Make sure enderman ar default spawns
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1 changed files with 9 additions and 0 deletions
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@ -5,6 +5,7 @@ import java.util.function.BiFunction;
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import net.minecraft.data.worldgen.StructureFeatures;
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import net.minecraft.data.worldgen.StructureFeatures;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.level.biome.Biome;
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import net.minecraft.world.level.biome.Biome;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.levelgen.SurfaceRules;
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import net.minecraft.world.level.levelgen.SurfaceRules;
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@ -39,6 +40,10 @@ public class EndBiome extends BCLBiome {
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protected boolean hasCaves(){
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protected boolean hasCaves(){
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return true;
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return true;
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}
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}
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protected boolean spawnVanillaMobs(){
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return true;
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}
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}
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}
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public EndBiome(ResourceLocation biomeID, Biome biome) {
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public EndBiome(ResourceLocation biomeID, Biome biome) {
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@ -59,6 +64,10 @@ public class EndBiome extends BCLBiome {
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.wetness(0.5f)
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.wetness(0.5f)
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.precipitation(Biome.Precipitation.NONE);
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.precipitation(Biome.Precipitation.NONE);
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if (biomeConfig.spawnVanillaMobs()){
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builder.spawn(EntityType.ENDERMAN, 10, 1, 4);
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}
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biomeConfig.addCustomBuildData(builder);
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biomeConfig.addCustomBuildData(builder);
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EndFeatures.addDefaultFeatures(builder, biomeConfig.hasCaves());
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EndFeatures.addDefaultFeatures(builder, biomeConfig.hasCaves());
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