Made plant creation consistent with BehaviourBuilders

This commit is contained in:
Frank 2023-06-13 17:01:36 +02:00
parent c340d575c5
commit f259496ba0
56 changed files with 363 additions and 396 deletions

View file

@ -5,10 +5,14 @@ import org.betterx.betterend.blocks.basis.EndWallPlantBlock;
import org.betterx.betterend.registry.EndBlocks;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.material.MapColor;
public class BYGBlocks {
public static final Block IVIS_MOSS = EndBlocks.registerBlock("ivis_moss", new EndWallPlantBlock());
public static final Block NIGHTSHADE_MOSS = EndBlocks.registerBlock("nightshade_moss", new EndWallPlantBlock());
public static final Block IVIS_MOSS = EndBlocks.registerBlock("ivis_moss", new EndWallPlantBlock(MapColor.PLANT));
public static final Block NIGHTSHADE_MOSS = EndBlocks.registerBlock(
"nightshade_moss",
new EndWallPlantBlock(MapColor.PLANT)
);
public static final Block IVIS_VINE = EndBlocks.registerBlock("ivis_vine", new BaseVineBlock());