Some value balancing for blossoming spires

This commit is contained in:
Frank 2022-07-09 05:19:15 +02:00
parent fac94c6f31
commit faa94911ef

View file

@ -187,7 +187,7 @@ public class EndFeatures {
public static final BCLFeature<TenaneaFeature, NoneFeatureConfiguration> TENANEA = registerVegetation( public static final BCLFeature<TenaneaFeature, NoneFeatureConfiguration> TENANEA = registerVegetation(
"tenanea", "tenanea",
inlineBuild("tenanea", new TenaneaFeature()), inlineBuild("tenanea", new TenaneaFeature()),
2 3
); );
public static final BCLFeature<HelixTreeFeature, NoneFeatureConfiguration> HELIX_TREE = registerVegetation( public static final BCLFeature<HelixTreeFeature, NoneFeatureConfiguration> HELIX_TREE = registerVegetation(
"helix_tree", "helix_tree",
@ -237,7 +237,7 @@ public class EndFeatures {
public static final BCLFeature<TenaneaBushFeature, NoneFeatureConfiguration> TENANEA_BUSH = registerVegetation( public static final BCLFeature<TenaneaBushFeature, NoneFeatureConfiguration> TENANEA_BUSH = registerVegetation(
"tenanea_bush", "tenanea_bush",
inlineBuild("tenanea_bush", new TenaneaBushFeature()), inlineBuild("tenanea_bush", new TenaneaBushFeature()),
6 12
); );
public static final BCLFeature<Lumecorn, NoneFeatureConfiguration> LUMECORN = registerVegetation( public static final BCLFeature<Lumecorn, NoneFeatureConfiguration> LUMECORN = registerVegetation(
"lumecorn", "lumecorn",
@ -395,10 +395,10 @@ public class EndFeatures {
"blossom_berry", "blossom_berry",
new SinglePlantFeatureConfig( new SinglePlantFeatureConfig(
EndBlocks.BLOSSOM_BERRY, EndBlocks.BLOSSOM_BERRY,
3, 4,
3 4
), ),
2 3
); );
public static final BCLFeature<SinglePlantFeature, SinglePlantFeatureConfig> BLOOMING_COOKSONIA = registerVegetation( public static final BCLFeature<SinglePlantFeature, SinglePlantFeatureConfig> BLOOMING_COOKSONIA = registerVegetation(
"blooming_cooksonia", "blooming_cooksonia",
@ -548,7 +548,7 @@ public class EndFeatures {
public static final BCLFeature<VineFeature, VineFeatureConfig> BULB_VINE = registerVegetation( public static final BCLFeature<VineFeature, VineFeatureConfig> BULB_VINE = registerVegetation(
"bulb_vine", "bulb_vine",
VINE_FEATURE, new VineFeatureConfig(EndBlocks.BULB_VINE, 24), VINE_FEATURE, new VineFeatureConfig(EndBlocks.BULB_VINE, 24),
3 5
); );
public static final BCLFeature<VineFeature, VineFeatureConfig> JUNGLE_VINE = registerVegetation( public static final BCLFeature<VineFeature, VineFeatureConfig> JUNGLE_VINE = registerVegetation(
"jungle_vine", "jungle_vine",