package ru.betterend.integration.byg.features; import java.util.List; import java.util.Random; import com.google.common.base.Function; import com.google.common.collect.Lists; import net.minecraft.block.BlockState; import net.minecraft.block.Blocks; import net.minecraft.block.LeavesBlock; import net.minecraft.block.Material; import net.minecraft.client.util.math.Vector3f; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos.Mutable; import net.minecraft.world.StructureWorldAccess; import net.minecraft.world.gen.chunk.ChunkGenerator; import net.minecraft.world.gen.feature.DefaultFeatureConfig; import ru.betterend.integration.Integrations; import ru.betterend.registry.EndTags; import ru.betterend.util.MHelper; import ru.betterend.util.SplineHelper; import ru.betterend.util.sdf.PosInfo; import ru.betterend.util.sdf.SDF; import ru.betterend.util.sdf.operator.SDFFlatWave; import ru.betterend.util.sdf.operator.SDFSmoothUnion; import ru.betterend.util.sdf.primitive.SDFCappedCone; import ru.betterend.util.sdf.primitive.SDFSphere; import ru.betterend.world.features.DefaultFeature; public class NightshadeRedwoodTreeFeature extends DefaultFeature { private static final List BRANCH; @Override public boolean generate(StructureWorldAccess world, ChunkGenerator chunkGenerator, Random random, BlockPos pos, DefaultFeatureConfig config) { if (!world.getBlockState(pos.down()).getBlock().isIn(EndTags.END_GROUND)) return false; BlockState log = Integrations.BYG.getDefaultState("nightshade_log"); BlockState wood = Integrations.BYG.getDefaultState("nightshade_wood"); BlockState leaves = Integrations.BYG.getDefaultState("nightshade_leaves"); //BlockState leaves_flower = Integrations.BYG.getDefaultState("flowering_nightshade_leaves"); Function splinePlacer = (bpos) -> { return log; }; Function replace = (state) -> { return state.isIn(EndTags.END_GROUND) || state.getMaterial().equals(Material.PLANT) || state.getMaterial().isReplaceable(); }; Function post = (info) -> { if (info.getState().equals(log) && (!info.getStateUp().equals(log) || !info.getStateDown().equals(log))) { return wood; } return info.getState(); }; Function ignore = (state) -> { return state.equals(log) || state.equals(wood); }; int height = MHelper.randRange(40, 60, random); List trunk = SplineHelper.makeSpline(0, 0, 0, 0, height, 0, height / 4); SplineHelper.offsetParts(trunk, random, 0.8F, 0, 0.8F); if (!SplineHelper.canGenerate(trunk, pos, world, replace)) { return false; } int count = height >> 2; float start = trunk.size() / 3F; float delta = trunk.size() * 0.6F; float max = height - 7; //SDF leavesSDF = null; for (int i = 0; i < count; i++) { float scale = (float) (count - i) / count * 15; Vector3f offset = SplineHelper.getPos(trunk, (float) i / count * delta + start); if (offset.getY() > max) { break; } List branch = SplineHelper.copySpline(BRANCH); SplineHelper.rotateSpline(branch, i * 1.3F); SplineHelper.scale(branch, scale); SplineHelper.offsetParts(branch, random, 0.3F, 0.3F, 0.3F); SplineHelper.offset(branch, offset); SplineHelper.fillSpline(branch, world, wood, pos, replace); /*SDF leaf = null; for (int j = 2; j < 5; j++) { Vector3f point = branch.get(j); float radius = (float) (j - 2) / 3F; radius = (1F - radius) * 3F; SDF sphere = new SDFSphere().setRadius(radius).setBlock(leaves); sphere = new SDFTranslate().setTranslate(point.getX(), point.getY(), point.getZ()).setSource(sphere); leaf = leaf == null ? sphere : new SDFUnion().setSourceA(leaf).setSourceB(leaf); }*/ /*SDF leaf = SplineHelper.buildSDF(branch, (del) -> { float radius = 1 - del; radius = radius * radius * 2 - 1; radius *= radius; radius = (1 - radius) * 2; return radius; }, (bpos) -> { return leaves; });*/ //leavesSDF = leavesSDF == null ? leaf : new SDFUnion().setSourceA(leavesSDF).setSourceB(leaf); } SDF sdf = SplineHelper.buildSDF(trunk, 2.3F, 0.8F, splinePlacer); SDF roots = new SDFSphere().setRadius(2F).setBlock(log); roots = new SDFFlatWave().setIntensity(2F).setRaysCount(MHelper.randRange(5, 7, random)).setAngle(random.nextFloat() * MHelper.PI2).setSource(roots); sdf = new SDFSmoothUnion().setRadius(2F).setSourceA(sdf).setSourceB(roots); sdf.setReplaceFunction(replace).setPostProcess(post).fillRecursive(world, pos); /*if (leavesSDF != null) { leavesSDF.fillArea(world, pos, new Box(pos).expand(20, 80, 20)); }*/ Mutable mut = new Mutable(); Function leavesPost = (info) -> { if (info.getState().equals(log) || info.getState().equals(wood)) { for (int x = -6; x < 7; x++) { int ax = Math.abs(x); mut.setX(x + info.getPos().getX()); for (int z = -6; z < 7; z++) { int az = Math.abs(z); mut.setZ(z + info.getPos().getZ()); for (int y = -6; y < 7; y++) { int ay = Math.abs(y); int d = ax + ay + az; if (d < 7) { mut.setY(y + info.getPos().getY()); BlockState state = info.getState(mut); if (state.getBlock() instanceof LeavesBlock) { int distance = state.get(LeavesBlock.DISTANCE); if (d < distance) { info.setState(mut, state.with(LeavesBlock.DISTANCE, d)); } } } } } } } else if (info.getState().getBlock() instanceof LeavesBlock) { int distance = info.getState().get(LeavesBlock.DISTANCE); return distance > MHelper.randRange(3, 5, random) ? Blocks.AIR.getDefaultState() : info.getState(); } return info.getState(); }; SDF canopy = new SDFCappedCone().setRadius1(12F).setRadius2(3f).setHeight(height * 0.3F).setBlock(leaves); canopy.setPostProcess(leavesPost ).fillRecursiveIgnore(world, pos.add(0, height * 0.75, 0), ignore); return true; } //private void makeLeavesSphere(StructureWorldAccess world, BlockPos pos, BlockState leaves, Function ignore) { // //} static { BRANCH = Lists.newArrayList(new Vector3f(0, 0, 0), new Vector3f(0.25F, 0.1F, 0), new Vector3f(0.40F, 0.2F, 0), new Vector3f(0.50F, 0.4F, 0), new Vector3f(0.55F, 0.6F, 0)); } }