WIP: procedural models

This commit is contained in:
Aleksey 2020-10-08 17:59:29 +03:00
parent ea2a2778cb
commit fc919859fb
12 changed files with 385 additions and 3 deletions

View file

@ -18,6 +18,7 @@ import ru.betterend.blocks.BlockMossyGlowshroomHymenophore;
import ru.betterend.blocks.BlockMossyGlowshroomSapling;
import ru.betterend.blocks.BlockOre;
import ru.betterend.blocks.BlockPath;
import ru.betterend.blocks.BlockStone;
import ru.betterend.blocks.BlockTerrain;
import ru.betterend.blocks.BlockUmbrellaMoss;
import ru.betterend.blocks.BlockUmbrellaMossTall;
@ -34,6 +35,7 @@ public class BlockRegistry {
public static final Block ENDSTONE_DUST = registerBlock("endstone_dust", new BlockEndstoneDust());
public static final Block END_MYCELIUM = registerBlock("end_mycelium", new BlockTerrain(MaterialColor.LIGHT_BLUE));
public static final Block END_MOSS = registerBlock("end_moss", new BlockTerrain(MaterialColor.CYAN));
public static final Block FLAVOLITE = registerBlock("flavolite", new BlockStone(MaterialColor.SAND));
// Roads //
public static final Block END_MYCELIUM_PATH = registerBlock("end_mycelium_path", new BlockPath(END_MYCELIUM));