package ru.betterend.blocks; import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings; import net.minecraft.core.BlockPos; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.SoundType; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.EnumProperty; import net.minecraft.world.level.material.Material; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; import ru.bclib.blocks.BlockProperties; import ru.bclib.blocks.BlockProperties.TripleShape; import ru.bclib.interfaces.tools.AddMineableShears; import ru.betterend.blocks.basis.EndPlantBlock; import ru.betterend.registry.EndBlocks; import java.util.Random; public class LargeAmaranitaBlock extends EndPlantBlock implements AddMineableShears { public static final EnumProperty SHAPE = BlockProperties.TRIPLE_SHAPE; private static final VoxelShape SHAPE_BOTTOM = Block.box(4, 0, 4, 12, 14, 12); private static final VoxelShape SHAPE_TOP = Shapes.or(Block.box(1, 3, 1, 15, 16, 15), SHAPE_BOTTOM); public LargeAmaranitaBlock() { super(FabricBlockSettings.of(Material.PLANT) .breakByHand(true) .sound(SoundType.GRASS) .lightLevel((state) -> (state.getValue(SHAPE) == TripleShape.TOP) ? 15 : 0)); } @Override public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) { return state.getValue(SHAPE) == TripleShape.TOP ? SHAPE_TOP : SHAPE_BOTTOM; } @Override protected boolean isTerrain(BlockState state) { return state.is(EndBlocks.SANGNUM) || state.is(EndBlocks.MOSSY_OBSIDIAN) || state.is(EndBlocks.MOSSY_DRAGON_BONE); } @Override protected void createBlockStateDefinition(StateDefinition.Builder stateManager) { stateManager.add(SHAPE); } @Override public boolean canSurvive(BlockState state, LevelReader world, BlockPos pos) { TripleShape shape = state.getValue(SHAPE); if (shape == TripleShape.BOTTOM) { return isTerrain(world.getBlockState(pos.below())) && world.getBlockState(pos.above()).is(this); } else if (shape == TripleShape.TOP) { return world.getBlockState(pos.below()).is(this); } else { return world.getBlockState(pos.below()).is(this) && world.getBlockState(pos.above()).is(this); } } @Override public OffsetType getOffsetType() { return OffsetType.NONE; } @Override public boolean isValidBonemealTarget(BlockGetter world, BlockPos pos, BlockState state, boolean isClient) { return false; } @Override public boolean isBonemealSuccess(Level world, Random random, BlockPos pos, BlockState state) { return false; } }