package ru.betterend.particle; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.particle.AnimatedParticle; import net.minecraft.client.particle.Particle; import net.minecraft.client.particle.ParticleFactory; import net.minecraft.client.particle.ParticleTextureSheet; import net.minecraft.client.particle.SpriteProvider; import net.minecraft.client.world.ClientWorld; import net.minecraft.particle.DefaultParticleType; import net.minecraft.util.math.MathHelper; import ru.betterend.util.MHelper; @Environment(EnvType.CLIENT) public class ParticleBlackSpore extends AnimatedParticle { private double preVX; private double preVY; private double preVZ; private double nextVX; private double nextVY; private double nextVZ; protected ParticleBlackSpore(ClientWorld world, double x, double y, double z, double r, double g, double b, SpriteProvider sprites) { super(world, x, y, z, sprites, 0); setSprite(sprites.getSprite(random)); this.maxAge = MHelper.randRange(30, 60, random); this.scale = MHelper.randRange(0.05F, 0.15F, random); this.setColor(1, 1, 1); this.setColorAlpha(0); preVX = random.nextGaussian() * 0.015; preVY = 0; preVZ = random.nextGaussian() * 0.015; nextVX = random.nextGaussian() * 0.015; nextVY = random.nextFloat() * 0.02 + 0.01; nextVZ = random.nextGaussian() * 0.015; } @Override public void tick() { int ticks = this.age & 15; if (ticks == 0) { preVX = nextVX; preVY = nextVY; preVZ = nextVZ; nextVX = random.nextGaussian() * 0.015; nextVY = random.nextFloat() * 0.02 + 0.01; nextVZ = random.nextGaussian() * 0.015; } double delta = (double) ticks / 15.0; if (this.age <= 15) { this.setColorAlpha(this.age / 15F); } else if (this.age >= this.maxAge - 15) { this.setColorAlpha((this.maxAge - this.age) / 15F); } if (this.age >= this.maxAge) { this.markDead(); } this.velocityX = MathHelper.lerp(delta, preVX, nextVX); this.velocityY = MathHelper.lerp(delta, preVY, nextVY); this.velocityZ = MathHelper.lerp(delta, preVZ, nextVZ); super.tick(); } @Override public ParticleTextureSheet getType() { return ParticleTextureSheet.PARTICLE_SHEET_TRANSLUCENT; } @Environment(EnvType.CLIENT) public static class FactoryBlackSpore implements ParticleFactory { private final SpriteProvider sprites; public FactoryBlackSpore(SpriteProvider sprites) { this.sprites = sprites; } @Override public Particle createParticle(DefaultParticleType type, ClientWorld world, double x, double y, double z, double vX, double vY, double vZ) { return new ParticleBlackSpore(world, x, y, z, 1, 1, 1, sprites); } } }