init Smelter block entity
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58a5d37121
commit
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3 changed files with 165 additions and 1 deletions
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@ -2,8 +2,12 @@ package ru.betterend.blocks;
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import java.util.Collections;
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import java.util.List;
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import java.util.Random;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockRenderType;
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import net.minecraft.block.BlockState;
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@ -15,8 +19,11 @@ import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.item.ItemStack;
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import net.minecraft.loot.context.LootContext;
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import net.minecraft.particle.ParticleTypes;
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import net.minecraft.screen.ScreenHandler;
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import net.minecraft.sound.BlockSoundGroup;
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import net.minecraft.sound.SoundCategory;
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import net.minecraft.sound.SoundEvents;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.state.property.DirectionProperty;
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@ -55,7 +62,9 @@ public class EndStoneSmelter extends BaseBlockWithEntity {
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}
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}
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private void openScreen(World world, BlockPos pos, PlayerEntity player) {}
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private void openScreen(World world, BlockPos pos, PlayerEntity player) {
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}
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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@ -101,4 +110,24 @@ public class EndStoneSmelter extends BaseBlockWithEntity {
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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builder.add(FACING, LIT);
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}
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@Environment(EnvType.CLIENT)
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public void randomDisplayTick(BlockState state, World world, BlockPos pos, Random random) {
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if (state.get(LIT)) {
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double x = pos.getX() + 0.5D;
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double y = pos.getY();
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double z = pos.getZ() + 0.5D;
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if (random.nextDouble() < 0.1D) {
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world.playSound(x, y, z, SoundEvents.BLOCK_BLASTFURNACE_FIRE_CRACKLE, SoundCategory.BLOCKS, 1.0F, 1.0F, false);
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}
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Direction direction = (Direction)state.get(FACING);
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Direction.Axis axis = direction.getAxis();
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double defOffset = random.nextDouble() * 0.6D - 0.3D;
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double offX = axis == Direction.Axis.X ? direction.getOffsetX() * 0.52D : defOffset;
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double offY = random.nextDouble() * 9.0D / 16.0D;
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double offZ = axis == Direction.Axis.Z ? direction.getOffsetZ() * 0.52D : defOffset;
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world.addParticle(ParticleTypes.SMOKE, x + offX, y + offY, z + offZ, 0.0D, 0.0D, 0.0D);
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}
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}
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}
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