.above(), null);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
|
|
@ -2,20 +2,18 @@ package ru.betterend.world.features.terrain.caves;
|
|||
|
||||
import java.util.Random;
|
||||
import java.util.Set;
|
||||
|
||||
import com.google.common.collect.Sets;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.Heightmap;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.biome.Biome;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.levelgen.Heightmap;
|
||||
import net.minecraft.world.level.levelgen.feature.Feature;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import com.google.common.collect.Sets;
|
||||
import ru.betterend.interfaces.IBiomeArray;
|
||||
import ru.betterend.registry.EndBiomes;
|
||||
import ru.betterend.registry.EndTags;
|
||||
|
@ -62,11 +60,11 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
mut.set(bpos);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
mut.setY(bpos.getY() - 1);
|
||||
if (world.getBlockState(mut).isIn(EndTags.GEN_TERRAIN)) {
|
||||
if (world.getBlockState(mut).is(EndTags.GEN_TERRAIN)) {
|
||||
floorPositions.add(mut.immutable());
|
||||
}
|
||||
mut.setY(bpos.getY() + 1);
|
||||
if (world.getBlockState(mut).isIn(EndTags.GEN_TERRAIN)) {
|
||||
if (world.getBlockState(mut).is(EndTags.GEN_TERRAIN)) {
|
||||
ceilPositions.add(mut.immutable());
|
||||
}
|
||||
}
|
||||
|
@ -82,7 +80,7 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
return true;
|
||||
}
|
||||
|
||||
protected abstract Set<BlockPos> place(WorldGenLevel world, BlockPos center, int radius, Random random);
|
||||
protected abstract Set<BlockPos> generate(WorldGenLevel world, BlockPos center, int radius, Random random);
|
||||
|
||||
protected void placeFloor(WorldGenLevel world, EndCaveBiome biome, Set<BlockPos> floorPositions, Random random,
|
||||
BlockState surfaceBlock) {
|
||||
|
@ -92,7 +90,7 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
if (density > 0 && random.nextFloat() <= density) {
|
||||
Feature<?> feature = biome.getFloorFeature(random);
|
||||
if (feature != null) {
|
||||
feature.place(world, null, random, pos.up(), null);
|
||||
feature.place(world, null, random, pos.above(), null);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
@ -119,21 +117,21 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
}
|
||||
|
||||
private void setBiome(WorldGenLevel world, BlockPos pos, EndCaveBiome biome) {
|
||||
IBiomeArray array = (IBiomeArray) world.getChunk(pos).getBiomeArray();
|
||||
IBiomeArray array = (IBiomeArray) world.getChunk(pos).getBiomes();
|
||||
if (array != null) {
|
||||
array.setBiome(biome.getActualBiome(), pos);
|
||||
}
|
||||
}
|
||||
|
||||
private BlockPos findPos(WorldGenLevel world, BlockPos pos, int radius, Random random) {
|
||||
int top = world.getTopY(Heightmap.Type.WORLD_SURFACE_WG, pos.getX(), pos.getZ());
|
||||
int top = world.getHeight(Heightmap.Types.WORLD_SURFACE_WG, pos.getX(), pos.getZ());
|
||||
MutableBlockPos bpos = new MutableBlockPos();
|
||||
bpos.setX(pos.getX());
|
||||
bpos.setZ(pos.getZ());
|
||||
bpos.setY(top - 1);
|
||||
|
||||
BlockState state = world.getBlockState(bpos);
|
||||
while (!state.isIn(EndTags.GEN_TERRAIN) && bpos.getY() > 5) {
|
||||
while (!state.is(EndTags.GEN_TERRAIN) && bpos.getY() > 5) {
|
||||
bpos.setY(bpos.getY() - 1);
|
||||
state = world.getBlockState(bpos);
|
||||
}
|
||||
|
@ -142,7 +140,7 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
}
|
||||
top = (int) (bpos.getY() - (radius * 1.3F + 5));
|
||||
|
||||
while (state.isIn(EndTags.GEN_TERRAIN) || !state.getFluidState().isEmpty() && bpos.getY() > 5) {
|
||||
while (state.is(EndTags.GEN_TERRAIN) || !state.getFluidState().isEmpty() && bpos.getY() > 5) {
|
||||
bpos.setY(bpos.getY() - 1);
|
||||
state = world.getBlockState(bpos);
|
||||
}
|
||||
|
@ -181,7 +179,7 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
end.setZ(bpos.getZ());
|
||||
}
|
||||
});
|
||||
BlocksHelper.fixBlocks(world, start.add(-5, -5, -5), end.add(5, 5, 5));
|
||||
BlocksHelper.fixBlocks(world, start.offset(-5, -5, -5), end.offset(5, 5, 5));
|
||||
}
|
||||
|
||||
protected boolean isWaterNear(WorldGenLevel world, BlockPos pos) {
|
||||
|
|
|
@ -2,14 +2,12 @@ package ru.betterend.world.features.terrain.caves;
|
|||
|
||||
import java.util.Random;
|
||||
import java.util.Set;
|
||||
|
||||
import com.google.common.collect.Sets;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import com.google.common.collect.Sets;
|
||||
import ru.betterend.noise.OpenSimplexNoise;
|
||||
import ru.betterend.registry.EndTags;
|
||||
import ru.betterend.util.BlocksHelper;
|
||||
|
@ -17,19 +15,19 @@ import ru.betterend.util.MHelper;
|
|||
|
||||
public class RoundCaveFeature extends EndCaveFeature {
|
||||
@Override
|
||||
protected Set<BlockPos> place(WorldGenLevel world, BlockPos center, int radius, Random random) {
|
||||
protected Set<BlockPos> generate(WorldGenLevel world, BlockPos center, int radius, Random random) {
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(MHelper.getSeed(534, center.getX(), center.getZ()));
|
||||
|
||||
|
||||
int x1 = center.getX() - radius - 5;
|
||||
int z1 = center.getZ() - radius - 5;
|
||||
int x2 = center.getX() + radius + 5;
|
||||
int z2 = center.getZ() + radius + 5;
|
||||
int y1 = MHelper.floor(center.getY() - (radius + 5) / 1.6);
|
||||
int y2 = MHelper.floor(center.getY() + (radius + 5) / 1.6);
|
||||
|
||||
|
||||
double hr = radius * 0.75;
|
||||
double nr = radius * 0.25;
|
||||
|
||||
|
||||
BlockState state;
|
||||
MutableBlockPos bpos = new MutableBlockPos();
|
||||
Set<BlockPos> blocks = Sets.newHashSet();
|
||||
|
@ -53,13 +51,13 @@ public class RoundCaveFeature extends EndCaveFeature {
|
|||
if (isReplaceable(state) && !isWaterNear(world, bpos)) {
|
||||
BlocksHelper.setWithoutUpdate(world, bpos, CAVE_AIR);
|
||||
blocks.add(bpos.immutable());
|
||||
|
||||
|
||||
while (state.getMaterial().equals(Material.LEAVES)) {
|
||||
BlocksHelper.setWithoutUpdate(world, bpos, CAVE_AIR);
|
||||
bpos.setY(bpos.getY() + 1);
|
||||
state = world.getBlockState(bpos);
|
||||
}
|
||||
|
||||
|
||||
bpos.setY(y - 1);
|
||||
while (state.getMaterial().equals(Material.LEAVES)) {
|
||||
BlocksHelper.setWithoutUpdate(world, bpos, CAVE_AIR);
|
||||
|
@ -71,12 +69,14 @@ public class RoundCaveFeature extends EndCaveFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return blocks;
|
||||
}
|
||||
|
||||
|
||||
private boolean isReplaceable(BlockState state) {
|
||||
return state.isIn(EndTags.GEN_TERRAIN) || state.getMaterial().isReplaceable()
|
||||
|| state.getMaterial().equals(Material.PLANT) || state.getMaterial().equals(Material.LEAVES);
|
||||
return state.is(EndTags.GEN_TERRAIN)
|
||||
|| state.getMaterial().isReplaceable()
|
||||
|| state.getMaterial().equals(Material.PLANT)
|
||||
|| state.getMaterial().equals(Material.LEAVES);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,17 +1,16 @@
|
|||
package ru.betterend.world.features.terrain.caves;
|
||||
|
||||
import com.mojang.math.Vector3f;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.Set;
|
||||
import java.util.function.Function;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import com.mojang.math.Vector3f;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import ru.betterend.registry.EndTags;
|
||||
import ru.betterend.util.BlocksHelper;
|
||||
import ru.betterend.util.SplineHelper;
|
||||
|
@ -19,18 +18,17 @@ import ru.betterend.util.sdf.SDF;
|
|||
|
||||
public class TunelCaveFeature extends EndCaveFeature {
|
||||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
|
||||
|
||||
@Override
|
||||
protected Set<BlockPos> place(WorldGenLevel world, BlockPos center, int radius, Random random) {
|
||||
// OpenSimplexNoise noise = new OpenSimplexNoise(MHelper.getSeed(534,
|
||||
// center.getX(), center.getZ()));
|
||||
protected Set<BlockPos> generate(WorldGenLevel world, BlockPos center, int radius, Random random) {
|
||||
//OpenSimplexNoise noise = new OpenSimplexNoise(MHelper.getSeed(534, center.getX(), center.getZ()));
|
||||
float rad = radius * 0.15F;
|
||||
int min = Mth.ceil(rad) - 15;
|
||||
int max = 31 - Mth.floor(rad);
|
||||
List<Vector3f> spline = SplineHelper.makeSpline(0, 0, 0, 0, 0, 0, radius / 3);
|
||||
spline = SplineHelper.smoothSpline(spline, 5);
|
||||
SplineHelper.offsetParts(spline, random, 5, radius * 0.4F, 5);
|
||||
for (Vector3f vec : spline) {
|
||||
for (Vector3f vec: spline) {
|
||||
float x = Mth.clamp(vec.x(), min, max);
|
||||
float y = Mth.clamp(vec.y(), -radius, radius);
|
||||
float z = Mth.clamp(vec.z(), min, max);
|
||||
|
@ -38,16 +36,18 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
}
|
||||
SDF sdf = SplineHelper.buildSDF(spline, rad, rad, (vec) -> Blocks.AIR.defaultBlockState());
|
||||
Set<BlockPos> positions = sdf.setReplaceFunction(REPLACE).getPositions(world, center);
|
||||
for (BlockPos p : positions) {
|
||||
for (BlockPos p: positions) {
|
||||
BlocksHelper.setWithoutUpdate(world, p, CAVE_AIR);
|
||||
}
|
||||
return positions;
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
return state.isIn(EndTags.GEN_TERRAIN) || state.getMaterial().isReplaceable()
|
||||
|| state.getMaterial().equals(Material.PLANT) || state.getMaterial().equals(Material.LEAVES);
|
||||
return state.is(EndTags.GEN_TERRAIN)
|
||||
|| state.getMaterial().isReplaceable()
|
||||
|| state.getMaterial().equals(Material.PLANT)
|
||||
|| state.getMaterial().equals(Material.LEAVES);
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3,19 +3,17 @@ package ru.betterend.world.features.trees;
|
|||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.function.Function;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import com.mojang.math.Vector3f;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import com.google.common.collect.Lists;
|
||||
import com.mojang.math.Vector3f;
|
||||
import ru.betterend.noise.OpenSimplexNoise;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
import ru.betterend.registry.EndTags;
|
||||
|
@ -44,7 +42,7 @@ public class DragonTreeFeature extends DefaultFeature {
|
|||
@Override
|
||||
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos pos,
|
||||
NoneFeatureConfiguration config) {
|
||||
if (!world.getBlockState(pos.below()).getBlock().isIn(EndTags.END_GROUND))
|
||||
if (!world.getBlockState(pos.below()).getBlock().is(EndTags.END_GROUND))
|
||||
return false;
|
||||
|
||||
float size = MHelper.randRange(10, 25, random);
|
||||
|
@ -59,10 +57,10 @@ public class DragonTreeFeature extends DefaultFeature {
|
|||
Vector3f last = SplineHelper.getPos(spline, 3.5F);
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
float radius = size * MHelper.randRange(0.5F, 0.7F, random);
|
||||
makeCap(world, pos.offset(last.getX(), last.getY(), last.getZ()), radius, random, noise);
|
||||
makeCap(world, pos.offset(last.x(), last.y(), last.z()), radius, random, noise);
|
||||
|
||||
last = spline.get(0);
|
||||
makeRoots(world, pos.offset(last.getX(), last.getY(), last.getZ()), radius, random);
|
||||
makeRoots(world, pos.offset(last.x(), last.y(), last.z()), radius, random);
|
||||
|
||||
radius = MHelper.randRange(1.2F, 2.3F, random);
|
||||
SDF function = SplineHelper.buildSDF(spline, radius, 1.2F, (bpos) -> {
|
||||
|
@ -78,7 +76,7 @@ public class DragonTreeFeature extends DefaultFeature {
|
|||
|
||||
private void makeCap(WorldGenLevel world, BlockPos pos, float radius, Random random, OpenSimplexNoise noise) {
|
||||
int count = (int) radius;
|
||||
int offset = (int) (BRANCH.get(BRANCH.size() - 1).getY() * radius);
|
||||
int offset = (int) (BRANCH.get(BRANCH.size() - 1).y() * radius);
|
||||
for (int i = 0; i < count; i++) {
|
||||
float angle = (float) i / (float) count * MHelper.PI2;
|
||||
float scale = radius * MHelper.randRange(0.85F, 1.15F, random);
|
||||
|
@ -98,7 +96,7 @@ public class DragonTreeFeature extends DefaultFeature {
|
|||
SplineHelper.scale(branch, scale);
|
||||
SplineHelper.fillSpline(branch, world, EndBlocks.DRAGON_TREE.bark.defaultBlockState(), pos, REPLACE);
|
||||
}
|
||||
leavesBall(world, pos.up(offset), radius * 1.15F + 2, random, noise);
|
||||
leavesBall(world, pos.above(offset), radius * 1.15F + 2, random, noise);
|
||||
}
|
||||
|
||||
private void makeRoots(WorldGenLevel world, BlockPos pos, float radius, Random random) {
|
||||
|
@ -111,7 +109,7 @@ public class DragonTreeFeature extends DefaultFeature {
|
|||
SplineHelper.rotateSpline(branch, angle);
|
||||
SplineHelper.scale(branch, scale);
|
||||
Vector3f last = branch.get(branch.size() - 1);
|
||||
if (world.getBlockState(pos.offset(last.getX(), last.getY(), last.getZ())).isIn(EndTags.GEN_TERRAIN)) {
|
||||
if (world.getBlockState(pos.offset(last.x(), last.y(), last.z())).is(EndTags.GEN_TERRAIN)) {
|
||||
SplineHelper.fillSpline(branch, world, EndBlocks.DRAGON_TREE.bark.defaultBlockState(), pos, REPLACE);
|
||||
}
|
||||
}
|
||||
|
@ -119,7 +117,7 @@ public class DragonTreeFeature extends DefaultFeature {
|
|||
|
||||
private void leavesBall(WorldGenLevel world, BlockPos pos, float radius, Random random, OpenSimplexNoise noise) {
|
||||
SDF sphere = new SDFSphere().setRadius(radius)
|
||||
.setBlock(EndBlocks.DRAGON_TREE_LEAVES.defaultBlockState().with(LeavesBlock.DISTANCE, 6));
|
||||
.setBlock(EndBlocks.DRAGON_TREE_LEAVES.defaultBlockState().setValue(LeavesBlock.DISTANCE, 6));
|
||||
SDF sub = new SDFScale().setScale(5).setSource(sphere);
|
||||
sub = new SDFTranslate().setTranslate(0, -radius * 5, 0).setSource(sub);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(sub);
|
||||
|
@ -155,7 +153,7 @@ public class DragonTreeFeature extends DefaultFeature {
|
|||
if (state.getBlock() instanceof LeavesBlock) {
|
||||
int distance = state.getValue(LeavesBlock.DISTANCE);
|
||||
if (d < distance) {
|
||||
info.setState(mut, state.with(LeavesBlock.DISTANCE, d));
|
||||
info.setState(mut, state.setValue(LeavesBlock.DISTANCE, d));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -174,7 +172,7 @@ public class DragonTreeFeature extends DefaultFeature {
|
|||
random.nextGaussian() * 1);
|
||||
boolean place = true;
|
||||
for (Direction d : Direction.values()) {
|
||||
BlockState state = world.getBlockState(p.offset(d));
|
||||
BlockState state = world.getBlockState(p.relative(d));
|
||||
if (!EndBlocks.DRAGON_TREE.isTreeLog(state) && !state.is(EndBlocks.DRAGON_TREE_LEAVES)) {
|
||||
place = false;
|
||||
break;
|
||||
|
@ -191,7 +189,7 @@ public class DragonTreeFeature extends DefaultFeature {
|
|||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
if (state.isIn(EndTags.END_GROUND)) {
|
||||
if (state.is(EndTags.END_GROUND)) {
|
||||
return true;
|
||||
}
|
||||
if (state.getBlock() == EndBlocks.DRAGON_TREE_LEAVES) {
|
||||
|
|
|
@ -1,12 +1,9 @@
|
|||
package ru.betterend.world.features.trees;
|
||||
|
||||
import com.mojang.math.Vector3f;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.function.Function;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import com.mojang.math.Vector3f;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
|
@ -14,8 +11,10 @@ import net.minecraft.core.Direction.Axis;
|
|||
import net.minecraft.core.Direction.AxisDirection;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import ru.betterend.blocks.basis.AttachedBlock;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
import ru.betterend.registry.EndTags;
|
||||
|
@ -34,7 +33,7 @@ public class GiganticAmaranitaFeature extends DefaultFeature {
|
|||
@Override
|
||||
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos pos,
|
||||
NoneFeatureConfiguration config) {
|
||||
if (!world.getBlockState(pos.below()).getBlock().isIn(EndTags.END_GROUND))
|
||||
if (!world.getBlockState(pos.below()).getBlock().is(EndTags.END_GROUND))
|
||||
return false;
|
||||
|
||||
float size = MHelper.randRange(5, 10, random);
|
||||
|
@ -52,8 +51,7 @@ public class GiganticAmaranitaFeature extends DefaultFeature {
|
|||
});
|
||||
|
||||
Vector3f capPos = spline.get(spline.size() - 1);
|
||||
makeHead(world, pos.offset(capPos.getX() + 0.5F, capPos.getY() + 1.5F, capPos.getZ() + 0.5F),
|
||||
Mth.floor(size / 1.6F));
|
||||
makeHead(world, pos.offset(capPos.x() + 0.5F, capPos.y() + 1.5F, capPos.z() + 0.5F), Mth.floor(size / 1.6F));
|
||||
|
||||
function.setReplaceFunction(REPLACE);
|
||||
function.addPostProcess(POST);
|
||||
|
@ -99,7 +97,7 @@ public class GiganticAmaranitaFeature extends DefaultFeature {
|
|||
mut.move(Direction.DOWN);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_FUR.defaultBlockState()
|
||||
.with(AttachedBlock.FACING, Direction.DOWN));
|
||||
.setValue(AttachedBlock.FACING, Direction.DOWN));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -159,18 +157,18 @@ public class GiganticAmaranitaFeature extends DefaultFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_LANTERN);
|
||||
Axis axis = x < 0 || x > 1 ? Axis.X : Axis.Z;
|
||||
int distance = axis == Axis.X ? x < 0 ? -1 : 1 : z < 0 ? -1 : 1;
|
||||
BlockPos offseted = mut.offset(axis, distance);
|
||||
BlockPos offseted = mut.relative(axis, distance);
|
||||
if (world.getBlockState(offseted).getMaterial().isReplaceable()) {
|
||||
Direction dir = Direction.fromAxisAndDirection(axis,
|
||||
distance < 0 ? AxisDirection.NEGATIVE : AxisDirection.POSITIVE);
|
||||
BlocksHelper.setWithoutUpdate(world, offseted,
|
||||
EndBlocks.AMARANITA_FUR.defaultBlockState().with(AttachedBlock.FACING, dir));
|
||||
BlocksHelper.setWithoutUpdate(world, offseted, EndBlocks.AMARANITA_FUR
|
||||
.defaultBlockState().setValue(AttachedBlock.FACING, dir));
|
||||
}
|
||||
mut.move(Direction.DOWN);
|
||||
}
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_FUR.defaultBlockState()
|
||||
.with(AttachedBlock.FACING, Direction.DOWN));
|
||||
.setValue(AttachedBlock.FACING, Direction.DOWN));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -273,18 +271,18 @@ public class GiganticAmaranitaFeature extends DefaultFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_LANTERN);
|
||||
Axis axis = x < 0 || x > 1 ? Axis.X : Axis.Z;
|
||||
int distance = axis == Axis.X ? x < 0 ? -1 : 1 : z < 0 ? -1 : 1;
|
||||
BlockPos offseted = mut.offset(axis, distance);
|
||||
BlockPos offseted = mut.relative(axis, distance);
|
||||
if (world.getBlockState(offseted).getMaterial().isReplaceable()) {
|
||||
Direction dir = Direction.fromAxisAndDirection(axis,
|
||||
distance < 0 ? AxisDirection.NEGATIVE : AxisDirection.POSITIVE);
|
||||
BlocksHelper.setWithoutUpdate(world, offseted,
|
||||
EndBlocks.AMARANITA_FUR.defaultBlockState().with(AttachedBlock.FACING, dir));
|
||||
BlocksHelper.setWithoutUpdate(world, offseted, EndBlocks.AMARANITA_FUR
|
||||
.defaultBlockState().setValue(AttachedBlock.FACING, dir));
|
||||
}
|
||||
mut.move(Direction.DOWN);
|
||||
}
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_FUR.defaultBlockState()
|
||||
.with(AttachedBlock.FACING, Direction.DOWN));
|
||||
.setValue(AttachedBlock.FACING, Direction.DOWN));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -329,7 +327,7 @@ public class GiganticAmaranitaFeature extends DefaultFeature {
|
|||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
if (state.isIn(EndTags.END_GROUND) || state.getMaterial().equals(Material.PLANT)) {
|
||||
if (state.is(EndTags.END_GROUND) || state.getMaterial().equals(Material.PLANT)) {
|
||||
return true;
|
||||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
|
|
|
@ -1,19 +1,18 @@
|
|||
package ru.betterend.world.features.trees;
|
||||
|
||||
import com.mojang.math.Vector3f;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.function.Function;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import com.mojang.math.Vector3f;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.world.phys.AABB;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.phys.AABB;
|
||||
import ru.betterend.blocks.HelixTreeLeavesBlock;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
import ru.betterend.registry.EndTags;
|
||||
|
@ -35,7 +34,7 @@ public class HelixTreeFeature extends DefaultFeature {
|
|||
@Override
|
||||
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos pos,
|
||||
NoneFeatureConfiguration config) {
|
||||
if (!world.getBlockState(pos.below()).getBlock().isIn(EndTags.END_GROUND))
|
||||
if (!world.getBlockState(pos.below()).getBlock().is(EndTags.END_GROUND))
|
||||
return false;
|
||||
BlocksHelper.setWithoutUpdate(world, pos, AIR);
|
||||
|
||||
|
@ -55,7 +54,7 @@ public class HelixTreeFeature extends DefaultFeature {
|
|||
SDF sdf = SplineHelper.buildSDF(spline, 1.7F, 0.5F, (p) -> {
|
||||
return EndBlocks.HELIX_TREE.bark.defaultBlockState();
|
||||
});
|
||||
SDF rotated = new SDFRotation().setRotation(Vector3f.POSITIVE_Y, (float) Math.PI).setSource(sdf);
|
||||
SDF rotated = new SDFRotation().setRotation(Vector3f.YP, (float) Math.PI).setSource(sdf);
|
||||
sdf = new SDFUnion().setSourceA(rotated).setSourceB(sdf);
|
||||
|
||||
Vector3f lastPoint = spline.get(spline.size() - 1);
|
||||
|
@ -63,14 +62,14 @@ public class HelixTreeFeature extends DefaultFeature {
|
|||
SDF stem = SplineHelper.buildSDF(spline2, 1.0F, 0.5F, (p) -> {
|
||||
return EndBlocks.HELIX_TREE.bark.defaultBlockState();
|
||||
});
|
||||
stem = new SDFTranslate().setTranslate(lastPoint.getX(), lastPoint.getY(), lastPoint.getZ()).setSource(stem);
|
||||
stem = new SDFTranslate().setTranslate(lastPoint.x(), lastPoint.y(), lastPoint.z()).setSource(stem);
|
||||
sdf = new SDFSmoothUnion().setRadius(3).setSourceA(sdf).setSourceB(stem);
|
||||
|
||||
sdf = new SDFScale().setScale(scale).setSource(sdf);
|
||||
dx = 30 * scale;
|
||||
float dy1 = -20 * scale;
|
||||
float dy2 = 100 * scale;
|
||||
sdf.addPostProcess(POST).fillArea(world, pos, new Box(pos.offset(-dx, dy1, -dx), pos.offset(dx, dy2, dx)));
|
||||
sdf.addPostProcess(POST).fillArea(world, pos, new AABB(pos.offset(-dx, dy1, -dx), pos.offset(dx, dy2, dx)));
|
||||
SplineHelper.scale(spline, scale);
|
||||
SplineHelper.fillSplineForce(spline, world, EndBlocks.HELIX_TREE.bark.defaultBlockState(), pos, (state) -> {
|
||||
return state.getMaterial().isReplaceable();
|
||||
|
@ -80,7 +79,7 @@ public class HelixTreeFeature extends DefaultFeature {
|
|||
return state.getMaterial().isReplaceable();
|
||||
});
|
||||
SplineHelper.scale(spline2, scale);
|
||||
BlockPos leafStart = pos.offset(lastPoint.getX() + 0.5, lastPoint.getY() + 0.5, lastPoint.getZ() + 0.5);
|
||||
BlockPos leafStart = pos.offset(lastPoint.x() + 0.5, lastPoint.y() + 0.5, lastPoint.z() + 0.5);
|
||||
SplineHelper.fillSplineForce(spline2, world, EndBlocks.HELIX_TREE.log.defaultBlockState(), leafStart,
|
||||
(state) -> {
|
||||
return state.getMaterial().isReplaceable();
|
||||
|
@ -107,38 +106,38 @@ public class HelixTreeFeature extends DefaultFeature {
|
|||
BlockState leaf = EndBlocks.HELIX_TREE_LEAVES.defaultBlockState();
|
||||
for (int i = 1; i < spline.size(); i++) {
|
||||
Vector3f point = spline.get(i);
|
||||
int minY = MHelper.floor(lastPoint.getY());
|
||||
int maxY = MHelper.floor(point.getY());
|
||||
float div = point.getY() - lastPoint.getY();
|
||||
int minY = MHelper.floor(lastPoint.y());
|
||||
int maxY = MHelper.floor(point.y());
|
||||
float div = point.y() - lastPoint.y();
|
||||
for (float py = minY; py <= maxY; py += 0.2F) {
|
||||
start.set(0, py, 0);
|
||||
float delta = (float) (py - minY) / div;
|
||||
float px = Mth.lerp(delta, lastPoint.getX(), point.getX());
|
||||
float pz = Mth.lerp(delta, lastPoint.getZ(), point.getZ());
|
||||
float px = Mth.lerp(delta, lastPoint.x(), point.x());
|
||||
float pz = Mth.lerp(delta, lastPoint.z(), point.z());
|
||||
end.set(px, py, pz);
|
||||
fillLine(start, end, world, leaf, leafStart, i / 2 - 1);
|
||||
float ax = Math.abs(px);
|
||||
float az = Math.abs(pz);
|
||||
if (ax > az) {
|
||||
start.set(start.getX(), start.getY(), start.getZ() + az > 0 ? 1 : -1);
|
||||
end.set(end.getX(), end.getY(), end.getZ() + az > 0 ? 1 : -1);
|
||||
start.set(start.x(), start.y(), start.z() + az > 0 ? 1 : -1);
|
||||
end.set(end.x(), end.y(), end.z() + az > 0 ? 1 : -1);
|
||||
} else {
|
||||
start.set(start.getX() + ax > 0 ? 1 : -1, start.getY(), start.getZ());
|
||||
end.set(end.getX() + ax > 0 ? 1 : -1, end.getY(), end.getZ());
|
||||
start.set(start.x() + ax > 0 ? 1 : -1, start.y(), start.z());
|
||||
end.set(end.x() + ax > 0 ? 1 : -1, end.y(), end.z());
|
||||
}
|
||||
fillLine(start, end, world, leaf, leafStart, i / 2 - 1);
|
||||
}
|
||||
lastPoint = point;
|
||||
}
|
||||
|
||||
leaf = leaf.with(HelixTreeLeavesBlock.COLOR, 7);
|
||||
leafStart = leafStart.add(0, lastPoint.getY(), 0);
|
||||
leaf = leaf.setValue(HelixTreeLeavesBlock.COLOR, 7);
|
||||
leafStart = leafStart.offset(0, lastPoint.y(), 0);
|
||||
if (world.getBlockState(leafStart).isAir()) {
|
||||
BlocksHelper.setWithoutUpdate(world, leafStart, leaf);
|
||||
leafStart = leafStart.up();
|
||||
leafStart = leafStart.above();
|
||||
if (world.getBlockState(leafStart).isAir()) {
|
||||
BlocksHelper.setWithoutUpdate(world, leafStart, leaf);
|
||||
leafStart = leafStart.up();
|
||||
leafStart = leafStart.above();
|
||||
if (world.getBlockState(leafStart).isAir()) {
|
||||
BlocksHelper.setWithoutUpdate(world, leafStart, leaf);
|
||||
}
|
||||
|
@ -150,17 +149,17 @@ public class HelixTreeFeature extends DefaultFeature {
|
|||
|
||||
private void fillLine(Vector3f start, Vector3f end, WorldGenLevel world, BlockState state, BlockPos pos,
|
||||
int offset) {
|
||||
float dx = end.getX() - start.getX();
|
||||
float dy = end.getY() - start.getY();
|
||||
float dz = end.getZ() - start.getZ();
|
||||
float dx = end.x() - start.x();
|
||||
float dy = end.y() - start.y();
|
||||
float dz = end.z() - start.z();
|
||||
float max = MHelper.max(Math.abs(dx), Math.abs(dy), Math.abs(dz));
|
||||
int count = MHelper.floor(max + 1);
|
||||
dx /= max;
|
||||
dy /= max;
|
||||
dz /= max;
|
||||
float x = start.getX();
|
||||
float y = start.getY();
|
||||
float z = start.getZ();
|
||||
float x = start.x();
|
||||
float y = start.y();
|
||||
float z = start.z();
|
||||
|
||||
MutableBlockPos bPos = new MutableBlockPos();
|
||||
for (int i = 0; i < count; i++) {
|
||||
|
@ -168,15 +167,15 @@ public class HelixTreeFeature extends DefaultFeature {
|
|||
int color = MHelper.floor((float) i / (float) count * 7F + 0.5F) + offset;
|
||||
color = Mth.clamp(color, 0, 7);
|
||||
if (world.getBlockState(bPos).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, bPos, state.with(HelixTreeLeavesBlock.COLOR, color));
|
||||
BlocksHelper.setWithoutUpdate(world, bPos, state.setValue(HelixTreeLeavesBlock.COLOR, color));
|
||||
}
|
||||
x += dx;
|
||||
y += dy;
|
||||
z += dz;
|
||||
}
|
||||
bPos.set(end.getX() + pos.getX(), end.getY() + pos.getY(), end.getZ() + pos.getZ());
|
||||
bPos.set(end.x() + pos.getX(), end.y() + pos.getY(), end.z() + pos.getZ());
|
||||
if (world.getBlockState(bPos).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, bPos, state.with(HelixTreeLeavesBlock.COLOR, 7));
|
||||
BlocksHelper.setWithoutUpdate(world, bPos, state.setValue(HelixTreeLeavesBlock.COLOR, 7));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -3,17 +3,15 @@ package ru.betterend.world.features.trees;
|
|||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.function.Function;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import com.mojang.math.Vector3f;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import com.google.common.collect.Lists;
|
||||
import com.mojang.math.Vector3f;
|
||||
import ru.betterend.blocks.JellyshroomCapBlock;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
import ru.betterend.registry.EndTags;
|
||||
|
@ -35,7 +33,7 @@ public class JellyshroomFeature extends DefaultFeature {
|
|||
@Override
|
||||
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos pos,
|
||||
NoneFeatureConfiguration config) {
|
||||
if (!world.getBlockState(pos.below()).getBlock().isIn(EndTags.END_GROUND))
|
||||
if (!world.getBlockState(pos.below()).getBlock().is(EndTags.END_GROUND))
|
||||
return false;
|
||||
|
||||
BlockState bark = EndBlocks.JELLYSHROOM.bark.defaultBlockState();
|
||||
|
@ -56,7 +54,7 @@ public class JellyshroomFeature extends DefaultFeature {
|
|||
final float membraneRadius = radius;
|
||||
SDF cap = makeCap(membraneRadius, random, membrane);
|
||||
final Vector3f last = spline.get(spline.size() - 1);
|
||||
cap = new SDFTranslate().setTranslate(last.getX(), last.getY(), last.getZ()).setSource(cap);
|
||||
cap = new SDFTranslate().setTranslate(last.x(), last.y(), last.z()).setSource(cap);
|
||||
sdf = new SDFSmoothUnion().setRadius(3F).setSourceA(sdf).setSourceB(cap);
|
||||
sdf.setReplaceFunction(REPLACE).addPostProcess((info) -> {
|
||||
if (EndBlocks.JELLYSHROOM.isTreeLog(info.getState())) {
|
||||
|
@ -65,11 +63,11 @@ public class JellyshroomFeature extends DefaultFeature {
|
|||
return EndBlocks.JELLYSHROOM.log.defaultBlockState();
|
||||
}
|
||||
} else if (info.getState().is(EndBlocks.JELLYSHROOM_CAP_PURPLE)) {
|
||||
float dx = info.getPos().getX() - pos.getX() - last.getX();
|
||||
float dz = info.getPos().getZ() - pos.getZ() - last.getZ();
|
||||
float dx = info.getPos().getX() - pos.getX() - last.x();
|
||||
float dz = info.getPos().getZ() - pos.getZ() - last.z();
|
||||
float distance = MHelper.length(dx, dz) / membraneRadius * 7F;
|
||||
int color = Mth.clamp(MHelper.floor(distance), 0, 7);
|
||||
return info.getState().with(JellyshroomCapBlock.COLOR, color);
|
||||
return info.getState().setValue(JellyshroomCapBlock.COLOR, color);
|
||||
}
|
||||
return info.getState();
|
||||
}).fillRecursive(world, pos);
|
||||
|
@ -89,7 +87,7 @@ public class JellyshroomFeature extends DefaultFeature {
|
|||
SplineHelper.rotateSpline(branch, angle);
|
||||
SplineHelper.scale(branch, scale);
|
||||
Vector3f last = branch.get(branch.size() - 1);
|
||||
if (world.getBlockState(pos.offset(last.getX(), last.getY(), last.getZ())).isIn(EndTags.GEN_TERRAIN)) {
|
||||
if (world.getBlockState(pos.offset(last.x(), last.y(), last.z())).is(EndTags.GEN_TERRAIN)) {
|
||||
SplineHelper.fillSpline(branch, world, wood, pos, REPLACE);
|
||||
}
|
||||
}
|
||||
|
@ -118,7 +116,7 @@ public class JellyshroomFeature extends DefaultFeature {
|
|||
SplineHelper.offset(ROOT, new Vector3f(0, -0.45F, 0));
|
||||
|
||||
REPLACE = (state) -> {
|
||||
if (state.isIn(EndTags.END_GROUND) || state.getMaterial().equals(Material.PLANT)) {
|
||||
if (state.is(EndTags.END_GROUND) || state.getMaterial().equals(Material.PLANT)) {
|
||||
return true;
|
||||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
|
|
|
@ -1,19 +1,18 @@
|
|||
package ru.betterend.world.features.trees;
|
||||
|
||||
import com.mojang.math.Vector3f;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.function.Function;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import com.mojang.math.Vector3f;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import ru.betterend.noise.OpenSimplexNoise;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
import ru.betterend.registry.EndTags;
|
||||
|
@ -36,7 +35,7 @@ public class LacugroveFeature extends DefaultFeature {
|
|||
@Override
|
||||
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos pos,
|
||||
NoneFeatureConfiguration config) {
|
||||
if (!world.getBlockState(pos.below()).isIn(EndTags.END_GROUND))
|
||||
if (!world.getBlockState(pos.below()).is(EndTags.END_GROUND))
|
||||
return false;
|
||||
|
||||
float size = MHelper.randRange(15, 25, random);
|
||||
|
@ -52,7 +51,7 @@ public class LacugroveFeature extends DefaultFeature {
|
|||
float radius = MHelper.randRange(6F, 8F, random);
|
||||
radius *= (size - 15F) / 20F + 1F;
|
||||
Vector3f center = spline.get(4);
|
||||
leavesBall(world, pos.offset(center.getX(), center.getY(), center.getZ()), radius, random, noise);
|
||||
leavesBall(world, pos.offset(center.x(), center.y(), center.z()), radius, random, noise);
|
||||
|
||||
radius = MHelper.randRange(1.2F, 1.8F, random);
|
||||
SDF function = SplineHelper.buildSDF(spline, radius, 0.7F, (bpos) -> {
|
||||
|
@ -81,7 +80,7 @@ public class LacugroveFeature extends DefaultFeature {
|
|||
boolean generate = false;
|
||||
for (int y = minY; y < maxY; y++) {
|
||||
mut.setY(y);
|
||||
if (world.getBlockState(mut).isIn(EndTags.END_GROUND)) {
|
||||
if (world.getBlockState(mut).is(EndTags.END_GROUND)) {
|
||||
generate = true;
|
||||
break;
|
||||
}
|
||||
|
@ -92,7 +91,7 @@ public class LacugroveFeature extends DefaultFeature {
|
|||
mut.setY(y);
|
||||
BlockState state = world.getBlockState(mut);
|
||||
if (state.getMaterial().isReplaceable() || state.getMaterial().equals(Material.PLANT)
|
||||
|| state.isIn(EndTags.END_GROUND)) {
|
||||
|| state.is(EndTags.END_GROUND)) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut,
|
||||
y == top ? EndBlocks.LACUGROVE.bark : EndBlocks.LACUGROVE.log);
|
||||
} else {
|
||||
|
@ -109,7 +108,7 @@ public class LacugroveFeature extends DefaultFeature {
|
|||
|
||||
private void leavesBall(WorldGenLevel world, BlockPos pos, float radius, Random random, OpenSimplexNoise noise) {
|
||||
SDF sphere = new SDFSphere().setRadius(radius)
|
||||
.setBlock(EndBlocks.LACUGROVE_LEAVES.defaultBlockState().with(LeavesBlock.DISTANCE, 6));
|
||||
.setBlock(EndBlocks.LACUGROVE_LEAVES.defaultBlockState().setValue(LeavesBlock.DISTANCE, 6));
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) noise.eval(vec.x() * 0.2, vec.y() * 0.2, vec.z() * 0.2) * 3;
|
||||
}).setSource(sphere);
|
||||
|
@ -143,7 +142,7 @@ public class LacugroveFeature extends DefaultFeature {
|
|||
if (state.getBlock() instanceof LeavesBlock) {
|
||||
int distance = state.getValue(LeavesBlock.DISTANCE);
|
||||
if (d < distance) {
|
||||
info.setState(mut, state.with(LeavesBlock.DISTANCE, d));
|
||||
info.setState(mut, state.setValue(LeavesBlock.DISTANCE, d));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -162,7 +161,7 @@ public class LacugroveFeature extends DefaultFeature {
|
|||
random.nextGaussian() * 1);
|
||||
boolean place = true;
|
||||
for (Direction d : Direction.values()) {
|
||||
BlockState state = world.getBlockState(p.offset(d));
|
||||
BlockState state = world.getBlockState(p.relative(d));
|
||||
if (!EndBlocks.LACUGROVE.isTreeLog(state) && !state.is(EndBlocks.LACUGROVE_LEAVES)) {
|
||||
place = false;
|
||||
break;
|
||||
|
@ -179,7 +178,7 @@ public class LacugroveFeature extends DefaultFeature {
|
|||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
if (state.isIn(EndTags.END_GROUND)) {
|
||||
if (state.is(EndTags.END_GROUND)) {
|
||||
return true;
|
||||
}
|
||||
if (EndBlocks.LACUGROVE.isTreeLog(state)) {
|
||||
|
|
|
@ -3,19 +3,17 @@ package ru.betterend.world.features.trees;
|
|||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.function.Function;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import com.mojang.math.Vector3f;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import com.google.common.collect.Lists;
|
||||
import com.mojang.math.Vector3f;
|
||||
import ru.betterend.blocks.BlockProperties;
|
||||
import ru.betterend.blocks.BlockProperties.TripleShape;
|
||||
import ru.betterend.blocks.basis.FurBlock;
|
||||
|
@ -44,7 +42,7 @@ public class LucerniaFeature extends DefaultFeature {
|
|||
@Override
|
||||
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos pos,
|
||||
NoneFeatureConfiguration config) {
|
||||
if (!world.getBlockState(pos.below()).getBlock().isIn(EndTags.END_GROUND))
|
||||
if (!world.getBlockState(pos.below()).getBlock().is(EndTags.END_GROUND))
|
||||
return false;
|
||||
|
||||
float size = MHelper.randRange(12, 20, random);
|
||||
|
@ -61,8 +59,7 @@ public class LucerniaFeature extends DefaultFeature {
|
|||
Vector3f last = spline.get(spline.size() - 1);
|
||||
float leavesRadius = (size * 0.13F + MHelper.randRange(0.8F, 1.5F, random)) * 1.4F;
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
leavesBall(world, pos.offset(last.getX(), last.getY(), last.getZ()), leavesRadius, random, noise,
|
||||
config != null);
|
||||
leavesBall(world, pos.offset(last.x(), last.y(), last.z()), leavesRadius, random, noise, config != null);
|
||||
}
|
||||
|
||||
makeRoots(world, pos.offset(0, MHelper.randRange(3, 5, random), 0), size * 0.35F, random);
|
||||
|
@ -73,7 +70,7 @@ public class LucerniaFeature extends DefaultFeature {
|
|||
private void leavesBall(WorldGenLevel world, BlockPos pos, float radius, Random random, OpenSimplexNoise noise,
|
||||
boolean natural) {
|
||||
SDF sphere = new SDFSphere().setRadius(radius)
|
||||
.setBlock(EndBlocks.LUCERNIA_LEAVES.defaultBlockState().with(LeavesBlock.DISTANCE, 6));
|
||||
.setBlock(EndBlocks.LUCERNIA_LEAVES.defaultBlockState().setValue(LeavesBlock.DISTANCE, 6));
|
||||
SDF sub = new SDFScale().setScale(5).setSource(sphere);
|
||||
sub = new SDFTranslate().setTranslate(0, -radius * 5, 0).setSource(sub);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(sub);
|
||||
|
@ -95,10 +92,10 @@ public class LucerniaFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
|
||||
BlockState top = EndBlocks.FILALUX.defaultBlockState().with(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP);
|
||||
BlockState middle = EndBlocks.FILALUX.defaultBlockState().with(BlockProperties.TRIPLE_SHAPE,
|
||||
BlockState top = EndBlocks.FILALUX.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP);
|
||||
BlockState middle = EndBlocks.FILALUX.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE,
|
||||
TripleShape.MIDDLE);
|
||||
BlockState bottom = EndBlocks.FILALUX.defaultBlockState().with(BlockProperties.TRIPLE_SHAPE,
|
||||
BlockState bottom = EndBlocks.FILALUX.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE,
|
||||
TripleShape.BOTTOM);
|
||||
BlockState outer = EndBlocks.LUCERNIA_OUTER_LEAVES.defaultBlockState();
|
||||
|
||||
|
@ -121,7 +118,7 @@ public class LucerniaFeature extends DefaultFeature {
|
|||
MHelper.shuffle(DIRECTIONS, random);
|
||||
for (Direction d : DIRECTIONS) {
|
||||
if (info.getState(d).isAir()) {
|
||||
info.setBlockPos(info.getPos().offset(d), outer.with(FurBlock.FACING, d));
|
||||
info.setBlockPos(info.getPos().relative(d), outer.setValue(FurBlock.FACING, d));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -141,7 +138,7 @@ public class LucerniaFeature extends DefaultFeature {
|
|||
if (state.getBlock() instanceof LeavesBlock) {
|
||||
int distance = state.getValue(LeavesBlock.DISTANCE);
|
||||
if (d < distance) {
|
||||
info.setState(mut, state.with(LeavesBlock.DISTANCE, d));
|
||||
info.setState(mut, state.setValue(LeavesBlock.DISTANCE, d));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -159,11 +156,11 @@ public class LucerniaFeature extends DefaultFeature {
|
|||
if (state.isAir() || state.is(EndBlocks.LUCERNIA_OUTER_LEAVES)) {
|
||||
int count = MHelper.randRange(3, 8, random);
|
||||
mut.set(bpos);
|
||||
if (world.getBlockState(mut.up()).is(EndBlocks.LUCERNIA_LEAVES)) {
|
||||
if (world.getBlockState(mut.above()).is(EndBlocks.LUCERNIA_LEAVES)) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, top);
|
||||
for (int i = 1; i < count; i++) {
|
||||
mut.setY(mut.getY() - 1);
|
||||
if (world.isAir(mut.below())) {
|
||||
if (world.isEmptyBlock(mut.below())) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, middle);
|
||||
} else {
|
||||
break;
|
||||
|
@ -185,7 +182,7 @@ public class LucerniaFeature extends DefaultFeature {
|
|||
SplineHelper.rotateSpline(branch, angle);
|
||||
SplineHelper.scale(branch, scale);
|
||||
Vector3f last = branch.get(branch.size() - 1);
|
||||
if (world.getBlockState(pos.offset(last.getX(), last.getY(), last.getZ())).isIn(EndTags.GEN_TERRAIN)) {
|
||||
if (world.getBlockState(pos.offset(last.x(), last.y(), last.z())).is(EndTags.GEN_TERRAIN)) {
|
||||
SplineHelper.fillSplineForce(branch, world, EndBlocks.LUCERNIA.bark.defaultBlockState(), pos, REPLACE);
|
||||
}
|
||||
}
|
||||
|
@ -193,7 +190,7 @@ public class LucerniaFeature extends DefaultFeature {
|
|||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
if (state.isIn(EndTags.END_GROUND)) {
|
||||
if (state.is(EndTags.END_GROUND)) {
|
||||
return true;
|
||||
}
|
||||
if (state.getBlock() == EndBlocks.LUCERNIA_LEAVES) {
|
||||
|
|
|
@ -1,17 +1,16 @@
|
|||
package ru.betterend.world.features.trees;
|
||||
|
||||
import com.mojang.math.Vector3f;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.function.Function;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import com.mojang.math.Vector3f;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import ru.betterend.blocks.MossyGlowshroomCapBlock;
|
||||
import ru.betterend.blocks.basis.FurBlock;
|
||||
import ru.betterend.noise.OpenSimplexNoise;
|
||||
|
@ -75,7 +74,7 @@ public class MossyGlowshroomFeature extends DefaultFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, blockPos, AIR);
|
||||
|
||||
CENTER.set(blockPos.getX(), 0, blockPos.getZ());
|
||||
HEAD_POS.setTranslate(pos.getX(), pos.getY(), pos.getZ());
|
||||
HEAD_POS.setTranslate(pos.x(), pos.y(), pos.z());
|
||||
ROOTS_ROT.setAngle(random.nextFloat() * MHelper.PI2);
|
||||
FUNCTION.setSourceA(sdf);
|
||||
|
||||
|
@ -83,7 +82,7 @@ public class MossyGlowshroomFeature extends DefaultFeature {
|
|||
if (EndBlocks.MOSSY_GLOWSHROOM.isTreeLog(info.getState())) {
|
||||
if (random.nextBoolean() && info.getStateUp().getBlock() == EndBlocks.MOSSY_GLOWSHROOM_CAP) {
|
||||
info.setState(EndBlocks.MOSSY_GLOWSHROOM_CAP.defaultBlockState()
|
||||
.with(MossyGlowshroomCapBlock.TRANSITION, true));
|
||||
.setValue(MossyGlowshroomCapBlock.TRANSITION, true));
|
||||
return info.getState();
|
||||
} else if (!EndBlocks.MOSSY_GLOWSHROOM.isTreeLog(info.getStateUp())
|
||||
|| !EndBlocks.MOSSY_GLOWSHROOM.isTreeLog(info.getStateDown())) {
|
||||
|
@ -93,7 +92,7 @@ public class MossyGlowshroomFeature extends DefaultFeature {
|
|||
} else if (info.getState().getBlock() == EndBlocks.MOSSY_GLOWSHROOM_CAP) {
|
||||
if (EndBlocks.MOSSY_GLOWSHROOM.isTreeLog(info.getStateDown().getBlock())) {
|
||||
info.setState(EndBlocks.MOSSY_GLOWSHROOM_CAP.defaultBlockState()
|
||||
.with(MossyGlowshroomCapBlock.TRANSITION, true));
|
||||
.setValue(MossyGlowshroomCapBlock.TRANSITION, true));
|
||||
return info.getState();
|
||||
}
|
||||
|
||||
|
@ -102,14 +101,14 @@ public class MossyGlowshroomFeature extends DefaultFeature {
|
|||
} else if (info.getState().getBlock() == EndBlocks.MOSSY_GLOWSHROOM_HYMENOPHORE) {
|
||||
for (Direction dir : BlocksHelper.HORIZONTAL) {
|
||||
if (info.getState(dir) == AIR) {
|
||||
info.setBlockPos(info.getPos().offset(dir),
|
||||
EndBlocks.MOSSY_GLOWSHROOM_FUR.defaultBlockState().with(FurBlock.FACING, dir));
|
||||
info.setBlockPos(info.getPos().relative(dir),
|
||||
EndBlocks.MOSSY_GLOWSHROOM_FUR.defaultBlockState().setValue(FurBlock.FACING, dir));
|
||||
}
|
||||
}
|
||||
|
||||
if (info.getStateDown().getBlock() != EndBlocks.MOSSY_GLOWSHROOM_HYMENOPHORE) {
|
||||
info.setBlockPos(info.getPos().below(),
|
||||
EndBlocks.MOSSY_GLOWSHROOM_FUR.defaultBlockState().with(FurBlock.FACING, Direction.DOWN));
|
||||
info.setBlockPos(info.getPos().below(), EndBlocks.MOSSY_GLOWSHROOM_FUR.defaultBlockState()
|
||||
.setValue(FurBlock.FACING, Direction.DOWN));
|
||||
}
|
||||
}
|
||||
return info.getState();
|
||||
|
@ -144,12 +143,10 @@ public class MossyGlowshroomFeature extends DefaultFeature {
|
|||
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(1234);
|
||||
cones = new SDFCoordModify().setFunction((pos) -> {
|
||||
float dist = MHelper.length(pos.getX(), pos.getZ());
|
||||
float y = pos.getY()
|
||||
+ (float) noise.eval(pos.getX() * 0.1 + CENTER.getX(), pos.getZ() * 0.1 + CENTER.getZ()) * dist
|
||||
* 0.3F
|
||||
float dist = MHelper.length(pos.x(), pos.z());
|
||||
float y = pos.y() + (float) noise.eval(pos.x() * 0.1 + CENTER.x(), pos.z() * 0.1 + CENTER.z()) * dist * 0.3F
|
||||
- dist * 0.15F;
|
||||
pos.set(pos.getX(), y, pos.getZ());
|
||||
pos.set(pos.x(), y, pos.z());
|
||||
}).setSource(cones);
|
||||
|
||||
HEAD_POS = (SDFTranslate) new SDFTranslate()
|
||||
|
@ -164,7 +161,7 @@ public class MossyGlowshroomFeature extends DefaultFeature {
|
|||
.setSourceB(new SDFUnion().setSourceA(HEAD_POS).setSourceB(ROOTS_ROT));
|
||||
|
||||
REPLACE = (state) -> {
|
||||
if (state.isIn(EndTags.END_GROUND)) {
|
||||
if (state.is(EndTags.END_GROUND)) {
|
||||
return true;
|
||||
}
|
||||
if (state.getMaterial().equals(Material.PLANT)) {
|
||||
|
|
|
@ -1,19 +1,18 @@
|
|||
package ru.betterend.world.features.trees;
|
||||
|
||||
import com.mojang.math.Vector3f;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.function.Function;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import com.mojang.math.Vector3f;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import ru.betterend.noise.OpenSimplexNoise;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
import ru.betterend.registry.EndTags;
|
||||
|
@ -48,8 +47,8 @@ public class PythadendronTreeFeature extends DefaultFeature {
|
|||
|
||||
int depth = MHelper.floor((size - 10F) * 3F / 10F + 1F);
|
||||
float bsize = (10F - (size - 10F)) / 10F + 1.5F;
|
||||
branch(last.getX(), last.getY(), last.getZ(), size * bsize, MHelper.randRange(0, MHelper.PI2, random), random,
|
||||
depth, world, pos);
|
||||
branch(last.x(), last.y(), last.z(), size * bsize, MHelper.randRange(0, MHelper.PI2, random), random, depth,
|
||||
world, pos);
|
||||
|
||||
SDF function = SplineHelper.buildSDF(spline, 1.7F, 1.1F, (bpos) -> {
|
||||
return EndBlocks.PYTHADENDRON.bark.defaultBlockState();
|
||||
|
@ -93,10 +92,10 @@ public class PythadendronTreeFeature extends DefaultFeature {
|
|||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextInt());
|
||||
if (depth < 3) {
|
||||
if (s1) {
|
||||
leavesBall(world, pos.offset(pos1.getX(), pos1.getY(), pos1.getZ()), random, noise);
|
||||
leavesBall(world, pos.offset(pos1.x(), pos1.y(), pos1.z()), random, noise);
|
||||
}
|
||||
if (s2) {
|
||||
leavesBall(world, pos.offset(pos2.getX(), pos2.getY(), pos2.getZ()), random, noise);
|
||||
leavesBall(world, pos.offset(pos2.x(), pos2.y(), pos2.z()), random, noise);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -106,10 +105,10 @@ public class PythadendronTreeFeature extends DefaultFeature {
|
|||
float angle2 = angle + (float) Math.PI * 0.5F + MHelper.randRange(-0.1F, 0.1F, random);
|
||||
|
||||
if (s1) {
|
||||
branch(pos1.getX(), pos1.getY(), pos1.getZ(), size1, angle1, random, depth - 1, world, pos);
|
||||
branch(pos1.x(), pos1.y(), pos1.z(), size1, angle1, random, depth - 1, world, pos);
|
||||
}
|
||||
if (s2) {
|
||||
branch(pos2.getX(), pos2.getY(), pos2.getZ(), size2, angle2, random, depth - 1, world, pos);
|
||||
branch(pos2.x(), pos2.y(), pos2.z(), size2, angle2, random, depth - 1, world, pos);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -117,7 +116,7 @@ public class PythadendronTreeFeature extends DefaultFeature {
|
|||
float radius = MHelper.randRange(4.5F, 6.5F, random);
|
||||
|
||||
SDF sphere = new SDFSphere().setRadius(radius)
|
||||
.setBlock(EndBlocks.PYTHADENDRON_LEAVES.defaultBlockState().with(LeavesBlock.DISTANCE, 6));
|
||||
.setBlock(EndBlocks.PYTHADENDRON_LEAVES.defaultBlockState().setValue(LeavesBlock.DISTANCE, 6));
|
||||
sphere = new SDFScale3D().setScale(1, 0.6F, 1).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) noise.eval(vec.x() * 0.2, vec.y() * 0.2, vec.z() * 0.2) * 3;
|
||||
|
@ -152,7 +151,7 @@ public class PythadendronTreeFeature extends DefaultFeature {
|
|||
if (state.getBlock() instanceof LeavesBlock) {
|
||||
int distance = state.getValue(LeavesBlock.DISTANCE);
|
||||
if (d < distance) {
|
||||
info.setState(mut, state.with(LeavesBlock.DISTANCE, d));
|
||||
info.setState(mut, state.setValue(LeavesBlock.DISTANCE, d));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -167,7 +166,7 @@ public class PythadendronTreeFeature extends DefaultFeature {
|
|||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
if (state.isIn(EndTags.END_GROUND)) {
|
||||
if (state.is(EndTags.END_GROUND)) {
|
||||
return true;
|
||||
}
|
||||
if (state.getBlock() == EndBlocks.PYTHADENDRON_LEAVES) {
|
||||
|
|
|
@ -3,19 +3,17 @@ package ru.betterend.world.features.trees;
|
|||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.function.Function;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import com.mojang.math.Vector3f;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import com.google.common.collect.Lists;
|
||||
import com.mojang.math.Vector3f;
|
||||
import ru.betterend.blocks.BlockProperties;
|
||||
import ru.betterend.blocks.BlockProperties.TripleShape;
|
||||
import ru.betterend.blocks.basis.FurBlock;
|
||||
|
@ -43,7 +41,7 @@ public class TenaneaFeature extends DefaultFeature {
|
|||
@Override
|
||||
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos pos,
|
||||
NoneFeatureConfiguration config) {
|
||||
if (!world.getBlockState(pos.below()).getBlock().isIn(EndTags.END_GROUND))
|
||||
if (!world.getBlockState(pos.below()).getBlock().is(EndTags.END_GROUND))
|
||||
return false;
|
||||
|
||||
float size = MHelper.randRange(7, 10, random);
|
||||
|
@ -60,7 +58,7 @@ public class TenaneaFeature extends DefaultFeature {
|
|||
Vector3f last = spline.get(spline.size() - 1);
|
||||
float leavesRadius = (size * 0.3F + MHelper.randRange(0.8F, 1.5F, random)) * 1.4F;
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
leavesBall(world, pos.offset(last.getX(), last.getY(), last.getZ()), leavesRadius, random, noise);
|
||||
leavesBall(world, pos.offset(last.x(), last.y(), last.z()), leavesRadius, random, noise);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -68,7 +66,7 @@ public class TenaneaFeature extends DefaultFeature {
|
|||
|
||||
private void leavesBall(WorldGenLevel world, BlockPos pos, float radius, Random random, OpenSimplexNoise noise) {
|
||||
SDF sphere = new SDFSphere().setRadius(radius)
|
||||
.setBlock(EndBlocks.TENANEA_LEAVES.defaultBlockState().with(LeavesBlock.DISTANCE, 6));
|
||||
.setBlock(EndBlocks.TENANEA_LEAVES.defaultBlockState().setValue(LeavesBlock.DISTANCE, 6));
|
||||
SDF sub = new SDFScale().setScale(5).setSource(sphere);
|
||||
sub = new SDFTranslate().setTranslate(0, -radius * 5, 0).setSource(sub);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(sub);
|
||||
|
@ -90,11 +88,11 @@ public class TenaneaFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
|
||||
BlockState top = EndBlocks.TENANEA_FLOWERS.defaultBlockState().with(BlockProperties.TRIPLE_SHAPE,
|
||||
BlockState top = EndBlocks.TENANEA_FLOWERS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE,
|
||||
TripleShape.TOP);
|
||||
BlockState middle = EndBlocks.TENANEA_FLOWERS.defaultBlockState().with(BlockProperties.TRIPLE_SHAPE,
|
||||
BlockState middle = EndBlocks.TENANEA_FLOWERS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE,
|
||||
TripleShape.MIDDLE);
|
||||
BlockState bottom = EndBlocks.TENANEA_FLOWERS.defaultBlockState().with(BlockProperties.TRIPLE_SHAPE,
|
||||
BlockState bottom = EndBlocks.TENANEA_FLOWERS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE,
|
||||
TripleShape.BOTTOM);
|
||||
BlockState outer = EndBlocks.TENANEA_OUTER_LEAVES.defaultBlockState();
|
||||
|
||||
|
@ -117,7 +115,7 @@ public class TenaneaFeature extends DefaultFeature {
|
|||
MHelper.shuffle(DIRECTIONS, random);
|
||||
for (Direction d : DIRECTIONS) {
|
||||
if (info.getState(d).isAir()) {
|
||||
info.setBlockPos(info.getPos().offset(d), outer.with(FurBlock.FACING, d));
|
||||
info.setBlockPos(info.getPos().relative(d), outer.setValue(FurBlock.FACING, d));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -137,7 +135,7 @@ public class TenaneaFeature extends DefaultFeature {
|
|||
if (state.getBlock() instanceof LeavesBlock) {
|
||||
int distance = state.getValue(LeavesBlock.DISTANCE);
|
||||
if (d < distance) {
|
||||
info.setState(mut, state.with(LeavesBlock.DISTANCE, d));
|
||||
info.setState(mut, state.setValue(LeavesBlock.DISTANCE, d));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -155,11 +153,11 @@ public class TenaneaFeature extends DefaultFeature {
|
|||
if (state.isAir() || state.is(EndBlocks.TENANEA_OUTER_LEAVES)) {
|
||||
int count = MHelper.randRange(3, 8, random);
|
||||
mut.set(bpos);
|
||||
if (world.getBlockState(mut.up()).is(EndBlocks.TENANEA_LEAVES)) {
|
||||
if (world.getBlockState(mut.above()).is(EndBlocks.TENANEA_LEAVES)) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, top);
|
||||
for (int i = 1; i < count; i++) {
|
||||
mut.setY(mut.getY() - 1);
|
||||
if (world.isAir(mut.below())) {
|
||||
if (world.isEmptyBlock(mut.below())) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, middle);
|
||||
} else {
|
||||
break;
|
||||
|
@ -173,7 +171,7 @@ public class TenaneaFeature extends DefaultFeature {
|
|||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
if (state.isIn(EndTags.END_GROUND)) {
|
||||
if (state.is(EndTags.END_GROUND)) {
|
||||
return true;
|
||||
}
|
||||
if (state.getBlock() == EndBlocks.TENANEA_LEAVES) {
|
||||
|
|
|
@ -3,19 +3,17 @@ package ru.betterend.world.features.trees;
|
|||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.function.Function;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import com.mojang.math.Vector3f;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import com.google.common.collect.Lists;
|
||||
import com.mojang.math.Vector3f;
|
||||
import ru.betterend.blocks.UmbrellaTreeClusterBlock;
|
||||
import ru.betterend.blocks.UmbrellaTreeMembraneBlock;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
|
@ -42,16 +40,16 @@ public class UmbrellaTreeFeature extends DefaultFeature {
|
|||
@Override
|
||||
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos pos,
|
||||
NoneFeatureConfiguration config) {
|
||||
if (!world.getBlockState(pos.below()).getBlock().isIn(EndTags.END_GROUND))
|
||||
if (!world.getBlockState(pos.below()).getBlock().is(EndTags.END_GROUND))
|
||||
return false;
|
||||
|
||||
BlockState wood = EndBlocks.UMBRELLA_TREE.bark.defaultBlockState();
|
||||
BlockState membrane = EndBlocks.UMBRELLA_TREE_MEMBRANE.defaultBlockState().with(UmbrellaTreeMembraneBlock.COLOR,
|
||||
1);
|
||||
BlockState center = EndBlocks.UMBRELLA_TREE_MEMBRANE.defaultBlockState().with(UmbrellaTreeMembraneBlock.COLOR,
|
||||
0);
|
||||
BlockState fruit = EndBlocks.UMBRELLA_TREE_CLUSTER.defaultBlockState().with(UmbrellaTreeClusterBlock.NATURAL,
|
||||
true);
|
||||
BlockState membrane = EndBlocks.UMBRELLA_TREE_MEMBRANE.defaultBlockState()
|
||||
.setValue(UmbrellaTreeMembraneBlock.COLOR, 1);
|
||||
BlockState center = EndBlocks.UMBRELLA_TREE_MEMBRANE.defaultBlockState()
|
||||
.setValue(UmbrellaTreeMembraneBlock.COLOR, 0);
|
||||
BlockState fruit = EndBlocks.UMBRELLA_TREE_CLUSTER.defaultBlockState()
|
||||
.setValue(UmbrellaTreeClusterBlock.NATURAL, true);
|
||||
|
||||
float size = MHelper.randRange(10, 20, random);
|
||||
int count = (int) (size * 0.15F);
|
||||
|
@ -123,7 +121,7 @@ public class UmbrellaTreeFeature extends DefaultFeature {
|
|||
}
|
||||
int color = MHelper.floor(d / min.radius * 7);
|
||||
color = Mth.clamp(color, 1, 7);
|
||||
return info.getState().with(UmbrellaTreeMembraneBlock.COLOR, color);
|
||||
return info.getState().setValue(UmbrellaTreeMembraneBlock.COLOR, color);
|
||||
}
|
||||
return info.getState();
|
||||
}).fillRecursive(world, pos);
|
||||
|
@ -156,7 +154,7 @@ public class UmbrellaTreeFeature extends DefaultFeature {
|
|||
SplineHelper.rotateSpline(branch, angle);
|
||||
SplineHelper.scale(branch, scale);
|
||||
Vector3f last = branch.get(branch.size() - 1);
|
||||
if (world.getBlockState(pos.offset(last.getX(), last.getY(), last.getZ())).isIn(EndTags.GEN_TERRAIN)) {
|
||||
if (world.getBlockState(pos.offset(last.x(), last.y(), last.z())).is(EndTags.GEN_TERRAIN)) {
|
||||
SplineHelper.fillSplineForce(branch, world, wood, pos, REPLACE);
|
||||
}
|
||||
}
|
||||
|
@ -186,8 +184,8 @@ public class UmbrellaTreeFeature extends DefaultFeature {
|
|||
MutableBlockPos mut = new MutableBlockPos().set(px, py, pz);
|
||||
for (int i = 0; i < 8; i++) {
|
||||
mut.move(Direction.DOWN);
|
||||
if (world.isAir(mut)) {
|
||||
BlockState state = world.getBlockState(mut.up());
|
||||
if (world.isEmptyBlock(mut)) {
|
||||
BlockState state = world.getBlockState(mut.above());
|
||||
if (state.is(EndBlocks.UMBRELLA_TREE_MEMBRANE) && state.getValue(UmbrellaTreeMembraneBlock.COLOR) < 2) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, fruit);
|
||||
}
|
||||
|
@ -206,7 +204,7 @@ public class UmbrellaTreeFeature extends DefaultFeature {
|
|||
SplineHelper.offset(ROOT, new Vector3f(0, -0.45F, 0));
|
||||
|
||||
REPLACE = (state) -> {
|
||||
if (state.isIn(EndTags.END_GROUND) || state.getMaterial().equals(Material.PLANT)
|
||||
if (state.is(EndTags.END_GROUND) || state.getMaterial().equals(Material.PLANT)
|
||||
|| state.is(EndBlocks.UMBRELLA_TREE_MEMBRANE)) {
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -1,19 +1,17 @@
|
|||
package ru.betterend.world.generator;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.core.Registry;
|
||||
import net.minecraft.resources.RegistryLookupCodec;
|
||||
import net.minecraft.world.level.biome.Biome;
|
||||
import net.minecraft.world.level.biome.BiomeSource;
|
||||
import net.minecraft.world.level.biome.Biomes;
|
||||
import net.minecraft.world.level.biome.TheEndBiomeSource;
|
||||
import net.minecraft.world.level.levelgen.WorldgenRandom;
|
||||
import net.minecraft.world.level.levelgen.synth.SimplexNoise;
|
||||
import com.google.common.collect.Lists;
|
||||
import com.mojang.serialization.Codec;
|
||||
import com.mojang.serialization.codecs.RecordCodecBuilder;
|
||||
|
||||
import net.minecraft.util.math.noise.SimplexNoiseSampler;
|
||||
import net.minecraft.core.Registry;
|
||||
import net.minecraft.util.registry.RegistryLookupCodec;
|
||||
import net.minecraft.world.level.biome.Biome;
|
||||
import net.minecraft.world.level.biome.Biomes;
|
||||
import net.minecraft.world.biome.source.BiomeSource;
|
||||
import net.minecraft.world.biome.source.TheEndBiomeSource;
|
||||
import net.minecraft.world.gen.ChunkRandom;
|
||||
import ru.betterend.BetterEnd;
|
||||
import ru.betterend.noise.OpenSimplexNoise;
|
||||
import ru.betterend.registry.EndBiomes;
|
||||
|
@ -23,7 +21,7 @@ import ru.betterend.world.biome.EndBiome;
|
|||
|
||||
public class BetterEndBiomeSource extends BiomeSource {
|
||||
public static final Codec<BetterEndBiomeSource> CODEC = RecordCodecBuilder.create((instance) -> {
|
||||
return instance.group(RegistryLookupCodec.of(Registry.BIOME_KEY).forGetter((theEndBiomeSource) -> {
|
||||
return instance.group(RegistryLookupCodec.create(Registry.BIOME_REGISTRY).forGetter((theEndBiomeSource) -> {
|
||||
return theEndBiomeSource.biomeRegistry;
|
||||
}), Codec.LONG.fieldOf("seed").stable().forGetter((theEndBiomeSource) -> {
|
||||
return theEndBiomeSource.seed;
|
||||
|
@ -31,7 +29,7 @@ public class BetterEndBiomeSource extends BiomeSource {
|
|||
});
|
||||
private static final OpenSimplexNoise SMALL_NOISE = new OpenSimplexNoise(8324);
|
||||
private final Registry<Biome> biomeRegistry;
|
||||
private final SimplexNoiseSampler noise;
|
||||
private final SimplexNoise noise;
|
||||
private final Biome centerBiome;
|
||||
private final Biome barrens;
|
||||
private BiomeMap mapLand;
|
||||
|
@ -40,27 +38,27 @@ public class BetterEndBiomeSource extends BiomeSource {
|
|||
|
||||
public BetterEndBiomeSource(Registry<Biome> biomeRegistry, long seed) {
|
||||
super(getBiomes(biomeRegistry));
|
||||
|
||||
|
||||
this.mapLand = new BiomeMap(seed, GeneratorOptions.getBiomeSizeLand(), EndBiomes.LAND_BIOMES);
|
||||
this.mapVoid = new BiomeMap(seed, GeneratorOptions.getBiomeSizeVoid(), EndBiomes.VOID_BIOMES);
|
||||
this.centerBiome = biomeRegistry.getOrThrow(Biomes.THE_END);
|
||||
this.barrens = biomeRegistry.getOrThrow(Biomes.END_BARRENS);
|
||||
this.biomeRegistry = biomeRegistry;
|
||||
this.seed = seed;
|
||||
|
||||
ChunkRandom chunkRandom = new ChunkRandom(seed);
|
||||
chunkRandom.consume(17292);
|
||||
this.noise = new SimplexNoiseSampler(chunkRandom);
|
||||
|
||||
WorldgenRandom chunkRandom = new WorldgenRandom(seed);
|
||||
chunkRandom.consumeCount(17292);
|
||||
this.noise = new SimplexNoise(chunkRandom);
|
||||
|
||||
EndBiomes.mutateRegistry(biomeRegistry);
|
||||
EndTags.addTerrainTags(biomeRegistry);
|
||||
FeaturesHelper.addFeatures(biomeRegistry);
|
||||
}
|
||||
|
||||
|
||||
private static List<Biome> getBiomes(Registry<Biome> biomeRegistry) {
|
||||
List<Biome> list = Lists.newArrayList();
|
||||
biomeRegistry.forEach((biome) -> {
|
||||
if (EndBiomes.hasBiome(biomeRegistry.getId(biome))) {
|
||||
if (EndBiomes.hasBiome(biomeRegistry.getKey(biome))) {
|
||||
list.add(biome);
|
||||
}
|
||||
});
|
||||
|
@ -68,58 +66,58 @@ public class BetterEndBiomeSource extends BiomeSource {
|
|||
}
|
||||
|
||||
@Override
|
||||
public Biome getBiomeForNoiseGen(int biomeX, int biomeY, int biomeZ) {
|
||||
public Biome getNoiseBiome(int biomeX, int biomeY, int biomeZ) {
|
||||
boolean hasVoid = !GeneratorOptions.useNewGenerator() || !GeneratorOptions.noRingVoid();
|
||||
long i = (long) biomeX * (long) biomeX;
|
||||
long j = (long) biomeZ * (long) biomeZ;
|
||||
|
||||
|
||||
long dist = i + j;
|
||||
if (hasVoid) {
|
||||
if (dist <= 65536L)
|
||||
return this.centerBiome;
|
||||
} else if (dist <= 625L) {
|
||||
dist += noise.sample(i * 0.2, j * 0.2) * 10;
|
||||
if (dist <= 65536L) return this.centerBiome;
|
||||
}
|
||||
else if (dist <= 625L) {
|
||||
dist += noise.getValue(i * 0.2, j * 0.2) * 10;
|
||||
if (dist <= 625L) {
|
||||
return this.centerBiome;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (biomeX == 0 && biomeZ == 0) {
|
||||
mapLand.clearCache();
|
||||
mapVoid.clearCache();
|
||||
}
|
||||
|
||||
|
||||
if (GeneratorOptions.useNewGenerator()) {
|
||||
if (TerrainGenerator.isLand(biomeX, biomeZ)) {
|
||||
return mapLand.getBiome(biomeX << 2, biomeZ << 2).getActualBiome();
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
return mapVoid.getBiome(biomeX << 2, biomeZ << 2).getActualBiome();
|
||||
}
|
||||
} else {
|
||||
float height = TheEndBiomeSource.getNoiseAt(noise, (biomeX >> 1) + 1, (biomeZ >> 1) + 1)
|
||||
+ (float) SMALL_NOISE.eval(biomeX, biomeZ) * 5;
|
||||
|
||||
}
|
||||
else {
|
||||
float height = TheEndBiomeSource.getHeightValue(noise, (biomeX >> 1) + 1, (biomeZ >> 1) + 1) + (float) SMALL_NOISE.eval(biomeX, biomeZ) * 5;
|
||||
|
||||
if (height > -20F && height < -5F) {
|
||||
return barrens;
|
||||
}
|
||||
|
||||
EndBiome endBiome = height < -10F ? mapVoid.getBiome(biomeX << 2, biomeZ << 2)
|
||||
: mapLand.getBiome(biomeX << 2, biomeZ << 2);
|
||||
|
||||
EndBiome endBiome = height < -10F ? mapVoid.getBiome(biomeX << 2, biomeZ << 2) : mapLand.getBiome(biomeX << 2, biomeZ << 2);
|
||||
return endBiome.getActualBiome();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public Biome getLandBiome(int biomeX, int biomeY, int biomeZ) {
|
||||
boolean hasVoid = !GeneratorOptions.useNewGenerator() || !GeneratorOptions.noRingVoid();
|
||||
long i = (long) biomeX * (long) biomeX;
|
||||
long j = (long) biomeZ * (long) biomeZ;
|
||||
|
||||
|
||||
long dist = i + j;
|
||||
if (hasVoid) {
|
||||
if (dist <= 65536L)
|
||||
return this.centerBiome;
|
||||
} else if (dist <= 625L) {
|
||||
dist += noise.sample(i * 0.2, j * 0.2) * 10;
|
||||
if (dist <= 65536L) return this.centerBiome;
|
||||
}
|
||||
else if (dist <= 625L) {
|
||||
dist += noise.getValue(i * 0.2, j * 0.2) * 10;
|
||||
if (dist <= 625L) {
|
||||
return this.centerBiome;
|
||||
}
|
||||
|
@ -133,7 +131,7 @@ public class BetterEndBiomeSource extends BiomeSource {
|
|||
}
|
||||
|
||||
@Override
|
||||
protected Codec<? extends BiomeSource> getCodec() {
|
||||
protected Codec<? extends BiomeSource> codec() {
|
||||
return CODEC;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,17 +1,15 @@
|
|||
package ru.betterend.world.generator;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
import net.minecraft.world.level.ChunkPos;
|
||||
import net.minecraft.world.level.levelgen.WorldgenRandom;
|
||||
import com.google.common.collect.Maps;
|
||||
|
||||
import net.minecraft.util.math.ChunkPos;
|
||||
import net.minecraft.world.gen.ChunkRandom;
|
||||
import ru.betterend.noise.OpenSimplexNoise;
|
||||
import ru.betterend.util.MHelper;
|
||||
import ru.betterend.world.biome.EndBiome;
|
||||
|
||||
public class BiomeMap {
|
||||
private static final ChunkRandom RANDOM = new ChunkRandom();
|
||||
private static final WorldgenRandom RANDOM = new WorldgenRandom();
|
||||
|
||||
private final Map<ChunkPos, BiomeChunk> maps = Maps.newHashMap();
|
||||
private final int size;
|
||||
|
@ -70,7 +68,7 @@ public class BiomeMap {
|
|||
ChunkPos cpos = new ChunkPos(MHelper.floor(x / BiomeChunk.WIDTH), MHelper.floor(z / BiomeChunk.WIDTH));
|
||||
BiomeChunk chunk = maps.get(cpos);
|
||||
if (chunk == null) {
|
||||
RANDOM.setTerrainSeed(cpos.x, cpos.z);
|
||||
RANDOM.setBaseChunkSeed(cpos.x, cpos.z);
|
||||
chunk = new BiomeChunk(this, RANDOM, picker);
|
||||
maps.put(cpos, chunk);
|
||||
}
|
||||
|
|
|
@ -3,11 +3,9 @@ package ru.betterend.world.generator;
|
|||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.Set;
|
||||
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import com.google.common.collect.Lists;
|
||||
import com.google.common.collect.Sets;
|
||||
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import ru.betterend.world.biome.EndBiome;
|
||||
|
||||
public class BiomePicker {
|
||||
|
@ -17,38 +15,38 @@ public class BiomePicker {
|
|||
private float maxChance = 0;
|
||||
private int biomeCount = 0;
|
||||
private WeighTree tree;
|
||||
|
||||
|
||||
public void addBiome(EndBiome biome) {
|
||||
maxChance = biome.mutateGenChance(maxChance);
|
||||
immutableIDs.add(biome.getID());
|
||||
maxChanceUnmutable = maxChance;
|
||||
biomes.add(biome);
|
||||
biomeCount++;
|
||||
biomeCount ++;
|
||||
}
|
||||
|
||||
|
||||
public void addBiomeMutable(EndBiome biome) {
|
||||
biomes.add(biome);
|
||||
}
|
||||
|
||||
|
||||
public void clearMutables() {
|
||||
maxChance = maxChanceUnmutable;
|
||||
for (int i = biomes.size() - 1; i >= biomeCount; i--) {
|
||||
biomes.remove(i);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public EndBiome getBiome(Random random) {
|
||||
return biomes.isEmpty() ? null : tree.getBiome(random.nextFloat() * maxChance);
|
||||
}
|
||||
|
||||
|
||||
public List<EndBiome> getBiomes() {
|
||||
return biomes;
|
||||
}
|
||||
|
||||
|
||||
public boolean containsImmutable(ResourceLocation id) {
|
||||
return immutableIDs.contains(id);
|
||||
}
|
||||
|
||||
|
||||
public void removeMutableBiome(ResourceLocation id) {
|
||||
for (int i = biomeCount; i < biomes.size(); i++) {
|
||||
EndBiome biome = biomes.get(i);
|
||||
|
@ -58,7 +56,7 @@ public class BiomePicker {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void rebuild() {
|
||||
if (biomes.isEmpty()) {
|
||||
return;
|
||||
|
|
|
@ -23,10 +23,10 @@ public class GeneratorOptions {
|
|||
public static LayerOptions smallOptions;
|
||||
private static boolean changeSpawn;
|
||||
private static BlockPos spawn;
|
||||
private static BlockPos portal = BlockPos.ORIGIN;
|
||||
private static BlockPos portal = BlockPos.ZERO;
|
||||
private static boolean replacePortal;
|
||||
private static boolean replacePillars;
|
||||
|
||||
|
||||
public static void init() {
|
||||
biomeSizeLand = Configs.GENERATOR_CONFIG.getInt("biomeMap", "biomeSizeLand", 256);
|
||||
biomeSizeVoid = Configs.GENERATOR_CONFIG.getInt("biomeMap", "biomeSizeVoid", 256);
|
||||
|
@ -35,23 +35,21 @@ public class GeneratorOptions {
|
|||
hasDragonFights = Configs.GENERATOR_CONFIG.getBooleanRoot("hasDragonFights", true);
|
||||
swapOverworldToEnd = Configs.GENERATOR_CONFIG.getBooleanRoot("swapOverworldToEnd", false);
|
||||
changeChorusPlant = Configs.GENERATOR_CONFIG.getBoolean("chorusPlant", "changeChorusPlant", true);
|
||||
removeChorusFromVanillaBiomes = Configs.GENERATOR_CONFIG.getBoolean("chorusPlant",
|
||||
"removeChorusFromVanillaBiomes", true);
|
||||
removeChorusFromVanillaBiomes = Configs.GENERATOR_CONFIG.getBoolean("chorusPlant", "removeChorusFromVanillaBiomes", true);
|
||||
newGenerator = Configs.GENERATOR_CONFIG.getBoolean("customGenerator", "useNewGenerator", true);
|
||||
noRingVoid = Configs.GENERATOR_CONFIG.getBoolean("customGenerator", "noRingVoid", false);
|
||||
generateCentralIsland = Configs.GENERATOR_CONFIG.getBoolean("customGenerator", "generateCentralIsland", true);
|
||||
endCityFailChance = Configs.GENERATOR_CONFIG.getInt("customGenerator", "endCityFailChance", 5);
|
||||
generateObsidianPlatform = Configs.GENERATOR_CONFIG.getBooleanRoot("generateObsidianPlatform", true);
|
||||
bigOptions = new LayerOptions("customGenerator.layers.bigIslands", Configs.GENERATOR_CONFIG, 300, 200, 70, 10,
|
||||
false);
|
||||
mediumOptions = new LayerOptions("customGenerator.layers.mediumIslands", Configs.GENERATOR_CONFIG, 150, 100, 70,
|
||||
20, true);
|
||||
smallOptions = new LayerOptions("customGenerator.layers.smallIslands", Configs.GENERATOR_CONFIG, 60, 50, 70, 30,
|
||||
false);
|
||||
bigOptions = new LayerOptions("customGenerator.layers.bigIslands", Configs.GENERATOR_CONFIG, 300, 200, 70, 10, false);
|
||||
mediumOptions = new LayerOptions("customGenerator.layers.mediumIslands", Configs.GENERATOR_CONFIG, 150, 100, 70, 20, true);
|
||||
smallOptions = new LayerOptions("customGenerator.layers.smallIslands", Configs.GENERATOR_CONFIG, 60, 50, 70, 30, false);
|
||||
changeSpawn = Configs.GENERATOR_CONFIG.getBoolean("spawn", "changeSpawn", false);
|
||||
spawn = new BlockPos(Configs.GENERATOR_CONFIG.getInt("spawn.point", "x", 20),
|
||||
Configs.GENERATOR_CONFIG.getInt("spawn.point", "y", 65),
|
||||
Configs.GENERATOR_CONFIG.getInt("spawn.point", "z", 0));
|
||||
spawn = new BlockPos(
|
||||
Configs.GENERATOR_CONFIG.getInt("spawn.point", "x", 20),
|
||||
Configs.GENERATOR_CONFIG.getInt("spawn.point", "y", 65),
|
||||
Configs.GENERATOR_CONFIG.getInt("spawn.point", "z", 0)
|
||||
);
|
||||
replacePortal = Configs.GENERATOR_CONFIG.getBoolean("portal", "customEndPortal", true);
|
||||
replacePillars = Configs.GENERATOR_CONFIG.getBoolean("spikes", "customObsidianSpikes", true);
|
||||
}
|
||||
|
@ -59,7 +57,7 @@ public class GeneratorOptions {
|
|||
public static int getBiomeSizeLand() {
|
||||
return Mth.clamp(biomeSizeLand, 1, 8192);
|
||||
}
|
||||
|
||||
|
||||
public static int getBiomeSizeVoid() {
|
||||
return Mth.clamp(biomeSizeVoid, 1, 8192);
|
||||
}
|
||||
|
@ -67,15 +65,15 @@ public class GeneratorOptions {
|
|||
public static boolean hasPortal() {
|
||||
return hasPortal;
|
||||
}
|
||||
|
||||
|
||||
public static boolean hasPillars() {
|
||||
return hasPillars;
|
||||
}
|
||||
|
||||
|
||||
public static boolean hasDragonFights() {
|
||||
return hasDragonFights;
|
||||
}
|
||||
|
||||
|
||||
public static boolean swapOverworldToEnd() {
|
||||
return swapOverworldToEnd;
|
||||
}
|
||||
|
@ -87,23 +85,23 @@ public class GeneratorOptions {
|
|||
public static boolean removeChorusFromVanillaBiomes() {
|
||||
return removeChorusFromVanillaBiomes;
|
||||
}
|
||||
|
||||
|
||||
public static boolean noRingVoid() {
|
||||
return noRingVoid;
|
||||
}
|
||||
|
||||
|
||||
public static boolean useNewGenerator() {
|
||||
return newGenerator;
|
||||
}
|
||||
|
||||
|
||||
public static boolean hasCentralIsland() {
|
||||
return generateCentralIsland;
|
||||
}
|
||||
|
||||
|
||||
public static boolean generateObsidianPlatform() {
|
||||
return generateObsidianPlatform;
|
||||
}
|
||||
|
||||
|
||||
public static int getEndCityFailChance() {
|
||||
return endCityFailChance;
|
||||
}
|
||||
|
@ -123,11 +121,11 @@ public class GeneratorOptions {
|
|||
public static void setPortalPos(BlockPos portal) {
|
||||
GeneratorOptions.portal = portal;
|
||||
}
|
||||
|
||||
|
||||
public static boolean replacePortal() {
|
||||
return replacePortal;
|
||||
}
|
||||
|
||||
|
||||
public static boolean replacePillars() {
|
||||
return replacePillars;
|
||||
}
|
||||
|
|
|
@ -4,11 +4,9 @@ import java.util.ArrayList;
|
|||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import com.google.common.collect.Lists;
|
||||
import com.google.common.collect.Maps;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import ru.betterend.noise.OpenSimplexNoise;
|
||||
import ru.betterend.util.MHelper;
|
||||
import ru.betterend.util.sdf.SDF;
|
||||
|
@ -22,7 +20,7 @@ public class IslandLayer {
|
|||
private static final Random RANDOM = new Random();
|
||||
private final SDFRadialNoiseMap noise;
|
||||
private final SDF island;
|
||||
|
||||
|
||||
private final List<BlockPos> positions = new ArrayList<BlockPos>(9);
|
||||
private final Map<BlockPos, SDF> islands = Maps.newHashMap();
|
||||
private final OpenSimplexNoise density;
|
||||
|
@ -30,34 +28,33 @@ public class IslandLayer {
|
|||
private int lastX = Integer.MIN_VALUE;
|
||||
private int lastZ = Integer.MIN_VALUE;
|
||||
private final LayerOptions options;
|
||||
|
||||
|
||||
public IslandLayer(int seed, LayerOptions options) {
|
||||
this.density = new OpenSimplexNoise(seed);
|
||||
this.options = options;
|
||||
this.seed = seed;
|
||||
|
||||
|
||||
SDF cone1 = makeCone(0, 0.4F, 0.2F, -0.3F);
|
||||
SDF cone2 = makeCone(0.4F, 0.5F, 0.1F, -0.1F);
|
||||
SDF cone3 = makeCone(0.5F, 0.45F, 0.03F, 0.0F);
|
||||
SDF cone4 = makeCone(0.45F, 0, 0.02F, 0.03F);
|
||||
|
||||
|
||||
SDF coneBottom = new SDFSmoothUnion().setRadius(0.02F).setSourceA(cone1).setSourceB(cone2);
|
||||
SDF coneTop = new SDFSmoothUnion().setRadius(0.02F).setSourceA(cone3).setSourceB(cone4);
|
||||
noise = (SDFRadialNoiseMap) new SDFRadialNoiseMap().setSeed(seed).setRadius(0.5F).setIntensity(0.2F)
|
||||
.setSource(coneTop);
|
||||
noise = (SDFRadialNoiseMap) new SDFRadialNoiseMap().setSeed(seed).setRadius(0.5F).setIntensity(0.2F).setSource(coneTop);
|
||||
island = new SDFSmoothUnion().setRadius(0.01F).setSourceA(noise).setSourceB(coneBottom);
|
||||
}
|
||||
|
||||
|
||||
private int getSeed(int x, int z) {
|
||||
int h = seed + x * 374761393 + z * 668265263;
|
||||
h = (h ^ (h >> 13)) * 1274126177;
|
||||
return h ^ (h >> 16);
|
||||
}
|
||||
|
||||
|
||||
public void updatePositions(double x, double z) {
|
||||
int ix = MHelper.floor(x / options.distance);
|
||||
int iz = MHelper.floor(z / options.distance);
|
||||
|
||||
|
||||
if (lastX != ix || lastZ != iz) {
|
||||
lastX = ix;
|
||||
lastZ = iz;
|
||||
|
@ -80,7 +77,7 @@ public class IslandLayer {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (GeneratorOptions.hasCentralIsland() && ix < 4 && iz < 4 && ix > -4 && iz > -4) {
|
||||
List<BlockPos> remove = Lists.newArrayList();
|
||||
positions.forEach((pos) -> {
|
||||
|
@ -95,13 +92,14 @@ public class IslandLayer {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private SDF getIsland(BlockPos pos) {
|
||||
SDF island = islands.get(pos);
|
||||
if (island == null) {
|
||||
if (pos.getX() == 0 && pos.getZ() == 0) {
|
||||
island = new SDFScale().setScale(1.3F).setSource(this.island);
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
RANDOM.setSeed(getSeed(pos.getX(), pos.getZ()));
|
||||
island = new SDFScale().setScale(RANDOM.nextFloat() + 0.5F).setSource(this.island);
|
||||
}
|
||||
|
@ -110,74 +108,78 @@ public class IslandLayer {
|
|||
noise.setOffset(pos.getX(), pos.getZ());
|
||||
return island;
|
||||
}
|
||||
|
||||
|
||||
private float getRelativeDistance(SDF sdf, BlockPos center, double px, double py, double pz) {
|
||||
float x = (float) (px - center.getX()) / options.scale;
|
||||
float y = (float) (py - center.getY()) / options.scale;
|
||||
float z = (float) (pz - center.getZ()) / options.scale;
|
||||
return sdf.getDistance(x, y, z);
|
||||
}
|
||||
|
||||
|
||||
private float calculateSDF(double x, double y, double z) {
|
||||
float distance = 10;
|
||||
for (BlockPos pos : positions) {
|
||||
for (BlockPos pos: positions) {
|
||||
SDF island = getIsland(pos);
|
||||
float dist = getRelativeDistance(island, pos, x, y, z);
|
||||
distance = MHelper.min(distance, dist);
|
||||
}
|
||||
return distance;
|
||||
}
|
||||
|
||||
|
||||
public float getDensity(double x, double y, double z) {
|
||||
return -calculateSDF(x, y, z);
|
||||
}
|
||||
|
||||
|
||||
public float getDensity(double x, double y, double z, float height) {
|
||||
noise.setIntensity(height);
|
||||
noise.setRadius(0.5F / (1 + height));
|
||||
return -calculateSDF(x, y, z);
|
||||
}
|
||||
|
||||
|
||||
public void clearCache() {
|
||||
if (islands.size() > 128) {
|
||||
islands.clear();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private static SDF makeCone(float radiusBottom, float radiusTop, float height, float minY) {
|
||||
float hh = height * 0.5F;
|
||||
SDF sdf = new SDFCappedCone().setHeight(hh).setRadius1(radiusBottom).setRadius2(radiusTop);
|
||||
return new SDFTranslate().setTranslate(0, minY + hh, 0).setSource(sdf);
|
||||
}
|
||||
|
||||
/*
|
||||
* private static NativeImage loadMap(String path) { InputStream stream =
|
||||
* IslandLayer.class.getResourceAsStream(path); if (stream != null) { try {
|
||||
* NativeImage map = NativeImage.read(stream); stream.close(); return map; }
|
||||
* catch (IOException e) { BetterEnd.LOGGER.warning(e.getMessage()); } } return
|
||||
* null; }
|
||||
*/
|
||||
|
||||
/*
|
||||
* static { NativeImage map = loadMap("/assets/" + BetterEnd.MOD_ID +
|
||||
* "/textures/heightmaps/mountain_1.png");
|
||||
*
|
||||
* SDF cone1 = makeCone(0, 0.4F, 0.2F, -0.3F); SDF cone2 = makeCone(0.4F, 0.5F,
|
||||
* 0.1F, -0.1F); SDF cone3 = makeCone(0.5F, 0.45F, 0.03F, 0.0F); SDF cone4 =
|
||||
* makeCone(0.45F, 0, 0.02F, 0.03F);
|
||||
*
|
||||
* SDF coneBottom = new
|
||||
* SDFSmoothUnion().setRadius(0.02F).setSourceA(cone1).setSourceB(cone2); SDF
|
||||
* coneTop = new
|
||||
* SDFSmoothUnion().setRadius(0.02F).setSourceA(cone3).setSourceB(cone4);
|
||||
*
|
||||
* SDF map1 = new
|
||||
* SDFHeightmap().setMap(map).setIntensity(0.3F).setSource(coneTop); NOISE =
|
||||
* (SDFRadialNoiseMap) new SDFRadialNoiseMap().setSource(coneTop);
|
||||
*
|
||||
* ISLAND = new SDF[] { new
|
||||
* SDFSmoothUnion().setRadius(0.01F).setSourceA(coneTop).setSourceB(coneBottom),
|
||||
* new SDFSmoothUnion().setRadius(0.01F).setSourceA(map1).setSourceB(coneBottom)
|
||||
* }; }
|
||||
*/
|
||||
|
||||
/*private static NativeImage loadMap(String path) {
|
||||
InputStream stream = IslandLayer.class.getResourceAsStream(path);
|
||||
if (stream != null) {
|
||||
try {
|
||||
NativeImage map = NativeImage.read(stream);
|
||||
stream.close();
|
||||
return map;
|
||||
}
|
||||
catch (IOException e) {
|
||||
BetterEnd.LOGGER.warning(e.getMessage());
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}*/
|
||||
|
||||
/*static {
|
||||
NativeImage map = loadMap("/assets/" + BetterEnd.MOD_ID + "/textures/heightmaps/mountain_1.png");
|
||||
|
||||
SDF cone1 = makeCone(0, 0.4F, 0.2F, -0.3F);
|
||||
SDF cone2 = makeCone(0.4F, 0.5F, 0.1F, -0.1F);
|
||||
SDF cone3 = makeCone(0.5F, 0.45F, 0.03F, 0.0F);
|
||||
SDF cone4 = makeCone(0.45F, 0, 0.02F, 0.03F);
|
||||
|
||||
SDF coneBottom = new SDFSmoothUnion().setRadius(0.02F).setSourceA(cone1).setSourceB(cone2);
|
||||
SDF coneTop = new SDFSmoothUnion().setRadius(0.02F).setSourceA(cone3).setSourceB(cone4);
|
||||
|
||||
SDF map1 = new SDFHeightmap().setMap(map).setIntensity(0.3F).setSource(coneTop);
|
||||
NOISE = (SDFRadialNoiseMap) new SDFRadialNoiseMap().setSource(coneTop);
|
||||
|
||||
ISLAND = new SDF[] {
|
||||
new SDFSmoothUnion().setRadius(0.01F).setSourceA(coneTop).setSourceB(coneBottom),
|
||||
new SDFSmoothUnion().setRadius(0.01F).setSourceA(map1).setSourceB(coneBottom)
|
||||
};
|
||||
}*/
|
||||
}
|
||||
|
|
|
@ -13,9 +13,8 @@ public class LayerOptions {
|
|||
public final int maxY;
|
||||
public final long centerDist;
|
||||
public final boolean hasCentralIsland;
|
||||
|
||||
public LayerOptions(String name, PathConfig config, float distance, float scale, int center, int heightVariation,
|
||||
boolean hasCentral) {
|
||||
|
||||
public LayerOptions(String name, PathConfig config, float distance, float scale, int center, int heightVariation, boolean hasCentral) {
|
||||
this.distance = clampDistance(config.getFloat(name, "distance[1-8192]", distance));
|
||||
this.scale = clampScale(config.getFloat(name, "scale[0.1-1024]", scale));
|
||||
this.center = clampCenter(config.getInt(name, "averageHeight[0-255]", center));
|
||||
|
@ -26,23 +25,23 @@ public class LayerOptions {
|
|||
this.centerDist = Mth.floor(1000 / this.distance);
|
||||
this.hasCentralIsland = config.getBoolean(name, "hasCentralIsland", hasCentral);
|
||||
}
|
||||
|
||||
|
||||
private float clampDistance(float value) {
|
||||
return Mth.clamp(value, 1, 8192);
|
||||
}
|
||||
|
||||
|
||||
private float clampScale(float value) {
|
||||
return Mth.clamp(value, 0.1F, 1024);
|
||||
}
|
||||
|
||||
|
||||
private float clampCoverage(float value) {
|
||||
return 0.9999F - Mth.clamp(value, 0, 1) * 2;
|
||||
}
|
||||
|
||||
|
||||
private int clampCenter(int value) {
|
||||
return Mth.clamp(value, 0, 255);
|
||||
}
|
||||
|
||||
|
||||
private int clampVariation(int value) {
|
||||
return Mth.clamp(value, 0, 255);
|
||||
}
|
||||
|
|
|
@ -4,12 +4,10 @@ import java.awt.Point;
|
|||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.level.biome.Biome;
|
||||
import net.minecraft.world.biome.source.BiomeSource;
|
||||
import net.minecraft.world.level.biome.BiomeSource;
|
||||
import com.google.common.collect.Lists;
|
||||
import ru.betterend.noise.OpenSimplexNoise;
|
||||
import ru.betterend.util.MHelper;
|
||||
|
||||
|
@ -19,18 +17,17 @@ public class TerrainGenerator {
|
|||
private static final double SCALE_Y = 4.0;
|
||||
private static final float[] COEF;
|
||||
private static final Point[] OFFS;
|
||||
|
||||
|
||||
private static IslandLayer largeIslands;
|
||||
private static IslandLayer mediumIslands;
|
||||
private static IslandLayer smallIslands;
|
||||
private static OpenSimplexNoise noise1;
|
||||
private static OpenSimplexNoise noise2;
|
||||
|
||||
/*
|
||||
* public static boolean canGenerate(int x, int z) { return
|
||||
* GeneratorOptions.noRingVoid() || (long) x + (long) z > CENTER; }
|
||||
*/
|
||||
|
||||
|
||||
/*public static boolean canGenerate(int x, int z) {
|
||||
return GeneratorOptions.noRingVoid() || (long) x + (long) z > CENTER;
|
||||
}*/
|
||||
|
||||
public static void initNoise(long seed) {
|
||||
Random random = new Random(seed);
|
||||
largeIslands = new IslandLayer(random.nextInt(), GeneratorOptions.bigOptions);
|
||||
|
@ -39,27 +36,25 @@ public class TerrainGenerator {
|
|||
noise1 = new OpenSimplexNoise(random.nextInt());
|
||||
noise2 = new OpenSimplexNoise(random.nextInt());
|
||||
}
|
||||
|
||||
|
||||
public static void fillTerrainDensity(double[] buffer, int x, int z, BiomeSource biomeSource) {
|
||||
LOCKER.lock();
|
||||
|
||||
|
||||
largeIslands.clearCache();
|
||||
mediumIslands.clearCache();
|
||||
smallIslands.clearCache();
|
||||
|
||||
double distortion1 = noise1.eval(x * 0.1, z * 0.1) * 20 + noise2.eval(x * 0.2, z * 0.2) * 10
|
||||
+ noise1.eval(x * 0.4, z * 0.4) * 5;
|
||||
double distortion2 = noise2.eval(x * 0.1, z * 0.1) * 20 + noise1.eval(x * 0.2, z * 0.2) * 10
|
||||
+ noise2.eval(x * 0.4, z * 0.4) * 5;
|
||||
|
||||
double distortion1 = noise1.eval(x * 0.1, z * 0.1) * 20 + noise2.eval(x * 0.2, z * 0.2) * 10 + noise1.eval(x * 0.4, z * 0.4) * 5;
|
||||
double distortion2 = noise2.eval(x * 0.1, z * 0.1) * 20 + noise1.eval(x * 0.2, z * 0.2) * 10 + noise2.eval(x * 0.4, z * 0.4) * 5;
|
||||
double px = (double) x * SCALE_XZ + distortion1;
|
||||
double pz = (double) z * SCALE_XZ + distortion2;
|
||||
|
||||
|
||||
largeIslands.updatePositions(px, pz);
|
||||
mediumIslands.updatePositions(px, pz);
|
||||
smallIslands.updatePositions(px, pz);
|
||||
|
||||
|
||||
float height = getAverageDepth(biomeSource, x << 1, z << 1) * 0.5F;
|
||||
|
||||
|
||||
for (int y = 0; y < buffer.length; y++) {
|
||||
double py = (double) y * SCALE_Y;
|
||||
float dist = largeIslands.getDensity(px, py, pz, height);
|
||||
|
@ -72,10 +67,10 @@ public class TerrainGenerator {
|
|||
}
|
||||
buffer[y] = dist;
|
||||
}
|
||||
|
||||
|
||||
LOCKER.unlock();
|
||||
}
|
||||
|
||||
|
||||
private static float getAverageDepth(BiomeSource biomeSource, int x, int z) {
|
||||
if (getBiome(biomeSource, x, z).getDepth() < 0.1F) {
|
||||
return 0F;
|
||||
|
@ -88,37 +83,34 @@ public class TerrainGenerator {
|
|||
}
|
||||
return depth;
|
||||
}
|
||||
|
||||
|
||||
private static Biome getBiome(BiomeSource biomeSource, int x, int z) {
|
||||
if (biomeSource instanceof BetterEndBiomeSource) {
|
||||
return ((BetterEndBiomeSource) biomeSource).getLandBiome(x, 0, z);
|
||||
}
|
||||
return biomeSource.getBiomeForNoiseGen(x, 0, z);
|
||||
return biomeSource.getNoiseBiome(x, 0, z);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Check if this is land
|
||||
*
|
||||
* @param x - biome pos x
|
||||
* @param z - biome pos z
|
||||
*/
|
||||
public static boolean isLand(int x, int z) {
|
||||
LOCKER.lock();
|
||||
|
||||
|
||||
double px = (x >> 1) + 0.5;
|
||||
double pz = (z >> 1) + 0.5;
|
||||
|
||||
double distortion1 = noise1.eval(px * 0.1, pz * 0.1) * 20 + noise2.eval(px * 0.2, pz * 0.2) * 10
|
||||
+ noise1.eval(px * 0.4, pz * 0.4) * 5;
|
||||
double distortion2 = noise2.eval(px * 0.1, pz * 0.1) * 20 + noise1.eval(px * 0.2, pz * 0.2) * 10
|
||||
+ noise2.eval(px * 0.4, pz * 0.4) * 5;
|
||||
|
||||
double distortion1 = noise1.eval(px * 0.1, pz * 0.1) * 20 + noise2.eval(px * 0.2, pz * 0.2) * 10 + noise1.eval(px * 0.4, pz * 0.4) * 5;
|
||||
double distortion2 = noise2.eval(px * 0.1, pz * 0.1) * 20 + noise1.eval(px * 0.2, pz * 0.2) * 10 + noise2.eval(px * 0.4, pz * 0.4) * 5;
|
||||
px = px * SCALE_XZ + distortion1;
|
||||
pz = pz * SCALE_XZ + distortion2;
|
||||
|
||||
|
||||
largeIslands.updatePositions(px, pz);
|
||||
mediumIslands.updatePositions(px, pz);
|
||||
smallIslands.updatePositions(px, pz);
|
||||
|
||||
|
||||
for (int y = 0; y < 32; y++) {
|
||||
double py = (double) y * SCALE_Y;
|
||||
float dist = largeIslands.getDensity(px, py, pz);
|
||||
|
@ -134,34 +126,31 @@ public class TerrainGenerator {
|
|||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
LOCKER.unlock();
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Get something like height
|
||||
*
|
||||
* @param x - block pos x
|
||||
* @param z - block pos z
|
||||
*/
|
||||
public static int getHeight(int x, int z) {
|
||||
LOCKER.lock();
|
||||
|
||||
|
||||
double px = (double) x / 8.0;
|
||||
double pz = (double) z / 8.0;
|
||||
|
||||
double distortion1 = noise1.eval(px * 0.1, pz * 0.1) * 20 + noise2.eval(px * 0.2, pz * 0.2) * 10
|
||||
+ noise1.eval(px * 0.4, pz * 0.4) * 5;
|
||||
double distortion2 = noise2.eval(px * 0.1, pz * 0.1) * 20 + noise1.eval(px * 0.2, pz * 0.2) * 10
|
||||
+ noise2.eval(px * 0.4, pz * 0.4) * 5;
|
||||
|
||||
double distortion1 = noise1.eval(px * 0.1, pz * 0.1) * 20 + noise2.eval(px * 0.2, pz * 0.2) * 10 + noise1.eval(px * 0.4, pz * 0.4) * 5;
|
||||
double distortion2 = noise2.eval(px * 0.1, pz * 0.1) * 20 + noise1.eval(px * 0.2, pz * 0.2) * 10 + noise2.eval(px * 0.4, pz * 0.4) * 5;
|
||||
px = (double) x * SCALE_XZ + distortion1;
|
||||
pz = (double) z * SCALE_XZ + distortion2;
|
||||
|
||||
|
||||
largeIslands.updatePositions(px, pz);
|
||||
mediumIslands.updatePositions(px, pz);
|
||||
smallIslands.updatePositions(px, pz);
|
||||
|
||||
|
||||
for (int y = 32; y >= 0; y--) {
|
||||
double py = (double) y * SCALE_Y;
|
||||
float dist = largeIslands.getDensity(px, py, pz);
|
||||
|
@ -177,11 +166,11 @@ public class TerrainGenerator {
|
|||
return Mth.floor(Mth.clamp(y + dist, y, y + 1) * SCALE_Y);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
LOCKER.unlock();
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
static {
|
||||
float sum = 0;
|
||||
List<Float> coef = Lists.newArrayList();
|
||||
|
@ -192,7 +181,7 @@ public class TerrainGenerator {
|
|||
if (dist <= 1) {
|
||||
sum += dist;
|
||||
coef.add(dist);
|
||||
pos.offset(new Point(x, z));
|
||||
pos.add(new Point(x, z));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,28 +1,24 @@
|
|||
package ru.betterend.world.processors;
|
||||
|
||||
import net.minecraft.structure.Structure.StructureBlockInfo;
|
||||
import net.minecraft.structure.StructurePlacementData;
|
||||
import net.minecraft.structure.processor.StructureProcessor;
|
||||
import net.minecraft.structure.processor.StructureProcessorType;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.WorldView;
|
||||
import net.minecraft.world.level.LevelReader;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructurePlaceSettings;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessor;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessorType;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate.StructureBlockInfo;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
import ru.betterend.util.MHelper;
|
||||
|
||||
public class DestructionStructureProcessor extends StructureProcessor {
|
||||
private int chance = 4;
|
||||
|
||||
|
||||
public void setChance(int chance) {
|
||||
this.chance = chance;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public StructureBlockInfo process(WorldView worldView, BlockPos pos, BlockPos blockPos,
|
||||
StructureBlockInfo structureBlockInfo, StructureBlockInfo structureBlockInfo2,
|
||||
StructurePlacementData structurePlacementData) {
|
||||
if (!structureBlockInfo2.state.is(EndBlocks.ETERNAL_PEDESTAL)
|
||||
&& !structureBlockInfo2.state.is(EndBlocks.FLAVOLITE_RUNED_ETERNAL)
|
||||
&& MHelper.RANDOM.nextInt(chance) == 0) {
|
||||
public StructureBlockInfo processBlock(LevelReader worldView, BlockPos pos, BlockPos blockPos, StructureBlockInfo structureBlockInfo, StructureBlockInfo structureBlockInfo2, StructurePlaceSettings structurePlacementData) {
|
||||
if (!structureBlockInfo2.state.is(EndBlocks.ETERNAL_PEDESTAL) && !structureBlockInfo2.state.is(EndBlocks.FLAVOLITE_RUNED_ETERNAL) && MHelper.RANDOM.nextInt(chance) == 0) {
|
||||
return null;
|
||||
}
|
||||
return structureBlockInfo2;
|
||||
|
|
|
@ -1,24 +1,21 @@
|
|||
package ru.betterend.world.processors;
|
||||
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.structure.Structure.StructureBlockInfo;
|
||||
import net.minecraft.structure.StructurePlacementData;
|
||||
import net.minecraft.structure.processor.StructureProcessor;
|
||||
import net.minecraft.structure.processor.StructureProcessorType;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.WorldView;
|
||||
import net.minecraft.world.level.LevelReader;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructurePlaceSettings;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessor;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessorType;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate.StructureBlockInfo;
|
||||
|
||||
public class TerrainStructureProcessor extends StructureProcessor {
|
||||
@Override
|
||||
public StructureBlockInfo process(WorldView worldView, BlockPos pos, BlockPos blockPos,
|
||||
StructureBlockInfo structureBlockInfo, StructureBlockInfo structureBlockInfo2,
|
||||
StructurePlacementData structurePlacementData) {
|
||||
public StructureBlockInfo processBlock(LevelReader worldView, BlockPos pos, BlockPos blockPos, StructureBlockInfo structureBlockInfo, StructureBlockInfo structureBlockInfo2, StructurePlaceSettings structurePlacementData) {
|
||||
BlockPos bpos = structureBlockInfo2.pos;
|
||||
if (structureBlockInfo2.state.is(Blocks.END_STONE) && worldView.isAir(bpos.up())) {
|
||||
BlockState top = worldView.getBiome(structureBlockInfo2.pos).getGenerationSettings()
|
||||
.getSurfaceBuilderConfig().getTopMaterial();
|
||||
return new StructureBlockInfo(bpos, top, structureBlockInfo2.tag);
|
||||
if (structureBlockInfo2.state.is(Blocks.END_STONE) && worldView.isEmptyBlock(bpos.above())) {
|
||||
BlockState top = worldView.getBiome(structureBlockInfo2.pos).getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
|
||||
return new StructureBlockInfo(bpos, top, structureBlockInfo2.nbt);
|
||||
}
|
||||
return structureBlockInfo2;
|
||||
}
|
||||
|
|
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Add table
Add a link
Reference in a new issue