Make sure enderman ar default spawns

This commit is contained in:
Frank 2021-12-08 09:35:45 +01:00
parent 6b63be32b0
commit fb422d07be

View file

@ -5,6 +5,7 @@ import java.util.function.BiFunction;
import net.minecraft.data.worldgen.StructureFeatures; import net.minecraft.data.worldgen.StructureFeatures;
import net.minecraft.resources.ResourceLocation; import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundEvents;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.level.biome.Biome; import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.levelgen.SurfaceRules; import net.minecraft.world.level.levelgen.SurfaceRules;
@ -39,6 +40,10 @@ public class EndBiome extends BCLBiome {
protected boolean hasCaves(){ protected boolean hasCaves(){
return true; return true;
} }
protected boolean spawnVanillaMobs(){
return true;
}
} }
public EndBiome(ResourceLocation biomeID, Biome biome) { public EndBiome(ResourceLocation biomeID, Biome biome) {
@ -59,6 +64,10 @@ public class EndBiome extends BCLBiome {
.wetness(0.5f) .wetness(0.5f)
.precipitation(Biome.Precipitation.NONE); .precipitation(Biome.Precipitation.NONE);
if (biomeConfig.spawnVanillaMobs()){
builder.spawn(EntityType.ENDERMAN, 10, 1, 4);
}
biomeConfig.addCustomBuildData(builder); biomeConfig.addCustomBuildData(builder);
EndFeatures.addDefaultFeatures(builder, biomeConfig.hasCaves()); EndFeatures.addDefaultFeatures(builder, biomeConfig.hasCaves());