WIP: custom armor models
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23 changed files with 298 additions and 17 deletions
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@ -69,6 +69,10 @@ public class EndItems {
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public static final Item AETERNIUM_CHESTPLATE = registerItem("aeternium_chestplate", new ArmorItem(EndArmorMaterial.AETERNIUM, EquipmentSlot.CHEST, makeSettings()));
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public static final Item AETERNIUM_LEGGINGS = registerItem("aeternium_leggings", new ArmorItem(EndArmorMaterial.AETERNIUM, EquipmentSlot.LEGS, makeSettings()));
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public static final Item AETERNIUM_BOOTS = registerItem("aeternium_boots", new ArmorItem(EndArmorMaterial.AETERNIUM, EquipmentSlot.FEET, makeSettings()));
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public static final Item CRYSTALITE_HELMET = registerItem("crystalite_helmet", new ArmorItem(EndArmorMaterial.CRYSTALITE, EquipmentSlot.HEAD, makeSettings()));
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public static final Item CRYSTALITE_CHESTPLATE = registerItem("crystalite_chestplate", new ArmorItem(EndArmorMaterial.CRYSTALITE, EquipmentSlot.CHEST, makeSettings()));
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public static final Item CRYSTALITE_LEGGINGS = registerItem("crystalite_leggings", new ArmorItem(EndArmorMaterial.CRYSTALITE, EquipmentSlot.LEGS, makeSettings()));
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public static final Item CRYSTALITE_BOOTS = registerItem("crystalite_boots", new ArmorItem(EndArmorMaterial.CRYSTALITE, EquipmentSlot.FEET, makeSettings()));
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// Tools //
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public static final ToolItem TERMINITE_SHOVEL = registerTool("terminite_shovel", new ShovelItem(EndToolMaterial.TERMINITE, 1.5F, -3.0F, makeSettings()));
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