package ru.betterend.util; import java.util.HashSet; import java.util.Iterator; import java.util.Map; import java.util.Random; import java.util.Set; import com.google.common.collect.Maps; import com.google.common.collect.Sets; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.FallingBlock; import net.minecraft.state.property.BooleanProperty; import net.minecraft.state.property.Property; import net.minecraft.tags.BlockTags; import net.minecraft.util.BlockMirror; import net.minecraft.world.level.block.Rotation; import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos.MutableBlockPos; import net.minecraft.core.Direction; import net.minecraft.core.Vec3i; import net.minecraft.world.level.LevelAccessor; import ru.betterend.blocks.BlueVineBlock; import ru.betterend.blocks.basis.DoublePlantBlock; import ru.betterend.blocks.basis.FurBlock; import ru.betterend.blocks.basis.StalactiteBlock; import ru.betterend.blocks.basis.VineBlock; import ru.betterend.registry.EndBlocks; import ru.betterend.registry.EndTags; public class BlocksHelper { public static final BooleanProperty ROOTS = BooleanProperty.of("roots"); private static final Map COLOR_BY_BLOCK = Maps.newHashMap(); public static final int FLAG_UPDATE_BLOCK = 1; public static final int FLAG_SEND_CLIENT_CHANGES = 2; public static final int FLAG_NO_RERENDER = 4; public static final int FORSE_RERENDER = 8; public static final int FLAG_IGNORE_OBSERVERS = 16; public static final int SET_SILENT = FLAG_UPDATE_BLOCK | FLAG_IGNORE_OBSERVERS | FLAG_SEND_CLIENT_CHANGES; public static final int SET_OBSERV = FLAG_UPDATE_BLOCK | FLAG_SEND_CLIENT_CHANGES; public static final Direction[] HORIZONTAL = makeHorizontal(); public static final Direction[] DIRECTIONS = Direction.values(); private static final MutableBlockPos POS = new MutableBlockPos(); protected static final BlockState AIR = Blocks.AIR.defaultBlockState(); protected static final BlockState WATER = Blocks.WATER.defaultBlockState(); private static final Vec3i[] OFFSETS = new Vec3i[] { new Vec3i(-1, -1, -1), new Vec3i(-1, -1, 0), new Vec3i(-1, -1, 1), new Vec3i(-1, 0, -1), new Vec3i(-1, 0, 0), new Vec3i(-1, 0, 1), new Vec3i(-1, 1, -1), new Vec3i(-1, 1, 0), new Vec3i(-1, 1, 1), new Vec3i(0, -1, -1), new Vec3i(0, -1, 0), new Vec3i(0, -1, 1), new Vec3i(0, 0, -1), new Vec3i(0, 0, 0), new Vec3i(0, 0, 1), new Vec3i(0, 1, -1), new Vec3i(0, 1, 0), new Vec3i(0, 1, 1), new Vec3i(1, -1, -1), new Vec3i(1, -1, 0), new Vec3i(1, -1, 1), new Vec3i(1, 0, -1), new Vec3i(1, 0, 0), new Vec3i(1, 0, 1), new Vec3i(1, 1, -1), new Vec3i(1, 1, 0), new Vec3i(1, 1, 1) }; public static void addBlockColor(Block block, int color) { COLOR_BY_BLOCK.put(block, color); } public static int getBlockColor(Block block) { return COLOR_BY_BLOCK.getOrDefault(block, 0xFF000000); } public static void setWithoutUpdate(LevelAccessor world, BlockPos pos, BlockState state) { world.setBlockAndUpdate(pos, state, SET_SILENT); } public static void setWithoutUpdate(LevelAccessor world, BlockPos pos, Block block) { world.setBlockAndUpdate(pos, block.defaultBlockState(), SET_SILENT); } public static void setWithUpdate(LevelAccessor world, BlockPos pos, BlockState state) { world.setBlockAndUpdate(pos, state, SET_OBSERV); } public static void setWithUpdate(LevelAccessor world, BlockPos pos, Block block) { world.setBlockAndUpdate(pos, block.defaultBlockState(), SET_OBSERV); } public static int upRay(LevelAccessor world, BlockPos pos, int maxDist) { int length = 0; for (int j = 1; j < maxDist && (world.isAir(pos.up(j))); j++) length++; return length; } public static int downRay(LevelAccessor world, BlockPos pos, int maxDist) { int length = 0; for (int j = 1; j < maxDist && (world.isAir(pos.down(j))); j++) length++; return length; } public static int downRayRep(LevelAccessor world, BlockPos pos, int maxDist) { POS.set(pos); for (int j = 1; j < maxDist && (world.getBlockState(POS)).getMaterial().isReplaceable(); j++) { POS.setY(POS.getY() - 1); } return pos.getY() - POS.getY(); } public static int raycastSqr(LevelAccessor world, BlockPos pos, int dx, int dy, int dz, int maxDist) { POS.set(pos); for (int j = 1; j < maxDist && (world.getBlockState(POS)).getMaterial().isReplaceable(); j++) { POS.move(dx, dy, dz); } return (int) pos.getSquaredDistance(POS); } public static BlockState rotateHorizontal(BlockState state, Rotation rotation, Property facing) { return state.with(facing, rotation.rotate(state.getValue(facing))); } public static BlockState mirrorHorizontal(BlockState state, BlockMirror mirror, Property facing) { return state.rotate(mirror.getRotation(state.getValue(facing))); } public static int getLengthDown(LevelAccessor world, BlockPos pos, Block block) { int count = 1; while (world.getBlockState(pos.down(count)).getBlock() == block) count++; return count; } public static void cover(LevelAccessor world, BlockPos center, Block ground, BlockState cover, int radius, Random random) { HashSet points = new HashSet(); HashSet points2 = new HashSet(); if (world.getBlockState(center).getBlock() == ground) { points.add(center); points2.add(center); for (int i = 0; i < radius; i++) { Iterator iterator = points.iterator(); while (iterator.hasNext()) { BlockPos pos = iterator.next(); for (Vec3i offset : OFFSETS) { if (random.nextBoolean()) { BlockPos pos2 = pos.offset(offset); if (random.nextBoolean() && world.getBlockState(pos2).getBlock() == ground && !points.contains(pos2)) points2.add(pos2); } } } points.addAll(points2); points2.clear(); } Iterator iterator = points.iterator(); while (iterator.hasNext()) { BlockPos pos = iterator.next(); BlocksHelper.setWithoutUpdate(world, pos, cover); } } } public static void fixBlocks(LevelAccessor world, BlockPos start, BlockPos end) { BlockState state; Set doubleCheck = Sets.newHashSet(); for (int x = start.getX(); x <= end.getX(); x++) { POS.setX(x); for (int z = start.getZ(); z <= end.getZ(); z++) { POS.setZ(z); for (int y = start.getY(); y <= end.getY(); y++) { POS.setY(y); state = world.getBlockState(POS); if (state.getBlock() instanceof FurBlock) { doubleCheck.add(POS.immutable()); } // Liquids else if (!state.getFluidState().isEmpty()) { if (!state.canPlaceAt(world, POS)) { setWithoutUpdate(world, POS, WATER); POS.setY(POS.getY() - 1); state = world.getBlockState(POS); while (!state.canPlaceAt(world, POS)) { state = state.getFluidState().isEmpty() ? AIR : WATER; setWithoutUpdate(world, POS, state); POS.setY(POS.getY() - 1); state = world.getBlockState(POS); } } POS.setY(y - 1); if (world.isAir(POS)) { POS.setY(y); while (!world.getFluidState(POS).isEmpty()) { setWithoutUpdate(world, POS, AIR); POS.setY(POS.getY() + 1); } continue; } for (Direction dir : HORIZONTAL) { if (world.isAir(POS.offset(dir))) { world.getFluidTickScheduler().schedule(POS, state.getFluidState().getFluid(), 0); break; } } } else if (state.is(EndBlocks.SMARAGDANT_CRYSTAL)) { POS.setY(POS.getY() - 1); if (world.isAir(POS)) { POS.setY(POS.getY() + 1); while (state.is(EndBlocks.SMARAGDANT_CRYSTAL)) { setWithoutUpdate(world, POS, AIR); POS.setY(POS.getY() + 1); state = world.getBlockState(POS); } } } else if (state.getBlock() instanceof StalactiteBlock) { if (!state.canPlaceAt(world, POS)) { if (world.getBlockState(POS.up()).getBlock() instanceof StalactiteBlock) { while (state.getBlock() instanceof StalactiteBlock) { setWithoutUpdate(world, POS, AIR); POS.setY(POS.getY() + 1); state = world.getBlockState(POS); } } else { while (state.getBlock() instanceof StalactiteBlock) { setWithoutUpdate(world, POS, AIR); POS.setY(POS.getY() - 1); state = world.getBlockState(POS); } } } } else if (state.is(EndBlocks.CAVE_PUMPKIN)) { if (!world.getBlockState(POS.up()).is(EndBlocks.CAVE_PUMPKIN_SEED)) { setWithoutUpdate(world, POS, AIR); } } else if (!state.canPlaceAt(world, POS)) { // Chorus if (state.is(Blocks.CHORUS_PLANT)) { Set ends = Sets.newHashSet(); Set add = Sets.newHashSet(); ends.add(POS.immutable()); for (int i = 0; i < 64 && !ends.isEmpty(); i++) { ends.forEach((pos) -> { setWithoutUpdate(world, pos, AIR); for (Direction dir : HORIZONTAL) { BlockPos p = pos.relative(dir); BlockState st = world.getBlockState(p); if ((st.is(Blocks.CHORUS_PLANT) || st.is(Blocks.CHORUS_FLOWER)) && !st.canPlaceAt(world, p)) { add.add(p); } } BlockPos p = pos.up(); BlockState st = world.getBlockState(p); if ((st.is(Blocks.CHORUS_PLANT) || st.is(Blocks.CHORUS_FLOWER)) && !st.canPlaceAt(world, p)) { add.add(p); } }); ends.clear(); ends.addAll(add); add.clear(); } } // Vines else if (state.getBlock() instanceof VineBlock) { while (world.getBlockState(POS).getBlock() instanceof VineBlock) { setWithoutUpdate(world, POS, AIR); POS.setY(POS.getY() - 1); } } // Falling blocks else if (state.getBlock() instanceof FallingBlock) { BlockState falling = state; POS.setY(POS.getY() - 1); state = world.getBlockState(POS); int ray = downRayRep(world, POS.immutable(), 64); if (ray > 32) { BlocksHelper.setWithoutUpdate(world, POS, Blocks.END_STONE.defaultBlockState()); if (world.getRandom().nextBoolean()) { POS.setY(POS.getY() - 1); state = world.getBlockState(POS); BlocksHelper.setWithoutUpdate(world, POS, Blocks.END_STONE.defaultBlockState()); } } else { POS.setY(y); BlockState replacement = AIR; for (Direction dir : HORIZONTAL) { state = world.getBlockState(POS.offset(dir)); if (!state.getFluidState().isEmpty()) { replacement = state; break; } } BlocksHelper.setWithoutUpdate(world, POS, replacement); POS.setY(y - ray); BlocksHelper.setWithoutUpdate(world, POS, falling); } } // Blocks without support else { // Blue Vine if (state.getBlock() instanceof BlueVineBlock) { while (state.is(EndBlocks.BLUE_VINE) || state.is(EndBlocks.BLUE_VINE_LANTERN) || state.is(EndBlocks.BLUE_VINE_FUR)) { BlocksHelper.setWithoutUpdate(world, POS, AIR); POS.setY(POS.getY() + 1); state = world.getBlockState(POS); } } // Double plants if (state.getBlock() instanceof DoublePlantBlock) { BlocksHelper.setWithoutUpdate(world, POS, AIR); POS.setY(POS.getY() + 1); BlocksHelper.setWithoutUpdate(world, POS, AIR); } // Other blocks else { BlocksHelper.setWithoutUpdate(world, POS, getAirOrFluid(state)); } } } } } } doubleCheck.forEach((pos) -> { if (!world.getBlockState(pos).canPlaceAt(world, pos)) { BlocksHelper.setWithoutUpdate(world, pos, AIR); } }); } private static BlockState getAirOrFluid(BlockState state) { return state.getFluidState().isEmpty() ? AIR : state.getFluidState().getBlockState(); } public static boolean isEndNylium(Block block) { return block.isIn(BlockTags.NYLIUM) && block.isIn(EndTags.END_GROUND); } public static boolean isEndNylium(BlockState state) { return isEndNylium(state.getBlock()); } public static Direction[] makeHorizontal() { return new Direction[] { Direction.NORTH, Direction.EAST, Direction.SOUTH, Direction.WEST }; } public static Direction randomHorizontal(Random random) { return HORIZONTAL[random.nextInt(4)]; } public static Direction randomDirection(Random random) { return DIRECTIONS[random.nextInt(6)]; } public static boolean isFluid(BlockState blockState) { return !blockState.getFluidState().isEmpty(); } }