WIP: custom armor models
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23 changed files with 298 additions and 17 deletions
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@ -18,6 +18,9 @@ public enum EndArmorMaterial implements ArmorMaterial {
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}),
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AETERNIUM("aeternium", 40, new int[] { 4, 7, 9, 4 }, 18, SoundEvents.ITEM_ARMOR_EQUIP_NETHERITE, 3.5F, 0.2F, () -> {
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return Ingredient.ofItems(EndItems.AETERNIUM_INGOT);
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}),
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CRYSTALITE("crystalite", 30, new int[] { 3, 6, 8, 3 }, 24, SoundEvents.ITEM_ARMOR_EQUIP_DIAMOND, 1.2F, 0.1F, () -> {
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return Ingredient.ofItems(EndItems.TERMINITE_INGOT);
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});
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private static final int[] BASE_DURABILITY = new int[] { 13, 15, 16, 11 };
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