package ru.betterend.blocks.basis; import java.util.EnumMap; import com.google.common.collect.ImmutableMap; import com.google.common.collect.Maps; import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings; import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags; import net.minecraft.world.level.block.AbstractBlock; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.HorizontalFacingBlock; import net.minecraft.world.level.material.Material; import net.minecraft.world.level.block.ShapeContext; import net.minecraft.world.item.ItemPlacementContext; import net.minecraft.world.level.block.SoundType; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.state.property.DirectionProperty; import net.minecraft.util.BlockMirror; import net.minecraft.world.level.block.Rotation; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.util.shape.VoxelShape; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.WorldView; import ru.betterend.util.BlocksHelper; public class EndWallPlantBlock extends EndPlantBlock { private static final EnumMap SHAPES = Maps.newEnumMap(ImmutableMap.of(Direction.NORTH, Block.createCuboidShape(1, 1, 8, 15, 15, 16), Direction.SOUTH, Block.createCuboidShape(1, 1, 0, 15, 15, 8), Direction.WEST, Block.createCuboidShape(8, 1, 1, 16, 15, 15), Direction.EAST, Block.createCuboidShape(0, 1, 1, 8, 15, 15))); public static final DirectionProperty FACING = HorizontalFacingBlock.FACING; public EndWallPlantBlock() { this(FabricBlockSettings.of(Material.PLANT).breakByTool(FabricToolTags.SHEARS).sounds(SoundType.GRASS) .breakByHand(true).noCollision()); } public EndWallPlantBlock(int light) { this(FabricBlockSettings.of(Material.PLANT).breakByTool(FabricToolTags.SHEARS).sounds(SoundType.GRASS) .luminance(light).breakByHand(true).noCollision()); } public EndWallPlantBlock(Properties settings) { super(settings); } @Override protected void createBlockStateDefinition(StateDefinition.Builder stateManager) { stateManager.add(FACING); } @Override public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ePos) { return SHAPES.get(state.getValue(FACING)); } @Override public AbstractBlock.OffsetType getOffsetType() { return AbstractBlock.OffsetType.NONE; } @Override public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) { Direction direction = (Direction) state.getValue(FACING); BlockPos blockPos = pos.relative(direction.getOpposite()); BlockState blockState = world.getBlockState(blockPos); return isSupport(world, blockPos, blockState, direction); } public boolean isSupport(WorldView world, BlockPos pos, BlockState blockState, Direction direction) { return blockState.getMaterial().isSolid() && blockState.isSideSolidFullSquare(world, pos, direction); } @Override public BlockState getPlacementState(ItemPlacementContext ctx) { BlockState blockState = this.defaultBlockState(); WorldView worldView = ctx.getLevel(); BlockPos blockPos = ctx.getBlockPos(); Direction[] directions = ctx.getPlacementDirections(); for (int i = 0; i < directions.length; ++i) { Direction direction = directions[i]; if (direction.getAxis().isHorizontal()) { Direction direction2 = direction.getOpposite(); blockState = blockState.with(FACING, direction2); if (blockState.canPlaceAt(worldView, blockPos)) { return blockState; } } } return null; } @Override public BlockState updateShape(BlockState state, Direction facing, BlockState neighborState, LevelAccessor world, BlockPos pos, BlockPos neighborPos) { if (!canPlaceAt(state, world, pos)) { return Blocks.AIR.defaultBlockState(); } else { return state; } } @Override public BlockState rotate(BlockState state, Rotation rotation) { return BlocksHelper.rotateHorizontal(state, rotation, FACING); } @Override public BlockState mirror(BlockState state, BlockMirror mirror) { return BlocksHelper.mirrorHorizontal(state, mirror, FACING); } }