package ru.betterend.world.features; import java.util.Random; import net.minecraft.block.BlockState; import net.minecraft.block.Blocks; import net.minecraft.fluid.FluidState; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos.Mutable; import net.minecraft.world.StructureWorldAccess; import net.minecraft.world.gen.chunk.ChunkGenerator; import net.minecraft.world.gen.feature.DefaultFeatureConfig; import ru.betterend.noise.OpenSimplexNoise; import ru.betterend.registry.BlockRegistry; import ru.betterend.registry.BlockTagRegistry; import ru.betterend.util.BlocksHelper; import ru.betterend.util.MHelper; public class EndLakeFeature extends DefaultFeature { private static final BlockState END_STONE = Blocks.END_STONE.getDefaultState(); private static final OpenSimplexNoise NOISE = new OpenSimplexNoise(15152); private static final Mutable POS = new Mutable(); @Override public boolean generate(StructureWorldAccess world, ChunkGenerator chunkGenerator, Random random, BlockPos blockPos, DefaultFeatureConfig featureConfig) { double radius = MHelper.randRange(10.0, 20.0, random); double depth = radius * 0.5 * MHelper.randRange(0.8, 1.2, random); int dist = MHelper.floor(radius); int dist2 = MHelper.floor(radius * 1.5); int bott = MHelper.floor(depth); blockPos = getPosOnSurfaceWG(world, blockPos); if (blockPos.getY() < 10) return false; int waterLevel = blockPos.getY(); BlockPos pos = getPosOnSurfaceRaycast(world, blockPos.north(dist).up(10), 20); if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false; waterLevel = MHelper.min(pos.getY(), waterLevel); pos = getPosOnSurfaceRaycast(world, blockPos.south(dist).up(10), 20); if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false; waterLevel = MHelper.min(pos.getY(), waterLevel); pos = getPosOnSurfaceRaycast(world, blockPos.east(dist).up(10), 20); if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false; waterLevel = MHelper.min(pos.getY(), waterLevel); pos = getPosOnSurfaceRaycast(world, blockPos.west(dist).up(10), 20); if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false; waterLevel = MHelper.min(pos.getY(), waterLevel); BlockState state; int minX = blockPos.getX() - dist2; int maxX = blockPos.getX() + dist2; int minZ = blockPos.getZ() - dist2; int maxZ = blockPos.getZ() + dist2; int maskMinX = minX - 1; int maskMinZ = minZ - 1; boolean[][] mask = new boolean[maxX - minX + 3][maxZ - minZ + 3]; for (int x = minX; x <= maxX; x++) { POS.setX(x); int mx = x - maskMinX; for (int z = minZ; z <= maxZ; z++) { POS.setZ(z); int mz = z - maskMinZ; if (!mask[mx][mz]) { for (int y = waterLevel; y <= waterLevel + 20; y++) { POS.setY(y); FluidState fluid = world.getFluidState(POS); if (!fluid.isEmpty()) { for (int i = -1; i < 2; i++) { int px = mx + i; for (int j = -1; j < 2; j++) { int pz = mz + j; mask[px][pz] = true; } } break; } } } } } for (int x = minX; x <= maxX; x++) { POS.setX(x); int x2 = x - blockPos.getX(); x2 *= x2; int mx = x - maskMinX; for (int z = minZ; z <= maxZ; z++) { POS.setZ(z); int z2 = z - blockPos.getZ(); z2 *= z2; int mz = z - maskMinZ; if (!mask[mx][mz]) { for (int y = blockPos.getY(); y <= blockPos.getY() + 10; y++) { POS.setY(y); int add = y - blockPos.getY(); double r = add * 1.8 + radius * (NOISE.eval(x * 0.2, y * 0.2, z * 0.2) * 0.25 + 0.75); r *= r; if (x2 + z2 <= r) { state = world.getBlockState(POS); if (state.isIn(BlockTagRegistry.END_GROUND)) { BlocksHelper.setWithoutUpdate(world, POS, AIR); } pos = POS.down(); if (world.getBlockState(pos).isIn(BlockTagRegistry.END_GROUND)) { state = world.getBiome(pos).getGenerationSettings().getSurfaceConfig().getTopMaterial(); if (y > waterLevel + 1) BlocksHelper.setWithoutUpdate(world, pos, state); else if (y > waterLevel) BlocksHelper.setWithoutUpdate(world, pos, random.nextBoolean() ? state : BlockRegistry.ENDSTONE_DUST.getDefaultState()); else BlocksHelper.setWithoutUpdate(world, pos, BlockRegistry.ENDSTONE_DUST.getDefaultState()); } } } } } } double aspect = ((double) radius / (double) depth); for (int x = blockPos.getX() - dist; x <= blockPos.getX() + dist; x++) { POS.setX(x); int x2 = x - blockPos.getX(); x2 *= x2; int mx = x - maskMinX; for (int z = blockPos.getZ() - dist; z <= blockPos.getZ() + dist; z++) { POS.setZ(z); int z2 = z - blockPos.getZ(); z2 *= z2; int mz = z - maskMinZ; if (!mask[mx][mz]) { for (int y = blockPos.getY() - bott; y < blockPos.getY(); y++) { POS.setY(y); double y2 = (double) (y - blockPos.getY()) * aspect; y2 *= y2; double r = radius * (NOISE.eval(x * 0.2, y * 0.2, z * 0.2) * 0.25 + 0.75); double rb = r * 1.2; r *= r; rb *= rb; if (y2 + x2 + z2 <= r) { state = world.getBlockState(POS); if (state.isIn(BlockTagRegistry.END_GROUND) || state.getBlock() == BlockRegistry.ENDSTONE_DUST) { BlocksHelper.setWithoutUpdate(world, POS, y < waterLevel ? WATER : AIR); if (y == waterLevel - 1) { world.getFluidTickScheduler().schedule(POS, WATER.getFluidState().getFluid(), 0); } } pos = POS.down(); if (world.getBlockState(pos).getBlock().isIn(BlockTagRegistry.END_GROUND)) BlocksHelper.setWithoutUpdate(world, POS.down(), BlockRegistry.ENDSTONE_DUST.getDefaultState()); pos = POS.up(); if (world.getBlockState(pos).isIn(BlockTagRegistry.END_GROUND)) { while (world.getBlockState(pos).isIn(BlockTagRegistry.END_GROUND)) { BlocksHelper.setWithoutUpdate(world, pos, pos.getY() < waterLevel ? WATER : AIR); if (y == waterLevel - 1) { world.getFluidTickScheduler().schedule(POS, WATER.getFluidState().getFluid(), 0); } pos = pos.up(); } } } else if (y < waterLevel && y2 + x2 + z2 <= rb) { if (world.getBlockState(POS).getMaterial().isReplaceable()) { if (world.isAir(POS.up())) { state = world.getBiome(POS).getGenerationSettings().getSurfaceConfig() .getTopMaterial(); BlocksHelper.setWithoutUpdate(world, POS, random.nextBoolean() ? state : BlockRegistry.ENDSTONE_DUST.getDefaultState()); BlocksHelper.setWithoutUpdate(world, POS.down(), END_STONE); } else { BlocksHelper.setWithoutUpdate(world, POS, BlockRegistry.ENDSTONE_DUST.getDefaultState()); BlocksHelper.setWithoutUpdate(world, POS.down(), END_STONE); } } } } } } } BlocksHelper.fixBlocks(world, new BlockPos(minX - 2, waterLevel - 2, minZ - 2), new BlockPos(maxX + 2, blockPos.getY() + 20, maxZ + 2)); return true; } }