package ru.betterend.blocks.basis; import java.awt.Point; import java.io.Reader; import java.util.HashMap; import java.util.List; import java.util.Map; import org.jetbrains.annotations.Nullable; import com.google.common.collect.Lists; import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.BlockEntityProvider; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.ShapeContext; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemPlacementContext; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.storage.loot.LootContext; import net.minecraft.world.level.storage.loot.parameters.LootContextParams; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.state.property.BooleanProperty; import net.minecraft.state.property.EnumProperty; import net.minecraft.tags.BlockTags; import net.minecraft.util.ActionResult; import net.minecraft.util.Hand; import net.minecraft.resources.ResourceLocation; import net.minecraft.util.hit.BlockHitResult; import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos.MutableBlockPos; import net.minecraft.core.Direction; import net.minecraft.core.Registry; import net.minecraft.util.shape.VoxelShape; import net.minecraft.util.shape.VoxelShapes; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import ru.betterend.blocks.BlockProperties; import ru.betterend.blocks.BlockProperties.PedestalState; import ru.betterend.blocks.InfusionPedestal; import ru.betterend.blocks.entities.PedestalBlockEntity; import ru.betterend.patterns.Patterns; import ru.betterend.registry.EndBlocks; import ru.betterend.rituals.InfusionRitual; public class PedestalBlock extends BlockBaseNotFull implements BlockEntityProvider { public final static EnumProperty STATE = BlockProperties.PEDESTAL_STATE; public static final BooleanProperty HAS_ITEM = BlockProperties.HAS_ITEM; public static final BooleanProperty HAS_LIGHT = BlockProperties.HAS_LIGHT; private static final VoxelShape SHAPE_DEFAULT; private static final VoxelShape SHAPE_COLUMN; private static final VoxelShape SHAPE_PILLAR; private static final VoxelShape SHAPE_PEDESTAL_TOP; private static final VoxelShape SHAPE_COLUMN_TOP; private static final VoxelShape SHAPE_BOTTOM; /** * * Register new Pedestal block with Better End mod id. * * @param name * @param source * @return new Pedestal block with Better End id. */ public static Block registerPedestal(String name, Block source) { return EndBlocks.registerBlock(name, new PedestalBlock(source)); } /** * * Register new Pedestal block with specified mod id. * * @param id * @param source * @return new Pedestal block with specified id. */ public static Block registerPedestal(ResourceLocation id, Block source) { return EndBlocks.registerBlock(id, new PedestalBlock(source)); } protected final Block parent; protected float height = 1.0F; public PedestalBlock(Block parent) { super(FabricBlockSettings.copyOf(parent).luminance(state -> state.getValue(HAS_LIGHT) ? 12 : 0)); this.setDefaultState(stateManager.defaultBlockState().with(STATE, PedestalState.DEFAULT).with(HAS_ITEM, false) .with(HAS_LIGHT, false)); this.parent = parent; } public float getHeight(BlockState state) { if (state.getBlock() instanceof PedestalBlock && state.getValue(STATE) == PedestalState.PEDESTAL_TOP) { return this.height - 0.2F; } return this.height; } @Override public ActionResult onUse(BlockState state, Level world, BlockPos pos, Player player, Hand hand, BlockHitResult hit) { if (world.isClientSide || !state.is(this)) return ActionResult.CONSUME; if (!isPlaceable(state)) { return ActionResult.PASS; } BlockEntity blockEntity = world.getBlockEntity(pos); if (blockEntity instanceof PedestalBlockEntity) { PedestalBlockEntity pedestal = (PedestalBlockEntity) blockEntity; if (pedestal.isEmpty()) { ItemStack itemStack = player.getStackInHand(hand); if (itemStack.isEmpty()) return ActionResult.CONSUME; pedestal.setStack(0, itemStack.split(1)); checkRitual(world, pos); return ActionResult.SUCCESS; } else { ItemStack itemStack = pedestal.getStack(0); if (player.giveItemStack(itemStack)) { pedestal.removeStack(0); checkRitual(world, pos); return ActionResult.SUCCESS; } return ActionResult.FAIL; } } return ActionResult.PASS; } public void checkRitual(Level world, BlockPos pos) { MutableBlockPos posMutable = new MutableBlockPos(); for (Point point : InfusionRitual.getMap()) { posMutable.set(pos).move(point.x, 0, point.y); BlockState state = world.getBlockState(posMutable); if (state.getBlock() instanceof InfusionPedestal) { ((InfusionPedestal) state.getBlock()).checkRitual(world, posMutable); break; } } } @Override @Nullable public BlockState getPlacementState(ItemPlacementContext context) { Level world = context.getLevel(); BlockPos pos = context.getBlockPos(); BlockState upState = world.getBlockState(pos.up()); BlockState downState = world.getBlockState(pos.below()); boolean upSideSolid = upState.isSideSolidFullSquare(world, pos.up(), Direction.DOWN) || upState.isIn(BlockTags.WALLS); boolean hasPedestalOver = upState.getBlock() instanceof PedestalBlock; boolean hasPedestalUnder = downState.getBlock() instanceof PedestalBlock; if (!hasPedestalOver && hasPedestalUnder && upSideSolid) { return getDefaultState().with(STATE, PedestalState.COLUMN_TOP); } else if (!hasPedestalOver && !hasPedestalUnder && upSideSolid) { return getDefaultState().with(STATE, PedestalState.COLUMN); } else if (hasPedestalUnder && hasPedestalOver) { return getDefaultState().with(STATE, PedestalState.PILLAR); } else if (hasPedestalUnder) { return getDefaultState().with(STATE, PedestalState.PEDESTAL_TOP); } else if (hasPedestalOver) { return getDefaultState().with(STATE, PedestalState.BOTTOM); } return getDefaultState(); } @Override public BlockState updateShape(BlockState state, Direction direction, BlockState newState, LevelAccessor world, BlockPos pos, BlockPos posFrom) { BlockState updated = getUpdatedState(state, direction, newState, world, pos, posFrom); if (!updated.is(this)) return updated; if (!isPlaceable(updated)) { moveStoredStack(world, updated, pos); } return updated; } private BlockState getUpdatedState(BlockState state, Direction direction, BlockState newState, LevelAccessor world, BlockPos pos, BlockPos posFrom) { if (!state.is(this)) return state.updateShape(direction, newState, world, pos, posFrom); if (direction != Direction.UP && direction != Direction.DOWN) return state; BlockState upState = world.getBlockState(pos.up()); BlockState downState = world.getBlockState(pos.below()); boolean upSideSolid = upState.isSideSolidFullSquare(world, pos.up(), Direction.DOWN) || upState.isIn(BlockTags.WALLS); boolean hasPedestalOver = upState.getBlock() instanceof PedestalBlock; boolean hasPedestalUnder = downState.getBlock() instanceof PedestalBlock; if (direction == Direction.UP) { upSideSolid = newState.isSideSolidFullSquare(world, posFrom, Direction.DOWN) || newState.isIn(BlockTags.WALLS); hasPedestalOver = newState.getBlock() instanceof PedestalBlock; } else { hasPedestalUnder = newState.getBlock() instanceof PedestalBlock; } BlockState updatedState; if (!hasPedestalOver && hasPedestalUnder && upSideSolid) { updatedState = state.with(STATE, PedestalState.COLUMN_TOP); } else if (!hasPedestalOver && !hasPedestalUnder && upSideSolid) { updatedState = state.with(STATE, PedestalState.COLUMN); } else if (hasPedestalUnder && hasPedestalOver) { updatedState = state.with(STATE, PedestalState.PILLAR); } else if (hasPedestalUnder) { updatedState = state.with(STATE, PedestalState.PEDESTAL_TOP); } else if (hasPedestalOver) { updatedState = state.with(STATE, PedestalState.BOTTOM); } else { updatedState = state.with(STATE, PedestalState.DEFAULT); } if (!isPlaceable(updatedState)) { updatedState = updatedState.with(HAS_ITEM, false).with(HAS_LIGHT, false); } return updatedState; } @Override public List getDrops(BlockState state, LootContext.Builder builder) { List drop = Lists.newArrayList(super.getDrops(state, builder)); if (state.is(this)) { if (isPlaceable(state)) { BlockEntity blockEntity = builder.getNullable(LootContextParams.BLOCK_ENTITY); if (blockEntity instanceof PedestalBlockEntity) { PedestalBlockEntity pedestal = (PedestalBlockEntity) blockEntity; if (!pedestal.isEmpty()) { drop.add(pedestal.getStack(0)); } } } else { return drop; } } return drop; } private void moveStoredStack(LevelAccessor world, BlockState state, BlockPos pos) { BlockEntity blockEntity = world.getBlockEntity(pos); if (blockEntity instanceof PedestalBlockEntity && state.is(this)) { PedestalBlockEntity pedestal = (PedestalBlockEntity) blockEntity; ItemStack stack = pedestal.removeStack(0); if (!stack.isEmpty()) { moveStoredStack(blockEntity, world, stack, pos.up()); } } } private void moveStoredStack(BlockEntity blockEntity, LevelAccessor world, ItemStack stack, BlockPos pos) { BlockState state = world.getBlockState(pos); if (!state.is(this)) { dropStoredStack(blockEntity, stack, pos); } else if (state.getValue(STATE).equals(PedestalState.PILLAR)) { moveStoredStack(blockEntity, world, stack, pos.up()); } else if (!isPlaceable(state)) { dropStoredStack(blockEntity, stack, pos); } else if (blockEntity instanceof PedestalBlockEntity) { PedestalBlockEntity pedestal = (PedestalBlockEntity) blockEntity; if (pedestal.isEmpty()) { pedestal.setStack(0, stack); } else { dropStoredStack(blockEntity, stack, pos); } } else { dropStoredStack(blockEntity, stack, pos); } } private void dropStoredStack(BlockEntity blockEntity, ItemStack stack, BlockPos pos) { if (blockEntity != null && blockEntity.getLevel() != null) { Level world = blockEntity.getLevel(); Block.dropStack(world, getDropPos(world, pos), stack); } } private BlockPos getDropPos(LevelAccessor world, BlockPos pos) { BlockPos dropPos; if (world.getBlockState(pos).isAir()) { return pos; } if (world.getBlockState(pos.up()).isAir()) { return pos.up(); } for (int i = 2; i < Direction.values().length; i++) { dropPos = pos.relative(Direction.byId(i)); if (world.getBlockState(dropPos).isAir()) { return dropPos.immutable(); } } return getDropPos(world, pos.up()); } public boolean isPlaceable(BlockState state) { if (!state.is(this)) return false; PedestalState currentState = state.getValue(STATE); return currentState == PedestalState.DEFAULT || currentState == PedestalState.PEDESTAL_TOP; } @Override public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) { if (state.is(this)) { switch (state.getValue(STATE)) { case BOTTOM: { return SHAPE_BOTTOM; } case PEDESTAL_TOP: { return SHAPE_PEDESTAL_TOP; } case COLUMN_TOP: { return SHAPE_COLUMN_TOP; } case PILLAR: { return SHAPE_PILLAR; } case COLUMN: { return SHAPE_COLUMN; } default: { return SHAPE_DEFAULT; } } } return super.getOutlineShape(state, world, pos, context); } @Override protected void createBlockStateDefinition(StateDefinition.Builder stateManager) { stateManager.add(STATE, HAS_ITEM, HAS_LIGHT); } @Override public BlockEntity createBlockEntity(BlockView world) { return new PedestalBlockEntity(); } @Override public boolean hasComparatorOutput(BlockState state) { return state.getBlock() instanceof PedestalBlock; } @Override public int getComparatorOutput(BlockState state, Level world, BlockPos pos) { return state.getValue(HAS_ITEM) ? 15 : 0; } @Override public String getStatesPattern(Reader data) { String texture = Registry.BLOCK.getKey(this).getPath(); return Patterns.createJson(data, texture, texture); } @Override public String getModelPattern(String block) { ResourceLocation blockId = Registry.BLOCK.getKey(parent); String name = blockId.getPath(); Map textures = new HashMap() { private static final long serialVersionUID = 1L; { put("%mod%", blockId.getNamespace()); put("%top%", name + "_top"); put("%base%", name + "_base"); put("%pillar%", name + "_pillar"); put("%bottom%", name + "_bottom"); } }; if (block.contains("column_top")) { return Patterns.createJson(Patterns.BLOCK_PEDESTAL_COLUMN_TOP, textures); } else if (block.contains("column")) { return Patterns.createJson(Patterns.BLOKC_PEDESTAL_COLUMN, textures); } else if (block.contains("top")) { return Patterns.createJson(Patterns.BLOCK_PEDESTAL_TOP, textures); } else if (block.contains("bottom")) { return Patterns.createJson(Patterns.BLOCK_PEDESTAL_BOTTOM, textures); } else if (block.contains("pillar")) { return Patterns.createJson(Patterns.BLOCK_PEDESTAL_PILLAR, textures); } return Patterns.createJson(Patterns.BLOCK_PEDESTAL_DEFAULT, textures); } @Override public ResourceLocation statePatternId() { return Patterns.STATE_PEDESTAL; } static { VoxelShape basinUp = Block.createCuboidShape(2, 3, 2, 14, 4, 14); VoxelShape basinDown = Block.createCuboidShape(0, 0, 0, 16, 3, 16); VoxelShape columnTopUp = Block.createCuboidShape(1, 14, 1, 15, 16, 15); VoxelShape columnTopDown = Block.createCuboidShape(2, 13, 2, 14, 14, 14); VoxelShape pedestalTop = Block.createCuboidShape(1, 8, 1, 15, 10, 15); VoxelShape pedestalDefault = Block.createCuboidShape(1, 12, 1, 15, 14, 15); VoxelShape pillar = Block.createCuboidShape(3, 0, 3, 13, 8, 13); VoxelShape pillarDefault = Block.createCuboidShape(3, 0, 3, 13, 12, 13); VoxelShape columnTop = VoxelShapes.union(columnTopDown, columnTopUp); VoxelShape basin = VoxelShapes.union(basinDown, basinUp); SHAPE_PILLAR = Block.createCuboidShape(3, 0, 3, 13, 16, 13); SHAPE_DEFAULT = VoxelShapes.union(basin, pillarDefault, pedestalDefault); SHAPE_PEDESTAL_TOP = VoxelShapes.union(pillar, pedestalTop); SHAPE_COLUMN_TOP = VoxelShapes.union(SHAPE_PILLAR, columnTop); SHAPE_COLUMN = VoxelShapes.union(basin, SHAPE_PILLAR, columnTop); SHAPE_BOTTOM = VoxelShapes.union(basin, SHAPE_PILLAR); } }