package ru.betterend.registry; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.level.biome.Biome; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.levelgen.GenerationStep; import net.minecraft.world.level.levelgen.GenerationStep.Decoration; import net.minecraft.world.level.levelgen.feature.Feature; import net.minecraft.world.level.levelgen.feature.configurations.FeatureConfiguration; import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration; import net.minecraft.world.level.levelgen.placement.CountPlacement; import net.minecraft.world.level.levelgen.placement.PlacedFeature; import net.minecraft.world.level.levelgen.placement.PlacementModifier; import ru.bclib.api.biomes.BCLBiomeBuilder; import ru.bclib.api.biomes.BiomeAPI; import ru.bclib.api.features.BCLCommonFeatures; import ru.bclib.api.features.BCLFeatureBuilder; import ru.bclib.world.biomes.BCLBiome; import ru.bclib.world.features.BCLFeature; import ru.bclib.world.features.DefaultFeature; import ru.betterend.BetterEnd; import ru.betterend.complexmaterials.StoneMaterial; import ru.betterend.config.Configs; import ru.betterend.world.biome.cave.EndCaveBiome; import ru.betterend.world.biome.land.UmbraValleyBiome; import ru.betterend.world.features.BiomeIslandFeature; import ru.betterend.world.features.BlueVineFeature; import ru.betterend.world.features.CavePumpkinFeature; import ru.betterend.world.features.CharniaFeature; import ru.betterend.world.features.CrashedShipFeature; import ru.betterend.world.features.DoublePlantFeature; import ru.betterend.world.features.EndLilyFeature; import ru.betterend.world.features.EndLotusFeature; import ru.betterend.world.features.EndLotusLeafFeature; import ru.betterend.world.features.FilaluxFeature; import ru.betterend.world.features.GlowPillarFeature; import ru.betterend.world.features.HydraluxFeature; import ru.betterend.world.features.LanceleafFeature; import ru.betterend.world.features.MengerSpongeFeature; import ru.betterend.world.features.NeonCactusFeature; import ru.betterend.world.features.SilkMothNestFeature; import ru.betterend.world.features.SingleInvertedScatterFeature; import ru.betterend.world.features.SinglePlantFeature; import ru.betterend.world.features.UnderwaterPlantFeature; import ru.betterend.world.features.VineFeature; import ru.betterend.world.features.WallPlantFeature; import ru.betterend.world.features.WallPlantOnLogFeature; import ru.betterend.world.features.bushes.BushFeature; import ru.betterend.world.features.bushes.BushWithOuterFeature; import ru.betterend.world.features.bushes.LargeAmaranitaFeature; import ru.betterend.world.features.bushes.Lumecorn; import ru.betterend.world.features.bushes.TenaneaBushFeature; import ru.betterend.world.features.terrain.ArchFeature; import ru.betterend.world.features.terrain.BigAuroraCrystalFeature; import ru.betterend.world.features.terrain.DesertLakeFeature; import ru.betterend.world.features.terrain.EndLakeFeature; import ru.betterend.world.features.terrain.FallenPillarFeature; import ru.betterend.world.features.terrain.FloatingSpireFeature; import ru.betterend.world.features.terrain.GeyserFeature; import ru.betterend.world.features.terrain.IceStarFeature; import ru.betterend.world.features.terrain.ObsidianBoulderFeature; import ru.betterend.world.features.terrain.ObsidianPillarBasementFeature; import ru.betterend.world.features.terrain.OreLayerFeature; import ru.betterend.world.features.terrain.SingleBlockFeature; import ru.betterend.world.features.terrain.SmaragdantCrystalFeature; import ru.betterend.world.features.terrain.SpireFeature; import ru.betterend.world.features.terrain.StalactiteFeature; import ru.betterend.world.features.terrain.SulphurHillFeature; import ru.betterend.world.features.terrain.SulphuricCaveFeature; import ru.betterend.world.features.terrain.SulphuricLakeFeature; import ru.betterend.world.features.terrain.SurfaceVentFeature; import ru.betterend.world.features.terrain.ThinArchFeature; import ru.betterend.world.features.terrain.caves.RoundCaveFeature; import ru.betterend.world.features.terrain.caves.TunelCaveFeature; import ru.betterend.world.features.trees.DragonTreeFeature; import ru.betterend.world.features.trees.GiganticAmaranitaFeature; import ru.betterend.world.features.trees.HelixTreeFeature; import ru.betterend.world.features.trees.JellyshroomFeature; import ru.betterend.world.features.trees.LacugroveFeature; import ru.betterend.world.features.trees.LucerniaFeature; import ru.betterend.world.features.trees.MossyGlowshroomFeature; import ru.betterend.world.features.trees.PythadendronTreeFeature; import ru.betterend.world.features.trees.TenaneaFeature; import ru.betterend.world.features.trees.UmbrellaTreeFeature; public class EndFeatures { // Trees // public static final BCLFeature MOSSY_GLOWSHROOM = redisterVegetation("mossy_glowshroom", new MossyGlowshroomFeature(), 3); public static final BCLFeature PYTHADENDRON_TREE = redisterVegetation("pythadendron_tree", new PythadendronTreeFeature(), 2); public static final BCLFeature LACUGROVE = redisterVegetation("lacugrove", new LacugroveFeature(), 4); public static final BCLFeature DRAGON_TREE = redisterVegetation("dragon_tree", new DragonTreeFeature(), 3); public static final BCLFeature TENANEA = redisterVegetation("tenanea", new TenaneaFeature(), 3); public static final BCLFeature HELIX_TREE = redisterVegetation("helix_tree", new HelixTreeFeature(), 2); public static final BCLFeature UMBRELLA_TREE = redisterVegetation("umbrella_tree", new UmbrellaTreeFeature(), 4); public static final BCLFeature JELLYSHROOM = redisterVegetation("jellyshroom", new JellyshroomFeature(), 3); public static final BCLFeature GIGANTIC_AMARANITA = redisterVegetation("gigantic_amaranita", new GiganticAmaranitaFeature(), 1); public static final BCLFeature LUCERNIA = redisterVegetation("lucernia", new LucerniaFeature(), 3); // Bushes // public static final BCLFeature PYTHADENDRON_BUSH = redisterVegetation("pythadendron_bush", new BushFeature(EndBlocks.PYTHADENDRON_LEAVES, EndBlocks.PYTHADENDRON.getBark()), 4); public static final BCLFeature DRAGON_TREE_BUSH = redisterVegetation("dragon_tree_bush", new BushFeature(EndBlocks.DRAGON_TREE_LEAVES, EndBlocks.DRAGON_TREE.getBark()), 15); public static final BCLFeature TENANEA_BUSH = redisterVegetation("tenanea_bush", new TenaneaBushFeature(), 10); public static final BCLFeature LUMECORN = redisterVegetation("lumecorn", new Lumecorn(), 5); public static final BCLFeature LARGE_AMARANITA = redisterVegetation("large_amaranita", new LargeAmaranitaFeature(), 5); public static final BCLFeature LUCERNIA_BUSH = redisterVegetation("lucernia_bush", new BushWithOuterFeature(EndBlocks.LUCERNIA_LEAVES, EndBlocks.LUCERNIA_OUTER_LEAVES, EndBlocks.LUCERNIA.getBark()), 10); public static final BCLFeature LUCERNIA_BUSH_RARE = redisterVegetation("lucernia_bush_rare", new BushWithOuterFeature(EndBlocks.LUCERNIA_LEAVES, EndBlocks.LUCERNIA_OUTER_LEAVES, EndBlocks.LUCERNIA.getBark()), 1); public static final BCLFeature NEON_CACTUS = redisterVegetation("neon_cactus", new NeonCactusFeature(), 2); // Plants // public static final BCLFeature UMBRELLA_MOSS = redisterVegetation("umbrella_moss", new DoublePlantFeature(EndBlocks.UMBRELLA_MOSS, EndBlocks.UMBRELLA_MOSS_TALL, 5), 5); public static final BCLFeature CREEPING_MOSS = redisterVegetation("creeping_moss", new SinglePlantFeature(EndBlocks.CREEPING_MOSS, 5), 5); public static final BCLFeature BLUE_VINE = redisterVegetation("blue_vine", new BlueVineFeature(), 1); public static final BCLFeature CHORUS_GRASS = redisterVegetation("chorus_grass", new SinglePlantFeature(EndBlocks.CHORUS_GRASS, 4), 5); public static final BCLFeature CRYSTAL_GRASS = redisterVegetation("crystal_grass", new SinglePlantFeature(EndBlocks.CRYSTAL_GRASS, 8, false), 5); public static final BCLFeature SHADOW_PLANT = redisterVegetation("shadow_plant", new SinglePlantFeature(EndBlocks.SHADOW_PLANT, 6), 9); public static final BCLFeature MURKWEED = redisterVegetation("murkweed", new SinglePlantFeature(EndBlocks.MURKWEED, 3), 2); public static final BCLFeature NEEDLEGRASS = redisterVegetation("needlegrass", new SinglePlantFeature(EndBlocks.NEEDLEGRASS, 3), 2); public static final BCLFeature SHADOW_BERRY = redisterVegetation("shadow_berry", new SinglePlantFeature(EndBlocks.SHADOW_BERRY, 2), 1); public static final BCLFeature BUSHY_GRASS = redisterVegetation("bushy_grass", new SinglePlantFeature(EndBlocks.BUSHY_GRASS, 8, false), 20); public static final BCLFeature BUSHY_GRASS_WG = redisterVegetation("bushy_grass_wg", new SinglePlantFeature(EndBlocks.BUSHY_GRASS, 5), 10); public static final BCLFeature AMBER_GRASS = redisterVegetation("amber_grass", new SinglePlantFeature(EndBlocks.AMBER_GRASS, 6), 9); public static final BCLFeature LANCELEAF = redisterVegetation("lanceleaf", new LanceleafFeature(), 3); public static final BCLFeature GLOW_PILLAR = redisterVegetation("glow_pillar", new GlowPillarFeature(), 1); public static final BCLFeature TWISTED_UMBRELLA_MOSS = redisterVegetation("twisted_umbrella_moss", new DoublePlantFeature(EndBlocks.TWISTED_UMBRELLA_MOSS, EndBlocks.TWISTED_UMBRELLA_MOSS_TALL, 6), 5); public static final BCLFeature JUNGLE_GRASS = redisterVegetation("jungle_grass", new SinglePlantFeature(EndBlocks.JUNGLE_GRASS, 7, 3), 8); public static final BCLFeature SMALL_JELLYSHROOM_FLOOR = redisterVegetation("small_jellyshroom_floor", new SinglePlantFeature(EndBlocks.SMALL_JELLYSHROOM, 5, 5), 4); public static final BCLFeature BLOSSOM_BERRY = redisterVegetation("blossom_berry", new SinglePlantFeature(EndBlocks.BLOSSOM_BERRY, 3, 3), 2); public static final BCLFeature BLOOMING_COOKSONIA = redisterVegetation("blooming_cooksonia", new SinglePlantFeature(EndBlocks.BLOOMING_COOKSONIA, 5), 5); public static final BCLFeature SALTEAGO = redisterVegetation("salteago", new SinglePlantFeature(EndBlocks.SALTEAGO, 5), 5); public static final BCLFeature VAIOLUSH_FERN = redisterVegetation("vaiolush_fern", new SinglePlantFeature(EndBlocks.VAIOLUSH_FERN, 5), 5); public static final BCLFeature FRACTURN = redisterVegetation("fracturn", new SinglePlantFeature(EndBlocks.FRACTURN, 5), 5); public static final BCLFeature UMBRELLA_MOSS_RARE = redisterVegetation("umbrella_moss_rare", new SinglePlantFeature(EndBlocks.UMBRELLA_MOSS, 3), 2); public static final BCLFeature CREEPING_MOSS_RARE = redisterVegetation("creeping_moss_rare", new SinglePlantFeature(EndBlocks.CREEPING_MOSS, 3), 2); public static final BCLFeature TWISTED_UMBRELLA_MOSS_RARE = redisterVegetation("twisted_umbrella_moss_rare", new SinglePlantFeature(EndBlocks.TWISTED_UMBRELLA_MOSS, 3), 2); public static final BCLFeature ORANGO = redisterVegetation("orango", new SinglePlantFeature(EndBlocks.ORANGO, 5), 6); public static final BCLFeature AERIDIUM = redisterVegetation("aeridium", new SinglePlantFeature(EndBlocks.AERIDIUM, 5, 4), 5); public static final BCLFeature LUTEBUS = redisterVegetation("lutebus", new SinglePlantFeature(EndBlocks.LUTEBUS, 5, 2), 5); public static final BCLFeature LAMELLARIUM = redisterVegetation("lamellarium", new SinglePlantFeature(EndBlocks.LAMELLARIUM, 5), 6); public static final BCLFeature SMALL_AMARANITA = redisterVegetation("small_amaranita", new SinglePlantFeature(EndBlocks.SMALL_AMARANITA_MUSHROOM, 5, 5), 4); public static final BCLFeature GLOBULAGUS = redisterVegetation("globulagus", new SinglePlantFeature(EndBlocks.GLOBULAGUS, 5, 3), 6); public static final BCLFeature CLAWFERN = redisterVegetation("clawfern", new SinglePlantFeature(EndBlocks.CLAWFERN, 5, 4), 5); public static final BCLFeature BOLUX_MUSHROOM = redisterVegetation("bolux_mushroom", new SinglePlantFeature(EndBlocks.BOLUX_MUSHROOM, 5, 5), 2); public static final BCLFeature CHORUS_MUSHROOM = redisterVegetation("chorus_mushroom", new SinglePlantFeature(EndBlocks.CHORUS_MUSHROOM, 5, 5), 1); public static final BCLFeature AMBER_ROOT = redisterVegetation("amber_root", new SinglePlantFeature(EndBlocks.AMBER_ROOT, 5, 5), 1); //public static final BCLFeature PEARLBERRY = redisterVegetation("pearlberry", new SinglePlantFeature(EndBlocks.PEARLBERRY, 5, 5), 1); public static final BCLFeature INFLEXIA = redisterVegetation("inflexia", new SinglePlantFeature(EndBlocks.INFLEXIA, 7, false, 3), 16); public static final BCLFeature FLAMMALIX = redisterVegetation("flammalix", new SinglePlantFeature(EndBlocks.FLAMMALIX, 3, false, 7), 5); // Vines // public static final BCLFeature DENSE_VINE = redisterVegetation("dense_vine", new VineFeature(EndBlocks.DENSE_VINE, 24), 3); public static final BCLFeature TWISTED_VINE = redisterVegetation("twisted_vine", new VineFeature(EndBlocks.TWISTED_VINE, 24), 3); public static final BCLFeature BULB_VINE = redisterVegetation("bulb_vine", new VineFeature(EndBlocks.BULB_VINE, 24), 5); public static final BCLFeature JUNGLE_VINE = redisterVegetation("jungle_vine", new VineFeature(EndBlocks.JUNGLE_VINE, 24), 5); // Ceil plants public static final BCLFeature SMALL_JELLYSHROOM_CEIL = redisterVegetation("small_jellyshroom_ceil", new SingleInvertedScatterFeature(EndBlocks.SMALL_JELLYSHROOM, 8), 8); // Wall Plants // public static final BCLFeature PURPLE_POLYPORE = redisterVegetation("purple_polypore", new WallPlantOnLogFeature(EndBlocks.PURPLE_POLYPORE, 3), 5); public static final BCLFeature AURANT_POLYPORE = redisterVegetation("aurant_polypore", new WallPlantOnLogFeature(EndBlocks.AURANT_POLYPORE, 3), 5); public static final BCLFeature TAIL_MOSS = redisterVegetation("tail_moss", new WallPlantFeature(EndBlocks.TAIL_MOSS, 3), 15); public static final BCLFeature CYAN_MOSS = redisterVegetation("cyan_moss", new WallPlantFeature(EndBlocks.CYAN_MOSS, 3), 15); public static final BCLFeature TAIL_MOSS_WOOD = redisterVegetation("tail_moss_wood", new WallPlantOnLogFeature(EndBlocks.TAIL_MOSS, 4), 25); public static final BCLFeature CYAN_MOSS_WOOD = redisterVegetation("cyan_moss_wood", new WallPlantOnLogFeature(EndBlocks.CYAN_MOSS, 4), 25); public static final BCLFeature TWISTED_MOSS = redisterVegetation("twisted_moss", new WallPlantFeature(EndBlocks.TWISTED_MOSS, 6), 15); public static final BCLFeature TWISTED_MOSS_WOOD = redisterVegetation("twisted_moss_wood", new WallPlantOnLogFeature(EndBlocks.TWISTED_MOSS, 6), 25); public static final BCLFeature BULB_MOSS = redisterVegetation("bulb_moss", new WallPlantFeature(EndBlocks.BULB_MOSS, 6), 1); public static final BCLFeature BULB_MOSS_WOOD = redisterVegetation("bulb_moss_wood", new WallPlantOnLogFeature(EndBlocks.BULB_MOSS, 6), 15); public static final BCLFeature SMALL_JELLYSHROOM_WALL = redisterVegetation("small_jellyshroom_wall", new WallPlantFeature(EndBlocks.SMALL_JELLYSHROOM, 4), 4); public static final BCLFeature SMALL_JELLYSHROOM_WOOD = redisterVegetation("small_jellyshroom_wood", new WallPlantOnLogFeature(EndBlocks.SMALL_JELLYSHROOM, 4), 8); public static final BCLFeature JUNGLE_FERN_WOOD = redisterVegetation("jungle_fern_wood", new WallPlantOnLogFeature(EndBlocks.JUNGLE_FERN, 3), 12); public static final BCLFeature RUSCUS = redisterVegetation("ruscus", new WallPlantFeature(EndBlocks.RUSCUS, 6), 10); public static final BCLFeature RUSCUS_WOOD = redisterVegetation("ruscus_wood", new WallPlantOnLogFeature(EndBlocks.RUSCUS, 6), 10); // Sky plants public static final BCLFeature FILALUX = redisterVegetation("filalux", new FilaluxFeature(), 1); // Water // public static final BCLFeature BUBBLE_CORAL = redisterVegetation("bubble_coral", new UnderwaterPlantFeature(EndBlocks.BUBBLE_CORAL, 6), 10); public static final BCLFeature BUBBLE_CORAL_RARE = redisterVegetation("bubble_coral_rare", new UnderwaterPlantFeature(EndBlocks.BUBBLE_CORAL, 3), 4); public static final BCLFeature END_LILY = redisterVegetation("end_lily", new EndLilyFeature(6), 10); public static final BCLFeature END_LILY_RARE = redisterVegetation("end_lily_rare", new EndLilyFeature(3), 4); public static final BCLFeature END_LOTUS = redisterVegetation("end_lotus", new EndLotusFeature(7), 5); public static final BCLFeature END_LOTUS_LEAF = redisterVegetation("end_lotus_leaf", new EndLotusLeafFeature(20), 25); public static final BCLFeature HYDRALUX = redisterVegetation("hydralux", new HydraluxFeature(5), 5); public static final BCLFeature POND_ANEMONE = redisterVegetation("pond_anemone", new UnderwaterPlantFeature(EndBlocks.POND_ANEMONE, 6), 10); public static final BCLFeature CHARNIA_RED = redisterVegetation("charnia_red", new CharniaFeature(EndBlocks.CHARNIA_RED), 10); public static final BCLFeature CHARNIA_PURPLE = redisterVegetation("charnia_purple", new CharniaFeature(EndBlocks.CHARNIA_PURPLE), 10); public static final BCLFeature CHARNIA_CYAN = redisterVegetation("charnia_cyan", new CharniaFeature(EndBlocks.CHARNIA_CYAN), 10); public static final BCLFeature CHARNIA_LIGHT_BLUE = redisterVegetation("charnia_light_blue", new CharniaFeature(EndBlocks.CHARNIA_LIGHT_BLUE), 10); public static final BCLFeature CHARNIA_ORANGE = redisterVegetation("charnia_orange", new CharniaFeature(EndBlocks.CHARNIA_ORANGE), 10); public static final BCLFeature CHARNIA_GREEN = redisterVegetation("charnia_green", new CharniaFeature(EndBlocks.CHARNIA_GREEN), 10); public static final BCLFeature MENGER_SPONGE = redisterVegetation("menger_sponge", new MengerSpongeFeature(5), 1); public static final BCLFeature CHARNIA_RED_RARE = redisterVegetation("charnia_red_rare", new CharniaFeature(EndBlocks.CHARNIA_RED),2); public static final BCLFeature BIOME_ISLAND = BCLFeatureBuilder.start(BetterEnd.makeID("overworld_island"), new BiomeIslandFeature()).decoration(Decoration.RAW_GENERATION).build(); public static final BCLFeature FLAMAEA = redisterVegetation("flamaea", new SinglePlantFeature(EndBlocks.FLAMAEA, 12, false, 5), 20); // Terrain // public static final BCLFeature END_LAKE = registerLake("end_lake", new EndLakeFeature(), 4); public static final BCLFeature END_LAKE_NORMAL = registerLake("end_lake_normal", new EndLakeFeature(), 20); public static final BCLFeature END_LAKE_RARE = registerLake("end_lake_rare", new EndLakeFeature(), 40); public static final BCLFeature DESERT_LAKE = registerLake("desert_lake", new DesertLakeFeature(), 8); public static final BCLFeature ROUND_CAVE = registerRawGen("round_cave", new RoundCaveFeature(), 2); public static final BCLFeature SPIRE = registerRawGen("spire", new SpireFeature(), 2); public static final BCLFeature FLOATING_SPIRE = registerRawGen("floating_spire", new FloatingSpireFeature(), 8); public static final BCLFeature GEYSER = registerRawGen("geyser", new GeyserFeature(), 8); public static final BCLFeature SULPHURIC_LAKE = registerLake("sulphuric_lake", new SulphuricLakeFeature(), 8); public static final BCLFeature SULPHURIC_CAVE = BCLCommonFeatures.makeCountFeature(BetterEnd.makeID("sulphuric_cave"), Decoration.RAW_GENERATION, new SulphuricCaveFeature(), 2); public static final BCLFeature ICE_STAR = registerRawGen("ice_star", new IceStarFeature(5, 15, 10, 25), 15); public static final BCLFeature ICE_STAR_SMALL = registerRawGen("ice_star_small", new IceStarFeature(3, 5, 7, 12), 8); public static final BCLFeature SURFACE_VENT = registerChanced("surface_vent", new SurfaceVentFeature(), 4); public static final BCLFeature SULPHUR_HILL = registerChanced("sulphur_hill", new SulphurHillFeature(), 8); public static final BCLFeature OBSIDIAN_PILLAR_BASEMENT = registerChanced("obsidian_pillar_basement", new ObsidianPillarBasementFeature(), 8); public static final BCLFeature OBSIDIAN_BOULDER = registerChanced("obsidian_boulder", new ObsidianBoulderFeature(), 10); public static final BCLFeature FALLEN_PILLAR = registerChanced("fallen_pillar", new FallenPillarFeature(), 20); public static final BCLFeature TUNEL_CAVE = BCLCommonFeatures.makeChunkFeature(BetterEnd.makeID("tunel_cave"), Decoration.RAW_GENERATION, new TunelCaveFeature()); public static final BCLFeature UMBRALITH_ARCH = registerChanced("umbralith_arch", new ArchFeature( EndBlocks.UMBRALITH.stone, pos -> UmbraValleyBiome.getSurface(pos.getX(), pos.getZ()).defaultBlockState() ), 10); public static final BCLFeature THIN_UMBRALITH_ARCH = registerChanced("thin_umbralith_arch", new ThinArchFeature(EndBlocks.UMBRALITH.stone), 15); // Ores // public static final BCLFeature THALLASIUM_ORE = registerOre("thallasium_ore", EndBlocks.THALLASIUM.ore, 24, 8, 5, 128); public static final BCLFeature ENDER_ORE = registerOre("ender_ore", EndBlocks.ENDER_ORE, 12, 4, 5, 128); public static final BCLFeature AMBER_ORE = registerOre("amber_ore", EndBlocks.AMBER_ORE, 24, 6, 5, 128); public static final BCLFeature DRAGON_BONE_BLOCK_ORE = registerOre("dragon_bone_ore", EndBlocks.DRAGON_BONE_BLOCK, 24, 8, 5, 128); public static final BCLFeature VIOLECITE_LAYER = registerLayer("violecite_layer", EndBlocks.VIOLECITE, 15, 16, 128, 8); public static final BCLFeature FLAVOLITE_LAYER = registerLayer("flavolite_layer", EndBlocks.FLAVOLITE, 12, 16, 128, 6); // Buildings public static final BCLFeature CRASHED_SHIP = registerChanced("crashed_ship", new CrashedShipFeature(), 500); // Mobs public static final BCLFeature SILK_MOTH_NEST = registerChanced("silk_moth_nest", new SilkMothNestFeature(), 2); // Caves public static final DefaultFeature SMARAGDANT_CRYSTAL = new SmaragdantCrystalFeature(); public static final DefaultFeature SMARAGDANT_CRYSTAL_SHARD = new SingleBlockFeature(EndBlocks.SMARAGDANT_CRYSTAL_SHARD); public static final DefaultFeature BIG_AURORA_CRYSTAL = new BigAuroraCrystalFeature(); public static final DefaultFeature CAVE_BUSH = new BushFeature(EndBlocks.CAVE_BUSH, EndBlocks.CAVE_BUSH); public static final DefaultFeature CAVE_GRASS = new SingleBlockFeature(EndBlocks.CAVE_GRASS); public static final DefaultFeature RUBINEA = new VineFeature(EndBlocks.RUBINEA, 8); public static final DefaultFeature MAGNULA = new VineFeature(EndBlocks.MAGNULA, 8); public static final DefaultFeature END_STONE_STALACTITE = new StalactiteFeature( true, EndBlocks.END_STONE_STALACTITE, Blocks.END_STONE ); public static final DefaultFeature END_STONE_STALAGMITE = new StalactiteFeature( false, EndBlocks.END_STONE_STALACTITE, Blocks.END_STONE ); public static final DefaultFeature END_STONE_STALACTITE_CAVEMOSS = new StalactiteFeature( true, EndBlocks.END_STONE_STALACTITE_CAVEMOSS, Blocks.END_STONE, EndBlocks.CAVE_MOSS ); public static final DefaultFeature END_STONE_STALAGMITE_CAVEMOSS = new StalactiteFeature( false, EndBlocks.END_STONE_STALACTITE_CAVEMOSS, EndBlocks.CAVE_MOSS ); public static final DefaultFeature CAVE_PUMPKIN = new CavePumpkinFeature(); private static BCLFeature redisterVegetation(String name, Feature feature, int density) { return BCLCommonFeatures.makeVegetationFeature(BetterEnd.makeID(name), feature, density); } private static BCLFeature registerRawGen(String name, Feature feature, int chance) { return BCLCommonFeatures.makeChancedFeature(BetterEnd.makeID(name), Decoration.RAW_GENERATION, feature, chance); } private static BCLFeature registerLake(String name, Feature feature, int chance) { return BCLCommonFeatures.makeChancedFeature(BetterEnd.makeID(name), Decoration.RAW_GENERATION, feature, chance); } private static BCLFeature registerChanced(String name, Feature feature, int chance) { return BCLCommonFeatures.makeChancedFeature(BetterEnd.makeID(name), Decoration.SURFACE_STRUCTURES, feature, chance); } private static BCLFeature registerOre(String name, Block blockOre, int veins, int veinSize, int minY, int maxY) { return BCLCommonFeatures.makeOreFeature(BetterEnd.makeID(name), blockOre, Blocks.END_STONE, veins, veinSize, minY, maxY); } private static BCLFeature registerLayer(String name, Block block, float radius, int minY, int maxY, int count) { OreLayerFeature layer = new OreLayerFeature(block.defaultBlockState(), radius, minY, maxY); PlacedFeature configured = layer.configured(FeatureConfiguration.NONE).placed(new PlacementModifier[]{CountPlacement.of(count)}); return new BCLFeature(BetterEnd.makeID(name), layer, GenerationStep.Decoration.UNDERGROUND_ORES, configured); } private static BCLFeature registerLayer(String name, StoneMaterial material, float radius, int minY, int maxY, int count) { return registerLayer(name, material.stone, radius, minY, maxY, count); } public static void addBiomeFeatures(ResourceLocation id, Biome biome) { if (id.getNamespace().equals(BetterEnd.MOD_ID)) { return; } BiomeAPI.addBiomeFeature(biome, FLAVOLITE_LAYER); BiomeAPI.addBiomeFeature(biome, THALLASIUM_ORE); BiomeAPI.addBiomeFeature(biome, ENDER_ORE); BiomeAPI.addBiomeFeature(biome, CRASHED_SHIP); BCLBiome bclbiome = BiomeAPI.getBiome(id); boolean hasCaves = bclbiome.getCustomData("has_caves", true) && !(bclbiome instanceof EndCaveBiome); if (hasCaves && !BiomeAPI.END_VOID_BIOME_PICKER.containsImmutable(id)) { if (Configs.BIOME_CONFIG.getBoolean(id, "hasCaves", true)) { // TODO replace caves with carvers BiomeAPI.addBiomeFeature(biome, ROUND_CAVE); BiomeAPI.addBiomeFeature(biome, TUNEL_CAVE); } } // TODO restore biome structures /*BCLFeature feature = BiomeAPI.getBiome(id).getStructuresFeature(); if (feature != null) { addFeature(feature, features); }*/ } public static BCLBiomeBuilder addDefaultFeatures(BCLBiomeBuilder builder, boolean hasCaves) { builder.feature(FLAVOLITE_LAYER); builder.feature(THALLASIUM_ORE); builder.feature(ENDER_ORE); builder.feature(CRASHED_SHIP); // TODO replace cave features with carvers if (hasCaves) { builder.feature(ROUND_CAVE); builder.feature(TUNEL_CAVE); } return builder; } public static void register() {} }