package ru.betterend.blocks; import java.util.Collections; import java.util.List; import java.util.Random; import com.google.common.collect.Lists; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings; import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags; import net.minecraft.core.BlockPos; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.SoundType; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.EnumProperty; import net.minecraft.world.level.material.Material; import net.minecraft.world.level.storage.loot.LootContext; import ru.bclib.api.TagAPI; import ru.bclib.blocks.UnderwaterPlantBlock; import ru.bclib.util.MHelper; import ru.betterend.blocks.EndBlockProperties.HydraluxShape; import ru.betterend.registry.EndBlocks; import ru.betterend.registry.EndItems; public class HydraluxBlock extends UnderwaterPlantBlock { public static final EnumProperty SHAPE = EndBlockProperties.HYDRALUX_SHAPE; public HydraluxBlock() { super(FabricBlockSettings.of(Material.WATER_PLANT) .breakByTool(FabricToolTags.SHEARS) .breakByHand(true) .sound(SoundType.WET_GRASS) .lightLevel((state) -> state.getValue(SHAPE).hasGlow() ? 15 : 0) .noCollission()); } @Override protected void createBlockStateDefinition(StateDefinition.Builder stateManager) { stateManager.add(SHAPE); } @Override public boolean canSurvive(BlockState state, LevelReader world, BlockPos pos) { BlockState down = world.getBlockState(pos.below()); HydraluxShape shape = state.getValue(SHAPE); if (shape == HydraluxShape.FLOWER_BIG_TOP || shape == HydraluxShape.FLOWER_SMALL_TOP) { return down.is(this); } else if (shape == HydraluxShape.ROOTS) { return down.is(EndBlocks.SULPHURIC_ROCK.stone) && world.getBlockState(pos.above()).is(this); } else { return down.is(this) && world.getBlockState(pos.above()).is(this); } } @Override protected boolean isTerrain(BlockState state) { return state.is(TagAPI.END_GROUND); } @Override public boolean isValidBonemealTarget(BlockGetter world, BlockPos pos, BlockState state, boolean isClient) { return false; } @Override public boolean isBonemealSuccess(Level world, Random random, BlockPos pos, BlockState state) { return false; } @Override @Environment(EnvType.CLIENT) public ItemStack getCloneItemStack(BlockGetter world, BlockPos pos, BlockState state) { return new ItemStack(EndBlocks.HYDRALUX_SAPLING); } @Override public List getDrops(BlockState state, LootContext.Builder builder) { HydraluxShape shape = state.getValue(SHAPE); if (shape == HydraluxShape.FLOWER_BIG_BOTTOM || shape == HydraluxShape.FLOWER_SMALL_BOTTOM) { return Lists.newArrayList(new ItemStack(EndItems.HYDRALUX_PETAL, MHelper.randRange(1, 4, MHelper.RANDOM))); } else if (shape == HydraluxShape.ROOTS) { return Lists.newArrayList(new ItemStack(EndBlocks.HYDRALUX_SAPLING, MHelper.randRange(1, 2, MHelper.RANDOM))); } return Collections.emptyList(); } }