WIP: custom armor models

This commit is contained in:
Aleksey 2020-11-29 23:14:34 +03:00
parent bf7e665b36
commit fbf3013382
23 changed files with 298 additions and 17 deletions

View file

@ -69,6 +69,10 @@ public class EndItems {
public static final Item AETERNIUM_CHESTPLATE = registerItem("aeternium_chestplate", new ArmorItem(EndArmorMaterial.AETERNIUM, EquipmentSlot.CHEST, makeSettings()));
public static final Item AETERNIUM_LEGGINGS = registerItem("aeternium_leggings", new ArmorItem(EndArmorMaterial.AETERNIUM, EquipmentSlot.LEGS, makeSettings()));
public static final Item AETERNIUM_BOOTS = registerItem("aeternium_boots", new ArmorItem(EndArmorMaterial.AETERNIUM, EquipmentSlot.FEET, makeSettings()));
public static final Item CRYSTALITE_HELMET = registerItem("crystalite_helmet", new ArmorItem(EndArmorMaterial.CRYSTALITE, EquipmentSlot.HEAD, makeSettings()));
public static final Item CRYSTALITE_CHESTPLATE = registerItem("crystalite_chestplate", new ArmorItem(EndArmorMaterial.CRYSTALITE, EquipmentSlot.CHEST, makeSettings()));
public static final Item CRYSTALITE_LEGGINGS = registerItem("crystalite_leggings", new ArmorItem(EndArmorMaterial.CRYSTALITE, EquipmentSlot.LEGS, makeSettings()));
public static final Item CRYSTALITE_BOOTS = registerItem("crystalite_boots", new ArmorItem(EndArmorMaterial.CRYSTALITE, EquipmentSlot.FEET, makeSettings()));
// Tools //
public static final ToolItem TERMINITE_SHOVEL = registerTool("terminite_shovel", new ShovelItem(EndToolMaterial.TERMINITE, 1.5F, -3.0F, makeSettings()));