package ru.betterend.blocks.basis; import net.minecraft.block.Block; import net.minecraft.block.BlockState; import net.minecraft.block.Blocks; import net.minecraft.item.ItemPlacementContext; import net.minecraft.state.StateManager; import net.minecraft.state.property.DirectionProperty; import net.minecraft.state.property.Properties; import net.minecraft.tag.BlockTags; import net.minecraft.util.BlockMirror; import net.minecraft.util.BlockRotation; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Direction; import net.minecraft.world.WorldAccess; import net.minecraft.world.WorldView; import ru.betterend.util.BlocksHelper; public abstract class AttachedBlock extends BlockBaseNotFull { public static final DirectionProperty FACING = Properties.FACING; public AttachedBlock(Settings settings) { super(settings); this.setDefaultState(this.getDefaultState().with(FACING, Direction.UP)); } @Override protected void appendProperties(StateManager.Builder stateManager) { stateManager.add(FACING); } @Override public BlockState getPlacementState(ItemPlacementContext ctx) { BlockState blockState = this.getDefaultState(); WorldView worldView = ctx.getWorld(); BlockPos blockPos = ctx.getBlockPos(); Direction[] directions = ctx.getPlacementDirections(); for (int i = 0; i < directions.length; ++i) { Direction direction = directions[i]; Direction direction2 = direction.getOpposite(); blockState = (BlockState) blockState.with(FACING, direction2); if (blockState.canPlaceAt(worldView, blockPos)) { return blockState; } } return null; } @Override public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) { Direction direction = (Direction) state.get(FACING); BlockPos blockPos = pos.offset(direction.getOpposite()); return sideCoversSmallSquare(world, blockPos, direction) || world.getBlockState(blockPos).isIn(BlockTags.LEAVES); } @Override public BlockState getStateForNeighborUpdate(BlockState state, Direction facing, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) { if (!canPlaceAt(state, world, pos)) { return Blocks.AIR.getDefaultState(); } else { return state; } } @Override public BlockState rotate(BlockState state, BlockRotation rotation) { return BlocksHelper.rotateHorizontal(state, rotation, FACING); } @Override public BlockState mirror(BlockState state, BlockMirror mirror) { return BlocksHelper.mirrorHorizontal(state, mirror, FACING); } }