Small name changes

This commit is contained in:
paulevsGitch 2020-12-12 12:22:09 +03:00
parent 95ff7ad429
commit fe21c57883
2 changed files with 9 additions and 9 deletions

View file

@ -104,10 +104,10 @@ public class EndBiomes {
boolean hasCaves = true;
JsonElement element = config.get(id.getPath());
if (element != null && element.isJsonObject()) {
fog = JsonFactory.getFloat(element.getAsJsonObject(), "fogDensity", 1);
chance = JsonFactory.getFloat(element.getAsJsonObject(), "genChance", 1);
fog = JsonFactory.getFloat(element.getAsJsonObject(), "fog_density", 1);
chance = JsonFactory.getFloat(element.getAsJsonObject(), "generation_chance", 1);
isVoid = JsonFactory.getString(element.getAsJsonObject(), "type", "land").equals("void");
hasCaves = JsonFactory.getBoolean(element.getAsJsonObject(), "hasCaves", true);
hasCaves = JsonFactory.getBoolean(element.getAsJsonObject(), "has_caves", true);
}
EndBiome endBiome = new EndBiome(id, biome, fog, chance, hasCaves);
if (Configs.BIOME_CONFIG.getBoolean(endBiome, "enabled", true)) {

View file

@ -40,18 +40,18 @@ public class EndBiome {
public EndBiome(BiomeDefinition definition) {
biome = definition.build();
mcID = definition.getID();
fogDensity = Configs.BIOME_CONFIG.getFloat(this, "fogDensity", definition.getFodDensity());
genChanceUnmutable = Configs.BIOME_CONFIG.getFloat(this, "generationChance", definition.getGenChance());
hasCaves = Configs.BIOME_CONFIG.getBoolean(this, "hasCaves", definition.hasCaves());
fogDensity = Configs.BIOME_CONFIG.getFloat(this, "fog_density", definition.getFodDensity());
genChanceUnmutable = Configs.BIOME_CONFIG.getFloat(this, "generation_chance", definition.getGenChance());
hasCaves = Configs.BIOME_CONFIG.getBoolean(this, "has_caves", definition.hasCaves());
readStructureList();
}
public EndBiome(Identifier id, Biome biome, float fogDensity, float genChance, boolean hasCaves) {
this.biome = biome;
this.mcID = id;
this.fogDensity = Configs.BIOME_CONFIG.getFloat(this, "fogDensity", fogDensity);
this.genChanceUnmutable = Configs.BIOME_CONFIG.getFloat(this, "generationChance", genChance);
this.hasCaves = Configs.BIOME_CONFIG.getBoolean(this, "hasCaves", hasCaves);
this.fogDensity = Configs.BIOME_CONFIG.getFloat(this, "fog_density", fogDensity);
this.genChanceUnmutable = Configs.BIOME_CONFIG.getFloat(this, "generation_chance", genChance);
this.hasCaves = Configs.BIOME_CONFIG.getBoolean(this, "has_caves", hasCaves);
readStructureList();
}