WIP: custom armor models

This commit is contained in:
Aleksey 2020-11-29 23:14:34 +03:00
parent bf7e665b36
commit fbf3013382
23 changed files with 298 additions and 17 deletions

View file

@ -0,0 +1,32 @@
package ru.betterend.item.model;
import java.util.Collections;
import com.google.common.collect.Lists;
import net.minecraft.client.model.ModelPart;
import net.minecraft.client.render.entity.model.BipedEntityModel;
import net.minecraft.entity.LivingEntity;
public class CrystaliteLeggingsModel extends BipedEntityModel<LivingEntity> {
public CrystaliteLeggingsModel(float scale) {
super(scale);
this.rightLeg = new ModelPart(this, 0, 16);
this.rightLeg.addCuboid(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F, scale);
this.rightLeg.setPivot(-1.9F, 12.0F, 0.0F);
this.leftLeg = new ModelPart(this, 0, 16);
this.leftLeg.addCuboid(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F, scale);
this.leftLeg.setPivot(1.9F, 12.0F, 0.0F);
}
@Override
protected Iterable<ModelPart> getHeadParts() {
return Collections::emptyIterator;
}
@Override
protected Iterable<ModelPart> getBodyParts() {
return Lists.newArrayList(rightLeg, leftLeg);
}
}