More REI compat

This commit is contained in:
Aleksey 2020-10-02 17:29:43 +03:00
parent e0cf41db63
commit fbe25dbd85
8 changed files with 107 additions and 76 deletions

View file

@ -10,33 +10,6 @@ import ru.betterend.registry.BlockRegistry;
import ru.betterend.registry.ItemRegistry;
public class CraftingRecipes {
private static String[] helmet_recipe = new String[] {
"III", "I I"
};
private static String[] chestplate_recipe = new String[] {
"I I", "III", "III"
};
private static String[] leggings_recipe = new String[] {
"III", "I I", "I I"
};
private static String[] boots_recipe = new String[] {
"I I", "I I"
};
private static String[] shovel_recipe = new String[] {
"I", "#", "#"
};
private static String[] sword_recipe = new String[] {
"I", "I", "#"
};
private static String[] pickaxe_recipe = new String[] {
"III", " # ", " # "
};
private static String[] axe_recipe = new String[] {
"II", "#I", "# "
};
private static String[] hoe_recipe = new String[] {
"II", "# ", "# "
};
public static void register() {
if (blockExists(BlockRegistry.ENDER_BLOCK)) {
@ -52,67 +25,79 @@ public class CraftingRecipes {
}
if (blockExists(BlockRegistry.END_STONE_SMELTER)) {
RecipeBuilder.make("end_stone_smelter", BlockRegistry.END_STONE_SMELTER)
.setShape(new String[] { "###", "V#V", "###" })
.setShape(new String[] { "###", "V V", "###" })
.addMaterial('#', Blocks.END_STONE_BRICKS)
.addMaterial('V', Items.BUCKET)
.build();
}
if (itemExists(ItemRegistry.TERMINITE_INGOT)) {
registerHelmet("terminite", ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_HELMET);
registerChestplate("terminite", ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_CHESTPLATE);
registerLeggings("terminite", ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_LEGGINGS);
registerBoots("terminite", ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_BOOTS);
registerShovel("terminite", ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_SHOVEL);
registerSword("terminite", ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_SWORD);
registerPickaxe("terminite", ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_PICKAXE);
registerAxe("terminite", ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_AXE);
registerHoe("terminite", ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_HOE);
String material = "terminite";
RecipeBuilder.make(material + "_block", BlockRegistry.TERMINITE_BLOCK)
.setShape(new String[] { "III", "III", "III" })
.addMaterial('I', ItemRegistry.TERMINITE_INGOT)
.build();
registerHelmet(material, ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_HELMET);
registerChestplate(material, ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_CHESTPLATE);
registerLeggings(material, ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_LEGGINGS);
registerBoots(material, ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_BOOTS);
registerShovel(material, ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_SHOVEL);
registerSword(material, ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_SWORD);
registerPickaxe(material, ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_PICKAXE);
registerAxe(material, ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_AXE);
registerHoe(material, ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_HOE);
}
if (itemExists(ItemRegistry.AETERNIUM_INGOT)) {
registerHelmet("aeternium", ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_HELMET);
registerChestplate("aeternium", ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_CHESTPLATE);
registerLeggings("aeternium", ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_LEGGINGS);
registerBoots("aeternium", ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_BOOTS);
registerShovel("aeternium", ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_SHOVEL);
registerSword("aeternium", ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_SWORD);
registerPickaxe("aeternium", ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_PICKAXE);
registerAxe("aeternium", ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_AXE);
registerHoe("aeternium", ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_HOE);
String material = "aeternium";
RecipeBuilder.make(material + "_block", BlockRegistry.AETERNIUM_BLOCK)
.setShape(new String[] { "III", "III", "III" })
.addMaterial('I', ItemRegistry.AETERNIUM_INGOT)
.build();
registerHelmet(material, ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_HELMET);
registerChestplate(material, ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_CHESTPLATE);
registerLeggings(material, ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_LEGGINGS);
registerBoots(material, ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_BOOTS);
registerShovel(material, ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_SHOVEL);
registerSword(material, ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_SWORD);
registerPickaxe(material, ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_PICKAXE);
registerAxe(material, ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_AXE);
registerHoe(material, ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_HOE);
}
}
private static void registerHelmet(String name, Item material, Item result) {
RecipeBuilder.make(name + "_helmet", result)
.setShape(helmet_recipe)
.setShape(new String[] { "III", "I I" })
.addMaterial('I', material)
.build();
}
private static void registerChestplate(String name, Item material, Item result) {
RecipeBuilder.make(name + "_chestplate", result)
.setShape(chestplate_recipe)
.setShape(new String[] { "I I", "III", "III" })
.addMaterial('I', material)
.build();
}
private static void registerLeggings(String name, Item material, Item result) {
RecipeBuilder.make(name + "_leggings", result)
.setShape(leggings_recipe)
.setShape(new String[] { "III", "I I", "I I" })
.addMaterial('I', material)
.build();
}
private static void registerBoots(String name, Item material, Item result) {
RecipeBuilder.make(name + "_boots", result)
.setShape(boots_recipe)
.setShape(new String[] { "I I", "I I" })
.addMaterial('I', material)
.build();
}
private static void registerShovel(String name, Item material, Item result) {
RecipeBuilder.make(name + "_shovel", result)
.setShape(shovel_recipe)
.setShape(new String[] { "I", "#", "#" })
.addMaterial('I', material)
.addMaterial('#', Items.STICK)
.build();
@ -120,7 +105,7 @@ public class CraftingRecipes {
private static void registerSword(String name, Item material, Item result) {
RecipeBuilder.make(name + "_sword", result)
.setShape(sword_recipe)
.setShape(new String[] { "I", "I", "#" })
.addMaterial('I', material)
.addMaterial('#', Items.STICK)
.build();
@ -128,7 +113,7 @@ public class CraftingRecipes {
private static void registerPickaxe(String name, Item material, Item result) {
RecipeBuilder.make(name + "_pickaxe", result)
.setShape(pickaxe_recipe)
.setShape(new String[] { "III", " # ", " # " })
.addMaterial('I', material)
.addMaterial('#', Items.STICK)
.build();
@ -136,7 +121,7 @@ public class CraftingRecipes {
private static void registerAxe(String name, Item material, Item result) {
RecipeBuilder.make(name + "_axe", result)
.setShape(axe_recipe)
.setShape(new String[] { "II", "#I", "# " })
.addMaterial('I', material)
.addMaterial('#', Items.STICK)
.build();
@ -144,7 +129,7 @@ public class CraftingRecipes {
private static void registerHoe(String name, Item material, Item result) {
RecipeBuilder.make(name + "_hoe", result)
.setShape(hoe_recipe)
.setShape(new String[] { "II", "# ", "# " })
.addMaterial('I', material)
.addMaterial('#', Items.STICK)
.build();